+ All Categories
Home > Documents > 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co...

6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co...

Date post: 04-Jul-2020
Category:
Upload: others
View: 9 times
Download: 0 times
Share this document with a friend
19
1 Chapter 1 MODELING, SIMULATION AND VISUALIZATION TECHNOLOGIES: FRONTIERS AND BEYOND Ahmed K. Noor Center for Advanced Engineering Environments Old Dominion University, NASA Langley Research Center Hampton, Virginia, United States of America Abstract Virtual product development systems evolved from the integration of modeling, simulation and visualization tools and facilities with other product life cycle software and management tools. As the trend of distributed collaboration, large-scale integration of computing resources, enterprise tools, facilities, and processes continues, fundamental paradigm shift will occur in modeling simulation and visualization (MSV) technologies. The present paper reviews some of the recent developments in the MSV technologies, and identifies the major components of future product development infrastructure, with particular emphasis on the role of MSV technologies. Keywords: modeling, simulation, visualization, virtual product development 1 Introduction In the last three decades, high-tech industries have experienced immense pressure to create increasingly complex engineering systems. This need, coupled with the desire to lower costs and shorten the product development cycle, has forced industries to reevaluate their approach to product and process development. These challenges have prompted the integration of engineering, manufacturing and business enterprises, the development of concurrent engineering and integrated product and process development (IPPD) approaches, as well as a number of Computer Aided Engineering (CAE) tools and capabilities that span the product realization continuum and enable collaboration across enterprises. The benefits of concurrent engineering and IPPD, which became popular among hightech companies in the 1980s and 1990s, are many, but the techniques involved require immense human engineering effort, do not embrace all aspects of the product life cycle, have limited capability for
Transcript
Page 1: 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co mputational modeling and simulation involve an iterative process, in which computational

1

Chapter 1

MODELING, SIMULATION AND VISUALIZATION TECHNOLOGIES: FRONTIERS AND BEYOND Ahmed K. Noor Center for Advanced Engineering Environments Old Dominion University, NASA Langley Research Center Hampton, Virginia, United States of America

Abstract Virtual product development systems evolved from the integration of modeling, simulation and visualization tools and facilities with other product life cycle software and management tools. As the trend of distributed collaboration, large-scale integration of computing resources, enterprise tools, facilities, and processes continues, fundamental paradigm shift will occur in modeling simulation and visualization (MSV) technologies. The present paper reviews some of the recent developments in the MSV technologies, and identifies the major components of future product development infrastructure, with particular emphasis on the role of MSV technologies. Keywords: modeling, simulation, visualization, virtual product development

1 Introduction In the last three decades, high-tech industries have experienced immense pressure to create increasingly complex engineering systems. This need, coupled with the desire to lower costs and shorten the product development cycle, has forced industries to reevaluate their approach to product and process development. These challenges have prompted the integration of engineering, manufacturing and business enterprises, the development of concurrent engineering and integrated product and process development (IPPD) approaches, as well as a number of Computer Aided Engineering (CAE) tools and capabilities that span the product realization continuum and enable collaboration across enterprises.

The benefits of concurrent engineering and IPPD, which became popular among hightech companies in the 1980s and 1990s, are many, but the techniques involved require immense human engineering effort, do not embrace all aspects of the product life cycle, have limited capability for

Page 2: 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co mputational modeling and simulation involve an iterative process, in which computational

2full life cycle cost analysis, multidisciplinary integration and optimization, bounding uncertainties, and the collaboration of geographically dispersed teams. Moreover, even with concurrent engineering and IPPD approaches, a large percentage of the system cost is committed when very little knowledge is available about the system, thereby limiting the flexibility of design changes (see Figure 1).

