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Allan Cabral de SaExternal Researcher in Music Industry
MUSIC2ALL PROJECT
MUSIC2ALL PROJECTSUMMARY
1. Self Presentation2. Goals3. The Entertainment Industry
3.1 Projected & Real E&M growth in 20103.2 E&M Projections & Main Trends3.3 Key Concerns3.4 Global Device Sales3.5 Evolution of Mobile Internet Revenues3.6 Global Spending on Mobile Apps
3.6.1 Apps...3.7 Past / Present / Future of E&M Contents3.8 Risk Yourself3.9 Collaborate
4. The Music Industry4.1 Subscrition Business Model
4.1.1 Definition4.1.2 Ownership vs Streaming4.1.3 What do the consumers want?4.1.4 What do Content Providers seems to want?4.1.5 Consumers vs Content Providers
4.2 Music Talent Presentation4.2.1 Unfulfilled Questions4.3.1 Brainstorming
Allan Cabral de SaExternal Researcher in Music Industry
Allan Cabral de SaFederal University of Santa CatarinaAge: 21City: FlorianopolisCountry: Brazil
• Business Administration Student• Music Industry Researcher• Independent Musician• Activist
Allan Cabral de SaExternal Researcher in Music Industry
Goals(Why am I here?)
• Study;• Getting in touch with the reality of a Record Label;• Listen to view points of Record Label managers;• Research to write a Thesis.
Allan Cabral de SaExternal Researcher in Music Industry
The Entertainment Industry• EXHIBITION ENTERTAINMENT INDUSTRY • MASS MEDIA ENTERTAINMENT INDUSTRY • FILM INDUSTRY • BROADCASTING INDUSTRY• PRINT MEDIA • MUSIC INDUSTRY • ANIMATION & VFX INDUSTRY • ADVERTISING INDUSTRY • FASHION INDUSTRY • THEME PARKS• NIGHTCLUBS• ELECTRONIC ENTERTAINMENT INDUSTRY• ETC, ETC, ETC
“Global entertainment industry to be worth $2 trillion by 2011”
Source: PricewaterhouseCoopers
“More than 700 million people in China will be watching online video content in four years”
Allan Cabral de SaExternal Researcher in Music Industry
Projected & Real E&M growth in 2010 (%)
Advertisers want more information and more verifiable returns on their ad expendtitures. They are also listening to – and engaging directly with – their consumers to a greater extent than ever before.
The E
nte
rtain
ment
Indust
ry
Allan Cabral de SaExternal Researcher in Music Industry
E&M Projections & Main Trends
"I think that we have created a new kind of person in a way. We have created a child who will be so exposed to the media that he will be lost to his parents by the time he is
12." , David BowieMain Trends:
Digital
Mobility
Collaborative Innovation
EmpoweredConsumer
ConvenienceQualityExperienceParticipationPrivilege
“In order for me to pay for content, it needs to be exclusive. With music, when I can’t find a free version of an album, I download a
paid one. Same goes for movies.” , Moscow, 30-year-old
The E
nte
rtain
ment
Indust
ry
Allan Cabral de SaExternal Researcher in Music Industry
Key Concerns• Convenience – The ability to offer a service anytime,
anywhere, “whenever I want to”, making it an easier process than it was before.
• Quality – Quality means....Quality!• Experience – Uniqueness. Interation. Consumer = Happy,
satisfied, justified, cared for, served, respected.• Participation – Consumers love playing an active role in
shaping their content.• Privilege – “Jump the Queue, please.”. Consumers are happy to
pay for added value services such as earlier content, special offers, etc...
The E
nte
rtain
ment
Indust
ry
Allan Cabral de SaExternal Researcher in Music Industry
Global Device Sales(US$ billions)
Smartphone growth is a key driver of mobile spending on E&M content and mobile Internet acess.
