8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 1/34
Vessel Type: Fighter Name:
Vehicle Weight: tons Omni-Fighter:
Engine Data
Thrust
Overthrust 0
Engine type:
Engine Rating
Engine Weight: #N! tons
Fuel: tons
Fuel "oints: 0
ontrols: 0
$tructural %ntegrity: 0
!rmor
!rmor Type: Max armor allowed
!rmor Weight: tons 0 pts
!rmor pts: 0
Critical
Nose 0
R& Wing 0
'& Wing 0 !(t 0
Total: 0
)eat $in*s
Type:
!++:
Total: 0 heat dissipation 0
Total )eat ,enerate+ 0
V$TO' 0 orrect # o( heat sin*s
Targeting omputer 0
WeaponsEuipment 'imits 0 Weapons/equipment per arc
Weapons . Euipment Weight: 0
"o/er !mpl(iers: 0&0
"o+ $pace:
Weapons an+ Euipment
!mmo Total
%tem ty 'oc Tons Range Damage !mmo )eat Weight
Aircraft cost:
$tructural cost: #N!
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 2/34
WeaponsEuipment cost: 10 Total Weight: #N!
Total: 10 Unused Weight: #N!
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 3/34
essel Type: Vessel lass:
essel )ull 2ass: tons Vessel Name:
Engine Data
a(e Thrust: (f !essel t"pe equals #umpship or $pace $tation then Thrust equals 0%
a3imum Thrust: 0
ngine 2ass: 0 tons
K-F Drive/Sail Data
-F Drive 2ass: #N! tons
-F Drive %ntegrity: #N!
ump $ail 2ass: #N! tons
ail %ntegrity: #N!
tructural %ntegrity: hoose: 0 to ###
2ass: #N! tons
ontrol omponents: #N! tons
Fuel Data
uel 2ass: tons
uel "umps: 0 tons
uel "ts per Ton: 0 Total "ts: 0
trategic Fuel: 0 tons per +ay #D%V06 Days o( Fuel
Armor Data
rmor 'imit: 0 0 !rmor
rmor Type:
ons o( !rmor:
$% 7onus !rmor "ts Total
ose 0 0
ront Righ 0 0
(t Right 0 0
ront 'e(t 0 0
(t 'e(t 0 0
(t 0 0
Total: 0
$pheroi+ Dropship 800-89;; 89<00-8;;;; 90000-=;;; =<000-;;;; <0000->;;; ><000-8004
!ero+yne Dropship 800-<;;; >000-;;; ;<00-89;; 89<00-8?;; 8?<00-9;;; 9<000-=<000
$tan+ar+ D$ 0 0 0 0 0 0
Ferro-!luminum D$ 0 0 0 0 0 0
W$@ 5$@ $$ 9000-8;@;;; 8<04-9;4 9<04-9&<2
$tan+ar+ N! N! N!
%mp Ferro-!luminum N! N! N!
Ferro-arAi+e N! N! N!
'amellor F- N! N! N!
Free )$ !++e+ Total Type Total )eat +issipation
eat $in*s: 0 Tons 0 0
otal Weapon )eat: 0 B Weapons can (ire each turn: #D%V06
Days Weight
re/ O((icers: 0 Foo+Water $upplies: 0&0 Tons o( (oo+Wa
re/ Enliste+: 0
re/ ,unners: 0 2onths o( Operation Weight
arines: 0 $pare "arts: 0 Ton
assengers:
otal re/: 0
a3imum apacity: 0
Vessel 7ase ost: #N! !mmo ost: 10
ay Doors: max of & doors Retail cost: 10
Tons Used: '/A Tons )eft: '/A
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 4/34
Equipment ty Weight
Fighter 7ays
2ech 7ays
$mall ra(t 7ays
)eavy Vehicle 7ays
'ight Vehicle 7ays
argo 7ay #N!
