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1 5 Person Mechanics Football Umpire NCOA Sacramento
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Page 1: 5 Person Mechanics Football Umpire - ArbiterSportsncoa.arbitersports.com/Groups/107475/Library/files/Football/NCOA... · Football Umpire NCOA Sacramento . ... blocking zone Move accordingly

1

5 Person Mechanics

Football

Umpire NCOA Sacramento

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Pre-Game – Before Game Day

2

• Communication

– Contact referee by Tuesday PM

– Determine assignment for JV game

– Find out when and where to meet

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Pregame Discussion

• Participate, know your position

• Carry 2 whistles

• Carry cleat gauge

• Have indicator for down and indicator for spot

on field

3

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Pregame on Field

4

• Walk the field

• Check equipment, you have final say

• Inform coach if illegal or missing equipment

is determined

• Philosophy

–Have a job to do

–No fraternizing with coaches or fans

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5

Pre-game on Field

• Talk to coaches

–Join R and listen to discussion with coach

–Get numbers of ineligibles on scrimmage kicks

–Determine who will be ball persons

–Instruct ball person on procedure for game

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6

Captains and Coin

Toss • Opposite press box sideline at 5 minutes

• March captains in at 3 minutes

• Introduce captain to referee

• Line up opposite R with back to clock

• Observe coin toss and record captains choices

• Huddle with all officials to discuss results

• Hustle to kickoff spot (don’t walk) 6

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7

Before Kickoff

G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G

G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G

U Umpire

Position on 50 yard

line on press box

side

Count R Players

Ensure coaches,

players, substitutes

in proper location

Hold hand in air to

inform Referee you

are ready

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8

After Kickoff

G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G

G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G

Umpire

Watch for free-kick

line infractions

Be Alert for first

touching by K prior

to R’s free-kick line

and bean bag if

necessary

Bean bag first

touching

U

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9

After Kickoff

G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G

G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G

U Umpire

Kick Opposite Side

Move cautiously toward

play being ready to rule

on your sideline if play

reverses

Observe action of

player in vicinity of

runner and watch for

fouls away from the ball

Help Back Judge with

goal line on long runs

At end of play, stop the

clock and clean up

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On-Side Kick

10

• Referee declares on-side

mechanics

• Line up at K’s restraining line

– Count players

– Have bean bag in hand for

first touching

– Wind clock when legally

touched.

– Stop clock at end of play

– Clean up

G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G

G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G

LJ U

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11

G 1 0 2 0 3 0

G 1 0 2 0 3 0

R

U

After Ball Is Spotted Remain over ball until ready for

play

Note position of ball between

hashes with indicator

Verify down with Linesman

If defense is still in huddle, move

opposite their sideline to get into

position

B’s backfield, 4-7 yards behind

LOS

No wider than tackles but

preferably between the guards in

a position to see the snap of the

ball

Keys are both guards and center

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12

Prior to Snap (All Plays)

G 1 0 2 0 3 0

G 1 0 2 0 3 0

U

Umpire

Vary position to not block

view of B players or allow

A to use you as

interference

Count A Players

Check five players on line

numbered 50-79

Be ready to rule on snap

infractions, false starts,

encroachments,

disconcerting signals by

defense

Be aware of B players

lining up in free blocking

zone

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13

Running Play

G 1 0 2 0 3 0

G 1 0 2 0 3 0

U

Read point of attack (POA)

Watch line play for illegal action

around ball carrier and in free

blocking zone

Move accordingly depending on

play working inside out

Be alert for fumbles beyond

neutral zone and help determine

who gains possession

Use your voice to command and

control players around the pile

After play, retrieve and spot ball

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14

G 1 0 2 0 3 0

G 1 0 2 0 3 0

R

Observer blocking at

point of attack

Turn, if necessary, to

avoid action

Move up field with

play

Blow whistle if you

see the ball down

Clean up

Retrieve ball and

spot it

Running Play - Up the

middle

U

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15

G 1 0 2 0 3 0

G 1 0 2 0 3 0

Running Play - To The

Side As ball moves out of free

blocking zone, move with

ball towards hash and

look for blocks at point of

attack

Move up field with play

Blow whistle if you see

the ball down

Clean up

Retrieve ball and spot it

U

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16

Passing Plays

G 1 0 2 0 3 0

G 1 0 2 0 3 0

U

Umpire Watch for Illegal contact in

free blocking zone

Move towards line-of-

scrimmage (LOS)

