+ All Categories
Home > Documents > beyond good and evil walkthrough

beyond good and evil walkthrough

Date post: 29-Mar-2015
Category:
Upload: diabetic-chris
View: 61 times
Download: 0 times
Share this document with a friend
38
BBBBBBB EEEEEEEEE YYY YYY OOOOOO NNN NNN DDDDDDDD BBBBBBBBB EEEEEEEEE YYY YYY OOOOOOOOOO NNNN NNN DDDDDDDDD BBB BBB EE YYY YYY OOOO OOOO NNNNN NNN DDD DDD BBB BBB EE YYYYY OOO OOO NNNNNN NNN DDD DDD BBBBBBB EEEEEEE YYY OOO OOO NNN NNN NNN DDD DDD BBBBBBB EEEEEEE YYY OO OOO NNN NNN NNN DDD DDD BBB BBB EE YYY OOO OOO NNN NNNNNN DDD DDD BBB BBB EE YYY OOOO OOOO NNN NNNNN DDD DDD BBBBBBBBB EEEEEEEEE YYY OOOOOOOOOO NNN NNNN DDDDDDDDD BBBBBBB EEEEEEEEE YYY OOOOOO NNN NNN DDDDDDDD GOOD AND EVIL *** Walkthrough, FAQ, Pearl Guide, and Photo Guide. *** By Khyron *** Version 1.0 ============================================================================= I. Basics A. Characters B. Move list II. Items A. Usable Items B. Key Items C. Photo List D. Pearl List E. M-Disk List III. Walkthrough IV. Credits and other info. ================================== === Section I - The Basics === ================================== A : Characters ______________
Transcript
Page 1: beyond good and evil walkthrough

BBBBBBB EEEEEEEEE YYY YYY OOOOOO NNN NNN DDDDDDDDBBBBBBBBB EEEEEEEEE YYY YYY OOOOOOOOOO NNNN NNN DDDDDDDDDBBB BBB EE YYY YYY OOOO OOOO NNNNN NNN DDD DDDBBB BBB EE YYYYY OOO OOO NNNNNN NNN DDD DDDBBBBBBB EEEEEEE YYY OOO OOO NNN NNN NNN DDD DDDBBBBBBB EEEEEEE YYY OO OOO NNN NNN NNN DDD DDDBBB BBB EE YYY OOO OOO NNN NNNNNN DDD DDDBBB BBB EE YYY OOOO OOOO NNN NNNNN DDD DDDBBBBBBBBB EEEEEEEEE YYY OOOOOOOOOO NNN NNNN DDDDDDDDDBBBBBBB EEEEEEEEE YYY OOOOOO NNN NNN DDDDDDDD

GOODAND

EVIL

*** Walkthrough, FAQ, Pearl Guide, and Photo Guide.*** By Khyron*** Version 1.0

=============================================================================

I. BasicsA. CharactersB. Move list

II. ItemsA. Usable ItemsB. Key ItemsC. Photo ListD. Pearl ListE. M-Disk List

III. Walkthrough

IV. Credits and other info.

===================================== Section I - The Basics =====================================

A : Characters______________

Page 2: beyond good and evil walkthrough

____Jade____

Weapon - Dai-jo Staff

Tools - Camera, Disc Launcher.

Jade is the main character of a story. She was orphaned by the war againstthe Domz. When she came to Hillys, she set up a shelter for other orphanedvictims, in a Lighthouse. Jade is a freelance action reporter, willing to domissions for anyone willing to pay her for them. She's a strong fighter, witha strong will and kind heart.

Jade attacks with her Dai-Jo staff, which can charge up to do a powerfulattack, hurting anything in range of her. It can also be upgraded to fireenergy as she performs the energy-charge attack.

Her main tool is her camera. She can use it to make money and completeobjectives. Once Jade has found a special glove, she can fire small discs,useful to distract guards or to make precision shots at enemy weak points.

_____Pey'j_____

Weapon - Cutter Hammer

Tools - Cutter Hammer, Jet Boots.

'Uncle' Pey'j is a close friend of Jade's. A portly pig-man, he's wonderfulat fixing things, and more of a mechanic than a fighter. When things gettough, he can attack by propelling himself at the enemy with his trusty JetBoots, an invention he made himself. Pey'j always looks out for Jade,sticking by her side and helping her through sticky situations as best hecan.

