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28th September 2011 1
The
Vodafone
Way
INNOVATION HUNGRY
AMBITIOUS AND COMPETITIVE
ONE COMPANY, LOCAL ROOTS
CUSTOMER OBSESSED
SP
EE
D
SIM
PL
ICIT
Y
TR
US
T Design4All
Design4U
accessibility
MOBILISING SOCIAL CHANGE active ageing
Mobiles for Good Telecoms for Good
ABILITY
accessibility SUPER MOBILE
Independent Living
ABILITY
Wo
rld
of
Dif
fere
nce
SU
PE
R M
OB
ILE
PO
WE
R
TO
YO
U
POWER
TO YOU
Responsability
CAPACITY
FOR
RESPONSE
ABILITY
ABILITY
mobile
mobile
mobile
communication
communication INTERACTION ABILITY
PEOPLE
PERSONA
Accessibility challenges, tools and
application
Madrid, 28th September 2011
28th September 2011 2
• Motivation
• Accessibility Requirements
• Accessibility support in the Android Platform
• Try it yourself
• Assisstive Technologies
• Screen reader
• Alternate text entry systems
• Accessible application
• Simulation tools
• More developer resources
Overview
28th September 2011 3
• There are more users that are looking to use your
applications!
• Make a difference to your users:
• Applications “mostly” work out of the box for blind /
low- vision users
• Make Android applications usable in more user
contexts
Motivation
28th September 2011 4
• Mobile devices can sense the user’s environment
• Can provide feedback via a multiplicity of modalities
• Has a profound impact on independent living
• People with special needs are usually early adopters of
technology
• Don’t think only of users with disabilities, think of the
elderly
Changing how we use the technology
28th September 2011 5
• Accessibility is built into the platform
• Framework and API provides out of the box accessibility
support to applications that use standard Android view
elements
• Text-to-Speech engine built-in
• No impact in terms of performance. Nothing happens
until the accessibility is enabled
• Accessibility Events can be delivered as voice output,
haptic feedback, Braille,…
Accessibility support in the Android Framework
28th September 2011 6
Still have to do a few things
• Allow Navigation with a Directional Controller
• Controlling focus order
• Clicking with a directional controller
• Virtual D-pad where there is no physical d-pad
• Label the Input Widgets
• Images (ImageButton)
• Editable text (EditText)
• Use the platform's built-in widgets and layouts
whenever possible
• If the application requires to create custom components,
you may need to do some additional work
28th September 2011 7
• Respond consistently to D-Pad / trackball interaction
• Sets focus correctly as selection changes
• Raises Accessibility Events during user interaction
Features of an Accessible Android View
28th September 2011 8
SET UP – JUST BEFORE STARTING
TalkBack: settings – accessibility . On
Tekla: settings – language and keyboard – tecla keyboard settings –
Fullscreen switch mode (ON) + Enable self scanning (ON)
Send an SMS with Have you finished? to all the android terminals
Ideal Web Reader – accessible web browser for the
Medicamento Accesible: go to the up left corner and drag down the top
bar. Select Ideal Web Reader as default browser
Contact Manager: add demo contact only once
28th September 2011 9
HOW
• TalkBack: move the focus to the right
Move the joystick to the right right direction
TalkBack
28th September 2011 10
HOW
• TalkBack: move the focus to the right with virtual d-pad
TalkBack
A flick in the right direction
28th September 2011 11
HOW
• TalkBack: Select an item
TalkBack
Tap on the d-pad Press the joystick
28th September 2011 12
WHO
THE CHALLENGE
• You are a blind person, how to navigate with the mobile device?
• You recive the information mainly with the speech output
1. In groups of approx 5 people
2. Go to settings
2. Select sounds
3. Activate the silent mode
Challenge One: TALKBACK NAVIGATION
28th September 2011 13
WHO
THE CHALLENGE
• Many people can’t get the information written on their medication leaflets. This is a serious concern,
since some of these people’s health rely on these medicines.
• Among the reasons for this inability we can find:
Visual impairment
Physical disabilities
The elderly
1. Open the Medicamento Accesible application (*).
2. Capture the QR code printed on the package
3. Get the information
4. Capture the barcode – are there any differences?
Challenge Two: DAILY LIFE
(*) Project developed by the Vodafone Spain Foundation
28th September 2011 14
For the Accessible Contact Manager
>TalkBack: settings – accessibility . Off
28th September 2011 15
• Duration: 48 months (Sep. 08 – Sep. 12)
• Budget: 12.6 M €
• Coordinator: Center for Research & Technology
Hellas
• Technical leader: Oracle
• Parteners: The ACE Centre Advisory Trust, Adaptive
Technology Resource Centre of the University of
Toronto, AOL, Blue Point IT Solutions S.R.L., Catholic
University at Leuven, the University of Cambridge,
Conncept Swiss, Czech Technical University,
European Platform for Rehabilitation, Vodafone Spain
Foundation, Fraunhofer Institute for Industrial
Engineering, ONCE Foundation, P50, Polytechnic
University of Madrid, Research In Motion Limited
(RIM), Royal National Institute for the Blind,
SingularLogic S.A., Spanish National Organization of
the Blind, Sahlgrenska University DART
• Web: www.aegis-project.eu
AEGIS Project
28th September 2011 16
WHO
THE CHALLENGE
• For many of us it’s easy to find and call a contact of our phone agenda. But what if this process became much more difficult? The phone would lose much of its functionality and usability.