$teerage "assengers
re/ uarters 9n+ lass "assengers
O((icer uarters 8st lass "assengers
8& 2arines
9& 2arine 7attle !rmor
=& %n(antry Foot
& %n(antry 5ump
<& %n(antry 2otor
>& 7attle !rmor
?& Escape "o+ 80 re/
C& 'i(e7oat >
;& )",
0& Doc*ing )ar+point W$@5$@$$
8& ,rav Dec* 800 2eter W$@5$@$$
9& ,rav Dec* 800-9<0 2eter W$@5$@$$
=& ,rav Dec* G9<0 2eter $$ Only
& 'ithium Fussion 7attery W$@5$
<& Energey $torage 7atteries $$ Only
>& Repair Facilities "reseuriHe+ $$ Only tons o( cap&
?& Repair Facilities InpresuriHe+ $$ Only tons o( cap&
$uA Total: 0
Capital Class Weapons 0
!mmo Total
%tem ty 'ocation ty Range Damage !mmo/gt Weight )
!nti-Fighter Weapons
%tem ty 'ocation !mmo Range Damage $hots Weight )
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 5/34
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 6/34
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 7/34
Vessel Type: Name:
Vehicle Weight: 900 tons
Engine Data
Thrust ?
Overthrust 88
Engine type: Fusion
Engine Weight: ;8 tons
Fuel: tons
Fuel "umps: 0
Fuel "oints: 0$trategic Fuel: 0 da"s of fuel
ontrols: 8&<
$tructural %ntegrity: 89 &C tons $% Range 88 to =8<
!rmor Type: Ferro-aluminum
!rmor 'imit: tons maximum allowed
!rmor Weight: =0 tons
!rmor pts: <=C
Modified Critical
Nose 89 8
R& Wing 89 8
'& Wing 89 8 !(t 89 8
Total: 0
)eat $in*s
Type: DouAle
!++:
Total: 80 heat dissipation 90
Total )eat ,enerate+ >9
re/
O((icers: 8 Foo+Water $upply: 8 da"s
Enliste+: = 0&< Weight
,unners: 8"assengers:
Total "ersonel: <
*t" Weight
'ight vehicle Aay
uarters $teerage
9n+ lass
8st lass
2arines
2arine 7attle armor
%n(antry Foot5ump
2otor
Escape po+s
argo 8>&9 7ay Doors:
WeaponsEuipment 'imits 89 Weapons/equipment per arc
Weapons . Euipment Weight: 80
Aircraft cost:
Total Weight: 8C=&C $tructural cost: 18@<<@>>?
Unused Weight: 8>&9 WeaponsEuipment cost: 18@0@000
Total: 18@;?=@===
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 8/34
!mmo Total
%tem ty 'ocation Weight Range Damage $hots Weight )eat
Iltra !90 9 Front 80 2e+ium =0 <0 0 =9
ER 2e+ium 'aser > 2e+ium < > =0
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 9/34
2ech Name: 2ech 2o+el:
2ech Type:
Weight: Technology 7ase: %nnersphere Technology 'evel:
$tructure 2usculture:
$tructure Type: $tructure Tonnage: 0&0
Wal*ing: Running: 0 5umping: 55 Tonnage: 0
2!$: 2": 2!$ Tonnage:
Engine Type: Engine Rating: 0 Engine Tonnage: 0
,yro Type: $tan+ar+ ,yro Tonnage: #N!oc*pit Type: $tan+ar+ oc*pit Tonnage: =
Targeting $ystem: riticals: Tonnage:
!rmor
!rmor Type:
2a3imum !rmor "ts: #N! 2a3imum Tonnage: 0 !rmor Tonnage:
!rmor "ts: 0
Remove )ea+ Remove
'! !ct NO #N! '! !ct JE$
)an+ NO + )an+ JE$
' Torso R Torso' !rm #N! #N! R !rm
#N!'/A
Torso'/A
#N!
'/A #N! '/A
#N! #N!'/A
#N! #N!
' 'eg #N! R 'eg
#N! #N!
'/A '/A )oc
#N! #N! nternal
,ront
Total "oints Ise+: 0 #N! -ear
"oints Remaining: 0
)eat $in* Type: 7ase NumAer o( )eat $in*s: 80 Free rits: 0
!++: Crit slots to allocate: 0
2a3 )eat Dissipation: 0 Total Weapon )eat "ro+uce+: 0 Tonnage: 0
Weapons . Euipment
Range Tonnage !llote+ (or Omni-"o+s:
ty !mmo Tons Damage minshtme+lng Total $hots Tot )eat Total Wgt
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 10/34
riticals Remaining: ; Tons Remaining: #N! #N! ost: #N!
