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Ashihara Karate Ruls_old

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    ASHIHARA KARATE

    KUMITE COMPETITION RULES

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    CONTENTS

    KUMITE COMPETITION RULES

    ARTICLE 1: KUMITE COMPETITION AREA

    ARTICLE 2: OFFICIAL DRESS

    ORGANISATION OF KUMITE COMPETITIONS

    ARTICLE 4: THE REFEREE PANEL

    ARTICLE 5: DURATION OF BOUT

    ARTICLE 6: SCORING

    ARTICLE 7: CRITERIA FOR DECISION

    ARTICLE 8: PROHD3ITED BEHAVIOUR

    ARTICLE 9: PENALTD2S

    ARTICLE 10: INJURIES AND ACCIDENTS IN COMPETITION

    ARTICLE 11: OFFICIAL PROTEST

    ARTICLE 12: POWERS AND DUTIES

    ARTICLE 13: STARTING, SUSPENDING AND ENDING OF MATCHES

    ARTICLE 14: MODIFICATIONS

    APPENDIX 1: Terminology

    APPENDIX 2: Gestures and flag signals

    ANNOUNCEMENTS AND GESTURES OF THE REFEREE

    THE JUDGES FLAG SIGNALS CATEGORY 1 OFFENCE

    CATEGORY 2 OFFENCE

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    APPENDIX 3: Operational Guidelines for Referees and Judges 33

    ARTICLE 3:

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    APPENDIX 4: Scorekeepers marks

    APPENDIX 5: Layout of the kumite competition area

    APPENDIX 9: The Karate-Gi

    APPENDIX 10: Weight categories

    APPENDIX 11: TEAM Competitions

    APPENDIX 12: Rules for Cadets

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    It should be noted that the male gender used in this text also refers to the female

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    KUMITE RULES

    ARTICLE 1: KUMITE COMPETITION AREA

    1. The competition area must be flat and devoid of hazard.

    2. The competition area will be a matted square, with sides of eight metres (measuredfrom the outside) with an additional two metres on all sides as a safety area. There willbe a clear safety area of two metres on each side. The area may be elevated to a height ofup to one metre above floor level. The elevated platform must measure at least twelvemetres a side, in order to include both the competition and the safety areas.

    3. A line half a metre long must be drawn two metres from the centre of the competitionarea for positioning the Referee.

    4. Two parallel lines each one metre long and at right angles to the Referee's line, must bedrawn at a distance of one and a half metres from the centre of the competition area forpositioning the competitors.

    5. The Judges will be seated in the safety area, one directly facing the referee, and onebehind each of the fighters, and one metre towards the Referee. Each will be equippedwith a red and a blue flag.

    6. The Arbitrator will be seated at a small table just outside the safety area, behind, and to

    the left of the Referee. He will be equipped with a red flag or sign, and a buzzer.

    7. The score-supervisor will be seated at the official score table, between the scorekeeperand the timekeeper.

    8. The one metre border should be in a different colour from the rest of the matted area.

    EXPLANATION:

    I. There must be no advertisement hoardings, walls, pillars etc. within one metre of

    the safety area's outer perimeter.

    II. The mats used should be non-slip where they contact the floor proper but have alow co-efficient of friction on the upper surface. They should not be as thick asJudo mats, since these impede Karate movement. The Referee must ensure that matmodules do not move apart during the competition, since gaps cause injuries andconstitute a hazard.

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    ARTICLE 2: OFFICIAL DRESS

    1. Contestants and their coaches must wear the official uniform as herein defined.

    2. The Referee Council may disbar any official or competitor who does not comply withthis regulation.

    REFEREES

    1. Referees and Judges must wear the official uniform designated by the Referee Council.This uniform must be worn at all tournaments and courses.

    2. The official uniform will be as follows:A single breasted navy blue blazer bearing two buttons.A white shirt with short sleeves.An official tie, worn without tiepin.Plain light-grey trousers without turn-ups.Plain dark blue or black socks and black slip-on shoes for use on the match area.

    Female referees and judges may wear a hairclip.

    CONTESTANTS

    1. Contestants must wear a white unmarked karate gi without stripes or piping. Thenational emblem or flag of the country may be worn on the left breast of the jacket andmay not exceed an overall size often centimetres square (100mm by 100mm). Only theoriginal manufacturers labels may be displayed on the gi. In addition, an identifyingnumber issued by the Organising Committee may be worn on the back. One contestantmust wear a red belt and the other a blue belt. The red and blue belts must be around fivecentimetres wide and of a length sufficient to allow fifteen centimetres free on eachside of the knot.

    2. Notwithstanding paragraph 1 above, the Directing Committee may authorise the

    display of special labels or trademarks of approved sponsors.

    3. The jacket, when tightened around the waist with the belt, must be of a minimumlength that covers the hips, but must not be more than three-quarters thigh length.Female competitors may wear a plain white T-shirt beneath the Karate jacket.

    4. The maximum length of the jacket sleeves must be no longer then the bend of the wristand no shorter than halfway down the forearm. Jacket sleeves may not be rolled up.

    5. The trousers must be long enough to cover at least two thirds of the shin and must not

    reach below the anklebone. Trouser legs may not be rolled up.

    6. Contestants must keep their hair clean and cut to a length that does not obstruct smoothbout conduct. Hachimaki (headband) will not be allowed. Should the Referee considerany contestant's hair too long and/or unclean, he may disbar the contestant from thebout. In Kumite matches hair slides are prohibited, as are metal hairgrips. Ribbons andother decorations are prohibited.

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    7. Contestants must have short fingernails and must not wear metallic or other objects,which might injure their opponents. The use of metallic teeth braces must be approvedby the Referee and the Official Doctor. The contestant accepts full responsibility forany injury.

    8. Gum shields are compulsory.

    9. Boxes are compulsory. Shin/instep protectors are compulsory.

    10. Glasses are forbidden. Soft contact lenses can be worn at the contestant's own risk.

    11. The wearing of unauthorised clothing or equipment is forbidden. Women must wear

    the authorised additional protective equipment such as chest protectors.

    12. The use of bandages, padding, or supports because of injury must be approved by the

    Referee on the advice of the Official Doctor.

    COACHES1. The coach shall at all times during the tournament, wear a tracksuit and display official

    identification.

    EXPLANATION:

    I. The contestant must wear a single belt. This will be red for AKA and blue for AO.

    Belts of grade should not be worn during the bout.

    II. Gum shields must fit properly. Groin protectors using a removable plastic cupslipped into a jockstrap are not permitted and persons wearing them will be held atfault.

    Ill There may well be a religious basis for the wearing of certain items such as turbansor amulets. Persons wishing, by virtue of their religion, to wear what wouldotherwise be construed as unauthorised clothing must notify the Referee Council inadvance of a tournament. The Referee Council will examine each application on itsmerit. No accommodation will be made for people who just turn up on the day andexpect to participate.

    IV. If a contestant comes into the area inappropriately dressed, he or she will not beimmediately disqualified; instead the fighter will be given one minute to remedymatters.

    V. If the Referee Council agrees, Refereeing Officials may be allowed to remove theirblazers.

    ARTICLE 3: ORGANISATION OF KUMITE COMPETITIONS

    1. The Kumite competition may be further divided into the team match and theindividual match. The individual match may be further divided into weight divisions

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    and open category. Weight divisions are divided ultimately into bouts. The term bout"also describes the individual Kumite competitions between opposing pairs of teammembers.

