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5 Technologies 5 Years

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Your Presenter Today isJoseph Cornwall CTS-D, ISF-C, FOI, DSCE Technology Evangelist, C2G Email - [email protected] Twitter - @JoeCornwall LinkedIn - /in/josephcornwall Today’s Presentation: 5 Technologies Examining The 5 Technologies That Will Define The Next 5 Years
Transcript
Page 1: 5 Technologies 5 Years

Your Presenter Today is…

Joseph Cornwall CTS-D, ISF-C, FOI, DSCE

Technology Evangelist, C2G

Email - [email protected] Twitter - @JoeCornwall

LinkedIn - /in/josephcornwall

Today’s  Presentation:  

5 Technologies Examining The 5 Technologies That Will Define The Next 5 Years

Page 2: 5 Technologies 5 Years

“The  trouble  with  our  times  is  that  the  future  is  not  what  it  used  to  be.”  - Paul Valery

Page 3: 5 Technologies 5 Years

Your  Technology  Is  Obsolete… • Over the next 5 years, the following

connections, systems and configurations will become obsolete – Almost all analog A/V connectivity – 4:3 aspect ratio displays – “Low  tech”  workplace  meeting  spaces – USB 1.1 structured connectivity – DVI-D connectivity

• We  are  the  “Analog Migrants”  to  this  brave, new, digital world!

Page 4: 5 Technologies 5 Years

LVDS, VGA and DVI-D  Are  Yesterday’s  Tech • The change to DisplayPort is being

driven a need to ensure universal HDCP compliance via an efficient, evolvable multi-streaming technology

• Intel, AMD, Dell, Lenovo, Samsung and LG all announced the move away from analog connectivity in 2010

• VESA disbanded the DVI Standards Committee in early 2013 – DVI-D is expected to decline to

negligible use levels by 2016

Page 5: 5 Technologies 5 Years

Digital Natives Will Expect Total Integration • Integration of mobile and stationary

devices and networks • Integration of A/V, IT and telephony

functionality • Integration of work and personal

technology • Integration of content licensing and

availability • Integration of cloud and premise storage

Page 6: 5 Technologies 5 Years

WHICH TECHNOLOGIES WIN? “Prediction  is very difficult, especially about the future.”  - Niels Bohr

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1. DEVICE CONNECTIONS

“Everything  is connected... no one thing can change by itself.”  - Paul Hawken

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DisplayPort

• DisplayPort is the standard for accessing AV content from computers – DisplayPort can move seamlessly into (and out

of) the HDMI format for unified connectivity – There is NO difference between DP1.1 and

DP1.2 cables – Thunderbolt is a Mini DisplayPort technology

that adds I2C functionality • Projected 100%+ growth 2014 • Projected 31.6% industry combined

annualized growth rate thru 2016

Page 9: 5 Technologies 5 Years

DisplayPort Strengths • More efficient power use • Ideally adapted to new high-volume

fabrication techniques • Inherently capable of multi-streaming

– Transport multiple independent display, audio and data streams over a single cable

– Limited to 10 meters direct connectivity • Fully HDCP Compliant • Thunderbolt is based on the Mini

DisplayPort connector

Page 10: 5 Technologies 5 Years

High Definition Multimedia Interface

• HDMI is the standard for accessing AV content from multimedia devices – Limited to 20 meters direct connectivity

• New HDMI 2.0 standards pending – Increased functionality at UltraHD (4K)

resolution • Projected 19.7% industry combined

annualized growth rate thru 2016 – Installed base is nearly 4 billion units

Page 11: 5 Technologies 5 Years

2. MOBILE INTEGRATION

“The  great thing in this world is not so much where you stand, as in what direction you are moving.”  - Oliver Wendell Holmes

Page 12: 5 Technologies 5 Years

MHL and SlimPort • Mobile High Definition Link

– Established in 2010 by Nokia, Samsung, Silicon Image, Sony and Toshiba

– Uses an HDMI connector to integrate mobile devices and fixed A/V assets

– 3.0 Standard supports UltraHD • Current installed base of more than

260 million MHL devices – Projected to reach 1.2 billion ports by

2016 • New SlimPort technology

– MHL Alternative based on DisplayPort

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What Does MHL Do?