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 11/34
Vehicle Type: Vehicle Weight: Name:
Tech level: 2a3 Weight: #N!
Omni-Vehicle: Weight
oc*pit: 0
%nternal $tructure: 0
'i(t Euipment: #N!
Turret: Turret Weight: 0
Engine
Engine Type: Engine: #N!
$uspension Factor: #N! ruising 2": Fusion $hiel+ing: 0Engine Rating: #N! Flan*ing 2": 0
)eat $in* Type: $ingle Free )eat $in*s: 0
)eat $in*s: Total )eat Dissapation: 0 )$ Weight: 0
)eat Dissapation Re: 0
!rmor
!rmor Type: $tan+ar+ Rotor
!rmor Weight: Front 0 Weight: 0
!rmor "oints: 0 0
!rmor "ts Ise+: 0 2a3 9 pts armor
'& $i+e Turret R& $i+e
0 0 0
Rear
0
Weapons an+ Euipment
2a3 %tems: <
!mmo Total
%tem ty 'oc Tons minshtme+lng Damage !mmo )eat Weight
"o/er !mp: 0
7ase ost: #N! Total Weight: #N!
Final ost: #N! Tons Remaining: #N!
argo: #N! 4g
all amunition (or a single /eapon counts as 8 item@ cargo hol+ or in(antry Aay counts as one item@ heat sin*s +o not countas items&
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 12/34
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 13/34
BATTLEMECSWeight: !rmor Type
Engine Rating: %nternal $tructure
Engine Type:
Damage+ components Total
)its ost Repair Time 10 0&0 )ours
#Techs
)ours
Weight
Targeting omputer
Destroye+ components
%tem "ts ost Repair Time
%nternal $tructure
!rmor
Engine
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 14/34
AE!"S#ACE F$%TE!SWeight: !rmor Type
Engine Rating: %nternal $tructure stan+ar+
Engine Type:
Damage+ components Total
)its ost Repair Time 10 0&0 )ours
#Techs
)ours
Destroye+ components
%tem "ts ost Repair Time
$tructural %ntegrity
!rmor
Engine
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 15/34
&E$CLESWeight: !rmor Type
Engine Rating: %nternal $tructure stan+ar+
Engine Type:
Damage+ components Total
)its ost Repair Time 10 0&0 )ours
#Techs)ours
Weight
Turret
Rotor
Targ omp
Destroye+ components
%tem "ts ost Repair Time
%nternal $tructure
!rmor
Engine
Targeting omputer
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 16/34
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 17/34
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 18/34
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 19/34
! 80 ? ? = 80 8 900000 80 0<808<
! 9 8 8 8 < 8 ?<000 9 C8>9
! 90 80 80 ? < 8 =00000 90 0=>;
! < 8 90 8 89<000 < =>898C
!ctive "roAe 8&< 9 0 900000
!nti-missile 0&< 8 8 89 800000
!" "o+ 0&< 8 0 8<00 !rro/ %V 8< 8< 80 < <0000 90 <
!rtemis %V 8 8 0 800000
= omputer < < 0 8<00000
= $lave 8 8 0 9<0000
!$E 0&< 8 0 <0000
E2 8&< 9 0 900000
ER 'arge 'aser < 9 89 8 900000 C 0?88;
ER 2e+ium 'aser 8 8 < 8 C0000 < 0C89
ER "" ? = 8< 8 =00000 80 0?89=
ER $mall 'aser 0&< 8 9 8 889<0 = 09<
Flamer 8 8 = ?<00 = 089=
,auss Ri(le 8< ? 8 C 8 =00000 8< 9?8<99)atchet ### ### 0 ### KK
)eavy ,auss Ri(le 8C 88 9 8 <00000 9<9080 >898C
)eavy 2achine ,un 8 8 0 800 8 ?<00 = 089--
)eavy "" 80 8< 0 8 =00000 8< =>898C
%mp = 9&< 9 0 ?<0000
%mp Narc 'auncher < = 0 9<0000 0;8<
' "ulse 'aser ? 9 80 8 8?<000 ; 0=?80
'arge 'aser < 9 C 8 800000 C 0<808<
'7 80-L 88 > 9 80 8 00000 80 0>898C
'7 90-L 8 88 > < 8 >00000 90 0C89
'7 9-L > 8 < 8 8<0000 9 ;8C9?