Pey'j can use his Jet Boots to fly up into the air, then slam down into theground. This can knock enemies on the ground, into the air, and can flattenthose he lands on. Soon after acquiring the boots, Pey'j will pick up his

Page 3: beyond good and evil walkthrough

Cutter Hammer, allowing him to cut through bolts and bash enemies over thehead.

________Double H________

Weapon - Power Hammer

Tools - Power Hammer, Hillyan Army Armor

Double H is a member of Iris, the 'terrorist' network which opposes the AlphaSections. A very dedicated soldier, who takes everything seriously, and worksas hard as he can to oppose the Alpha Sections and expose the truth behindthe DomZ attacks. As a member of the Hillyan Army, he is protected by sturdyarmor and can walk through laser beams which Jade cannot. He's always quotingdoctrines from Carlson Peeters Manual, which Jade seems to know as well...

When attacking, Double H has the same energy shield that the Alpha Sectionsoldiers do, and uses a power hammer much like theirs. His super abilitystrikes the hammer against the ground, much like Pey'j's Jet boots attackcan. As a special ability, he dons his army helmet and charges head-firstinto a barred or mesh grating. (He can also charge into Alpha Sections frombehind, to damage their air tanks)

_______Secundo_______

A heavily-accented holocron, part of Jade's computer. Secundo digitizes itemsfor Jade, makes wisecracks, and helps her find work. He's also a master atcomputers like himself, and can help Jade and company whenever they need helprunning or repairing a computer they come across.

_________IRIS Crew_________

Hahn, Nino, and Mei. These three are the primary driving force behind allIRIS actions in Hillys. Hahn is the leader of the group, but not the chief ofall IRIS activities in Hillys (The chief relays instructions from afar). Nino

Page 4: beyond good and evil walkthrough

is the editor and spokesperson behind the IRIS network, the one who producesall the issues of their Newsletter. Mei is your main contact in IRIS, a cutefeline girl. She's the one you speak with most of the time via E-mail, andthe one you're sending your photos to.

______________Alpha Sections______________

These shady soldiers are said to be the main fighting force against the DomZattacks, but why is it they always arrive late? And the kidnappings by theDomZ seem to be getting worse, even with their protection... their leader isa sinister-looking General who leads a propoganda campaign. You'll see, andhear him, quite often in the game...

B : Moves List______________

On foot :

Movement - Arrow keys, WASD.

Run - SPACE BAR

Crawl / Sneak - CTRL

Use object - Q

Buddy Action - E

Attack - Left mouse button

Dodge / Forward dive - Right mouse button

Camera view - Shift, or Numpad 0

Take Photo - Left-mouse-button while in camera view.

Toss Disk - Right-mouse-button while in camera view.

Page 5: beyond good and evil walkthrough

Combos - there are two combo attacks in the game. One is a short, fast combothat consists of tapping the mouse button twice. The second, is a longer, butmore damaging combo. To execute this one, tap the button twice, pause a sec,then start tapping it rapidly. Jade should hit twice, then start spinningwith her staff, finishing with a roundhouse kick and a vicious staff blow.

Backwards handstand - Face away from your enemy, hold down towards them andattack repeatedly. Jade should do a backwards handstand to kick the enemy.Sometimes she may just thrust her staff behind her to attack whomever isthere.

Charge Attack - This comes in two flavours. Regular, and strengthened. Whenyou use it, hold down the mouse button to gather energy in the staff. Whenall the particles are in the staff, it will glow purple. Release the attackbutton to release a huge amount of energy in a wide circle. When you get thesuper-attack strengthener, after you release the attack button, tap it wildlyto release globes of purple energy which home-in on enemies. These globes arethe best for taking out alpha sections and alpha section flying robots.

================================= Section II - Items =================================

A : Usable Items________________

Starkos - Starkos are small food items that restore 1 unit of health.(Cost from vending machine : 150)

Box of K-Bups - Box of food that will restore ALL of your health when used.(Cost from Vending machine : 300)

Boost Unit - Initiates a burst of speed while riding in the Hovercraft.