    2. No contestant may be replaced by another in an individual title match.

    3. Individual contestants or teams that do not present themselves when called will bedisqualified (KIKEN) from that category.

    EXPLANATION:

    I.

    II.

    A round is a discrete stage in a competition leading to the eventual identificationof finalists. In an elimination Kumite competition, a round eliminates fifty percentof contestants within it, counting byes as contestants. In a matrix, or round robincompetition, a round allows all contestants in a pool to fight once.

    The use of contestants' names causes problems of pronunciation and identification.

    Tournament numbers should be allotted and used.

    ARTICLE 4: THE REFEREE PANEL

    1. The Refereeing Panel for each match shall consist of one Referee (SHUSHIN), three

    Judges (FUKUSHIN), and one arbitrator (KANSA).

    3. In addition, for facilitating the operation of matches, several timekeepers, caller

    announcers, record keepers, and score supervisors shall be appointed.

    At the start of a Kumite match, the Referee stands on the outside edge ofthe match area. On the Referees left stand Judges numbers 1 and 2, and on theright stands the Arbitrator and Judge number 3.

    II After the formal exchange of bows by contestants and Referee Panel, theReferee takes a step back, the Judges and Arbitrator turn inwards, and all bowtogether. All then take up their positions.

    III When changing the entire Referee Panel, the departing Officials takeup position as at the start of the bout or match, bow to each other, then leave thearea together.

    IV. When individual Judges change, the incoming Judge goes to the outgoing Judge,they bow together and change positions.

    EXPLANATION:

    I.

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    ARTICLE 5: DURATION OF BOUT

    1. Duration of the Kumite bout is defined as three minutes for Senior Male Kumite (bothteams and individuals) and two minutes for Women's bouts.

    2. The timing of the bout starts when the Referee gives the signal to start, and stops each timethe Referee calls YAME.

    3. The timekeeper shall give signals by a clearly audible gong, or buzzer, indicating 30seconds to go" or time up. The time up" signal marks the end of the bout.

    ARTICLE 6: SCORING

    1. Scores are as follows:

    a) SANBON Three pointsb) NIHON Two pointsc) IPPON One point

    2. A score is awarded when a legal technique lands and shows to be effective on the

    opponent.

    3. SANBON is awarded for:

    a) Jodan kicks.b) Throwing or leg sweeping the opponent to the mat followed by a scoring

    technique.

    4. NIHON is awarded for:

    a) Chudan kicks.b) Punches on the back.c) Combination hand techniques, the individual components of which each score

    in their own right.d) Unbalancing the opponent and scoring.

    5. IPPON is awarded for:

    a) Chudan Tsuki.b) Gedan geri

    6. Attacks are limited to the following areas:

    a) Headb) Facec) Neck

    d) Abdomen

    e) Chest

    f) Back

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    g)h)

    SideLegs

    NOTICE: It is allowed grabing the opponents head with one hand following byonly one attack technique

    7. An effective technique delivered at the same time that the end of the bout is signalled, isconsidered valid. A technique even if effective, delivered after an order to suspend orstop the bout shall not be scored and may result in a penalty being imposed on theoffender.

    8. No technique, even if effective, will be scored if it is delivered when the twocontestants are outside the competition area. However, if one of the contestantsdelivers an effective technique while still inside the competition area and before theReferee calls YAME, the technique will be scored.

    9. Simultaneous, effective scoring techniques delivered by both contestants, the one onthe other (AIUCHI) shall not score.

    EXPLANATION:

    In order to score, a technique must be applied to a scoring area as defined in paragraph 6above. The technique must be appropriately controlled with regard to the area beingattacked and must be effective as per described criteria in paragraph 2 above.

    Vocabulary Technical Criteria

    Sanbon

    (3 Points) is

    awarded for:

    1. Jodan kicks. Jodan being defined as the face head and neck.

    2. Any controlled scoring technique which is delivered after

    legally throwing, leg sweeping, or taking the opponent down to the

    mat.

    Nihon

    (2 Points) is

    awarded for:

    1. Chudan kicks. Chudan being defined as the abdomen, chest,

    back and side.

    2. Punches delivered to the opponents back.

    3. Any scoring technique delivered after permissible physical action of

    the contestant, has caused the opponent to lose balance as the score

    is made.

    Ippon

    (1 Point) is

    awarded for:

    1 . Any punch (tsuki) or strike (uchi) delivered to the chudan or

    gedan level.

    2. Any kick (geri) to the legs.

    I. For reasons of safety, throws where the opponent is thrown without being held onto,or thrown dangerously, or where the pivot point is above hip level, are prohibitedand will incur a warning or penalty. Exceptions are conventional karate legsweeping techniques, which do not require the opponent to be held while executingthe sweep such as de ashi-barai, ko uchi gari, kani waza etc. After a throw has beenexecuted the referee will allow the contestant two to three seconds in which toattempt a scoring technique.

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    II. When a contestant slips, falls, or loses balance as a result of their own action and

    is scored upon by the opponent the score will be given as if the contestant had beenstanding upright. Scoring attempts on a downed opponent must be with control.

    Ill A technique, which lands upon the shoulder blades, may score. The non-scoring partof the shoulder is the junction of the upper bone of the arm with the shoulder blades

    and collarbones.

    IV. The time-up bell signals the end of scoring possibilities in that bout, even though theReferee may inadvertently not halt the bout immediately. The time-up bell does nothowever mean that penalties cannot be imposed. Penalties can be imposed by theRefereeing Panel up to the point where the contestants leave that area after thebout's conclusion. Penalties can be imposed after that, but then only by the RefereeCouncil.

    V. True Aiuchis are rare. Not only must two techniques land simultaneously, but bothmust be valid scoring techniques. Two techniques may well land simultaneously,but seldom are both, if indeed either, effective scores. The Referee must not dismiss

    as Aiuchi, a situation where only one of the simultaneous pair is actually a score.This is not Aiuchi.

    ARTICLE 7: CRITERIA FOR DECISION

    The result of a bout is determined by a contestant obtaining a clear lead of eight points, or attime-up, having the highest number of points, obtaining a decision (HANTEI), or by aHANSOKU, SHIKKAKU, or KIKEN, imposed against a contestant.

    1. When a bout ends with equal scores, or no scores, the Referee will announce a tie(HIKIWAKE) and the start of the SAI SHIAI if applicable.

    2. In individual bouts, if there is a tie, an extension not exceeding one minute will be foughtSAI SHIAI ). An SAI SHIAI is an extension of the bout, and all penalties and warningsissued still apply. The first competitor to obtain an award will be declared the winner. Inthe event that neither competitor is awarded a score, during the SAI SHIAI , the decisionwill be made by a final vote of the Referee and three Judges (HANTEI). A decision infavour of one or the other competitor is obligatory and is taken on the basis of thefollowing;

    a) The attitude, fighting spirit, and strength demonstrated by the contestants.b) The superiority of tactics and techniques displayed.c) Which of the contestants has initiated the majority of the action.

    EXPLANATION:

    I When deciding the outcome of a bout by vote (HANTEI) at the end of aninconclusive SAI SHIAI , the Referee will move to the match area perimeter andcall HANTEI, followed by a two-tone blast of the whistle. The Judges willindicate their opinions by means of their flags and the Referee will at the same

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    II.

    time indicate his own vote by raising his arm on the side of the preferred contestant.The Referee will give a short blast on his whistle, return to his original positionand announce the majority decision.