'7 <-L C < 8 90 8 9<0000 < =?898'ight ! 9 8 8 < 8 890000 9 0>898C
'ight ! < < 9 8 90 8 900000 < 0<808<
'ight ,auss 89 < 8 8> 8 9?<000 C =C8?9<
'ight 2achine ,un 0&< 8 0 900 8 9<00 8 09>
'ight "" = 9 < 8 8<0000 < =>898C
'ong Tom =0 =0 90 < <0000 9080 90
'R2 80 < 9 89 800000 8 per >?898
'R2 8< ? = < C 8?<000 8 per >?899
'R2 90 80 < > > 9<0000 8 per >?89=
'R2 < 9 8 9 9 =0000 8 per >?89
2 "ulse 'aser 9 8 8 >0000 > 09>
2achine ,un 0&< 8 0 900 8 <000 9 089=2e+ium 'aser 8 8 = 8 0000 < 0=>;
22' = 'R2 8&< 9 9 0 90000 8 per >?898
22' = $R2 8&< 9 9 == 90000 9 per 0=>;
22' < 'R2 = = = 9 0000 8 per >?898
22' < $R2 = = = 90 0000 9 per 0=>;
22' ? 'R2 &< 8? >0000 8 per >?898
22' ? $R2 &< 8 >0000 9 per 0=>;
22' ; 'R2 > < < 8= C0000 8 per >?898
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 20/34
22' ; $R2 > < < 88 C0000 9 per 0=>;
2R2 80 = 9 9 <0000 8 per 0=C8<
2R2 90 ? = > 89 89<000 8 per 0=C8<
2R2 =0 80 < 80 C 99<000 8 per 0=C8<
2R2 0 89 ? 89 > =<0000 8 per 0=C8<
Narc 'auncher = 9 0 > 800000 0=>;
"lasma Ri(le > 9 80 80 8 890000 80 0<808<"" ? = 80 8 900000 80 =>898C
Roc*et 'auncher 80 0&< 8 = 8<000 8 per 0<888C
Roc*et 'auncher 8< 8 9 =0000 8 per 0;8<
Roc*et 'auncher 90 8&< = < <000 8 per 0=?89
Rotary ! 9 C = 8 < 8 8?<000 9> 0>898C
Rotary ! < 80 > 8 90 8 9?<000 <> 0<808<
$ "ulse 'aser 8 8 9 8 8>000 = 089=
$mall 'aser 0&< 8 8 8 889<0 = 089=
$niper 90 90 80 80 =00000 80< 89
$nuA-nose "" > 9 80 8 8?<000 80C< 0;8=8<
$R2 9 8 8 9 <0 80000 9 per 0=>;
$R2 9 8 = 9< >0000 9 per 0=>80$R2 > = 9 8< C0000 9 per 0=>88
$trea* $R2 9 8&< 8 9 <0 8<000 0=>89
$trea* $R2 = 8 = 9< ;0000 C 0=>8=
$trea* $R2 > &< 9 8< 890000 89 0=>8
$/or+ ### ### 0 ### KK
Tag 8 8 0 <0000 0<808<
Thumper 8< 8< > 90 8C?<00 <9 8
Iltra ! 80 8= ? 80 8 =90000 809 0>898C
Iltra ! 9 ? = 8 < 8 890000 99 =C8?9<
Iltra ! 90 8< 80 C < 8 C0000 909 0=?80
Iltra ! < ; < 8 90 8 900000 <9 9>8=90
/eight crits heat ammo +( cost +amage range
/eight range heat +amage slots ER 'arge 'aser
!80 89 2e+ium = 80 8 ER 2e+ium 'aser
!9 > 'ong 8 9 8 ER $mall 'aser
!90 8 $hort ? 90 8 'arge 'aser !< C 2e+ium 8 < 8 2e+ium 'aser