• Runs efficiently – uses less battery life than wireless connectivity – It can even charge your mobile device

during operation • Fully HDCP and 1080p compliant

– Scalable to UltraHD • Maintains USB support for storage and

HID devices • No lag or compression when playing

music, videos or gaming

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3. STRUCTURED WIRING

“The  shortest distance between two points is under construction.”  - Noelie Altito

Page 15: 5 Technologies 5 Years

HDBaseT • HDBaseT Alliance established in 2010

– LG, Samsung, Sony, Valens – 2.0 Specification released August 2013

• HDBaseT is a global standard for advanced digital media distribution – Any HDBaseT certified product will work with any

other HDBaseT certified product

• 2013 installed base of nearly 4 million ports

• Expected to grow to 21 million installed ports by 2016!

Page 16: 5 Technologies 5 Years

Designed For 5Play

• “HDBaseT  is  a  connectivity  standard  which  consolidates  high  throughput,  HDCP  protected, uncompressed high definition digital multimedia with bidirectional data networking  over  standard  cat5e/6  structured  cabling.”

• HDBaseT comprehensively extends A/V solution connectivity for runs more than 10 meters long

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4. WIRELESS CONNECTIVITY

“The  most exciting breakthroughs of the 21st century will not occur because of technology but because of an expanding concept of what it means to be human.” - John Naisbitt quotes

Page 18: 5 Technologies 5 Years

The  Internet  Can’t  Handle  It • Over 50% of North American Internet traffic

consists of YouTube and Netflix programming! • Enterprise IT networks are struggling to keep

up with bandwidth demands • Every device added to the network is a

potential security breach • By 2016 there will be 4 network-connected

devices for each and every person on the planet! – There  is  no  way  to  simply  shift  the  total  of  “Last  

100  Meter”  connectivity  to  the  Internet!

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Miracast Is Set To Explode On The Scene • Miracast is a new peer-to-peer solution

– Access to a network isn’t  needed – the ability to connect is inside Miracast certified devices

– Both the display and the source devices must be certified for Miracast

– Standards released Q3, 2012 • Miracast is HDCP compliant • Dongles and devices can make legacy

devices Miracast ready • Projections are that more than 1.5 billion

devices will be deployed by 2016!

Page 20: 5 Technologies 5 Years

5. CONTROL AND TRANSFER

“If  you're  not  scared  or  angry  at  the  thought  of  a  human  brain  being  controlled remotely, then it could be this prototype of mine is finally starting  to  work.”  - John Alejandro King

Page 21: 5 Technologies 5 Years

Universal Serial Bus • USB 2.0 is a core connection for

interactive video panels • USB OtG (USB On the Go)

functionality allows a mobile device to serve as an IT terminal complete with keyboard, mouse, screen and data storage connections

• USB  power  functions  as  a  “universal”  power port

• USB ties mobile devices to fixed IT and A/V assets in unique ways

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IN  CONCLUSION… “A  conclusion is the place where you got tired of thinking.”    −  Harold  Fricklestein

22

Page 23: 5 Technologies 5 Years

What  We’ve  Learned… • The  analog  technology  we’ve  depended  upon  for  decades  is  on  

its last legs and will soon become obsolete • DisplayPort++ is the new standard for accessing A/V content

from IT devices • HDMI is the world standard for accessing A/V content from

multimedia devices • MHL is the industry standard for connecting mobile devices to

fixed installations • HDBaseT is the industry standard for connecting digital media

devices at length • Miracast is an industry-wide open standard for ex-network

wireless peer-to-peer A/V connectivity • USB delivers power, file sharing and interactive connectivity to

drive touch panels and integrate mobile devices to both IT and A/V projects

Page 24: 5 Technologies 5 Years

Questions?

Page 25: 5 Technologies 5 Years

Thank You!


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