    In the event of a tied vote, the Referee will resolve the tie by use of his casting vote.On returning to his original position, the Referee will place one arm across his

    chest and raise his bent arm on the side of the preferred choice to show he is usinghis casting vote. He will then indicate the winner in the normal way

    ARTICLE 8: PROHIBITED BEHAVIOUR

    There are two categories of prohibited behaviour, Category 1 and Category 2.

    CATEGORY 1.

    1. Techniques which make contact with the throat ( excepting mawashi uke techniques)2. Attacks to the groin, joints, or instep.3. Attacks to the face with hand techniques.4. Dangerous or forbidden throwing techniques.

    CATEGORY 2.

    1. Feigning, or exaggerating injury.2. Repeated exits from the competition area (JOGAI).3. Self-endangerment by indulging in behaviour, which exposes the contestant to

    injury by the opponent, or failing to take adequate measures for self-protection,(MUBOBI).

    4. Avoiding combat as a means of preventing the opponent having the opportunity toscore.

    5. Clinching, wrestling, pushing, or seizing, without attempting a throw or othertechnique.

    6. Grabing the opponent with 2 hands from the both sides excepting uranage techniques7. Grabing the opponent with legally techniques more than 3 seconds8. Attacks with the head.9. Talking to, or goading the opponent, failing to obey the orders of the referee,

    discourteous behaviour towards the refereeing officials, or other breaches ofetiquette.

    EXPLANATION:

    I. Karate competition is a sport, and for that reason some of the most dangeroustechniques i. e. punches to the head are banned and all techniques toward a lyingopponent must be controlled. If they cannot, then regardless of the techniquemisused, a warning or penalty must be imposed.

    FACE CONTACT

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    II. For Senior and Junior competitors, full-contact to the face, head, and neck withkicks is allowed (but not to the throat).

    Ill The Referee must constantly observe the injured contestant. A short delay in giving ajudgement allows injury symptoms such as a nosebleed to develop. Observationwill also reveal any efforts by the contestant to aggravate slight injury for tacticaladvantage. Examples of this are blowing violently through an injured nose, orrubbing the face roughly.

    IV. Pre-existing injury can produce symptoms out of all proportion to the degree ofcontact used and referees must take this into account when considering penaltiesfor seemingly excessive contact. For example, what appears to be a relatively lightcontact could result in a competitor being unable to continue due to the cumulativeeffect of injury sustained in an earlier bout. Before the start of a match or bout, theMatch Area Controller must examine the medical cards and ensure that thecontestants are fit to fight. The Referee must be informed if a contestant has beentreated for injury.

    V. Contestants who over-react to light contact, in an effort to have the referee penalisetheir opponent, such as holding the face and staggering about, or falling

    unnecessarily, will be immediately warned or penalised themselves.

    VI. Feigning of an injury, which does not exist, is a serious infraction of the rules.SHIKKAKU will be imposed on the contestant feigning injury i.e., when such thingsas collapse and rolling about on the floor are not supported by evidence ofcommensurate injury as reported by a neutral doctor. Exaggerating an injury,which does exist is less serious. A warning or penalty should be imposed forexaggerating injury.

    VII Competitors, who receive SHIKKAKU for feigning injury will be taken from thecompetition area and put directly into the hands of the NIKO.Medical Commission,who will carry out an immediate examination of the competitor. The Medical

    Commission will submit its report before the end of the Championship, for theconsideration of the Referee Council. Competitors who feign injury will be subjectto the strongest penalties, up to and including suspension for life for repeatedoffences.

    VIII The throat is a particularly vulnerable area and even the slightest contact will be

    warned or penalised, unless it is the recipients own fault.

    IX. Throwing techniques are divided into two types. The established conventionalkarate leg sweeping techniques such as de ashi barai, ko uchi gari, etc., where theopponent is swept off-balance or thrown without being grabbed first and thosethrows requiring that the opponent be grabbed or held as the throw is executed.

    The pivotal point of the throw must not be above the hip and the opponent must beheld onto throughout, so that a safe landing can be made. Over the shoulder throwssuch as seio nage, kata garuma etc., are expressly forbidden, as are so-calledsacrifice throws such as tomoe nage, sumi gaeshi etc. If an opponent is injured asa result of a throwing technique, the Referee Panel will decide whether a penalty iscalled for.

    X. JOGAI relates to a situation where a contestant's foot, or any other part of thebody, touches the floor outside of the match area. An exception is when thecontestant is physically pushed or thrown from the area by the opponent.

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    XI A contestant who delivers a scoring technique then exits the area before theReferee calls Yamae will be given the value of the score andJogai will not beimposed. If the contestants attempt to score is unsuccessful the exit will berecorded as a Jogai.

    XII If AO exits just after Aka scores with a successful attack, then Yame will occurimmediately on the score and AO's exit will not be recorded. If AO exits, or hasexited as Aka's score is made (with Aka remaining within the area), then both Aka'sscore will be awarded and AO's Jogai penalty will be imposed.

    XIII The contestant who constantly retreats without effective counter, who clinchesunnecessarily, or who deliberately exits the area rather than allow the opponent anopportunity to score must be warned or penalised. This often occurs during theclosing seconds of a bout. If the offence occurs with ten seconds or more of the bouttime remaining the referee will warn the offender. If there has been a previousCategory 2 offence or offences, this will result in a penalty being imposed.

    If however, there is less than ten seconds to go, the referee will penalise theoffender with Keikoku (whether there has been a previous Category 2 Chukoku ornot) and award an Ippon to the opponent. If there has been a previous Category 2Keikoku the Referee will penalise the offender with Hansoku Chui and awardNihon to the opponent. If there has been a previous Category 2 Hansoku Chui theReferee will penalise the offender with Hansoku and award the bout to theopponent. However, the referee must ensure that the contestants behaviour is nota defensive measure due to the opponent acting in a reckless or dangerous manner,in which case the attacker should be warned or penalised.

    XIV. An example of MUBOBI is the instance in which the contestant launches acommitted attack without regard for personal safety

    XV. Any discourteous behaviour from a member of an official delegation can earn the

    disqualification of a competitor, the entire team, or delegation from thetournament.

    ARTICLE 9: PENALTIES

    WARNING: (CHUKOKU) May be imposed for attendant minor infractions or the

    first instance of a minor infraction.

    KEIKOKU: This is a penalty in which IPPON (one point), is added tothe opponent's score. KEIKOKU is imposed for minorinfractions for which a warning has previously been

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    given in that bout, or for infractions not sufficientlyserious to merit HANSOKU-CHUI.

    HANSOKU-CHUI: This is a penalty in which NIHON (two points), is addedto the opponent's score. HANSOKU-CHUI is usually

    imposed for infractions for which a KEIKOKU haspreviously been given in that bout although it may beimposed directly for serious infringements, which do notmerit HANSOKU.

    HANSOKU: This is imposed following a very serious infraction orwhen a HANSOKU CHUI has already been given. Itresults in the disqualification of the contestant.

    SHIKKAKU: This is a disqualification from the actual tournament,competition, or match In order to define the limit of

    SHIKKAKU, the Referee Council, must be consulted.SHIKKAKU may be invoked when a contestant fails toobey the orders of the referee, acts maliciously, orcommits an act which harms the prestige and honour ofKarate-do, or when other actions are considered to violatethe rules and spirit of the tournament.