The E
nte
rtain
ment
Indust
ry
Allan Cabral de SaExternal Researcher in Music Industry
Evolution of Mobile Internet Revenues(US$ billions)
The E
nte
rtain
ment
Indust
ry
Allan Cabral de SaExternal Researcher in Music Industry
Global Spending on Mobile Apps(US$ billions)
The E
nte
rtain
ment
Indust
ry
Allan Cabral de SaExternal Researcher in Music Industry
Apps...
E&M is a pricipally a tablet application. Book publishers, video game developers, television channels and film companies are now making
all their content available to tablets.
E-REA
DERS TV
VIEO-GAME
MUSI
C
TABLE
T
SM
ARTPH
ON
E
BROADBAND
EARLY 2011:
300.
000
apps
130.000 apps
Nearly 11 billion apps were downloaded in 2010.
The E
nte
rtain
ment
Indust
ry
Allan Cabral de SaExternal Researcher in Music Industry
Past / Present / Future of E&M Contents
“Recent PwC research among US consumers aged 18 to 59 years suggests that pirating behavior will contiue.”
0%30%60%90%
Users who acknowledge their
participation in online piracy
The E
nte
rtain
ment
Indust
ry
Allan Cabral de SaExternal Researcher in Music Industry
Risk Yourself
E&M companies seems to be taking risks so much more than they used to do in the past. Today, instead of conducting a detailed
research before lauching a product, companies just put something out there to see whether consumers will pick it up.
BRANDED DIGITAL ENTERTAINMENT IS A FURTHER STRONG FOCUS
“71% of 16-18 years old are more likely to buy a brand that tries to entertain them.”
The E
nte
rtain
ment
Indust
ry
Allan Cabral de SaExternal Researcher in Music Industry
Collaborate!
Source: PricewaterhouseCoopers
THE KEY IS A COLLABORATIVE BUSINESS MODEL
STRONG BRAND
EXPERIENCE
INTER
AC
TIO
N
DIR
EC
T
MA
RK
ETIN
G CONSUMER
DATA MINING
PERFECT ADVERTISEMEN
T CHANNEL
AUDIENCE MEASUREME
NT
INTERMEDIATOR CONTENT CHANNELS
TECHNOLOGY + SKILLS
EXCLUSIVITY
The E
nte
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Indust
ry
Allan Cabral de SaExternal Researcher in Music Industry
The Music Industry
Key challenges:• Evaluating the effectiveness of the
current SUBSCRIPTION service’s business model;
• Talent Presentation: How can everyone be seen in a large demand of people who want to work in the Music Industry?
Allan Cabral de SaExternal Researcher in Music Industry
Subscription Business Model DefinitionThe M
usi
c In
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ry
• The consumer must pay a Subscription Service in order to have ACCESS to the product/service.
It is an agreement which the consumers pay for content access for a specified period of
time or performances.