POD repair unit - Heals 1 wrench for the Hovercraft.(Cost from vending machine : 150)

Set of PODs - Heals all wrenches on the hovercraft.(Cost from Vending Machine : 300)

B : Key Items_____________

Page 6: beyond good and evil walkthrough

Active Principle (PA1) - Increases your health by 1 heart.

PA1 - Lighthouse bathroomPA1 - Entrance to Black Isle MinesPA1 - Inside the Black Isle Mines (1500 Credits)PA1 - Buy from Nouri in the City (1500 credits)PA1 - Ming Tsu's shop (1500 credits)PA1 - Nutripills factory, the generator area in the electrical room (Knock amech into the electrical field to get to it)PA1 - Nutripills factory, in a cabinet guarded by two alpha-sections.PA1 - Nutripills factory, after defeating robot boss.PA1 - Slaughterhouse, in the North Wing, protected by 2 Alpha Sectionsoldiers and mines!PA1 - Slaughterhouse, North Wing, up a mined ramp with an Alpha Sectionguarding the door.PA1 - Slaughterhouse, East Wing, after travelling under the cratetransportation area.PA1 - Lunar Transmitter, in the Vending Machine.

Meca Impulsers increase the vehicle health by 1 wrench

Meca Impulser - Mammago Garage (1500 credits)Meca Impulser - Mammago Garage (1500 credits)Meca Impusler - Ming Tsu's shop (1500 credits)Meca Impulser - Slaughterhouse Trolley section.Meca Impulser - Volcano's Treasure

Animal Detector - Ming Tsu's shop (1000 credits) - Lets you see where on themap animals are, for you to photograph.

Pearl Detector - Ming Tsu's shop (3000 credits) - Shows you where pearls areon the map, that you don't have yet.

Super Attack Strengthener - Ming Tsu's shop (2000 credits) - When you use asuper attack, this will shoot out orbs at enemies.

Gyrodisk Launcher - Nutripills factory, secured locker - Allows you to throwdisks to hurt some enemies, set off traps and mines, cause a distraction, andto push buttons from far away.

C : Photo List

Page 7: beyond good and evil walkthrough

______________

A list of all the species in Hillys, as well as how much the science centerpays per photo.

Homo Sapien - 150un - Everywhere! Well, the lighthouse, town, and Double-Hall count.Adalia Octopunctata - 200un - Flying bug in LighthouseCapra Sapien - 350un - Goatlike children in LighthouseCanis Canis - 100un - Dog (Woof) in LighthouseLarus Albus - 400un - SeagullsPriodontes Campestris - 150un - Field Armadillos outside of LighthouseLampyris Campestris - 300un - Fireflies by Tree at night, LighthouseSus Sapiens - 600un - Pey'jLutra Erectra - 1000un - Otter above LighthouseDipneustes Trilineatus - 400un - Fish swimming around (Lighthouse Hangar)Rhinocerous Sapiens - 300un - Rhino guys in Mammago Garage.Teratosaurus Imperator - 2000un - Wormlike Domz Boss (Mammago Garage)Rascax Caeruleus - 300un - School of fish outside of the Garage area.Aquilus Sapiens - 300un - Birdlike man selling newspapersWalrus Sapiens - 300un - Walrus shopkeeper in Ming-Tzu's shopTaurus Sapiens - 350un - Bull bartender at Akuda BarCarcharodon Sapiens - 400un - Sharklike people in the Akuda BarAstacus Erectus - 400un - Plated animals outside Black Isle Mines.Musca Saprophagia - 150un - Flies found all over HillysLycoperdon Fugiferus - 400un - Orange balloon creatures in dungeons.Anemonia Mutabilis - 500un - Large purple anemonies in dungeons.Crochax Velox - 1000un - Flying enemies that grab hold of youPolypody Amoeba - 750un - Amoeba found inside the Black Isle MinesCyanea Urtica - 700un - Green jellyfish-like creatures in dungeons.Alicia Splendens - 300un - Waving tentacles found on walls of cavesPelagia Pachydermis - 800un - Mutated green jellyfish - strong defense.Spongus Gluanteus - 500un - Sponge at the bottom of Black Isle Mines.Helix Rupestris - 500un - Large Nautilus snail in Black Isle Mines.Papilio Pilosus - 300un - Pink Slug on a ledge at the mines entrancePlanaria Rupestris - 500un - Flying green creature in Black Isle MinesNautilus Fluoreus - 500un - Flying nautilus in the Black Isle Mines.Palinurus Rupestris - 900un - Small squat monsters in dungeonsPterolimax Gigantea - 3000un - Black Isle Mines boss.Arachnis Viridis - 350un - small spider creatures in dungeons.Felis Sapiens - 400un - Feline girl (Mei) in the Iris HQ.Bufo Erectus - 450un - Frogs outside of Vorax Lair.Macropodia Omnivora - 400un - Little worms found outside dungeons.Vorax Nocturnus - 500un - Flying blue enemies, huge fangs.Rattus Giganteus - 200un - Rats, in many dungeons.Cyclopeus Palustris - 3500un - 'Reaper' enemy in the Nutripills factory.