    EXPLANATION:

    I. Category 1 and Category 2 penalties do not cross-accumulate.

    II. A penalty can be directly imposed for a rules infraction but once given, repeats ofthat category of infraction must be accompanied by an increase in severity ofpenalty imposed. It is not, for example, possible to give a warning or penalty forillegal contact then give another warning for a second instance of illegal contact.

    Ill Warnings (CHUKOKU) are given where there has clearly been a minor

    infraction of the rules, but the contestant's potential for winning is not diminished(in the opinion of the Referee Panel) by the opponent's foul.

    IV. A KEIKOKU may be imposed directly, without first giving a warning. KEIKOKU isnormally imposed where the contestant's potential for winning is slightlydiminished (in the opinion of the Referee Panel) by the opponent's foul.

    V. A HANSOKU CHUI may be imposed directly, or following a warning, orKEIKOKU and is used where the contestant's potential for winning has beenseriously reduced (in the opinion of the Referee Panel) by the opponent's foul.

    VI. A HANSOKU is imposed for cumulative penalties but can also be imposed directlyfor serious rules infractions. It is used when the contestant's potential for winninghas been reduced virtually to zero (in the opinion of the Referee Panel) by theopponent's foul.

    VII Any competitor who receives HANSOKU for causing injury, and who has in the

    opinion of the Referee Panel and Match Area Controller, acted recklessly ordangerously or who is considered not to have the requisite control skills

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    necessary for competition, will be reported to the Referee Council. The RefereeCouncil will decide if that competitor shall be suspended from the rest of thatcompetition and/or subsequent competitions.

    VIII. A SHIKKAKU can be directly imposed, without warnings of any kind. Thecontestant need have done nothing to merit it it is sufficient if the Coach ornon-combatant members of the contestants' delegation behave in such a way as toharm the prestige and honour of Karate-Do. If the Referee believes that acontestant has acted maliciously, regardless of whether or not actual physical

    injury has been caused, Shikkaku and not Hansoku, is the correct penalty.

    IX. A public announcement of Shikkaku must be made.

    ARTICLE 10: INJURIES AND ACCIDENTS IN COMPETITION

    1. KIKEN or forfeiture is the decision given, when a contestant or contestants fail topresent themselves when called, are unable to continue, abandon the bout, or arewithdrawn on the order of the Referee. The grounds for abandonment may includeinjury not ascribable to the opponent's actions.

    3. If two contestants injure each other, or are suffering from the effects of previouslyincurred injury, and are declared by the tournament doctor to be unable to continue, thebout is awarded to the contestant who has amassed the most points. In IndividualMatches if the points score is equal, then a vote (HANTEI) will decide the outcome ofthe bout.

    3. An injured contestant who has been declared unfit to fight by the tournament doctorcannot fight again in that competition.

    4. An injured contestant who wins a bout through disqualification due to injury is notallowed to fight again in the competition without permission from the doctor. If he isinjured, he may win a second bout by disqualification but is immediately withdrawnfrom further Kumite competition in that tournament.

    5. When a contestant is injured, the Referee shall at once halt the bout and call the doctor.The doctor is authorised to diagnose and treat injury only.

    6. A competitor who is injured during a bout in progress and requires medical treatmentwill be allowed three minutes in which to receive it. If treatment is not completedwithin the time allowed, the Referee will decide if the competitor shall be declared

    unfit to fight (Article 13, Paragraph 9d), or whether an extension of treatment timeshall be given.

    7. Any competitor who falls, is thrown, or knocked down, and does not fully regain his orher feet within ten seconds, is considered unfit to continue fighting and will beautomatically withdrawn from all Kumite events in that tournament. In the event that

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    a competitor falls, is thrown, or knocked down and does not regain his or her feet

    immediately, the referee will signal to the timekeeper to start the ten second countdownby a blast on his whistle, at the same time calling the doctor if required. The timekeeperwill stop the clock when the referee raises his arm.

    EXPLANATION:

    I. When the doctor declares the contestant unfit, the appropriate entry must be madeon the contestant's monitoring card. The extent ofunfitness must be made clear toother Refereeing Panels.

    II. A contestant may win through disqualification of the opponent for accumulatedminor Category 1 infractions. Perhaps the winner has sustained no significantinjury. A second win on the same grounds must lead to withdrawal, even though thecontestant may be physically able to continue.

    Ill The referee should only call the doctor when a contestant is injured and needsmedical treatment.

    IV. The doctor is obliged to make safety recommendations only as they relate to theproper medical management of that particular injured contestant.

    V. When applying the Ten Second Rule the time will be kept by a timekeeperappointed for this specific purpose. A warning will be sounded at seven secondsfollowed by the final bell at ten seconds. The timekeeper will start the clock only onthe referees signal. The timekeeper will stop the clock when the competitor standsfully upright and the referee raises his arm.

    VI. The Referee Panel will decide the winner on the basis of HANSOKU, KIKEN, orSHIKKAKU as the case may be.

    ARTICLE 11: OFFICIAL PROTEST

    1. No one may protest about a judgement to the members of the Refereeing Panel.

    2. If a refereeing procedure appears to contravene the rules, the President of theFederation, or the official representative is the only one allowed to make a protest.

    3. The protest will take the form of a written report submitted immediately after thebout in which the protest was generated. (The sole exception is when the protestconcerns an administrative malfunction. The Match Area Controller should benotified immediately the administrative malfunction is detected).

    4. The protest must be submitted to a representative of the Appeals Jury. In duecourse the Jury will review the circumstances leading to the protested decision.Having considered all the facts available, they will produce a report, and shall be

    empowered to take such action as may be called for.

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    5. Any protest concerning application of the rules must be made in accordance withthe complaints procedure. It must be submitted in writing and signed by theofficial representative of the team or contestant(s).

    6. The Appeals Jury is comprised of one representative each from the RefereeCouncil, Technical Committee, and Medical Committee.

    EXPLANATION:

    I. The protest must give the names of the contestants, the Referee Panel officiating,and theprecise details of what is being protested. No general claims about overallstandards will be accepted as a legitimate protest. The burden of proving thevalidity of the protest lies with the complainant.

    II. The protest will be reviewed by the Appeals Jury and as part of this review, the Jury

    will study the evidence submitted in support of the protest. The Jury may also studyvideos and question Officials, in an effort to objectively examine the protest'svalidity.

    Ill If the protest is held by the Appeals Jury to be valid, the appropriate action will betaken. In addition, all such measures will be taken to avoid a recurrence in futurecompetitions. The deposit paid will be refunded by the Treasury.

    IV. Ensuing matches or bouts will not be delayed, even if an official protest is beingprepared. It is the responsibility of the Arbitrator, to ensure that the match has

    been conducted in accordance with the Rules of Competition.

    V. In case of an administrative malfunction during a match in progress, the Coachcan notify the Match Area Controller directly. In turn, the Match Area Controllerwill notify the Referee.

    ARTICLE 12: POWERS AND DUTIES

    REFEREE COUNCIL

    The Referee Council's powers and duties shall be as follows:1. To ensure the correct preparation for each given tournament in consultation with the

    Organising Committee, with regard to competition area arrangement, the provision anddeployment of all equipment and necessary facilities, match operation and supervision,safety precautions, etc.

    2. To appoint and deploy the Match Area Controllers (Chief Referees) to their respectiveareas and to act upon and take such action as may be required by the reports of theMatch Area Controllers.