Allan Cabral de SaExternal Researcher in Music Industry
Ownership Streaming
Allan Cabral de SaExternal Researcher in Music Industry
Source: http://music-download-review.toptenreviews.com/ Source: http://mashable.com/2011/07/20/spotify-infographic/
Allan Cabral de SaExternal Researcher in Music Industry
INDICATORS A B C D E
RESTRICTIONS PER USERS
NO DOWNLOADING;ONLY ONLINE STREAM
ONLY X LIMITED DOWNLOADS UNLIMITED DOWNLOADS X LIMITED DOWNLOADS ;
ONLINE STREAMUNLIMITED DOWNLOADS;
ONLINE STREAM
SHAREABLE CONTENT
NO SHARABLE CONTENTSHAREABLE ONLY WITH SERVICE’S SUBSCRIBED
USERS
SHAREABLE WITH SERVICE’S SUBSCRIBED
AND UNSUBSCRIBED USERS
SHAERABLE WITH SERVICE’S SUBSCRIBED
AND UNSUBSCRIBED USERS;
SOCIAL MEDIA
SHAREABLE WITH SERVICE’S SUBSCRIBED
AND UNSUBSCRIBED USERS;
SOCIAL MEDIA AND OFFLINE DEVICES
VIDEO INTEGRATION NO VIDEOS INTEGRATED INTEGRATED MUSIC VIDEOS
INTEGRATED MUSIC VIDEOS AND FILMS
INTEGRATED MUSIC VIDEOS, FILMS AND
TELEVISION SHOWS
“ALL-U-CAN-EAT” VIDEO INTEGRATED(+ PPV, ETC)
ADDITIONAL CONTENTS
NO OTHER CONTENT BESIDES THE SERVICE’S
CHANNEL
RELATED GENERAL CONTENT WITH THE SERVICE’S CHANNEL
RELATED GENERAL CONTENT WITH THE SERVICE’S CHANNEL;PARTNERS CONTENT
RELATED GENERAL CONTENT WITH THE SERVICE’S CHANNEL;PARTNERS CONTENT;
SERVICE’S/PARTNER’S ADS
RELATED GENERAL CONTENT WITH THE SERVICE’S CHANNEL;PARTNERS CONTENT;
ADVERTISEMENT; SERVICE’S/PARTNER’S
ADS;“POST YOUR ADS HERE”
PORTABILITY WEB WEB;DESKTOP
WEB;DESKTOP
MOBILE DEVICES
WEB;DESKTOP;
MOBILE DEVICES;SOCIAL MEDIA
WEB;DESKTOP;
MOBILE DEVICES;SOCIAL MEDIA;
OTHER EMERGING POSSIBILITIES (CAR, ETC)
PAYMENT FREEPAY FOR INDIVIDUAL SONG LISTENED ON ONLINE STREAM OR
DOWNLOADED TRACK
BUY X SONGS TO LISTEN ON ONLINE STREAM OR
TO DOWNLOAD
PAY FOR PREDEFINED USAGE TIME OF THE
DOWNLOAD SERVICE/ONLINE STREAM
SERVICE
FREEMIUM(FREE + PREMIUM SERVICE OPTION)
EMPOWERED CONSUMER’S
BEHAVIOR
INTEROPERABILITY&
OWNERSHIPSEEKERS
“CONTENT ACESS” SEEKERS
“CONTENT ACESS”; INTEROPERABILITY
&OWNERSHIP
SEEKERS
INTERACTIVE EXPERIENCE SEEKERS
“CONTENT ACESS”; INTEROPERABILITY
&OWNERSHIP
SEEKERSINTERACTIVE EXPERIENCE
SEEKERS
Subscription: Consumer
WHAT DO CONSUMERS WANT?
The M
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c In
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Consumers want high advantages for low price.
Allan Cabral de SaExternal Researcher in Music Industry
Allan Cabral de SaExternal Researcher in Music Industry
The Music IndustryINDICATORS A B C D E
RESTRICTIONS PER USERS
NO DOWNLOADING;ONLY ONLINE STREAM
ONLY X LIMITED DOWNLOADS UNLIMITED DOWNLOADS X LIMITED DOWNLOADS ;
ONLINE STREAMUNLIMITED DOWNLOADS;
ONLINE STREAM
SHAREABLE CONTENT
