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Bitmap images are composed of pixels.
Pixel is a discrete unit that has a locationand a value.
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1. A computer pixel is a square and
cannot be divided into partial pixel .
2. Each pixel has a unique location in abitmap.
3. Pixel has a value or color informationthat defines the color or tone of the
bitmap image.
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The greater the bit depth, the more available colors
and the more accurate the color representation, butit also means larger amount of file size.
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The colors represented by bit depth are
according to the color mode the
system or displaying or printing colors.
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The simplest form of true B & W graphic
image.
Contains two types of pixels, literally B &W, used to create line art drawing.
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Composed of 1 channel with 256
possible shades of gray
Displays what we traditionally think of B& W image.
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Composed of 3 channels
Colors produced by computer monitor,
TV, scanner, and Digital camera arebased on this concept
Also called additive colors because
when projected together at full valuesproduces white
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Composed of 4 channels
Primary colors of pigments (ink, wax, toner,
and dye) used by painters / printing pressare based on this concept.
Also called subtractive colors because the
absence of these colors produces white. 4 colors of cyan, magenta, yellow and
black.
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Defines color combination of 3 channels
i. L luminance or lightness
ii. A colors ranging from green to
magenta
iii. B colors ranging from blue to yellow
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The number of pixels over a physical distanceis called resolution
1. Scanning Resolution the number ofpixels when an image is scanned,
sometimes referred to a sample per inch
2. Image Resolution the numbers of pixelper inch (ppi) that are displayed in animage.
3. Device Resolution - the number of pixelsthat a device can produce, it is a measurein dpi or ppi.
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Highlight is the lightest pixel
Shadow is the darkest pixel
Midtone is the median value between
black and white points
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1) Brightness/Contrast performs global
adjustment of brightness and contrast toa selected area or to entire image; it has
two sliders of adjustment
2) Auto Levels makes the lightest pixelin white and the darkest pixel in black
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3) Auto Contrast - makes the lightest pixel inwhite and the darkest pixel in black whilemaintaining the color balance
4) Auto Color (new in PS7) maps the lightestpixel to white and the darkest pixel to blackand then neutralizes the midtone.
5. Levels initially give three points ofadjustment
Black slider on the left determines the shadow
partWhite slider on the right determines the highlight
partMiddle slider/gamma determines the midtone
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6. Curves the most powerful color adjustment tool
because it has three to nine points of adjustment; youcan lighten or darken an image, improve its contrast
or even create wild solarization effects
7. Color Balance adjusts the overall mixture of colors
in the image and eliminates the color castContrast colors: Cyan - Red
Magenta -- GreenYellow -- Blue
8. Hue/Saturation changes the basic colorcharacteristics of an image
Hue colors of light
Saturation - (chroma) intensity of colorsLightness - brightness value
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9) Desaturate removes color to the image
10) Replace Color samples a specific range of colorsand automatically replaces it with a different range of
colors, without affecting the rest of the image; its acombination of the Hue/Saturation and Color Range
commands
11) Color Replacement tool (B) - (new in CS)changes the color of an image effortlessly, while
returning the original texture and shading
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12. Invert makes the image look like a film negative,each pixel will be replaced with its opposite color value
13. Threshold makes the image high contrast by
converting color or gray pixels into black and white
pixels
14. Variations displays how an image will look with
various color adjustments
15. Equalize redistributes the images light and dark
values; it may improve the image that lacks contrast or
is too dark
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