    3. To supervise and co-ordinate the overall performance of the refereeing officials.4. To nominate substitute officials where such are required.

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    5. To pass the final judgement on matters of a technical nature which may arise during agiven match and for which there are no stipulations in the rules.

    MATCH AREA CONTROLLERS

    1. The Match Area Controllers powers and duties shall be as follows:

    2. To delegate, appoint, and supervise the Referees and Judges, for all matches in areasunder their control.

    3. To oversee the performance of the Referees and Judges in their areas, and to ensure thatthe Officials appointed are capable of the tasks allotted them.

    4. To order the Referee to halt the match when the Arbitrator signals a contravention ofthe Rules of Competition.

    5. To prepare a daily, written report, on the performance of each official under theirsupervision, together with their recommendations, if any, to the Referee Council.

    REFEREES

    The Referee's powers shall be as follows:1. The Referee (SHUSHIN) shall have the power to conduct matches including

    announcing the start, the suspension, and the end of the match.2. To award points.3. To explain to the Match Area Controller, Referee Council, or Appeals Jury, if

    necessary, the basis for giving a judgement.4. To impose penalties and to issue warnings, before, during, or after a bout.5. To obtain and act upon the opinion(s) of the Judges.6. To announce extensions.7. To conduct voting of the Referee Panel (HANTEI) and announce the result.8. To announce the winner.

    9. The authority of the Referee is not confined solely to the competition area but also to allof its immediate perimeter.

    10. The Referee shall give all commands and make all announcements.

    JUDGES

    The Judges (FUKUSHIN) powers shall be as follows:1. To assist the Referee by flag signals.2. To exercise a right to vote on a decision to be taken.

    The Judges shall carefully observe the actions of the contestants and signal to the Referee anopinion in the following cases:

    a) When a score is observed.b) When a contestant has committed a prohibited act and/or techniques.c) When an injury or illness of a contestant is noticed.

    d) When both or either of the contestants have moved out of the competition area(JOGAI).e) In other cases when it is deemed necessary to call the attention of the Referee.

    ARBITRATORS

    The Arbitrator (KANSA) will assist the Match Area Controller by overseeing the match orbout in progress. Should decisions of the Referee and/or Judges, not be in accordance withthe Rules of Competition, the Arbitrator will immediately raise the red flag or sign andsound the buzzer. The Match Area Controller will instruct the Referee to halt the match orbout and correct the irregularity. Records kept of the match shall become official recordssubject to the approval of the Arbitrator.

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    SCORE SUPERVISORS

    The Score Supervisor will keep a separate record of the scores awarded by the Referee and atthe same time oversee the actions of the appointed timekeepers and scorekeepers.

    EXPLANATION:

    I. When three judges give the same signal, or indicate a score for the samecompetitor, the referee will stop the bout and render the majority decision. Shouldthe referee fail to stop the bout the arbitrator will raise the red flag or sign andsound the buzzer.

    II. When two judges give the same signal, or indicate a score for the same competitor,the referee will consider their opinions but may decline to stop the bout if hebelieves them to be mistaken.

    Ill However, when the bout is halted, the majority decision will prevail. The referee mayask the judges to re-consider, but may not give a decision against two judges,

    unless he has the positive support of the other judge.

    IV. When the Referee sees a score he will call YAME and halt the bout using theprescribed signal. He will then indicate his preference by holding his bent armpalm upwards on the side of the scoring contestant.

    V. In the event of a two/two decision the Referee will indicate with the appropriatesignal why the other contestants score is not considered to be valid and thenaward the score to the opponent.

    VI. The referee may ask the judges to re-consider when he believes them mistaken, orwhen implementation would be a violation of the rules.

    VII When three judges each have different opinions, the referee may give a decision,which is supported by one of the judges.

    VIII At HANTEI the referee and judges each have one vote. In the event of a tied SAISHIAI the Referee will have a casting vote.

    IX. The Judges must only score what they actually see. If they are not sure that atechnique actually reached a scoring area, they should signal that they did not see,(MIENAI).

    X. The role of the Arbitrator is to ensure that the match or bout is conducted inaccordance with the Rules of Competition. He is not there as an additional Judge.He has no vote, nor has he any authority in matters of judgement, such as whethera score was valid or if JOGAI occurred. His sole responsibility is in matters ofprocedure.

    XI In the event that the Referee does not hear the time-up bell, the Score-Supervisor willblow his whistle.

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    XII When explaining the basis for a judgement after the match, the Referee Panel mayspeak to the Match Area Controller, the Referee Council, or the Appeals Jury.They will explain to no one else.

    ARTICLE 13: STARTING, SUSPENDING AND ENDING OF MATCHES

    1. The terms and gestures to be used by the Referee and Judges in the operation of amatch shall be as specified in Appendices 1 and 2.

    2. The Referee and Judges shall take up their prescribed positions and following anexchange of bows between the contestants; the Referee will announce SHOBUHAJIME!" and the bout will commence.

    3. The Referee will stop the bout by announcing YAME. If necessary, the Referee willorder the contestants to take up their original positions (MOTO NO ICHI).

    4. The Referee returns to his position and the Judges indicate their opinion by means of asignal. In the case of a score to be awarded the Referee identifies the contestant (Aka orAO), the area attacked (Gedan, Chudan or Jodan), the scoring technique (Tsuki, Uchi,or Keri), and then awards the relevant score using the prescribed gesture. The Refereethen restarts the bout by calling TSUZUKETE HAJIME.

    5. When a contestant has established a clear lead of eight points during a bout, the Refereeshall call YAME" and order the contestants back to their starting lines as he returns tohis. The winner is then declared and indicated by the Referee raising a hand on the sideof the winner and declaring AO (AKA) NO KACHI. The bout is ended at this point.

    6. When time is up, the contestant who has the most points is declared the winner,

    indicated by the Referee raising a hand on the side of the winner, and declaring AO(AKA) NO KACHI. The bout is ended at this point.

    7. When time is up and scores are equal, or no scores have been awarded, the Refereeshall call YAME" and return to his position. He will announce a tie (HIKIWAKE) andstart the SAI SHIAI if applicable.

    8. At HANTEI the Referee and Judges each have one vote. In the event of a tied vote at theend of an inconclusive SAI SHIAI the Referee will have a casting vote which will beused to break the tie.

    9. When faced with the following situations, the Referee will call YAME!" and halt the

    bout temporarily.a. When either or both contestants are out of the match area.b. When the Referee orders the contestant to adjust the karate-gi or protective

    equipment.c. When a contestant has contravened the rules.d. When the Referee considers that one or both of the contestants cannot continue

    with the bout owing to injuries, illness or other causes. Heeding the tournamentdoctor's opinion, the Referee will decide whether the bout should be continued.

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    e. When a contestant seizes the opponent and does not perform an immediatetechnique, or throw within two to three seconds.

    f. When one or both contestants fall or are thrown and no effective techniques aremade within two to three seconds.

    g. When both contestants are off their feet following a fall or attempted throw andbegin to wrestle.

    h. When a score is observed.i. When three judges give the same signal, or indicate a score for the same

    competitor. j. When requested to do so by the Match AreaController.

    EXPLANATION:

    I. When beginning a bout, the Referee first calls the contestants to their starting lines.If a contestant enters the area prematurely, they must be motioned off. Thecontestants must bow properly to each other a quick nod is both discourteous

    and insufficient. The Referee can call for a bow where none is volunteered bymotioning as shown in Appendix 2 of the rules.