In an attempt to alleviate the shortcomings of concurrent engineering and IPPD, several government agencies and industry programs have been devoted to simulating the entire life cycle of the engineering system before physical prototyping—from concept development to detailed design, prototyping, qualification testing, operations, maintenance, and end-of-life disposition (e.g., recycle and disposal). These efforts led to the development of virtual product development (VPD) systems, in which modeling, simulation and visualization tools and facilities are integrated with other life cycle software and management tools, including product life-cycle management (PLM)—an umbrella concept covering the management of a product across its entire life-cycle. As the name implies, a virtual product is a completely digital product representation (digital mock-up). It consists of a three-dimensional, geometric model, plus all supporting information required to manufacture the product.

Page 3: 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co mputational modeling and simulation involve an iterative process, in which computational

3The backbones of VPD systems are computational modeling, simulation and visualization

(MSV) tools and facilities, which are the focus of the present paper. A number of survey papers and monographs have been written on various aspects of MSV technologies (Refs. 1-8). Also, a number of workshops and symposia have been devoted to MSV, and proceedings have been published (see for example, [9-11]. The objectives of this paper are to summarize some of the recent developments and trends in MSV, and identify research areas in MSV that have high potential for meeting future technological needs. The number of publications on MSV has been steadily increasing, and a vast amount of printed and online literature currently exists on various aspects and applications of MSV. The cited references are selected for illustrating the ideas presented and are not necessarily the only significant contributions to the subject. The discussion in this paper is kept on a descriptive level; for details, the reader is referred to the cited literature.

2 Advances in Computational Modeling and Simulation A model is a logical description (e.g., mathematical representation) of how a system, process, or component behaves. Simulation involves designing a model of a system, to operate in a discrete or continuous manner, and carrying out experiments with it. In the last three decades, significant effort has been devoted to the development of computational modeling and simulation tools and facilities for analyzing, designing, and operating complex systems. The fields of application of computational modeling and simulation are expanding rapidly and include natural systems in physics, chemistry and biology, engineering systems, industrial control, human systems in social sciences and economics, medicine and healthcare, education and training, war gaming and military applications. Interactive virtual simulation has also been used as an effective tool for training users in the operation of complex engineering systems.

Scientific and engineering applications of computational modeling and simulation involve an iterative process, in which computational scientists traverse several times a hierarchy of issues in modeling, discretization, solution, computer implementation, hardware execution, visualization and interpretation of results and comparison of expectations (theories, experiments, and or other simulations). Three paths of evolution of modeling and simulation facilities for scientific and engineering applications are described in Reference 12, along with the stages of development in each path.

The march toward increased computing power provided by the continued advances in hardware, along with the advances in numerical algorithms have opened new vistas and opportunities for computer simulation of many complex physical phenomena with realistic geometric and physical data (Ref. 13). The simulations increase the understanding of the phenomena and their reliable prediction. The significance of the improvements in discretization techniques and numerical algorithms is demonstrated by the five-orders of magnitude increase in the effective sustained speed in magnetohydrodynamic (MHD) codes over the last two decades. Advances in hardware contributed about two orders of magnitude. Equal credit goes to discretization techniques and numerical algorithms, including partially-implicit schemes (filtering the fastest waves), semi-implicit schemes (treating all waves implicitly), use of highorder elements, and improved linear solvers (see Figure 2).

Page 4: 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co mputational modeling and simulation involve an iterative process, in which computational

4

Among the many advances made in the last decade in scientific and engineering applications of computational simulation are (Refs. 14, 15): large eddy simulation using subgrid scale models to capture the major effects of turbulence; space environment simulations—the flow of solar compressible magnetized plasmas from the sun to earth, using techniques developed in many different disciplines (including aerodynamics, applied mathematics, and controlled fusion research); and the calculation of the effects of interacting phenomena, when these phenomena evolve with different spatial and temporal scales and have very different properties.

2.1 Multiscale Modeling and Simulation

The term multiscale modeling has been used in reference to various activities for exploiting insights arising either from distinct methodologies, or from attempts to incorporate multiple mechanisms occurring at disparate spatial (from subatomic to macroscopic) and/or temporal scales (from picoseconds to years), into the same modeling paradigm. The overall goal of multiscale modeling is to predict the response of the complex systems across all relevant spatial and temporal scales (see, for example, Ref. 16).