7eagle !ctive "roAe 8&< 0 0 8 $mall 'aser
E2 8&< 0 0 8 Flamer
ER 'arge 'aser < 'ong 89 C 8 ""
ER 2e+ium 'aser 8 2e+ium < < 8 ER ""
ER "" ? 'ong 8< 80 8 'ight ""
ER $mall 'aser 0&< $hort 9 = 8 )eavy ""
Flamer 8 $hort = 9 8 $nuA-nose ""
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 21/34
,auss Ri(le 8< 'ong 8 8< 8 'arge "ulse 'aser
)eavy ,auss Ri(le 8C 'ong 9 9<9080 8 2e+ium "ulse 'aser
)eavy 2achine ,un 8 $hort 0 = 8 $mall "ulse 'aser
)eavy "" 80 2e+ium 8< 8< 8 !9
%mprove+ N!R 'auncher < 2e+ium 0 0 8 !<
'arge 'aser < 2e+ium C C 8 !80
'arge "ulse 'aser ? 2e+ium 80 ; 8 !90'7 80-L ! 88 2e+ium 9 >80 8 ,auss Ri(le
'7 90-L ! 8 2e+ium > 8990 8 )eavy ,auss Ri(le
'7 9-L ! > E3treme 8 99 8 'ight ,auss Ri(le
'7 <-L ! C 'ong 8 =< 8 '7 9-L !
'ight ! 9 2e+ium 8 9 8 '7 <-L !
'ight ! < < 2e+ium 8 < 8 '7 80-L !
'ight ,auss Ri(le 89 E3treme 8 C 8 '7 90-L !
'ight 2achine ,un 0&< $hort 0 8 8 'ight ! 9
'ight "" = 2e+ium < < 8 'ight ! <
'R2 80 < 'ong > 8 'ight 2achine ,un
'R2 80M!rtemis > 'ong C 8 2achine ,un
'R2 8< ? 'ong < ; 8 )eavy 2achine ,un'R2 8<M!rtemis C 'ong < 89 8 R!9
'R2 90 80 'ong > 89 8 R!<
'R2 90M!rtemis 88 'ong > 8> 8 Iltra !9
'R2 < 9 'ong 9 = 8 Iltra !<
'R2 <M!rtemis = 'ong 9 8 Iltra !80
2achine ,un 0&< $hort 0 9 8 Iltra !90
2e+ium 'aser 8 $hort = < 8 'R2 <
2e+ium "ulse 'aser 9 $hort > 8 'R2 80
22' = 'R2 8&< 2e+ium 9 9 8 $R2 >M!rtemis
22' = $R2 8&< 2e+ium 9 8 $trea* $R2 9
22' < 'R2 = 2e+ium = = 8 $trea* $R2
22' < $R2 = 2e+ium = > 8 $trea* $R2 >22' ? 'R2 &< 2e+ium 8 T!,
22' ? $R2 &< 2e+ium C 8 7eagle !ctive "roAe
22' ; 'R2 > 2e+ium < < 8 E2
22' ; $R2 > 2e+ium < 80 8
2R2 80 = 2e+ium > 8 'R2 8<
2R2 90 ? 2e+ium > 89 8 'R2 90
2R2 =0 80 2e+ium 80 8C 8 'R2 <M!rtemis
2R2 0 89 2e+ium 89 9 8 'R2 80M!rtemis
N!R 2issile 7eacon = $hort 0 0 8 'R2 8<M!rtemis
"" ? 2e+ium 80 80 8 'R2 90M!rtemis
R!9 C 2e+ium > C 8 2R2 80
R!< 80 2e+ium > 90 8 2R2 90R' 80 0&< 2e+ium = > 8 2R2 =0
R' 8< 8 2e+ium ; 8 2R2 0
R' 90 8&< 2e+ium < 89 8 22' = 'R2
$mall 'aser 0&< $hort 8 = 8 22' = $R2
$mall "ulse 'aser 8 $hort 9 = 8 22' < 'R2
