An Introduction to Adobe Digital Publishing Suite (DPS) Tracy Bryant | Creative Services Director, UF/IFAS
Transcript
1. An Introduction to Adobe Digital Publishing Suite (DPS)
Tracy Bryant | Creative Services Director, UF/IFAS
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3. WHY WE MOVED TO DPS UF/IFAS Impact Magazine discontinued 3
years prior Budget costs/restrictions Desire to reach younger
audience The University invested in a DPS Enterprise license
5. WHAT IT TAKES A new way of working and thinking Showcase
content interactively to engage the reader Its all about the user
Users interact with mobile devices differently than how content on
a website or in print
6. THINGS TO CONSIDER Will your app be vertical, horizontal or
both? If both, you will have to layout each article twice What
devices do you want to design for? The more devices you want, the
more layouts you will have totweak because of multiple screen
sizes
7. THE DPS WORKFLOW Create a Folio using the Folio Builder
Panel in InDesign Add Articles (InDesignfiles)
8. THE DPS WORKFLOW Create interactivity using Folio Overlays
slideshows, scrollable frame, videos, html content, animation, etc.
Preview to test how it views and how the interactivity works using
the Adobe Content Viewer app
9. THE DPS WORKFLOW Editors and approvers must have Adobe
Content Viewer app and an Adobe ID to view content Track changes
and editorial marks is an obstacle since pdf viewing will not show
hidden content
10. THE DPS WORKFLOW Once all the layout is done for each
article, upload folio to the DPS App Builder in Folio Producer
11. THE DPS WORKFLOW Add properties in Folio Producer like a
name and description
12. THE DPS WORKFLOW Final step is publishing the folio through
the Apple Store and/or Google Play Store Approval time Apple Store
- 7 days Google Play - 24 hours
13. THINGS IVE LEARNED Font sizes needed are larger for mobile
devices 20pt body copy seems to work well Give yourself plenty of
time to learn interactivity Have access to tutorials like Lynda.com
or Adobe contacts you can consult with The publishing process will
take awhile, especially if you or your IT staff are new to the
process
14. MORE THINGS IVE LEARNED File organization is very important
Each article should have its own file folder Keep links in a folder
named links each article folder Name files with _h for horizontal
or _v for vertical Test interactivity as you go Create a service
email account so if someone leaves you have access to the
account
15. UF/IFAS REACH We launched in February of 2015 YEAH! Using
tradition marketing tactics will help us create awareness of the
app and engage readers Did it work? The DPS website provides
analytics # of download, devices being used, which articles are
being read the most, and how long readers are spending
16. LESSONS LEARNED It took longer than we anticipated, not so
much because of the software but because It was something new, it
was something different Learning curve for interactivity We had a
whole lot of other things going on And once we thought we were
finished We had to work thorough UFIT