More recently, multiscale modeling has been considered as a unifying paradigm—a common theoretical context and language to enable a real integration of basic science and engineering. The strategic value of multiscale modeling, as the basis for collaboration between science and engineering teams at research labs, universities and industry, is currently being explored.

Multiscale modeling and simulation have been used in the study of the responses, performance of many complex systems and the interactions of their constituent parts. The relevance of multiscale modeling is fundamentally predicated on the belief that some aspects of the system response are critically dependent upon phenomena occurring at disparate spatial and temporal scales.

Page 5: 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co mputational modeling and simulation involve an iterative process, in which computational

5Among these applications are (Refs. 17, 18, 19) material synthesis and development; material characterization and degradation (e.g., damage, failure, and plasticity); phase transformations in materials (e.g., recrystallization); turbulence modeling; atmospheric modeling; modeling of biological systems; systems on a chip and ; signal processing and analysis. The approaches used for multiscale modeling and simulations can be grouped into three categories:

• Parameter passing, hierarchical modeling approaches in which a hierarchy of approaches and mathematical/computational models with different physical levels of description is pieced together. It is based on sequential coupling of models with different length scales. The output of the smaller-scale models is used as input for the larger-scale models.

Hierarchical material modeling has been used to predict and explain the mechanical properties of metals at dimensions ranging from a fraction of a nanometer to meters. The focus is on four major length scales—the subatomic/ nanoscopic scale (nanometers), the microscale (micrometers), the mesoscale (millimeters), and the macroscale (centimeters and above). Fundamental physical and mathematical principles are rigorously applied to the modeling at each scale, and data are then passed to the next scale up (Figure 3).

Figure 3: Hierarchical material modeling

Page 6: 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co mputational modeling and simulation involve an iterative process, in which computational

6

• Handshaking approaches, based on concurrent coupling of models with different length scales. Several computational approaches (and mathematical models) are used concurrently. The different models communicate through some sort of handshaking procedure.

Among the applications of the multiscale modeling approaches that attempt to link several computational approaches in a combined model are dynamic fracture analysis and functionalized AFM tip (molecular robotics). In both cases, electronic structure model (quantum mechanics) is combined with a molecular dynamics model, which in turn is embedded into a continuum model (discretized) by finite elements.

• Approaches that host more than one physical level of description in the same mathematical method. The Lattice-Boltzmann method (LBM) is an example of the SL modeling approaches that host more than one physical level of description. Unlike conventional methods which solve the discretized macroscopic Navier-Stokes equations, the LBM is based on microscopic particle models and mesoscopic kinetic equations. It is a derivative of the lattice gas automata methods, and is especially useful for modeling interfacial dynamics, flows over porous media, and multiphase flows.

2.2 Verification and Validation of Computational Simulations Quantifying the level of confidence or reliability and accuracy of computational simulations has recently received increased levels of attention in research and engineering applications. During the past few years, new technology development concepts and terminology have arisen. Terminology such as virtual prototyping and virtual testing is now being used to describe computer simulation for design, evaluation and testing of new engineering systems.

The two major phases of modeling and simulation of an engineering system are depicted in Figure 4. The first phase involves developing a conceptual and mathematical model of the system. The second phase involves discretization of the mathematical model, computer implementation, numerical solution and representation or visualization of the solution. In each of these phases there are uncertainties, variabilities and errors (Refs. 20, 21).

Verification and validation are the primary methods for building and quantifying confidence in numerical solutions. Verification is the process of determining that a model implementation, and the solution obtained by this model, represent the conceptual/mathematical model and the solution to the model within specified limits of accuracy. It provides evidence or substantiation that the conceptual model is solved correctly by the discrete mathematics embodied in the computer code. Correct answer is provided by highly accurate solutions. Validation is the process of substantiating that a computational model within its domain of applicability possesses a satisfactory range of accuracy in representing the real system, consistent with the intended application of the model. Correct answer is

Page 7: 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co mputational modeling and simulation involve an iterative process, in which computational

7provided by experimental data.

