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    5. Astronomy Through the Atmosphere

    Ground based observations are affected by:

    o Absorption

    o Refraction

    o Scattering

    o Scintillation

    In this section we will briefly consider some of the effects of

    these four phenomena.

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    1nm 10nm 100nm 1m 10m 100m 1mm 1cm 10cm 1m 10m 100m

    Wavelength

    Fraction

    ofenergytransmitted

    0

    1

    Completely transparent

    Completely

    opaque

    Ionisation of

    air molecules

    (starting with

    ozone)

    Optical window Radio window

    Ion

    ospherereflective

    Molecular transitions (H2O)

    X-rays UV Visible Infrared sub mm Radio

    softhard EUV (FIR) mm & microwave

    Absorption

    The Earths atmosphere is opaque to E-M radiation, apart from two windows:in the optical and radio regions of the E-M spectrum.

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    Absorption

    Between the optical and radio windows (i.e. in the infra-red) there are

    numerous absorption bands due to molecular transitions (mainly of water)

    Altitude(km) 4

    2

    Temperature (C)0 20

    Inversion

    layer

    It is possible to get abovetheclouds containing this

    water vapour because of the

    temperature structure

    of the atmosphere. Aboveabout 2km there is a thin

    inversion layer, where the

    temperature increaseswith

    height. Clouds form at the baseof the inversion layer,

    leaving generally clear, dry air

    above.

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    Absorption

    Between the optical and radio windows (i.e. in the infra-red) there are

    numerous absorption bands due to molecular transitions (mainly of water)

    The worlds bestobservatories (e.g.

    La Palma, Hawaii,

    La Silla, Paranal) are

    all at altitudeswhich place them

    above inversion

    layers.

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    Absorption

    How does absorption in the atmosphere affect the apparent brightness of objects?

    We model the atmosphere as a series of plane-parallel slabs.

    Consider a thin slab of thickness and radiation of intensity incident

    perpendicular to the slab

    We model the

    absorption inthe slab as:

    ld

    dII+

    ld

    ldIdI =

    I

    (5.1)

    Absorption coefficient, which is not in

    general constant, but depends on depthin the atmospherel

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    Absorption

    Re-arranging, and integrating from the source (at distance , emitting radiation ofintensity ) to the Earths surface

    We define the right hand integral as the optical depth, denoted by .

    Thus or

    =DI

    I

    dI

    dI

    0

    obs

    0

    l (5.2)

    0I

    =

    0

    obslnI

    I

    (5.3)

    = eII 0obs

    (5.4)

    Although we are thinking mainlyabout atmospheric absorption inthis section, the same formula candescribe e.g. interstellarabsorption along line of sight

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    Absorption

    If we describe the atmosphere as transparent and

    If we describe the atmosphere as optically thin and

    If we describe the atmosphere as optically thick and

    Expressing in terms of apparent magnitude

    We can write

    So

    or

    0= 0obs II =

    0obs II 1

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    Absorption

    Suppose we observe a star at zenith angle

    Path length through slab of thickness

    is

    So this introduces an extra factor

    of in eqs. 5.1 5.3.

    Hence

    ld

    ds

    ld

    seccos

    ll

    dd

    ds == (5.8)

    sec

    secsec09.1 mm = (5.9)

    Zenith extinction

    This treatment is only an approximation, as the lightray is also refracted by the atmosphere, thus changing along its path.

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    Suppose we break the atmosphere into fourparallel slabs, each with uniform refractiveindex: 30 L

    GROUND

    Top of atmosphere

    0

    1

    2

    3

    0

    1

    2

    3

    A

    B

    C

    D

    Refraction

    We model the atmosphere as plane-parallel and consider a light ray incident atzenith angle on the top of the atmosphere.

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    Suppose we break the atmosphere into fourparallel slabs, each with uniform refractiveindex:

    Applying Snells Law,

    at level A:

    at level B:

    at level C:

    Finally, at level D:

    Putting these together:

    30 L

    33 sinsin =

    00 sinsin =

    2233 sinsin =

    1122 sinsin =

    0011 sinsin =

    GROUND

    Top of atmosphere

    0

    1

    2

    3

    0

    1

    2

    3

    A

    B

    C

    D

    Refraction

    We model the atmosphere as plane-parallel and consider a light ray incident atzenith angle on the top of the atmosphere.