NO SHARABLE CONTENTSHAREABLE ONLY WITH SERVICE’S SUBSCRIBED
USERS
SHAREABLE WITH SERVICE’S SUBSCRIBED
AND UNSUBSCRIBED USERS
SHAERABLE WITH SERVICE’S SUBSCRIBED
AND UNSUBSCRIBED USERS;
SOCIAL MEDIA
SHAREABLE WITH SERVICE’S SUBSCRIBED
AND UNSUBSCRIBED USERS;
SOCIAL MEDIA AND OFFLINE DEVICES
VIDEO INTEGRATION NO VIDEOS INTEGRATED INTEGRATED MUSIC VIDEOS
INTEGRATED MUSIC VIDEOS AND FILMS
INTEGRATED MUSIC VIDEOS, FILMS AND
TELEVISION SHOWS
“ALL-U-CAN-EAT” VIDEO INTEGRATED(+ PPV, ETC)
ADDITIONAL CONTENTS
NO OTHER CONTENT BESIDES THE SERVICE’S
CHANNEL
RELATED GENERAL CONTENT WITH THE SERVICE’S CHANNEL
RELATED GENERAL CONTENT WITH THE SERVICE’S CHANNEL;PARTNERS CONTENT
RELATED GENERAL CONTENT WITH THE SERVICE’S CHANNEL;PARTNERS CONTENT;
SERVICE’S/PARTNER’S ADS
RELATED GENERAL CONTENT WITH THE SERVICE’S CHANNEL;PARTNERS CONTENT;
ADVERTISEMENT; SERVICE’S/PARTNER’S
ADS;“POST YOUR ADS HERE”
PORTABILITY WEB WEB;DESKTOP
WEB;DESKTOP
MOBILE DEVICES
WEB;DESKTOP;
MOBILE DEVICES;SOCIAL MEDIA
WEB;DESKTOP;
MOBILE DEVICES;SOCIAL MEDIA;
OTHER EMERGING POSSIBILITIES (CAR, ETC)
PAYMENT FREEPAY FOR INDIVIDUAL SONG LISTENED ON ONLINE STREAM OR
DOWNLOADED TRACK
BUY X SONGS TO LISTEN ON ONLINE STREAM OR
TO DOWNLOAD
PAY FOR PREDEFINED USAGE TIME OF THE
DOWNLOAD SERVICE/ONLINE STREAM
SERVICE
FREEMIUM(FREE + PREMIUM SERVICE OPTION)
EMPOWERED CONSUMER’S
BEHAVIOR
INTEROPERABILITY&
OWNERSHIPSEEKERS
“CONTENT ACESS” SEEKERS
“CONTENT ACESS”; INTEROPERABILITY
&OWNERSHIP
SEEKERS
INTERACTIVE EXPERIENCE SEEKERS
“CONTENT ACESS”; INTEROPERABILITY
&OWNERSHIP
SEEKERSINTERACTIVE EXPERIENCE
SEEKERS
Subscription: Content Provider
WHAT DO ONTENT PROVIDERS SEEM TO WANT?
The M
usi
c In
dust
ry
Allan Cabral de SaExternal Researcher in Music Industry
Allan Cabral de SaExternal Researcher in Music Industry
INDICATORS A B C D E
RESTRICTIONS PER USERS
NO DOWNLOADING;ONLY ONLINE STREAM
ONLY X LIMITED DOWNLOADS UNLIMITED DOWNLOADS X LIMITED DOWNLOADS ;
ONLINE STREAMUNLIMITED DOWNLOADS;
ONLINE STREAM
SHAREABLE CONTENT
NO SHARABLE CONTENTSHAREABLE ONLY WITH SERVICE’S SUBSCRIBED
USERS
SHAREABLE WITH SERVICE’S SUBSCRIBED
AND UNSUBSCRIBED USERS
SHAERABLE WITH SERVICE’S SUBSCRIBED
AND UNSUBSCRIBED USERS;
SOCIAL MEDIA
SHAREABLE WITH SERVICE’S SUBSCRIBED
AND UNSUBSCRIBED USERS;
SOCIAL MEDIA AND OFFLINE DEVICES
VIDEO INTEGRATION NO VIDEOS INTEGRATED INTEGRATED MUSIC VIDEOS
INTEGRATED MUSIC VIDEOS AND FILMS
INTEGRATED MUSIC VIDEOS, FILMS AND
TELEVISION SHOWS
“ALL-U-CAN-EAT” VIDEO INTEGRATED(+ PPV, ETC)
ADDITIONAL CONTENTS
NO OTHER CONTENT BESIDES THE SERVICE’S
CHANNEL
RELATED GENERAL CONTENT WITH THE SERVICE’S CHANNEL
RELATED GENERAL CONTENT WITH THE SERVICE’S CHANNEL;PARTNERS CONTENT