Figure 4: Verification and validation of computational simulations

Validation involves computing validation metrics to assess the predictive capability of the computational models, based on distributional predication and available experimental data or other known information. The development of such metrics is a formidable task, and is the focus

of intense efforts at present. Model validation is intimately linked to uncertainty quantification, which provides the machinery to perform the assessment of the validation process. 2.3 Human and Organization Modeling

The development of computational models of human performance are needed to predict the performance of large-scale complex human-machine systems, such as advanced airspace, space station, and military operations. Considerable effort has been devoted in recent years to the representation of human behavior, communication, and movement as well as to organize modeling [22, 23] and Figure 5).

Current work is focused on object-oriented organization modeling; integrative architectures for modeling of individuals; representation of the interactive behavior of humans and objects in complex systems-of-systems consisting of humans, computers, intelligent software agents and other systems; and work-practice modeling and simulation for human-centered system design [24].

Page 8: 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co mputational modeling and simulation involve an iterative process, in which computational

8

3 Advances in Visualization

The phrases “one picture is worth a thousand words” and “a visualization model is worth a thousand pictures” are the core ideas of visualization and modeling. The fields of application of visualization and interactive 3D graphics continue to increase and include visual simulations, information visualization and visual explanation (using visuals to communicate ideas, processes and systems).

New frontiers for visualization were opened by the increasing use of virtual, augmented and mixed reality environments, and the emergence of large tiled displays (Ref. 25). The VR environments have greatly enhanced the way that users analyze data or objects, or navigate a virtual world. The tiled displays are useful for applications requiring cooperative analysis of data navigation.

Current developments are directed to collaborative technologies, multivariate visualization, “drill-down” visualization capabilities, interrogative visualization, per-pixel shading, and distributed-memory parallel visualization tools. Distributed collaboration enables geographically dispersed users to steer visualization engines and observe the results on their workstations, or virtual environments. Multivariate visualization refers to using multiple grids, many species, and many dimensions in order to quickly gain insight into large datasets. Drilldown capabilities include the

Page 9: 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co mputational modeling and simulation involve an iterative process, in which computational

9ability to quickly move from macro to micro views to help in understanding large datasets.

Interrogative visualization concerns the manipulation of multidimensional data for comprehensive display and querying to provide deeper understanding of the data as well as the underlying physical laws and properties. The use of programmable pixel shaders can result in very high-quality interactive visuals. Leveraging large parallel machines, as visualization resources, is needed for the rendering of large datasets, such as those involving long-timescale integration on teraflop computers.

4 Manufacturing Simulation and Visualization

The modeling and simulation of manufacturing, production and assembly processes may be traced back to the 1980s work on computer aided manufacturing (CAM) and computer integrated manufacturing (CIM) which evolved into the current virtual manufacturing systems (Refs. 26, 27) and the virtual factory concept. Early manufacturing simulation software made it possible to evaluate different production scenarios by modeling a production process, then simulating the manufacturing operations (i.e., performing the operations virtually) to determine the throughput, identify bottlenecks and detect underutilized resources. The second generation systems used 3D models of products and factory resources—tooling, equipment and even avatars (human models). The third generation systems integrated the digital manufacturing software with tools and facilities for the visualization of interacting production processes, process planning, scheduling, assembly planning, logistics from the line to the enterprise, and related impacting business and management processes.

Three major paradigms have been proposed for virtual manufacturing (VM):

• Design-centered VM—is the use of manufacturing-based simulations to optimize the design of product and processes for a specific manufacturing goal (e.g., design for assembly, lean operations, and /or flexibility).

• Production-centered VM—uses simulation capability to manufacturing process models with the purpose of allowing inexpensive, fast evaluation of many processing alternatives.

• Control-centered VM—is the addition of simulation to control models and actual processes, allowing for seamless simulation for optimization during the actual production cycle.