    Extends to an arbitrary number of slabs: to correct the observed zenith anglefor refraction, we need only to know at ground level

    0

    (5.10)

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    Suppose we break the atmosphere into four

    parallel slabs, each with uniform refractiveindex:

    Applying Snells Law,

    at level A:

    at level B:

    at level C:

    Finally, at level D:

    Putting these together:

    30 L

    33 sinsin =

    00 sinsin =

    2233 sinsin =

    1122 sinsin =

    0011 sinsin =

    GROUND

    Top of atmosphere

    0

    1

    2

    3

    0

    1

    2

    3

    A

    B

    C

    D

    Refraction

    We model the atmosphere as plane-parallel and consider a light ray incident atzenith angle on the top of the atmosphere.

    Plane-parallel treatment valid for . At larger zenith angles a more exact

    treatment that includes the curvature of the Earth is needed.

    o600 (5.10)

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    Scattering

    Air molecules, dust and water vapour all scatter light. However, their

    different sizes cause different effects on light.

    3 regimes:-

    1. Particle size, particles scatter all wavelengths equally

    Examples: water droplets

    This is why clouds and mist

    appearwhite

    opt>>a

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    Scattering

    Air molecules, dust and water vapour all scatter light. However, their

    different sizes cause different effects on light.

    3 regimes:-

    2. Particle size, scattering power

    Examples: fine dust,

    cigarette smoke

    This is why e.g. smoke ringshave a bluish tinge: blue light

    is scattered by the smoke

    particles more than red light.

    opt~ a 1

    American magician Harry Garrison

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    Scattering

    Air molecules, dust and water vapour all scatter light. However, their

    different sizes cause different effects on optical light.

    3 regimes:-

    3. Particle size, scattering power

    Examples: air molecules

    Explains why the daytime sky is

    blue, and why the sun appearsred at sunset (blue light

    scattered out of line of sight)

    opt

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    Scattering

    Air molecules, dust and water vapour all scatter light. However, their

    different sizes cause different effects on optical light.

    3 regimes:-

    3. Particle size, scattering power

    Examples: air molecules

    Explains why the daytime sky is

    blue, and why the sun appearsred at sunset (blue light

    scattered out of line of sight)

    Rayleigh scattering is anisotropic sky light is polarised

    opt

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    Scattering

    We can analyse the loss of intensity due to scattering in the same way as for

    absorption.

    ldIdI =Scattering coefficient,

    for Rayleigh

    scattering by air molecules

    4

    Stars appear reddened

    =D

    d0

    )( ll is larger forblue light

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    Scattering

    At visible wavelengths, the scattering of sunlight makes the sky so bright

    that we must observe at night.

    In the Far Infra-Red (and beyond) on the other hand, scattering makesa small enough contribution that we can observe during the day too.

    (As we saw in previous sections, however, the thermal emission from the

    daytime sky may be a problem at FIR wavelengths).

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    Scintillation

    Scintillation, or twinkling of

    starlight is caused by turbulence

    in the atmosphere. Air cells of

    varying density and hencerefractive index are continually

    passing across the line of sight to

    a star, and changing the pattern of

    illumination from the star whichreaches ground level. GROUND

    r0 ~ 10cm

    Turbulent cells

    h ~ 7km

    Incoming parallel rays

    from point source

    Overdense cells refract parallelrays; smears out light from

    point source over seeing disk

    Brighter patch

    Darker patch

    Typical scale length for the cells is r0 ~ 10cm, at a height of ~ 7km.

    Hence, illumination from the star at any instant will not be uniform, but willconsist of brighter and darker patches, typically also ~ 10cm across. Cells

    smear out the light from a point source over seeing disk:

    Angular radius of seeing disk ~ = 3 arcsec.10 cm7 km

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    Scintillation

    The cells are continually moving across the line of sight, with a transverse

    speed of about 10m/s.

    If the telescope aperture, D ~ r0

    We see rapid variations in position and brightness of the image as individualcells cross the line of sight.

    If the telescope aperture, D >> r0

    We see an image formed from many cells added together

    Average brightness of the image is ~ constant, but there are rapid variations in

    the position, size and shape of the seeing disk

    Can be corrected using Adaptive Optics (see Honours Astronomy)

    Scintillation timescale of variations ~ = 0.01 sec.10 cm

    10 m/s

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    ESO 3.6m telescope at La Silla, Chile

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    Scintillation

    Radio observations are also affected by scintillation this time not fromthe Earths atmosphere, but from turbulence in the interstellar and

    interplanetary medium.

    The typical size of turbulent cells is much larger (as is the wavelengthof the radiation).

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    Example

    At 700nm the zenith extinction (m700) is 0.08 magnitudes. Estimate theextinction (m400) at 400nm.

    After correction for the atmosphere, a star is found to have a truecolour index (B-V)0 = -0.13. At a particular observatory, the zenithextinction (m) for the B band is 0.29 and for the V band is 0.17.

    At what zenith distance would the star have the same apparentmagnitude in the two bands?