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Alessio Bertotti Showreel 2012 Breakdown

Date post: 10-Mar-2016
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HUMAN FACE LOVE TRUCK Realistic human face for a teaser Set extension sequence February 2012 REEL BREAKDOWN / SUPPORT MATERIAL LINK : HTTP :// VIMEO . COM / BERTOTTI / SHOWREEL - 2012 March 2012 In the second year of the course in CG that I am attending, we have created a short animation movie - like a teaser trailer - for the final project. It has been made - as a work group - in a team of five people: we realized the storyboarding, the ani- matic, the footage and all the CG. The assignment required the making of a short movie with a photo- realistic character, composited with live action. In the team I’m currently occupying the position of supervisor and my work is centered on the co- ordination of all the components as well as the audio-video editing and the creation of the main character face. For this face I started from the pictures of the actor Michael Fassbender. Then, I have modeled it in Maya and made the UV with UV- Layout, the sculpting in Mudbox, the texturing in Photoshop, the lighting and shading in Maya with Mental ray; I have also applyed various hair systems to the model and rigged the face, using the blend shapes tecnique. I created the render passes and composited them. In the reel is possible to see a quick animation with a lip sync, and the various part of the work like a breakdown. At the end of every module we were required to take an exam to prove the aquired skills. This is the one of the compositing module, in which it is possible to see the tracking with two different softwares, Nuke and Matchmover, and the compositing of 3D objects with their relative render passes and 2D cards. These elements are also integrated in the scene with the rotoscoping of some parts of the footage. This video shows one of the main pur- poses that were established on the beginning: compositing set extension with a particular attention to mix it with the colours of the original movie in a natural way. 1. SCREENSHOT OF A FINAL SCENE OF THE FACE 2. NODE TREE OF THE COMPOSITING Alessio Bertotti [email protected]
Transcript

HUMAN FACE

LOVE TRUCK

R e a l i s t i c h u m a n f a c e f o r a t e a s e r

S e t e x t e n s i o n s e q u e n c e

February2 0 1 2

reel breakdown/support materiallink: http://vimeo.com/bertotti/showreel-2012

March2 0 1 2

In the second year of the course in CG that I am attending, we have created a short animation movie - like a teaser trailer - for the final project. It has been made - as a work group - in a team of five people: we realized the storyboarding, the ani-matic, the footage and all the CG. The assignment required the making of a short movie with a photo-realistic character, composited with live action.In the team I’m currently occupying the position of supervisor and my work is centered on the co-ordination of all the components as well as the audio-video editing and the creation of the main

character face. For this face I started from the pictures of the actor Michael Fassbender. Then, I have modeled it in Maya and made the UV with UV-Layout, the sculpting in Mudbox, the texturing in Photoshop, the lighting and shading in Maya with Mental ray; I have also applyed various hair systems to the model and rigged the face, using the blend shapes tecnique. I created the render passes and composited them.In the reel is possible to see a quick animation with a lip sync, and the various part of the work like a breakdown.

At the end of every module we were required to take an exam to prove the aquired skills. This is the one of the compositing module, in which it is possible to see the tracking with two different softwares, Nuke and Matchmover, and the compositing of 3D objects with their relative render passes and 2D cards. These elements are also integrated in the scene with the rotoscoping of some parts of the footage.This video shows one of the main pur-poses that were established on the beginning: compositing set extension with a particular attention to mix it with the colours of the original movie in a natural way.

1 .s c r e e n s h o t o f a f i n a l s c e n e o f t h e f a c e

2 .n o d e t r e e o f t h e c o m p o s i t i n g

Alessio Bertotti [email protected]

BUBBLES

SPITFIRE

D y n a m i c s f o r a n a d v e r t i s i n g s t y l e s h o t

F r o m t h e c o n c e p t t o t h e r e n d e r

In this academic exercise we need to copy an advertising, using Maya dy-namics and composite it. I used particles system with dynam-ics effects and sprites with a pre ren-dered image. The main ball was mod-

eled and shaded with MentalRay, with the integration of both particles and fluid simulations.The main part of this work was the compositing in Nuke.

The final project of the first year was a full CG short animated story. I was the supervisor of a group of three people and we started from the storyboard-ing and the concept drawings.The story is about a bad and noisy airplane - representing the human technology - disturbing the peace of a beautiful sunny day, destroing clouds with shapes of animals that represent the nature. At the end the clouds merge toghether in a dark stormy

one, with a shape of a giant bear that destroys the airplane, bringing back the quiet.During the production, I made the air-plane, based on a redesign of the eng-lish WWII one. I have modeled, rigged and shaded with it Maya, textured it in Photoshop and after I worked on the lighting, rendering and compos-iting parts. Compositing was made in Nuke, with various render passes from MentalRay.

October2 0 1 1

J u l y2011

3 .d y n a m i c s i m u l a t i o n s u s i n g p a r t i c l e s y s t e m s w i t h s p r i t e

4 .c o n c e p t u a l s k e t c h o f t h e a i r p l a n e

Alessio Bertotti [email protected]


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