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Makerspace Values Card-Sorting Task The goal of this task is to gain insight into what values you want your makerspace to promote in children. Work in small groups to complete two tasks about what we each value as “good making” in Kindergarten During each task, use pre-made cards to organize our ideas After each task, discuss as a group to learn your goals for the makerspace In your discussions, think about the following questions: What activities do you think would help children learn to be successful makers and learn the values you picked? Use the Activity Cards, which contain activities, lessons, and projects that children might explore in a makerspace. As a group, sort the cards in order from your highest to your lowest priorities. If you think activities are useful in different ways, sort them accordingly. What you want your children to learn and “take away” from their time in the makerspace? Use the Values Cards, which contain learning goals, values, and skills that children could learn. As a group, sort these cards in order from your highest to your lowest priorities. Plan to explain your choices to the rest of the group. Remember, this is just your opinion so there is no wrong answer!
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Page 1: ase.tufts.eduase.tufts.edu/devtech/Values Cards ISB 2.docx · Web viewWork with clay design, prototype, and test solutions for community issues (e.g. community garden watering device)

Makerspace Values Card-Sorting Task

The goal of this task is to gain insight into what values you want your makerspace to promote in children. • Work in small groups to complete two tasks about what we each value as “good

making” in Kindergarten• During each task, use pre-made cards to organize our ideas• After each task, discuss as a group to learn your goals for the makerspace

In your discussions, think about the following questions:

What activities do you think would help children learn to be successful makers and learn the values you picked?Use the Activity Cards, which contain activities, lessons, and projects that children might explore in a makerspace. As a group, sort the cards in order from your highest to your lowest priorities. If you think activities are useful in different ways, sort them accordingly.

What you want your children to learn and “take away” from their time in the makerspace?Use the Values Cards, which contain learning goals, values, and skills that children could learn. As a group, sort these cards in order from your highest to your lowest priorities. Plan to explain your choices to the rest of the group. Remember, this is just your opinion so there is no wrong answer!

Page 2: ase.tufts.eduase.tufts.edu/devtech/Values Cards ISB 2.docx · Web viewWork with clay design, prototype, and test solutions for community issues (e.g. community garden watering device)

design and build musical instruments that play sounds

makecostume masks, hats, and capes

Explore woodworking with child-size tools

Create a movie or a play using video equipment

Participate as a class in a “global cardboard challenge” day

build a toy or structure for the classroom

build and program a dancing robot with KIBO

build a sailboat or paper airplane that will travel fastest or farthest

Page 3: ase.tufts.eduase.tufts.edu/devtech/Values Cards ISB 2.docx · Web viewWork with clay design, prototype, and test solutions for community issues (e.g. community garden watering device)

design and build a marble run design a custom story, cartoon, or game on iPads with ScratchJr

Work with clay design, prototype, and test solutions for community issues (e.g. community

garden watering device)

Create a squishy “Play-doh” sculpture, lit with LEDs

Use sock puppets to make and record a short play

hand-make personal gifts for family and friends

Record audio of child or group explaining a unit concept

Page 4: ase.tufts.eduase.tufts.edu/devtech/Values Cards ISB 2.docx · Web viewWork with clay design, prototype, and test solutions for community issues (e.g. community garden watering device)

take apart and examine machines, like an old electric toy

build the tallest tower out of marshmallows and sticks

design and build a “class community” model, using a variety of tools

design and build a sculptureout of clay, wire and beads

WILD CARD Write in your own idea!

WILD CARD Write in your own idea!

WILD CARD Write in your own idea!

WILD CARD Write in your own idea!

Page 5: ase.tufts.eduase.tufts.edu/devtech/Values Cards ISB 2.docx · Web viewWork with clay design, prototype, and test solutions for community issues (e.g. community garden watering device)

ARTS/DRAMA

SCIENCE

COMPUTERSCIENCE ROBOTICS

FILM/VIDEO

WILD CARD

Page 6: ase.tufts.eduase.tufts.edu/devtech/Values Cards ISB 2.docx · Web viewWork with clay design, prototype, and test solutions for community issues (e.g. community garden watering device)

MATH SOCIAL/EMOTIONAL

ENVIRONMENTAL/STABILITY ENGINEERING

CONFIDENCE PERSEVERANCE

Page 7: ase.tufts.eduase.tufts.edu/devtech/Values Cards ISB 2.docx · Web viewWork with clay design, prototype, and test solutions for community issues (e.g. community garden watering device)

COLLABORATION PROBLEM SOLVING

INDEPENDENCE

DESIGN THINKING

TROUBLESHOOTING CRAFTSMANSHIP

Page 8: ase.tufts.eduase.tufts.edu/devtech/Values Cards ISB 2.docx · Web viewWork with clay design, prototype, and test solutions for community issues (e.g. community garden watering device)

SERVING THE COMMUNITY

ENTREPRENEURSHIP

HANDMADE/DIY

PERSONALIZATION

“I made this!” “It works!”

Page 9: ase.tufts.eduase.tufts.edu/devtech/Values Cards ISB 2.docx · Web viewWork with clay design, prototype, and test solutions for community issues (e.g. community garden watering device)

“I get it!” “That was fun!”

CREATING INSTEAD OF CONSUMING

3D PRINTING

SEWING LEDs/CIRCUITS

Page 10: ase.tufts.eduase.tufts.edu/devtech/Values Cards ISB 2.docx · Web viewWork with clay design, prototype, and test solutions for community issues (e.g. community garden watering device)

WOODWORKING GLUE GUNS

AUDIO RECORDING

VIDEO CAMERA

HAND TOOLS (HAMMER,

ETC.)PROGRAMMING

Page 11: ase.tufts.eduase.tufts.edu/devtech/Values Cards ISB 2.docx · Web viewWork with clay design, prototype, and test solutions for community issues (e.g. community garden watering device)

DISCIPLINESPERSONAL

MOTIVATION

LITERACY FABRICATIONTECHNIQUES

SENSORY STIMULATION

FINE MOTOR (SMALL HAND MOVEMENTS)

Page 12: ase.tufts.eduase.tufts.edu/devtech/Values Cards ISB 2.docx · Web viewWork with clay design, prototype, and test solutions for community issues (e.g. community garden watering device)

GROSS MOTOR (BIG BODY

MOVEMENTS)

WILD CARD

WILD CARD WILD CARD


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