Some of the current virtual manufacturing systems are integrated with the rest of product development software suites, including product life-cycle management, visualization and collaboration facilities, thereby eliminating engineering changes that occur late in the product development process, and speeding time-to-market. Among the current activities in virtual manufacturing are development of distributed manufacturing simulation systems based upon a high-level architecture foundation, and the integration of simulation and optimization, to support effective decision-making at all levels, from strategic to operational, of the company production, planning and control, and business reengineering.

Page 10: 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co mputational modeling and simulation involve an iterative process, in which computational

10

5 Knowledge-Integrating Virtual Systems Many high-tech engineering systems are increasingly challenging to manage, their system interactions are growing more complex, and their data models are spread across many people and organizations. Examples include current and future aerospace systems (e.g., international space station). As an attempt to address the problems associated with communication and coordinated decision making, Knowledge-Integrating Virtual Systems are developed. These are web-based, multiuser realistic 3D interactive visualization environments in which the 3D CAD-based visualization model is integrated with functional and behavioral models of the systems. SimStation project of NASA, which is intended to assist the International Space Station engineers in their research and evaluation of design and operational tradeoffs, is an example of knowledge-integrating virtual vehicle (see Figure 6). Knowledge-integrating virtual systems are creating a paradigm shift of making 3D applications into 3D information clients. They are also creating richer information environments in that the 3D knowledge becomes integrated with the “business” intelligence.

Page 11: 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co mputational modeling and simulation involve an iterative process, in which computational

11

6 Intelligent Virtual Environments The combination of intelligent techniques and tools, embodied in autonomous creatures and agents, together with effective means for their graphical representation of various kinds, has

given rise to a new area called intelligent virtual environments (IVE). It represents the convergence between three branches of research, namely Artificial Intelligence (AI), Artificial Life (AL) and Virtual Reality (VR). An IVE may be thought of in a variety of ways, including: an environment containing intelligent agents (avatars) separate from the user; an environment which provides knowledge to direct or assist the user rather than relying entirely on the user’s knowledge; or an environment in which the user is represented by a partially autonomous avatar. The impetus for the development of IVE comes from a number of directions. First, the continuing growth in the computer power, which not only supports a higher degree of visual realism, but also can be used to add intelligence. The second factor relates to the maturing and widespread availability of 3D graphics software, and the development of 3D graphics standards. Third, the maturation of some of the AI technologies, such as natural language processing and rule-based expert systems to the level where they can be used as a means of interaction with the virtual environment.

Intelligent virtual environments can be used for training users in the operation of complex engineering systems. This can be accomplished by combining an intelligent agent facility, for tutoring, guiding, and/or supervising the training, with an object-oriented virtual environment engine, for displaying the engineering system; and a simulator, for simulating the system controls (Ref. 28 and Figure 7).

Page 12: 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co mputational modeling and simulation involve an iterative process, in which computational

12

7 A Look at the Future Future high-tech systems will be complex systems-of systems in order to meet the continuously widening range of requirements and challenges. The realization of these systems will be accomplished by “extended enterprises”—intricate, interconnected network of information / knowledge encompassing product development strategy and planning; globally distributed, seamlessly linked organizations and teams; novel processes; innovative tools and methods for

design optimization; and cutting-edge technologies. Future product development infrastructure will include novel interactive virtual workspaces (intelligent technology-rich spaces Ref. 29) to support all project partners and suppliers. The workspaces will be created through the integration of pervasive computing devices (Refs. 30, 31), advanced wireless communication and networking technologies, virtual and mixed reality facilities, multiple-level interface technologies, and novel user interface paradigms. The essential components of the future engineering environment (workspaces) include: virtual product hub; intelligent integrated networked design environment; and tools for managing complexities and uncertainties. These are described subsequently. 7.1 Virtual Product Hub

Product innovation requires a unique blend of people, processes and technologies. All rely on a common capability to collaborate, integrate and innovate: the pervasive use of a virtual product development hub. The hub is a web-based interface to a collection of resources. It is an extension of the portal concept, and provides a single point of access, locates resources, builds/finds executables, provides central management of parameter files/job output, submit jobs to local batch queues, tracks active jobs, and provides submission and management of distributed runs. The hub has the following components (Figure 8):

• Blended virtual development environment consisting of modeling, life-cycle

simulation, interrogative visualization, and optimization tools (viewed as network facilities and services). These include rapid, interactive model generation and simulation tools and facility for enabling multiperspective views of large multidimensional data sets

• Product life-cycle management system, incorporating model management, product data management, and simulation management

• Knowledge repository with ontology-based knowledge representation, incorporating information about previous projects performed by the enterprise, context-based search, knowledge customization and summarization facilities.