RELATED GENERAL CONTENT WITH THE SERVICE’S CHANNEL;PARTNERS CONTENT;
SERVICE’S/PARTNER’S ADS
RELATED GENERAL CONTENT WITH THE SERVICE’S CHANNEL;PARTNERS CONTENT;
ADVERTISEMENT; SERVICE’S/PARTNER’S
ADS;“POST YOUR ADS HERE”
PORTABILITY WEB WEB;DESKTOP
WEB;DESKTOP
MOBILE DEVICES
WEB;DESKTOP;
MOBILE DEVICES;SOCIAL MEDIA
WEB;DESKTOP;
MOBILE DEVICES;SOCIAL MEDIA;
OTHER EMERGING POSSIBILITIES (CAR, ETC)
PAYMENT FREEPAY FOR INDIVIDUAL SONG LISTENED ON ONLINE STREAM OR
DOWNLOADED TRACK
BUY X SONGS TO LISTEN ON ONLINE STREAM OR
TO DOWNLOAD
PAY FOR PREDEFINED USAGE TIME OF THE
DOWNLOAD SERVICE/ONLINE STREAM
SERVICE
FREEMIUM(FREE + PREMIUM SERVICE OPTION)
EMPOWERED CONSUMER’S
BEHAVIOR
INTEROPERABILITY&
OWNERSHIPSEEKERS
“CONTENT ACESS” SEEKERS
“CONTENT ACESS”; INTEROPERABILITY
&OWNERSHIP
SEEKERS
INTERACTIVE EXPERIENCE SEEKERS
“CONTENT ACESS”; INTEROPERABILITY
&OWNERSHIP
SEEKERSINTERACTIVE EXPERIENCE
SEEKERS
Comparison of needs
CONSUMERS VS
CONTENT PROVIDERS
The M
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ON WHICH PARTS DO THEY AGREE?
Allan Cabral de SaExternal Researcher in Music Industry
Allan Cabral de SaExternal Researcher in Music Industry
INDICATORS A B C D E
RESTRICTIONS PER USERS
NO DOWNLOADING;ONLY ONLINE STREAM
ONLY X LIMITED DOWNLOADS UNLIMITED DOWNLOADS X LIMITED DOWNLOADS ;
ONLINE STREAMUNLIMITED DOWNLOADS;
ONLINE STREAM
SHAREABLE CONTENT
NO SHARABLE CONTENTSHAREABLE ONLY WITH SERVICE’S SUBSCRIBED
USERS
SHAREABLE WITH SERVICE’S SUBSCRIBED
AND UNSUBSCRIBED USERS
SHAERABLE WITH SERVICE’S SUBSCRIBED
AND UNSUBSCRIBED USERS;
SOCIAL MEDIA
SHAREABLE WITH SERVICE’S SUBSCRIBED
AND UNSUBSCRIBED USERS;
SOCIAL MEDIA AND OFFLINE DEVICES
VIDEO INTEGRATION NO VIDEOS INTEGRATED INTEGRATED MUSIC VIDEOS
INTEGRATED MUSIC VIDEOS AND FILMS
INTEGRATED MUSIC VIDEOS, FILMS AND
TELEVISION SHOWS
“ALL-U-CAN-EAT” VIDEO INTEGRATED(+ PPV, ETC)
ADDITIONAL CONTENTS
NO OTHER CONTENT BESIDES THE SERVICE’S
CHANNEL
RELATED GENERAL CONTENT WITH THE SERVICE’S CHANNEL
RELATED GENERAL CONTENT WITH THE SERVICE’S CHANNEL;PARTNERS CONTENT
RELATED GENERAL CONTENT WITH THE SERVICE’S CHANNEL;PARTNERS CONTENT;
SERVICE’S/PARTNER’S ADS
RELATED GENERAL CONTENT WITH THE SERVICE’S CHANNEL;PARTNERS CONTENT;
ADVERTISEMENT; SERVICE’S/PARTNER’S
ADS;“POST YOUR ADS HERE”
PORTABILITY WEB WEB;DESKTOP
WEB;DESKTOP
MOBILE DEVICES
WEB;DESKTOP;
MOBILE DEVICES;SOCIAL MEDIA
WEB;DESKTOP;
MOBILE DEVICES;SOCIAL MEDIA;
OTHER EMERGING POSSIBILITIES (CAR, ETC)
PAYMENT FREEPAY FOR INDIVIDUAL SONG LISTENED ON ONLINE STREAM OR
DOWNLOADED TRACK
BUY X SONGS TO LISTEN ON ONLINE STREAM OR
TO DOWNLOAD
PAY FOR PREDEFINED USAGE TIME OF THE