Page 8: beyond good and evil walkthrough

Sarcophagus Domzii - 900un - 'Sarcophagus' Domz in various dungeons.Rattus Albus - 750un - White rat found in the Nutripills factoryBlabera Gregaria - 700un - Small insects found in empty cabinets.Aedes Raymanis - 800un - Mosquito in the Nutripills Laboratory.Manta Cyanea - 700un - Manta Ray that flies over Hillys.Manta Magnificens - 850un - Manta Ray that flies around Lighthouse.Megaptera Purpurea - 2200un - Giant whale behind the Black Isle.Megaptera Borealis - 2000un - Giant whale behind the Lighthouse.Anguilla Bifida - 600un - Worm swimming around in slaughterhouse.Trilobites Saltans - 1100un - Crawling around in the Slaughterhouse.Ignis Ignifera - 700un - Little flame creature in the SlaughterhouseTimorea Saponifera - 800un - Little blue creature in the slaughterhouse.Amoeba Saltans - 500un - Green amoeba in the Slaughterhouse.Aurelia Magnificens - 500un - Jelly creature in the Volcano's Treasure.Megaptera Anaerobia - 800un - Space-whale, encased in ice.

D : Pearl List______________

A list of all of the 88 pearls in Hillys, and where they're found.

#1 - Domz Lighthouse Monster#2 - Domz Sea Serpent#3 - Looter's Bounty (Looter's Cavern 1)#4 - Science Center : Film of Animals 2#5 - Victory in the Disk Game (Akuda Bar)#6 - Rufus' Booty (Akuda Bar)#7 - Science Center : Film of Animals 3#8 - Race 1 Victory#9 - Race 2 Victory#10 - Domz Pterolimax (End of Black Isle Mines)#11 - Science Center : Film of Animals 4#12 - Pearl Crochax (Vorax Lair, behind Mammago Garage)#13 - Taken back from the Alpha Sections (Shed behind Nouri's shop)#14 - Bought from Nouri#15 - Bought from Ming-Tzu#16 - Taken Back from the Alpha Sections (From the 'Transit' sector, unmarkeddoor in the Pedestrian district)#17 - Science Center : Film of Animals 5#18 - Looter's Booty (Looter's Cavern 2)#19 - Taken Back from the Alpha Sections (Nutripills Factory - Lab)#20 - DomZ Robot at the Factory (Nutripills Factory - Boss)#21 - DomZ Torture Machine (Nutripills Factory)#22 - Reaper (Nutripills Factory)#23 - Hillyans' Donations (Complete Nutripills factory - Get from IRIS)