• Collaboration infrastructure for synchronous and asynchronous communication, information sharing, and group distributed developments. Intelligent software agents (human-like avatars with human-like voice and emotions) are used to carry out all the routine tasks that can be automated for group distributed collaboration. These include scheduling and starting group meetings; query and display of information; and recording the session for the team members who cannot join the meeting

Page 13: 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co mputational modeling and simulation involve an iterative process, in which computational

13

Page 14: 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co mputational modeling and simulation involve an iterative process, in which computational

14

• Multimodal and advanced interfaces. These include combination of neural,

affective, perceptual interfaces, and wireless handheld devices that enable the interaction with the hub in more human-like ways

• VPD advisors. Intelligent software agents are used as technical assistants. They provide assistance in the use of the different tools and facilities of the hub, through coupling rule-based expert systems and natural language processing with the avatars.

• Biometric-based multimodal user authentication tools merging multiple biometrics into flexible and accurate user authentication systems. For example, fusing data on skin texture with fingerprint, iris or facial data (Ref. 32).

Facility for affective state detection of the user (e.g., through sensors and/orvisual cues) and responding in a timely manner. 7.2 Intelligent Design Environment Future design environment will enable collaborative distributed synthesis to be performed by geographically dispersed interdisciplinary / multidisciplinary teams. It will include flexible and dynamic roomware (active spaces / collaboration landscape) facilities consisting of (Figure 9):

• Portable and stationary information devices • Novel multiuser smart displays • Telepresence and other distributed collaboration facilities • Novel forms of multimodal human / network interfaces • Middleware infrastructures and intelligent agents

7.3 Tools for Managing Complexities and Uncertainties Variety of tools can help designers in managing the complexities and uncertainties of future high-tech engineering systems involving large number of interactions among components. These include:

• Tools for handling complex multiphysics data and varying degrees of model fidelity; • Tools for computational steering (interactively controlling the computational process

during its execution), inverse steering (where the user specifies the desired simulation result, and the system searches for the simulation parameters that achieve this result).

• Emergent synthesis tools for handling hierarchical complexity. These are interdisciplinary tools with strong connection to the fields of artificial life, artificial intelligence, evolutionary and emergent computation, soft computing, complex adaptive systems, reinforcement learning, self organization, and others.

• Visualization tools that explicitly convey the presence, nature, and degree of uncertainty to the users. A number of methods have been developed for visually mapping data and uncertainty together into holistic views. These include the methods based on using error bars, geometric glyphs, and vector glyphs for denoting the degree of statistical uncertainty ([33 – 35] and Figure 10).

Page 15: 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co mputational modeling and simulation involve an iterative process, in which computational

15

Figure 9: Components of future intelligent design environment

Page 16: 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co mputational modeling and simulation involve an iterative process, in which computational

15

Figure 10: Uncertainty visualization - a)animation of sphere glyphs to show uncertainty,b) uncertainty mapped to pseudo-color and glyphs

8 Concluding Remarks Dramatic improvements are on the horizon in modeling, simulation and visualization technologies. The improvements will be due in part to the developments in a number of leading edge technologies, and their synergistic couplings. The technologies include ubiquitous computing, high-bandwidth networks, wireless communication, 3D visual simulation, human performance engineering, knowledge-based engineering, evolving operational modeling, and networked immersive virtual environments.