DOWNLOAD SERVICE/ONLINE STREAM
SERVICE
FREEMIUM(FREE + PREMIUM SERVICE OPTION)
EMPOWERED CONSUMER’S
BEHAVIOR
INTEROPERABILITY&
OWNERSHIPSEEKERS
“CONTENT ACESS” SEEKERS
“CONTENT ACESS”; INTEROPERABILITY
&OWNERSHIP
SEEKERS
INTERACTIVE EXPERIENCE SEEKERS
“CONTENT ACESS”; INTEROPERABILITY
&OWNERSHIP
SEEKERSINTERACTIVE EXPERIENCE
SEEKERS
Unfulfilled QuestionsThe M
usi
c In
dust
ry • How many people want to be part of the Music Industry?
• Is there a methodology to finding new talent in the Music Industry?
• How do we give musicians a chance (better than YOUTUBE) to show their talent to Music Industry people?
SOME QUESTIONS WE’LL NEVER KNOW THE ANSWERS TO:
Allan Cabral de SaExternal Researcher in Music Industry
Music Talent Presentation
What about…
The M
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ry
• Interoperability• Social Network• History matters• Simplicity• Meaning & Experience > Volume• Apps• Originality• Strong Branded• Related Advertisement• Exposure = Prize
• Make Sense > Make Noise• High Mass Collaborative• Quality & Participation• Performance Indicators• Opinion Formers• Privilege consumers• Record Label Connection• Cloud• How will you collaborate?”
Allan Cabral de SaExternal Researcher in Music Industry
Music Talent Presentation
What about…
The M
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• Online Platform• Interoperability• Social Network• History matters• Simplicity: “It just works.• Meaning & Experience > Volume• Apps• Originality• Strong Branded• Related Advertisement• Make Sense > Make Noise• High Mass Collaborative• Quality & Participation• Performance Indicators• Opinion Formers• Privilege consumers• Record Label Connection• Cloud• ˜How will you collaborate?˜• Exposure = Prize
DAVE KUSEK point of views – CEO Berklee College of Music
• Promote yourself on existing platforms• “How do you package yourself?”• Creating a brand is just basic• How do artists take themselves to market?• Talent development from music to market• Exposure is a top key-concern in the Music Business• There are too many people to be randomly discovered• Position yourself on the right way: you have to be awesome
Allan Cabral de SaExternal Researcher in Music Industry
Unfulfilled QuestionsThe M
usi
c In
dust
ry • How many people want to be part of the Music Industry?
• Is there a methodology to finding new talent in the Music Industry?
• How do we give musicians a chance (better than YOUTUBE) to show their talent to Music Industry people?
SOME QUESTIONS WE’LL NEVER KNOW THE ANSWERS TO:
Allan Cabral de SaExternal Researcher in Music Industry
?IS THERE A PATTERN PATH TO GET THERE?
THINK ABOUT IT!