    II. When restarting the bout, the Referee should check that both contestants are ontheir lines and properly composed. Contestants jumping up and down or otherwisefidgeting must be stilled before combat can recommence. The Referee must restartthe bout with the minimum of delay.

    APPENDIX 1: THE TERMINOLOGY

    SHOBU HAJIME Start the Match or Bout After the announcement, the Referee takes a stepback.

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    ATOSHI BARAKU A little more time left An audible signal will be given by the timekeeper 30seconds before the actual end of the bout and theReferee will announce Atoshi Baraku.

    YAME Stop Interruption, or end of the bout. As he makes the

    announcement, the Referee makes a downwardchopping motion with his hand.

    MOTO NO ICHI Original position Contestants and Referee return to their startingpositions.

    TSUZUKETE Fight on Resumption of fighting ordered when anunauthorised interruption occurs.

    TSUZUKETE HAJIME Resume lighting - Begin The Referee stands in a forward stance. As he saysTsuzukete" he extends his arms, palms outwardstowards the contestants. As he says Hajime" he

    turns the palms and brings them rapidly towards oneanother, at the same time stepping back.

    SHUGO Judges called The Referee calls the Judges at the end of the matchor bout, or to recommend Shikkaku.

    HANTEI Decision Referee calls for a decision at the end of aninconclusive Echo-Sen. After a short blast of thewhistle, the Judges render their vote by flag signaland the Referee indicates his own vote at the sametime by raising his arm.

    HIKIWAKE Draw In case of a tied bout, the Referee crosses his arms,then extends them with the palms showing to thefront.

    TORIMASEN Unacceptable as a scoring The Referee crosses his arms then makes a cuttingtechnique motion, palms downward.

    SAI SHIAI Extension of the bout The Referee re-opens the match with the command,Shobu Hajime.

    AIUCHI Simultaneous scoring No point is awarded to either contestant. Referee

    techniques brings his fists together in front of his chest.

    AKA (AO) NO KACHI Red (Blue) wins The Referee obliquely raises his arm on the side of

    the winner.

    AKA (AO) SANBON Red (Blue) scores three points The Referee raises his arm up at 45 degrees on the

    side of the scorer.

    AKA (AO) NIHON Red (Blue) scores two points The Referee extends his arm at shoulder level onthe side of the scorer.

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    AKA (AO) IPPON Red (Blue) scores one point The Referee extends his armdegrees on the side of the scorer.

    downward at 45

    CHUKOKU First Category 1 or Category For Category 1 offences, the Referee turns toward2 warning without penalty the offender and crosses his arms at chest level.

    For Category 2 offences, the Referee points his indexfinger (arm bent), at the face of the offender.

    KEIKOKU Warning with Ippon penalty The Referee indicates a Category 1 or 2 offence then

    points with his index finger downwards at 45degrees in the direction of the offender, and awardsIppon (one point) to the opponent.

    HANSOKU-CHUI Warning with Nihon penalty The Referee indicates a Category 1 or 2 offence thenpoints with his index finger horizontally in thedirection of the offender and awards Nihon (twopoints) to the opponent.

    HANSOKU Disqualification The Referee indicates a Category 1 or 2 offence thenpoints with his index finger upwards at 45 degrees inthe direction of the offender, and announces a winfor the opponent.

    JOGAI Exit from the match area The Referee points his index linger on the side of theoffender to indicate to the Judges that the contestant

    has moved out of the area.

    SHIKKAKU Disqualification LeaveArea

    the The Referee points first upwards at 45 degrees in thedirection of the offender then motions out and

    behind with the announcement Aka (AO)Shikkaku!" He then announces a win for theopponent.

    KIKEN

    MUBOBI

    Renunciation

    Self Endangerment

    The Referee points downwards at 45 degrees in thedirection of the contestants starting line.

    The Referee touches his face then turning his handedge forward, moves it back and forth to indicate tothe Judges that the contestant endangered himself.

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    APPENDIX 2: GESTURES AND FLAG SIGNALS

    ANNOUNCEMENTS AND GESTURES OF THE REFEREE

    SHOMEN-NI-REIThe Referee extends his arms palms to the front.

    OTAGAI-NI-REI

    The Referee motions to the contestants to bow to eachother.

    SHOBU HAJIME

    Start the MatchAfter the announcement, the Referee takes a step back.

    YAME

    Stop

    Interruption or end of a match or bout. As he makes theannouncement, the Referee makes a downward chopping

    motion with his hand.

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    TSUZUKETE HAJIME

    Resume fightingBeginAs he says Tsuzukete, and standing in a forward stance,the Referee extends his arms outward with his palms

    facing the contestants. As he says Hajime" he turns thepalms and brings them rapidly towards one another at thesame time stepping back.

    THE REFEREES OPINION

    After calling Yame" and using the prescribed signal theReferee indicates his preference by holding his bent armpalm upwards on the side of the scoring contestant.

    IPPON (1 point)

    The Referee extends his arm downward at 45 degrees on

    the side of the scorer.

    NIHON (Two Points)

    The Referee extends his arm at shoulder level on the sideof the scorer.

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    SANBON (Three Points)

    The Referee extends his arm upward at 45 degrees on theside of the scorer.

    CANCEL LAST DECISION

    When an award or penalty has been given in error theReferee turns towards the contestant, announces "Akaor AO, crosses his arms, then makes a cutting motion,palms downward, to indicate that the last decision has

    been cancelled.

    NO KACHI (Win)At the end of the match or bout, announcing Aka (or AO)No Kachi" the Referee extends his arm upward at 45degrees on the side of the winner.

    KIKEN

    RenunciationThe Referee points with the index finger towards therenouncing contestant's line then announces a win to the

    opponent.

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    SHIKKAKU

    Disqualification, Leave the Area. The Referee pointsfirst upwards at 45 degrees in the direction of the offenderthen motions out and behind with the announcement Aka

    (AO) Shikkaku!" He then announces a win for theopponent.

    HIKIWAKE

    Draw

    When time is up and scores are equal, or no scores havebeen awarded the Referee crosses his arms then extendsthem with the palms showing to the front.

    CATEGORY 1 OFFENCE

    The Referee crosses his open hands with the edge of onewrist on the edge of the other at chest level.

    CATEGORY 2 OFFENCE

    The Referee points with a bent arm at the face of theoffender.

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    CHUKOKU

    Making the appropriate signal the Referee gives a warningof a Category 1 or Category 2 offence. No penalty is issuedat this time.

    KEIKOKU

    Ippon Penalty.The Referee indicates a Category 1 or 2 offence then

    points with his index finger downwards at 45 degrees inthe direction of the offender, and awards Ippon (onepoint) to the opponent.

    HANSOKU CHUI

    Nihon Penalty.The Referee indicates a Category 1 or 2 offence thenpoints with his index finger horizontally in the directionof the offender and awards Nihon (two points), to theopponent.

    HANSOKU

    DisqualificationThe Referee indicates a Category 1 or 2 offence then

    points with his index finger upwards at 45 degrees in the

    direction of the offender, and awards a win to the

    opponent.

    AIUCHI

    Simultaneous Scoring Techniques.

    No point is awarded to either contestant. The Referee

    brings the fists together in front of the chest.

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    TORIMASEN

    Unacceptable as a Scoring TechniqueThe Referee crosses his arms then makes a cutting

    motion, palms downward.

