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Ad hoc-committee-virtual-report-part1b

Date post: 01-Jul-2015
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Report by Ad Hoc Committee on Virtual Environments - part 2
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Course Goals . (1) Discuss biological enhancements, advances in neuroscience, medical breakthroughs, technological change and exponential computing. (2) Use scientific experimentation to analyze how experiencing virtuality is changing human beings and their environments. (3) Assess implications of science and technology policy related to technological advances. (4) Participate in a simulation of virtuality reflecting Vittorio Gallese’s theory
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Page 1: Ad hoc-committee-virtual-report-part1b

Course Goals.

(1) Discuss biological enhancements, advances in neuroscience, medical breakthroughs, technological change and exponential computing.

(2) Use scientific experimentation to analyze how experiencing virtuality is changing human beings and their environments.

(3) Assess implications of science and technology policy related to technological advances.

(4) Participate in a simulation of virtuality reflecting Vittorio Gallese’s theory of embodied simulation.

Page 2: Ad hoc-committee-virtual-report-part1b

FOBH Second Life Activity• Step 1: Experience

transformation. • Step 2: Transport to

various worlds. • Step 3: Explore future,

past and imagined worlds in this form, using scientific methodology within a framework of biological advances, artificial life, and emerging technologies

• Step 4: Write a 500-word report based on your experiences using a scientific approach.

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MBA PROGRAM

Page 4: Ad hoc-committee-virtual-report-part1b

Immersive Learning Experiences for MBA Courses

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INFORMATION ASSURANCE AND SECURITY POLICY

Page 6: Ad hoc-committee-virtual-report-part1b

NIAGARA FRONTIER: STUDENTS CREATE & BUILD

Page 7: Ad hoc-committee-virtual-report-part1b

Students created museums

Page 8: Ad hoc-committee-virtual-report-part1b

Students created factory-floor trainings


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