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Action genre modelled

Date post: 14-Apr-2017
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Action G enre Conventions
Transcript
Page 1: Action genre modelled

Action Genre

Convention

s

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S.P.I.N.C.T

SettingPropsIconographyNarrativeCharacterizationThemes and Technical aspects

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Setting• Action films normally take place in either an

extremely urban and populated environment like a big city or an airport, or they are in a very rural place like a small foreign town or a farm. They are normally set in either a major city in either America or England, but occasionally go to small foreign places, that are normally part of the third world.

• Normally during the daytime, occasionally at night, most commonly the film ends a chapter at night. During the end scene, they are normally in a building, fighting with the main boss.

• Some scenes can be inside a vehicle during a chase, e.g. plane, truck, car.

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Airport fight

City car chase fight Chase scene in Third world country

Fight scene in Third world country

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Technical Codes• Camerawork is very expressive and can be natural. There are normally

a lot of tracking shots, crane shots and over shoulder shots. Over shoulder shots are key in seeing where an action hero is shooting, who they’re shooting at and where they are going to move to next.

• Sometimes framework uses the depth of field, makes it harder to see the any details other than the protagonist, making him/her the main focus of the scene.

• Sounds are very important in an action movie. Diegetic sounds like gunshots and non-diegetic sounds like atmospheric music.

• The Action code/ Proairetic plays heavily within the genre, meaning that when we see a gun or weapon of any sort, we know something is about to happen. We may see this in a parallel narrative, where we see a shot of a gun in someone's hand, then cut to people acting normally. This can build suspense, as we can guess that the twon paths will meet soon, causing a conflicted.

• This type of scene are usually followed by ambient music that builds as the scene progresses, right up until the action.

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Combined with music that’s building up, makes audience think that the man will shoot someone.

Cuts back an forth between

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Iconography• Visual style: Often uses a dark filter to make every shot seem much

darker than it really is. Sometimes, the shot will be more vibrant to make explosions and other effects seem brighter.

• Lighting is usually naturalistic and uses lighting to clearly show a characters expression in dark situations. Lighting can be motivated in the world of the film (like spotlights in a base, wall lights, lamps, headlights).

• Props can help us to further identify action genre. Most props are general to all the characters throughout the genre e.g.(Guns, knives, explosives, swords, grenades). These are part of the action code and help us distinguish the genre.

• Common objects include: Weapons, bullet proof vests, tactical gear, large vehicles e.g. tanks, trucks ).

• The iconography of the Villain help to feel more attached to the protagonist as the Villain is normally very unlikeable.

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Narrative Structure• Classic narrative structure largely made applicable

to the Action genre. It can either be left for closure or maybe perhaps leave room for a sequel and thus enable a franchise (Transformers, The Expendables, Die Hard, The Terminator)

• There’s always a hero/protagonist, the toughest guy in the film, keeping with the normal conventions of the genre. Usually the hero must embark on a mission or quest to kill someone to solve a problem.

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• Most Narratives follow this formula and normally follows a very structured layout:

- Hero established- Villain established- First meet/conflict- Villain doesn’t see hero as threat- Hero defeats massive amount of villains army- Villain gets angry and try's to kill hero• Heroes friend or lover might die here, spurring on the hero• Hero infiltrates enemy base just in the nick of time• Hero and villain fight one on one• Hero starts losing, villain is about to win, then gets distracted

and starts being cocky• Hero kills villain (not before saying a cheesy line) and stops the

villains plans at the very last second.• We see the hero finally relaxing and back to normal life.

Narrative Structure Continued…

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Heroes love interest dies

Heroes friend dies

Bad guy gets the upper hand

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Character Types• The Main Protagonist, often the “hero” of the movie.• The heroes love interest who usually dies, motivating the

hero to find the villain.• The Villain/Antagonist, often foreign, insane, power lusting

or an ex-hero, has many similar traits to the hero, e.g. good at fighting, good with guns, smart etc.

• Heroes sidekick usually gets injured, spurring the hero on.• Bad guys sidekick who is similar to the heroes sidekick.• And many more: Goons, henchmen, civilians, hostages,

bystanders.

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Hero

Villain Heroes

love interest dies

Heroes friend dies Similarly matched sidekicks

GoodBad

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Themes• Good Versus Evil• Despair• Political extremists• Revenge• Weapons• Immanent world domination• Madness• World Threats• Fighting for good• Freedom• Saving the world• Fixing a problem• The Government• Cat and Mouse chase• Massive Destruction• Bad guy kills/captures a heroes loved one• Main hero and main villain battle to the death

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