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Barcamp Derry (Side B) - Serious Games

Date post: 20-Jun-2015
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Part 2 of a presentation I put together for the informal "unconference" Barcamp Derry. Unfortunately I've had to change the fonts so its not quite as good looking as it was when I presented it. I've included some videos as hyperlinks and some as Youtube inserts. This part summarises serious games (very brief) and shows some of my work at UUC. You can find the video from the end of the presentation (showcasing my games in actions) on Vimeo here: http://www.vimeo.com/4279126
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Page 1: Barcamp Derry (Side B) - Serious Games
Page 2: Barcamp Derry (Side B) - Serious Games

Covering...SIDE A:

> A Brief History of Video Games

SIDE B:

> Serious Games> My Work at University of Ulster,

Coleraine

Page 3: Barcamp Derry (Side B) - Serious Games

What is a Serious Game?A game designed for a primary purpose other

than pure entertainment.

Can be any sector: medicine, education, military, exercise, business.

May be a simulation with the look and feel of a game or using game engines or virtual reality.

Page 4: Barcamp Derry (Side B) - Serious Games

What Can Game Tech Be Used For?

Post Traumatic Stress Disorder (PTSD)

Video Unavailable - Difede et al. "Virtual Reality Exposure Therapy for World Trade Center Post-traumatic Stress Disorder: A Case Report" Cyberpsychology & Behavior 5(6) 2002

Page 5: Barcamp Derry (Side B) - Serious Games

Triage Training

Trusim (Division of Blitz Games) – “Triage Trainer” (Prototype) - http://www.trusim.com/

What Can Game Tech Be Used For?

Page 6: Barcamp Derry (Side B) - Serious Games

Re-Mission (HopeLab)Kids can learn & fight

against cancer.

Hopelab – “Re-mission” - http://www.hopelab.org/

What Can Game Tech Be Used For?

Page 7: Barcamp Derry (Side B) - Serious Games

Phobias Rothbaum et al., 2001

Images courtesy of Albert ‘Skip’ Rizzo

What Can Game Tech Be Used For?

Page 8: Barcamp Derry (Side B) - Serious Games

Business Process Management

IBM – “Innov8” - http://www-01.ibm.com/software/solutions/soa/innov8/index.html

What Can Game Tech Be Used For?

Page 9: Barcamp Derry (Side B) - Serious Games

EducationSonica Spanish Brain Training (DS)

Alphabet Circus (PS2) Spelling Challenges (DS/PSP)

What Can Game Tech Be Used For?

Page 10: Barcamp Derry (Side B) - Serious Games

Why Use Games For Serious Purposes?

EngageFun means they may even forget they are learning or

training!

MotivateMaintaining motivation is important for persistent training.

EncourageHandle failure conservatively – don’t dishearten but instead

encourage with positive feedback.

Page 11: Barcamp Derry (Side B) - Serious Games

Why Use Games For Serious Purposes?

Reward reached goals. Long-term goals can encourage replayability.

Challenge the player at their level.Too easy = boring!

Too difficult = frustrating!

Personalised & tailored experience.

Provide a player with meaningful feedback (visual, audio, haptic).

Page 12: Barcamp Derry (Side B) - Serious Games

Why Use Games For Serious Purposes?

Because everyone likes to play.“[Play is] a free activity standing quite consciously outside ‘ordinary’

life as being ‘not serious’, but at the same time absorbing the player intensely and utterly.”

(Huizinga, J. “Homo Ludens”, 1938)

Because games are fun.Fun is the act of mastering a problem mentally.

Our brains crave new patterns to absorb. Good games feed us those patterns and our body rewards us with the feeling of fun. If we are no longer being fed new patterns, we become bored.

“That’s what games are in the end. Teachers. Fun is just another word for learning.”

(Raph Koster, “Theory of Fun”, 2004)

Page 13: Barcamp Derry (Side B) - Serious Games

What Technology Can Be Used?Virtual Reality

e.g. Electromagnetic sensors, data-gloves & head mounted displays.

Expensive, cumbersome, specialist, require expertise.

Webcams / ImagingVisual tracking of a player’s movements.

ControllersHaptic devices, e.g. Falcon.

Joysticks.

Custom-built controllers.

Page 14: Barcamp Derry (Side B) - Serious Games

Custom-built (D.I.Y.)

Open WorldsSecond Life, Metaplace, etc.

Game EnginesE.g. Unreal engine, Source,

Quest3D, Unity3D.

Metaplace

Unity3D

What Technology Can Be Used?

Page 15: Barcamp Derry (Side B) - Serious Games

My Work at University of Ulster, Coleraine

Games for Stroke RehabilitationThe Problem: Stroke therapy is typically intensive,

repetitive and boring, and thus difficult to maintain patient motivation.

Proposed Solution: Games may be effective in motivating a patient by optimising engagement.

Low-cost equipment gives opportunity for home rehabilitation.

Following on from previous group work with Virtual Reality 3D games.

Page 16: Barcamp Derry (Side B) - Serious Games

Previous Work at University of Ulster, Coleraine

Virtual Reality 3D Games

Page 17: Barcamp Derry (Side B) - Serious Games

My Work at University of Ulster, ColeraineWebcam Games for Stroke Rehabilitation

Simple 2D games which use a webcam image as input.Game library where all games share patient profile.

Games adapt to player ability dynamically.Played with coloured gloves or any single coloured object.No attaching of wires required – untethered movement.Games can be played standing up or seated.Potential for home rehabilitation.No expertise required.

Page 18: Barcamp Derry (Side B) - Serious Games

Video of UUC Stroke Rehabilitation Games:

http://www.vimeo.com/4279126

Page 19: Barcamp Derry (Side B) - Serious Games

Thank You for Listening!

James BurkePhD CandidateUniversity of Ulster, Coleraine

@Burkazoid

[email protected]

www.burkazoid.com


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