    RECONSIDERATION

    After indicating his reasons, the Referee asks the Judges toreconsider their opinions.

    AKA (AO) SCORED FHtST

    The Referee indicates to the Judges that Aka scored first bybringing the open right hand to the palm of the left hand. IfAO was first, the left hand points into the right hand.

    TECHNIQUE BLOCKED OR OFF TARGET.

    The Referee places an open hand over the other arm toindicate to the Judges that the technique was blocked or hita non-scoring area.

    TECHNIQUE MISSEDThe Referee moves the clenched fist across the body toindicate to the Judges that the technique missed or glancedoff the scoring area.

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    FEIGNING OR EXAGGERATING INJURY

    The Referee holds both hands to his face to indicate to the

    Judges a Category 2 offence.

    JOGAI

    Exit from the Match Area

    The Referee indicates an exit to the Judges, by pointing

    with the index finger to the match area boundary on theside of the offender.

    MUBOBI (Self Endangerment)

    The Referee touches his face then turning the

    hand edge forward, moves it back and forth toindicate to the Judges that the contestant hasendangered himself.

    AVOIDING COMBAT

    The Referee makes a circling motion with the down turnedindex finger to indicate to the Judges a Category 2 offence.

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    UNNECESSARY CLINCHING, WRESTLING, PUSHING

    OR SEIZING WITHOUT A TECHNIQUE

    The Referee holds both clenched fists at shoulder level ormakes a pushing motion with both open hands to indicate

    to the Judges a Category 2 offence.

    DANGEROUS AND UNCONTROLLED ATTACKS

    The Referee brings his clenched fist past the side of hishead to indicate to the Judges a Category 2 offence.

    ATTACKS WITH THE HEAD.

    The Referee touches his forehead with the open hand toindicate to the Judges a Category 2 offence.

    TALKING TO OR GOADING THE OPPONENT AND

    DISCOURTEOUS BEHAVIOUR

    The Referee places his index finger to his lips to indicate tothe Judges a Category 2 offence.

    SHUGO

    Judges CalledThe Referee calls the Judges at the end of the match or

    bout: or to recommend Shikkaku.

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    THE JUDGES FLAG SIGNALS

    IPPON NIHON

    SANBON

    FOUL CATEGORY 1 OFFENCEWarning of a foul. The appropriate flag is waved in a circle, The flags are crossed and extended with the arms straight. thena Category 1 or 2 signal is made.

    CATEGORY 2 OFFENCE CATEGORY 2 OFFENCE

    The Judge points the flag with arm bent.

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    JOGAI

    The Judge taps the floor with the appropriate flag KEIKOKU

    HANSOKU CHUI HANSOKU

    TORIMASEN

    AIUCHI MIENAI

    The flags are moved toward each other, in front of the chest. The flags are held in front of the face.

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    APPENDIX 3: OPERATIONAL GUIDELINES FOR REFEREES AND JUDGES

    This Appendix is intended to give assistance to Referees and Judges where there may be no obviousguidance in the Rules or Explanations.

    EXCESSIVE CONTACT

    When a contestant makes a scoring technique immediately followed by another which makes excessiveor illegal contact the Referee Panel does not award the score and instead issues a Category 1 warning orpenalty (unless it is the recipients own fault).

    EXCESSIVE CONTACT AND EXAGGERATION

    When a competitor makes a pretence of having received an excessive or illegal contact and the RefereePanel decides instead that the technique in question was controlled and legal, then a score will beawarded and a Category 2 warning or penalty for feigning or exaggeration will be issued. (Always takinginto account that severe cases of feigning injury may warrant Shikakku.)

    MUBOBI

    A warning or penalty for Mubobi is given when a competitor is hit or injured through his or her ownfault or negligence. This may be caused by turning their back on the opponent, -stopping fightingbefore the referee calls Yamae, dropping their guard or concentration and repeated failure or refusalto block the opponents attacks. Explanation XVI of Article 8 states:

    Should the offender receive an excessive contact and/or sustain an injury and the fault is considered tobe the recipients, the referee will issue a Category 2 warning or penalty and may decline to give apenalty to the opponent.

    A contestant who is hit through their own fault and exaggerates the effect in order to mislead the

    Referee Panel may receive a warning or penalty for Mubobi as well as an additional penalty for

    exaggeration, since two offences have been committed.

    It should be noted that there are no circumstances in which a technique that has made excessive or

    illegal contact can be given a score.

    THROWING AND INJURIES.

    Since grabbing hold of the opponent and throwing is allowed under certain conditions it is incumbentupon all coaches to ensure that their competitors are trained in and are able to use break-fall/safe landingtechniques.

    A competitor who attempts a throwing technique must comply with the conditions imposed in theExplanations in Article 6 and Article 8. If a competitor throws their opponent in full compliance with

    the stated requirements and an injury results due to the opponent failing to make a proper break-fall,then the injured party is responsible and the thrower should not be penalised. Self-caused injury canresult when a contestant being thrown, instead of making a break-fall lands on an extended arm orelbow, or holds onto the thrower and pulls them down on top of themselves.

    A potentially dangerous situation occurs when a contestant grabs both legs to throw the opponent ontheir back. The Article 8,Explanations X states that "...and the opponent must be held onto throughout,so that a safe landing can be made. Since it is difficult to ensure a safe landing, a throw such as this mayfall into the prohibited category. If an injury results this would be dealt with under Category 1. If there isno injury or the throwing process is interrupted by the Referee then a Category

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    2 warning or penalty could be imposed under Article 8, Category 2, Paragraph 6. It should beemphasised that this kind of throwing technique is not prohibitedper se; it is the manner in which it isexecuted that will be the deciding factor.

    THREE MIENAIS

    If three Judges signal Mienai after the referee has stopped the bout can the Referee give a score orpenalty?

    Paragraph III of the Explanations in Article 12 states However, when the bout is halted, the majority

    decision will prevail. Since the Judges have seen nothing they are not considered to be offering anopinion or vote and therefore the Referee is in the majority. This situation can occur when action occursclose to the match area perimeter on the Referee's side and where the Judges are unsighted.

    TWO AKA, ONE MIENAI

    If after Yame, two Judges signal a score for Aka and the other Judge signals Mienai, can the Refereegive a score to AO?

    The rules state that the Referee cannot go against two Judges unless he has the positive support of theother Judge. Mienai is not positive support because it indicates that the Judge did not see a scoringtechnique. Therefore the Referee has no support and must ask the Judges to reconsider their decision,indicating why he thinks they should do so.

    RE-CONSIDERATION

    The Referee may ask the Judges to re-consider when "...he believes them mistaken, or whenimplementation would be a violation of the rules. However re-consideration should be asked for onlyonce. If the Referees request is not supported then the majority decision must be given.

    CLARITY OF SIGNALS

    To avoid confusion Judges should give only one signal at a time. If a technique fails to score it is notrequired to indicate why in the first instance. The correct procedure is to cross and uncross the flags(Torimasen). Signals such as blocked, missed, etc., should be given only if and when the Refereeasks for re-consideration. In order to avoid unnecessary mistakes and requests for re-consideration all

    three Judges must indicate their relative opinions when the Referee stops the match and returns to hisposition.

    JOGAI

    Judges must remember that when indicating Jogai they are required to tap the floor with the appropriateflag. When the Referee stops the bout and returns to his position they should then indicate a Category 2infringement.