Page 9: beyond good and evil walkthrough

#24 - Hillyans' Donations (Complete Nutripills factory - Get from IRIS)#25 - Hillyans' Donations (Complete Nutripills factory - Get from IRIS)#26 - Hillyans' Donations (Complete Nutripills factory - Get from IRIS)#27 - Hillyans' Donations (Complete Nutripills factory - Get from IRIS)#28 - Science Center : Film of Animals 6#29 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ,behind the Laser fence in the Fountain Square)#30 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ,behind the Laser fence in the Fountain Square)#31 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ,behind the Laser fence in the Fountain Square)#32 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ,behind the Laser fence in the Fountain Square)#33 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ,behind the Laser fence in the Fountain Square)#34 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ,behind the Laser fence in the Fountain Square)#35 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ,behind the Laser fence in the Fountain Square)#36 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ,behind the Laser fence in the Fountain Square)#37 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ,behind the Laser fence in the Fountain Square)#38 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ,behind the Laser fence in the Fountain Square)#39 - Taken Back from the Alpha Sections (Crochax pearl in the forbiddenchannel)#40 - Taken Back from the Alpha Sections (Crochax pearl in the forbiddenchannel)#41 - Taken Back from the Alpha Sections (Crochax pearl in the forbiddenchannel)#42 - Alpha Sections HQ (Barred area in the Pedestrian Sector)#43 - Alpha Sections HQ (Barred area in the Pedestrian Sector)#44 - Alpha Sections HQ (Barred area in the Pedestrian Sector)#45 - Victory in the Disk Game (After the Slaughterhouse)#46 - Bought from Nouri (After the Nutripills Factory)#47 - Bought from Ming-Tsu (After the Nutripills Factory)#48 - Taken back fromt he Alpha Sections (Inside the Slaughterhouse, eastwing)#49 - Looter's Booty (Looter's Cavern 3)#50 - DomZ Sea Serpent (After the Slaughterhouse)#51 - Looter's Booty (Looter's Cavern 4)#52 - Taken back from the Alpha Sections (Inside the Trolley area in theslaughterhouse)#53 - Hillyans' Donations (Collected from IRIS, Post-Slaughterhouse)#54 - Hillyans' Donations (Collected from IRIS, Post-Slaughterhouse)

Page 10: beyond good and evil walkthrough

#55 - Hillyans' Donations (Collected from IRIS, Post-Slaughterhouse)#56 - Hillyans' Donations (Collected from IRIS, Post-Slaughterhouse)#57 - Hillyans' Donations (Collected from IRIS, Post-Slaughterhouse)#58 - Hillyans' Donations (Collected from IRIS, Post-Slaughterhouse)#59 - Hillyans' Donations (Collected from IRIS, Post-Slaughterhouse)#60 - Hillyans' Donations (Collected from IRIS, Post-Slaughterhouse)#61 - Hillyans' Donations (Collected from IRIS, Post-Slaughterhouse)#62 - Hillyans' Donations (Collected from IRIS, Post-Slaughterhouse)#63 - Hillyans' Donations (Collected from IRIS, Post-Slaughterhouse)#64 - Hillyans' Donations (Collected from IRIS, Post-Slaughterhouse)#65 - Taken back from the Alpha Sections (In a crate behind the laserbarriers in the main canal)#66 - Bought from Ming-Tzu (Post-Slaughterhouse)#67 - Taken back from the Alpha Sections (Triangle door, just outside of theAkuda Bar)#68 - Taken back from the Alpha Sections (Triangle door, just outside of theAkuda Bar)#69 - Taken back from the Alpha Sections (Triangle door, just outside of theAkuda Bar)#70 - Taken Back from the Alpha Sections (Slaughterhouses, protected by 4Alpha Sections, North Wing)#71 - Race 3 Victory#72 - Race 4 Victory#73 - DomZ Sea Serpent (Aerial version, after you get the Beluga Working)#74 - Volcano Crochax (Volcano's Treasure, on top of the Black Isle)#75 - Volcano Crochax (Volcano's Treasure, on top of the Black Isle)#76 - Volcano Crochax (Volcano's Treasure, on top of the Black Isle)#77 - Volcano Crochax (Volcano's Treasure, on top of the Black Isle)#78 - Volcano Crochax (Volcano's Treasure, on top of the Black Isle)#79 - Volcano Crochax (Volcano's Treasure, on top of the Black Isle)#80 - Volcano Crochax (Volcano's Treasure, on top of the Black Isle)#81 - Volcano Crochax (Volcano's Treasure, on top of the Black Isle)#82 - Volcano Crochax (Volcano's Treasure, on top of the Black Isle)#83 - Volcano Crochax (Volcano's Treasure, on top of the Black Isle)#84 - Volcano Crochax (Volcano's Treasure, on top of the Black Isle)#85 - Volcano Crochax (Volcano's Treasure, on top of the Black Isle)#86 - Volcano Crochax (Volcano's Treasure, on top of the Black Isle)#87 - Volcano Crochax (Volcano's Treasure, on top of the Black Isle)#88 - Volcano Crochax (Volcano's Treasure, on top of the Black Isle)

E : M-Disk List_______________

A list of all the M-Disks in Hillys.