Three major characteristics can be identified for future modeling, simulation and visualization tools and facilities, which can be referred to as “the three I’s”—high level of Intelligence, large scale Integration, and advanced Interfaces. In the near term the intelligence will be provided by adding an intelligent agent facility, consisting of rule-based expert system with natural language processing for query and control of the tools and facilities, and possibly, intelligent software agents that serve as human-like assistants or companions.

Future advanced interfaces will be integrated M3 systems (multibiometric— multimodal—multisensor). They will support more transparent, flexible, efficient and powerfully expressive means of interaction.

Modeling, simulation and visualization tools and facilities will be viewed as network facilities, supporting collaboration among geographically distributed engineering, management and business teams across the extended enterprise. Future intelligent product development environment will enable the seamless integration of these tools and facilities with other product life cycle tools at much larger scale than ever before. It will be sensitive to the users’ needs, personalized to their requirements, anticipatory of their behavior and responsive to their presence. It will significantly enhance the productivity, stimulate creativity and innovation, and support effective knowledge management in global business-to-business heterogeneous environment.

Page 17: 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co mputational modeling and simulation involve an iterative process, in which computational

16References

[1] J. Banks, (editor), “Handbook of Simulation: Principles, Methodology, Advances, Applications, and Practice”, Wily-Interscience, New York, 1998.

[2] D. J. Cloud and L. B. Rainey, (editors), “Applied Modeling and Simulation: An Integrated Approach to Development and Operation”, AIAA, Reston, 1998.

[3] H. Odum and E. C. Odum, “Modeling for all Scales: An Introduction to System Simulation,” Academic Press, New York, 1999.

[4] B. Zeigler, “Theory of Modeling and Simulation”, Academic Press, New York, 2000. [5] F. L. Severance, “System Modeling and Simulation: An Introduction”, Wiley and Sons, Inc., New

York, 2001. [6] C. Chung, “Simulation Modeling Handbook: A Practical Approach”, CRC Press, Boca Raton,

2003. [7] P. Fritzson, “Principles of Object-Oriented Modeling and Simulation with Modelica 2.1”, Wiley

and Sons, Inc., New York, 2004. [8] H. Mayr, “Virtual Automation Environments: Design, Modeling, Visualization, Simulation”,

Marcel Dekker, New York, 2001. [9] N. L. Faust, (editor) “Modeling, Simulation, and Visualization for Real and Virtual

Environments:”, AeroSense Technical Conference 3694B, Orlando, Florida, April 7-8, 1999, SPIE Publishing, Bellingham, 1999.

[10] “Proceedings: European Symposium on Computer Aided Process Engineering-12”, 35th European Symposium of the Working Party on Computer Aided Process Engineering: ESCAPE-12, The Hague, Netherlands, May 26-29, 2002, Elsevier Press, Devon, UK, 2002.

[11] “Proceedings: Eighth ACM Symposium on Solid Modeling and Applications: SM 2003”, Seattle, Washington, June 16-20, 2003, ACM Press, New York, 2003.

[12] A.K. Noor, “Pathway to the Future of Simulation and Learning”, Computational Mechanics for the Twenty-First Century, ed. B. H. V. Topping, Sax-Coburg Publications, Stirling, Scotland, 1-22, 2001.

[13] “A Science-based Case for Large-scale Simulation”, Volume 1, Office of Science, U.S. Department of Energy, Washington, DC, July 30, 2003

[14] D. Post, “Frontiers of Simulation”, Computing in Science & Engineering, 6 (2):12-13, March/April, 2004.

[15] D. Post, “Frontiers of Simulation, Part II”, Computing in Science & Engineering, 6 (3): 1617, May/June, 2004.

[16] A. K. Noor, “Perspectives on Multiscale Modeling, Simulation and Visualization”, NASA Workshop Multiscale Modeling, Simulation and Visualization and Their Potential for Future Aerospace Systems, Hampton, Virginia, March 5-6, 2002, NASA CP 211741, 2002.