Observe action of players

in and just behind neutral

zone

Assist Referee in

determining if forward pass

released beyond neutral

zone, drop bean bag at

spot of pass

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17

Passing Plays

G 1 0 2 0 3 0

G 1 0 2 0 3 0

U

Watch for ineligible lineman

moving down field

Know if ball tipped at line-of-

scrimmage (if so – give tipped

signal)

Notify lineman that ball has

been released

Pivot after pass crosses neutral

zone (passes over middle) and

assist on determining catch or

no catch

Notify R of status of ball

(complete, incomplete,

interception)

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Passing Plays

• After pass:

• Retrieve the ball, if short pass

• Get in line for relay

• If field is wet, discuss with R if you should stay

at the line to spot ball (you have the towel)

• Spot the ball

18

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19

Scrimmage Kick

G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G

G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G

Umpire

Position 4-7 yards

deep*, keeping ball

in view

Check numbering

exceptions

Count players

After snap, step

toward neutral zone

watching for

possible roughing of

snapper, then shift

to blocking action

U

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20

Scrimmage Kick

G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G

G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G

Umpire

Assist Referee with

short or blocked

kicks

Once kick crosses

neutral zone, pivot

towards LJ side and

observe blocks

downfield and

players away from

ball

After the play, stop

the clock, get new

ball and spot it.

U

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21

Field Goal and Try Attempts

G 1 0 2 0 3 0

G 1 0 2 0 3 0

U

Position 4-7 yards deep

keeping ball in view

Check numbering exceptions

Count players

After snap, step toward neutral

zone watching for roughing the

snapper

After kick crosses neutral zone,

move in and let players know

kick is away

If fake, move toward R side of

field to help with blocks and

goal line

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22

G 1 0 2 0 3 0

G 1 0 2 0 3 0

U

Goal-Line Plays (Inside

10 yards) Umpire

Same Coverage as

Running and Passing

Plays

Move to line of

scrimmage and help with

pass beyond line and

ineligibles downfield

If play ends near the

goal line and flanks don’t

have a spot, signal to R

if ball is in end zone by

tapping your chest. Do

not signal touchdown

LJ

H

BJ

R

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23

Reverse Goal Line

Umpire Same Coverage as Running

and Passing Plays

G 1 0 2 0 3 0

G 1 0 2 0 3 0 R

U

H

LJ

BJ

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G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G

G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G

24

After Safety

R

U

H

Line up same as

free kick but

move up 20

yards (normally

R40)

Same coverage

as kickoff

LJ

BJ

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Penalty Enforcement Get the penalty information from the referee

Determine where enforcement spot is

Communicate with HL the distance to be

marched off

March off penalty with HL and agree on spot

Place the ball

Stay over ball until ready for play

25

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26

G 1 0 2 0 3 0

G 1 0 2 0 3 0

U

H

R

LJ BJ

Take stake from chain

crew

Wait for linesman to say

he is ready.

Stretch chain and set for

R to determine down

status

If short of 1st down and

outside hash, move to

the hash with R

Stay over ball until ready

for play

Measurement

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27

Timeouts

Stay over the ball

Record timeout information

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28

End of Period Between 1st and 2nd and between 3rd and 4th

• Stop Clock

• Record down and distance and yard line with R and

HL

• Move with R to new spot and set ball

• Stay over ball until ready for play

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Counting Players

• Count offense every play

• Give signal for referee

• Signal should be given when offense breaks huddle

• If less than eleven, give thumb down

• If greater than eleven, they have 3 seconds to make

substitution or you have a foul for illegal substitution

29

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30

Ball Mechanics

• U should get the ball on most plays

• Be prepared to relay the ball, if needed, on

pass plays

• On pass plays, sometimes its better for the R

to move downfield to make the relay and let

the U spot the ball. (Especially when it is wet

and the U has the towel)

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31

Hurry Up Mechanics

• Stay over ball until R points to you

• Have a path to back out

• Move quickly to position.

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32

Bean Bag

• Mark spot of fumble (drop it on a line)

• A snap is a backwards pass, not a fumble

• Bean bag should be in your hands on all kicks,

• First touch, there can be more than one

• Fumble spot

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33

Questions?


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