$nuA-nose "" > 2e+ium 80 80C< 8 22' < $R2
$R2 9 8 $hort 9 9 8 22' ? 'R2
$R2 9M!rtemis 9 $hort 9 9 8 22' ? $R2
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 22/34
$R2 9 $hort = > 8 22' ; 'R2
$R2 M!rtemis = $hort = > 8 22' ; $R2
$R2 > = $hort C 8 N!R 2issile 7eaco
$R2 >M!rtemis $hort C 8 %mprove+ N!R 'au
$trea* $R2 9 8&< $hort 9 8 R' 80
$trea* $R2 = $hort = C 8 R' 8<
$trea* $R2 > &< $hort 89 8 R' 90T!, 8 2e+ium 0 0 8 $R2 9
Iltra !80 8= 2e+ium C 8< 8 $R2
Iltra !9 ? E3treme 9 = 8 $R2 >
Iltra !90 8< 2e+ium 8> =0 8 $R2 9M!rtemis
Iltra !< ; 'ong 9 ? 8 $R2 M!rtemis
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 23/34
rating (usion L' 'ight %E
! 9 80 0&< 0&< 0&< 8
! < 8< 0&< 0&< 0&< 8
! 80 90 0&< 0&< 0&< 8
! 90 9< 0&< 0&< 0&< 8
'7 9-L =0 8 0&< 8 9
'7 <-L =< 8 0&< 8 9'7 80-L 0 8 0&< 8 9
'7 90-L < 8 0&< 8 9
'ight ! 9 <0 8&< 8 8&< =
'ight ! < << 8&< 8 8&< =
Rotary ! 9 >0 8&< 8 8&< =
Rotary ! < >< 9 8 8&<
Iltra ! 9 C 8 ?0 9 8 8&<
Iltra ! < < 8 ?< 9 8 8&<
Iltra ! 80 8< 8 C0 9&< 8&< 9 <
Iltra ! 90 9 8 C< 9&< 8&< 9 <
'ight ,auss 8 ;0 = 8&< 9&< >
,auss Ri(le ;< = 8&< 9&< >)eavy ,auss Ri(le 800 = 8&< 9&< >
'ight 2achine ,un 80< =&< 9 = ?
2achine ,un 880 =&< 9 = ?
)eavy 2achine ,un 8< 8 88< 9 = C
Flamer 890 9 = C
ER $mall 'aser 89< 9 = C
ER 2e+ium 'aser 80 8 8=0 &< 9&< =&< ;
ER 'arge 'aser C 8 8=< &< 9&< =&< ;
$mall 'aser 80 < 9&< 80
2e+ium 'aser 8< < 9&< 80
'arge 'aser 8<0 <&< = &< 88
$ "ulse 'aser 8<< <&< = &< 882 "ulse 'aser 8>0 > = &< 89
' "ulse 'aser 8>< > = &< 89
"lasma Ri(le 8?0 > = &< 89
'ight "" 8?< ? =&< <&< 8
"" < 8 8C0 ? =&< <&< 8
)eavy "" 8C< ?&< > 8<
ER "" 8;0 ?&< > 8<
$nuA-nose "" 8;< C > 8>
'R2 < 900 C&< &< >&< 8?
'R2 80 90< C&< &< >&< 8?
'R2 8< 8 980 ; &< ? 8C
'R2 90 98< ;&< < ?&< 8;22' = 'R2 = 8 990 80 < ?&< 90
22' = $R2 99< 80 < ?&< 90
22' < 'R2 9=0 80&< <&< C 98
22' < $R2 9=< 88 <&< C&< 99
22' ? 'R2 90 88&< > ; 9=
22' ? $R2 9< 89 > ; 9
22' ; 'R2 9<0 89&< >&< ;&< 9<
22' ; $R2 9<< 8= >&< 80 9>
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 24/34
$R2 9 9>0 8=&< ? 80&< 9?