    RECONSIDERATION PROCEDURES FOR JUDGES

    When the Referee asks for re-consideration the Judge must first consider the Referees request.However should the Judge disagree then he should indicate his reason why and then re-confirm hisoriginal decision.

    If the Judge believes in retrospect that the Referee was in a better position to see or interpret the actionthen he may change his decision in support of the Referee.

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    When a Judge knows that there were two techniques but could see only one actually reach the scoringarea but nevertheless is sure that his decision is correct he should indicate Mienai" for the Refereeschoice then re-confirm his own choice.

    When a Judge knows that there were two techniques but could see only one actually reach the scoringarea and believes that the Referees choice was first (the Judge could see the contestants body action

    but not actual arrival at the scoring area) then the Judge should indicate Mienai" for the Refereeschoice and not indicate a score for the other. This indicates no preference and no vote and givesresponsibility to the Referee to resolve the situation.

    INDICATION OF RULES INFRINGEMENTS

    For Category 1 infringements Judges should first circle the with the appropriate coloured flag thenextend the crossed flags to their left for Aka, putting the red flag in front, and to their right for AO,putting the blue flag in front. This enables the Referee to clearly see which competitor is regarded as theoffender.

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    APPENDIX 4: SCOREKEEPERS MARKS

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    o Sanbon Three Points Score

    Nihon Two Points Score

    o Ippon One Point Score

    Kachi WinnerX Make Loser

    A Hikiwake Draw (Tie)

    C1W Category 1 Foul Warning Warning without Penalty

    C1K Cate or 1 Foul Keikoku One Point to O onent

    C1HC Category 1 Foul Hansoku

    Chui

    Two Points to Opponent

    C1H Category 1 Foul Hansoku Disqualification

    C2W Category 2 Foul Warning

    C2K Category 2 Foul Keikoku One Point to Opponent

    C2HC Category 2 Foul Hansoku

    Chui

    Two Points to Opponent

    C2H Category 2 Foul Hansoku Disqualification

    KK Kiken Forfeiture

    S Shikkaku Serious Disqualification

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    37i

    APPENDIX 5: LAYOUT OF THE KUMITE COMPETITION AREA

    Arbitrator

    MEASUREMENTS OF KUMITE COMPETITION AREA

    12 m

    Coach Coach

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    APPENDIX 9: THE KARATE-GI

    Graphic here of approved gi with advertising.

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    APPENDIX 10: WEIGHT CATEGORIES

    Weight categories for men are:

    -60kg, - 65kg, - 70kg, - 75kg, - 80kg, - 90kg and + 90kg

    Weight categories for women are:

    -55kg, - 60kg and + 60kg

    A special class for vetrerans fighters aged 35.

    -85kg, + 85kg

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    APPENDIX 11: TEAM COMPETITIONS

    1. Male teams comprise seven members with five competing in a round. Female teams comprise four

    members with three competing in a round.

    2. The contestants are all members of the team. There are no fixed reserves.

    3. Before each match, a team representative must hand into the official table, an official form definingthe names and fighting order of the competing team members. The participants drawn from the fullteam of seven, or four members, and their fighting order, can be changed for each round providedthe new fighting order is notified first, but once notified, it cannot then be changed until that roundis completed.

    4. A team will be disqualified if any of its members or its coach changes the team's composition orfighting order without written notification prior to the round.

    I. When lining up before a match, a team will present the actual fighters. The unused fighter(s)and the Coach will not be included and shall sit in an area set aside for them.

    II. In order to compete male teams must present at least three competitors and female teams mustpresent at least two competitors. A team with less than the required number of competitors willforfeit the match (Kiken).

    Ill The fighting order form can be presented by the Coach, or a nominated contestant from the team.If the Coach hands in the form, he must be clearly identifiable as such; otherwise, it may berejected. The list must include the name of the country or club the belt colour allotted to theteam for that match and the fighting order of the team members. Both the competitors namesand their tournament numbers must be included and the form signed by the coach, or anominated person.

    IV. If, through an error in charting, the wrong contestants compete, then regardless of the outcome,that bout/match is declared null and void. To reduce such errors the winner of each bout/matchmust confirm victory with the control table before leaving the area.

    5. In team competition, there will be no extension (SAI SHIAI) in the event of drawn bouts except asstated in paragraph 5 below.

    6. The winning team is the one with the most bout victories. Should the two teams have the samenumber of bout victories then the winning team will be the one with the most points, taking bothwinning and losing bouts into account.

    7. If the two teams have the same number of bout victories and points, then a deciding bout will beheld. In the event of a continuing tie, there will be an extension (SAI SHIHAI) not exceeding oneminute. The first competitor to obtain an award will be declared the winner. In the event that there isno score the decision will be made by vote of the Referee and three Judges (HANTEI).

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    8. In team matches when a team, has won sufficient bout victories or scored sufficient points as to bethe established winner then the match is declared over and no further bouts will take place.

    HANSOKU: This is imposed following a very serious infraction or when aHANSOKU CHUI has already been given. It results in the

    disqualification of the contestant. In team matches the fouledcompetitors score will be set at eight points and the offenders scorewill be zeroed.

    SHIKKAKU: This is a disqualification from the actual tournament, competition, or

    match In order to define the limit of SHIKKAKU, the Referee Council,must be consulted. SHIKKAKU may be invoked when a contestantfails to obey the orders of the referee, acts maliciously, or commits anact which harms the prestige and honour of Karate-do, or when otheractions are considered to violate the rules and spirit of the tournament.In team matches the fouled competitors score will be set at eight pointsand the offenders score will be zeroed.

    . If two contestants injure each other, or are suffering from the effects of previously incurred injury,and are declared by the tournament doctor to be unable to continue, the bout is awarded to thecontestant who has amassed the most points. In Individual Matches if the points score is equal, thena vote (HANTEI) will decide the outcome of the bout. In Team Matches the Referee will a nnouncea tie (HIKIWAKE). Should the situation occur in a deciding Team Match SAI SHIAI then a vote(HANTEI) will determine the outcome.

    . In team matches, should a team member receive KIKEN, their score, if any, will be zeroed and the

    opponents score will be set at eight points.

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    APPENDIX 12: RULES FOR CADETS (MODIFIED KNOCK-DOWN)

    The championship for cadets is going to be held according to the rules for the seniors exceptind the

    additional points and forbidden techniques

    Fight duration: 2 min + 1 min

    Every participant must have:

    Clean white dogi with a belt, corresponding to the rank; The maximum length of the

    jacket sleeves must be no longer than the bend of the wrist and

    no shorter than halfway down the forearm.

    Groin guard for men;

    Breast and groin guards for women;

    Shin protectors; Tooth protectors.

    14-15; 16-17 years old sportsmen must have a helmet and a soft torso protection

    As an addition to the rules,forbidden techniques:

    14-15 years 16-17 years

    Hiza geri jodan Hiza geri jodan

    Mae geri jodan

    All other points of the rules are the same.

    Age and weight category

    AGE AGE

    14/15 16/17

    -45 kg -55 kg

    -50 kg -60 kg

    -55 kg -65 kg

    -60 kg -70 kg

    +60 kg -75 kg

    Male

    +75 kg

    -45 kg -51 kg

    -51 kg -57 kgFemale

    + 51 kg +57 kg

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    * If there are less than 3 fighters in one weight category, the weight categories can be

    combined together.


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