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African Fish Farm Game - Explanation

Date post: 17-Jul-2015
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The Collaborative Planning Game of How to Build an Aqua Farm Game Methods explanation AQUA FARMING
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Page 1: African Fish Farm Game - Explanation

The Collaborative Planning Game

of How to Build an Aqua Farm

Game Methods explanation

AQUAFARMING

Page 2: African Fish Farm Game - Explanation

WELCOME TO GLOBAL GAMINGCommunity Development Internet Building

Game

Page 3: African Fish Farm Game - Explanation

“REALITY GAMING” WITH GLOBAL RESOURCES

Reality Games we play with real people:

Fish Farming is a global micro and macro

industry. The internet is packed with lessons of

over breeding tilapia or cannibalism with catfish.

All of this realtime knowledge is shared between

the world fish farmers. New technologies and

access to resources are ever changing and

available across country boundaries.

Aqua farming is way to large and ever changing

topic to be self contained within a single gaming

architecture. For this reason, reality gaming

leverages the global web to provide realtime

content that is 100% relevant to the farmer, no

matter where they are.

The GLF Method involves starting with a

problem, discovering solutions on the web,

adopting choices, collaborative discussions

and sharing the end results.

http://globallearningframework.ning.com

Page 4: African Fish Farm Game - Explanation

GLF GAMING ARCHITECTURE

Self-containedWorld,Logic,

Content &Players

Traditional Games

are self-contained

Global Learning Framework Games

work with global intelligence

Open-EnvironmentProblem Framework,

Road Map andCollaboration

Real & Live

World Wide Web:

• Advisors

• Communities

• Content

• Publishing

GLF is “Reality Gaming”

TM

Page 5: African Fish Farm Game - Explanation

HOW TO USE THIS GAME

This four way game is designed to help

you design a functional business plan to

build a real fish farm.

Note: Unlike self contained artificial

environments, this game uses live,

dynamic internet information and real

resources. When finished, the

student/farmer will have a legitimate

plan to work from that is 100%

localized to their needs.

FOUR WAYS TO PLAY

1. Explore: The user can skim through the intro video at

the beginning of the tracks to see if they are interested.

2. Solo: An individual can take all the course tracks,

research the game and the Internet’s resources. The end is

a business plan. If you make money, you win, if you spend

more than you make, you lose.

3.Group/Advisor: The best way is for two or more to

research, debate and adopt the resources they need to build

and maintain farms. If you make money, you win, if you

spend more than you make, you lose.

4.Planning & Deployment: Once the plan is done, a file

is generated that has all your research and planning

Page 6: African Fish Farm Game - Explanation

WELCOME TO GLOBAL GAMINGCommunity Development Internet Building

Game

Page 7: African Fish Farm Game - Explanation

All photos copyright www.sarnissa.org

Developer:

Richard C. Close

CEO

Chrysalis Campaign, Inc.

13 Geiger Rd.

New Milford, CT 06776

http://globallearningframework.ning.com

Cell: +1.860.248.5424

eMail. [email protected]

blog. richardclose.blogspot.com


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