$R2 9>< 8 ? 80&< 9C
$R2 > 9?0 8&< ?&< 88 9;
2R2 80 9?< 8<&< C 89 =8
2R2 90 9C0 8> C 89 =9
2R2 =0 9C< 8>&< C&< 89&< ==
2R2 0 80 8 9;0 8?&< ; 8=&< =<Roc*et 'auncher 80 80 8 9;< 8C ; 8=&< =>
Roc*et 'auncher 8< =00 8; ;&< 8&< =C
Roc*et 'auncher 90 =0< 8;&< 80 8< =;
$trea* $R2 9 =80 90&< 80&< 8<&< 8
$trea* $R2 =8< 98&< 88 8>&< =
$trea* $R2 > =90 99&< 88&< 8? <
!rro/ %V 9 8 =9< 9=&< 89 8C ?
ase 8 8 ==0 9&< 89&< 8C&< ;
!" "o+ ==< 9<&< 8= 8;&< <8
!nti-2issile 80 8 =0 9? 8=&< 90&< <
!ctive "roAe =< 9C&< 8&< 98&< <?
= omputer =<0 9;&< 8< 99&< <;= $lave =<< =8&< 8> 9 >=
%mp = =>0 == 8>&< 9< >>
E2 =>< =&< 8?&< 9> >;
Narc 'auncher =?0 =>&< 8C&< 9?&< ?=
%mp Narc 'auncher =?< =C&< 8;&< 9; ??
Tag =C0 8 90&< =8 C9
)atchet =C< =&< 99 == C?
$/or+ =;0 > 9= =&< ;9
None =;< ; 9&< =? ;C
00 <9 9>&< =;&< 80
ammo
80 900000
< ?<000
< =0000090 89<000
900000
900000
900000 8
C0000 8
=00000 8
889<0 8
?<00 8
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 25/34
C =00000
<00000
800 ?<00
=00000 8
9<0000
800000 8
8?<000 880 00000
< >00000
< 8<0000
90 9<0000
< 890000
90 900000
8> 9?<000
900 9<00
8<0000 8
89 800000
89 900000
C 8?<000C 9?<000
> 9<0000
> =<0000
9 =0000
9 8=0000
900 <000
0000 8
>0000 8
0 90000
== 90000
9 0000
90 00008? >0000
8 >0000
8= C0000
88 C0000
0 <0000
== 89<000
9 99<000
90 =<0000
> 800000
900000 8
< 8?<000
90 9?<0008<000
=0000
<000
889<0 8
8>000 8
8?<000 8
<0 80000
<0 880000
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 26/34
9< >0000
9< 8>0000
n 8< C0000
ncher 8< 8C0000
<0 8<000
9< ;0000
8< 890000<0000
80 =90000
< 890000
< C0000
90 900000
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 27/34
gyro
Weight hea+0&<
0&< 90 9 8 >; = > <
0&< 9< 9&< 8&< C; = C >
0&< =0 = 8&< 80< = 80 ?
0&< =< =&< 9 88; = 88 C
0&< 0 9 8=? = 89 800&< < &< 9&< 8<= = 8 88
0&< <0 < 9&< 8>; = 8> 89
0&< << <&< = 8C< = 8C 8=
8 >0 > = 908 = 90 8
8 >< >&< =&< 988 = 98 8<
8 ?0 ? =&< 98? = 99 8<
8 ?< ?&< 9=8 = 9= 8>
8 C0 C 9? = 9< 8?
8 C< C&< &< 9>= = 9? 8C
8 ;0 ; &< 9?; = 9; 8;
8 ;< ;&< < 9;= = =0 90
8 800 80 < =0? = =8 988
8&<
8&<
8&<
8&<
8&<
8&<
8&<
8&<
8&<
8&<
99
9
9
9
9
9
9
9
9
9&<
9&<
9&<9&<
9&<
9&<
9&<
9&<
9&<
9&<
=
2echWeight
En+o-$teel
2a3 !rmor
enterTorso
'e(tRightTorso
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 28/34
=
=
=
=
=
=
==
=
=&<
=&<
=&<
=&<
=&<
=&<
=&<
=&<
=&<
=&<
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 29/34
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 30/34
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 31/34
arm leg
=
>
< ?
> C
> 80? 88
C 89
; 8=
80 8
80 8<
88 8<
89 8>
8= 8?
8 8C
8< 8;
8> 90
8? 98
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 32/34
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 33/34
8/21/2019 Battletech Construction excel
http://slidepdf.com/reader/full/battletech-construction-excel 34/34