• There are groups of people for which this task is not so easy:
• Visual impairment
• Cognitive impairment and intellectual disabilities
• The elderly
• The introduction of the Smartphones has pushed more information and possibilities to the phone agenda, including social networks synchronization, messaging applications and more. This fact has increased the complexity and difficultness of the agendas and its management.
1. Find and open the Accessible Contact Manager application (*).
2. If it’s not already set, choose the most appropriate setting for you.
3. Once you can navigate through contacts, lookup for the following contacts: Mother, Dentist.
Challenge Three: ACCESSIBLE CONTACT MANAGER
(*) Application developed by the Polytechnic University of Madrid
28th September 2011 17
WHO
WHAT
• For people with dexterity impairment, it’s difficult to use a mobile phone because the keys are
very small and in case of touch screens they are very sensitive, the surface is small and requires a
high degree of precision.
• Depending on disability you can find different solutions
• For Smartphones with a touch screen, we can find Tekla, which reduces the
interaction with the mobile device to “just one tap”.
• Tekla is an on-screen scanning keyboard with two usage modes:
1. Navigation: For a general use of the phone and its applications.
2. Keyboard input: When a text input is needed (i.e. SMS).
• You can either tap on the screen or plug a joystick for wheelchair users.
• As you get used to Tekla, you can increase the speed of the “selector”
Pre- Challenge Four: Tekla introduction
(*) Application developed by the International Development Research Centre
28th September 2011 18
HOW
Tekla Navigation Mode Tekla Keyboard Mode
Pre- Challenge Four: Tekla introduction
(*) Application developed by the International Development Research Centre
28th September 2011 19
HOW
• Tekla: Activate Tekla keyboard
Press and hold where you
want to type. Select Input
method
Select Tekla Keyboard
Tekla Keyboard
Pre- Challenge Four: Tekla introduction
(*) Application developed by the International Development Research Centre
28th September 2011 20
HOW
Wait
• Tekla: Typing a letter
Tap anywhere on
the screen Wait Tap anywhere on
the screen (In this
case the letter s is
typed)
Pre- Challenge Four: Tekla introduction
(*) Application developed by the International Development Research Centre
28th September 2011 21
HOW
• Tekla: Navigation mode: Move to the element on the left
Wait Wait Wait The focus
has moved
to the left
Tap anywhere on
the screen
Pre- Challenge Four: Tekla introduction
(*) Application developed by the International Development Research Centre
28th September 2011 22
THE CHALLENGE
1. Find and open the messaging application.
2. Find the message from Mari Satur “Have you finished?”
3. Open the conversation by clicking on the message.
4. Press and hold on the “Type to compose” box and select Tekla
Keyboard
5. Tap anywhere on the screen with your fist to stop the scan and type
“done”
6. Close the keyboard selecting the key
7. Go to Send using the scan navigation and select OK
Challenge Four: LET’S TYPE “DONE!”
Tekla Keyboard
(*) Application developed by the International Development Research Centre
28th September 2011 23
• Project Name: Accessibility
Assessment Simulation Environment
for New Applications Design and
Development
• Programme: 7th Framework-
Programme
• Duration: 42 Months
• Starting date: 01 September 2008
• Coordinator: Centre for Research and
Technology Hellas (CERTH)
• Web: www.accessible-eu.org
ACCESSIBLE Project
28th September 2011 24
• Simulates the following effects
• Physical environment effects: static reflection,
display tremor, finger occlusion
• Visual impairments effects: Tunnel vision, blurred
vision, colour blindness
Developer support: Impairment simulator
Reflection on the display and occlusion of the display with finger
(*) Application developed by the Czech Technical University
28th September 2011 25
More developer resources
• Smart Accessibility Awards:
http://developer.vodafone.com/smartaccess2011/
• Android: Designing for Accessibility:
http://developer.android.com/guide/practices/design/acc
essibility.html
• Android Accessibility API:
http://developer.android.com/reference/android/view/acc
essibility/package-summary.html
• DroidDraw UI Designer: http://www.droiddraw.org/
28th September 2011 26
The
Vodafone
Way
INNOVATION HUNGRY
AMBITIOUS AND COMPETITIVE
ONE COMPANY, LOCAL ROOTS
CUSTOMER OBSESSED
SP
EE
D
SIM
PL
ICIT
Y
TR
US
T Design4All
Design4U
accessibility
MOBILISING SOCIAL CHANGE active ageing
Mobiles for Good Telecoms for Good
ABILITY
accessibility SUPER MOBILE
Independent Living
ABILITY
Wo
rld
of
Dif
fere
nce
SU
PE
R M
OB
ILE
PO
WE
R
TO
YO
U
POWER
TO YOU
Responsability
CAPACITY
FOR
RESPONSE
ABILITY
ABILITY
mobile
mobile
mobile
communication
communication INTERACTION ABILITY
PEOPLE
PERSONA
Thanks for your collaboration!
Madrid, 28th September 2011