[17] L.P. Kubin, et. al., (editors), “Multiscale Modeling of Materials – 2000”, Proceeding of a symposium held in Boston, MA, November 27-December 1, 2000, Materials Research Society, Warrandeale, PA, Vol. 653, 2001.

[18] R. Philips, “Crystals, Defects and Microstructures: Modeling Across Scales”, Cambridge University Press, New York, 2001.

[19] T.D. Diaz de la Rubia, et. al. (editors), “Materials Research by Means of Multiscale Computer Simulation”, MRS Bulletin, Materials Research Society, Warrandale, PA, March 2001.

[20] W. L. Oberkampf, et.al., “Error and Uncertainty in Modeling and Simulation,” Reliability Engineering and System Safety, 75 (3): 333-357, Elsevier Press, Devon, UK, 2002.

[21] W. L. Oberkampf, T.G. Trucano, C. Hirsch “Verification, Validation, and Predictive Capability in Computational Engineering and Physics”, to be published, Applied Mechanics Reviews, ASME, 57 (5), September 2004..

Page 18: 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co mputational modeling and simulation involve an iterative process, in which computational

17[22] R.W. Pew and A.S. Mavor (editors), “Modeling Human and Organizational Behavior:

Application to Military Simulations”, National Academies Press, Washington, DC, 1998. [23] J. Morabito, I. Sack, A. Bhate, “Organization Modeling: Innovative Architectures for the 21st

Century”, Prentice Hall, Englewood Cliffs, 1999. [24] M. Sierhuis and W.J. Clancey, “Modeling and Simulating Work Practice: A Method for Work

Systems Design”, IEEE Intelligent Systems, 17 (5): 32-41, September/October 2002. [25] J.P. Ahrens, K. Li, D. A. Reed, “Next Generation Visualization Displays: The Research Challenges

of Building Tiled Displays”, Panel Session, Proceedings of the Conference on Visualization ’00, 527-529 IEEE Computer Society Press Los Alamos, CA, 2000

[26] Board on Manufacturing and Engineering Design (BMAED), “Modeling and Simulation in Manufacturing and Defense Acquisition: Pathways to Success, Board on Manufacturing and Engineering Design”, National Academies Press, Washington, DC, 2002.

[27] P. Banerjee and D. Zetu, “Virtual Manufacturing”, John Wiley and Sons, New York, 2001. [28] A. Wasfy, T. Wasfy. A. Noor, “Intelligent Virtual Environment for Process Training”, to be

published, Advances in Engineering Software, 2004. [29] E. Aarts, et.al. (Editors), “Ambient Intelligence”, Proceedings of the First European Symposium

EUSAI 2003, Veldhoven, The Netherlands, November 3-4, 2003, SpringerVerlag, Berlin, 2003

Page 19: 6 14 Modeling Simulation and Visualization...Scientific and engineering applications of co mputational modeling and simulation involve an iterative process, in which computational

18

[30] U. Hansmann et. al., “Pervasive Computing: The Mobile World”, Springer-Verlag, Berlin, 2003. [31] A. Ferscha and F. Mattern (Editors), “Pervasive Computing”, Proceedings of the Second

International Conference PERVASIVE 2004, Linz/Vienna, Austria, April 21-23, 2004, Springer-Verlag, Berlin, 2004.

[32] E. Jonietz, “Boosting Biometrics: Multiple Identity Measurements are the Key to Better Security”, Technology Review, 107 (5): 20-21, June 2004.

[33] S. Djurcilov, et.al., “Visualizing Scalar Volumetric Data with Uncertainty”, Computer and Graphics, 26(2): 239-248, April 2002.

[34] C. Olston, J.D. Mackinlay, “Visualizing Data with Bounded Uncertainty”, Proceedings of the IEEE Symposium on Information Visualization, October 28-29, 2002, Boston, MA, IEEE Computer Society, Washington D.C., 2002.

[35] C.R. Johnson and A.R. Sanderson, “A Next Step: Visualizing Errors and Uncertainty”, IEEE Computer Graphics and Applications, 23 (5): 6-10, September/October 2003.


Recommended