Page 11: beyond good and evil walkthrough

1 - Game Save- You start with this!

2 - Mr De Castellac- You get this at the lighthouse, after restoring power.

3 - The Pearl and The Currents- Given to you by IRIS, to detail your mission.

4 - For Jade- Given to you by Pey'j in the Nutripills Factory.

5 - Surveillance Camera- Found in the Nutripills Factory

6 - Hillyan Army Databank- Found in the Nutripills Factory computer room, near where you found #5

7 - Beluga Check-Up- Found in the Hangar after you open it up and find the Beluga.

8 - Animal Species- A collection of all the Animals that you photographed. (Given once youfind all photos!)

9 - Iris 511- First Iris disk from Ming-Tsu.

10 - Iris 512- 2nd Iris disk. Details your report from the Black Isle Mines.

11 - Iris 513- 3rd Iris disk. Details your report from the Nutripills Factory.

12 - Iris 514- 4th Iris disk. Details your report from the Slaughterhouse.

13 - ??? (Unknown, possibly get 1st place in all Races?)- ???

14 - Pearl Game- Reward for finding all 88 pearls

=====================================

Page 12: beyond good and evil walkthrough

=== Section III - Walkthrough ========================================

----------Lighthouse----------

After the intro finishes, start attacking the Domz as they come near you.This is an easy fight, just keep combo'ing each one in turn. There are twodifferent combos you can do : First, tap the mouse button 3 times in a row,and you'll hit twice, followed by a powerful third blow. Second, if you tapthe mouse button twice, then pause, then start tapping some more, you'llstart a spinning attack, dealing MUCH more damage. Either way, you shouldhave no troubles here.

Once you've defeated the Domz, Jade is taken belowground to confront a verylarge, dangerous Domz. Pey'j runs in to rescue her. As this battle starts,charge up your Dai'jo staff (Hold down Attack) to break out of the spikesthat hold you. Run up to the boss, and attack his Eye. After a few hits,spikes rise up and the boss's eye will rise out of range. When this happens,charge up the staff and hit him with a charge attack to knock him down. Hithim a few more times until he rises up, then charge-attack him again. Repeatthis until he dies.

Grab the pearl, and an Alpha Section soldier will come down to let you up,and to tell you that it's save above. Float up, out of the cavern.

After the cutscene, grab your Camera. Your camera is used as one of yourprimary moneymakers. You need 350 units to charge up the shield, and thereare plenty of things to photograph inside the lighthouse. Start by taking aphoto of the child with glasses, and the insect (150 and 200 units,respectively). This will be enough to get the power back on, and the shieldturned on.

Turn around, go into the kitchen. There's a Starkos on the counter. This willrefill one heart. Take it, then take the 3 in the fridge. Go to the stove,kick it open, and take one more. Turn around, and run up the ramp to thesecond level.

Up here, take a photo of the goatlike child with horns (There are 2) foranother 350 units, then take a photo of the large dog for 100 more. To theright of the dog, is Jade's room. Enter there, and run up the ramp, to getanother starkos. Head out, then make an immediate left. Push the button onthe wall to enter the bathroom, and get an Active Principle, which increasesyour health meter by 1 heart. Run out, hit the other button on the wall, andrun outside to the shield. It's easy to take a photo of a Seagull out here

Page 13: beyond good and evil walkthrough

for 400 units. There's a two-legged otter above the shield, but I wasn't ableto take a photo of it. You need the zoom feature, which we can't get yet.Head back down to the dog, Woof. Try to take the item from his mouth, andhe'll run outside, chase him out there. Run up to him, and hit Mouse2 to diveat him. When you grab him, he'll stop and you can take the Box of K-Bups,which restores ALL your health.

Take a photo of the field armadillo for 150 unts, and if it's nighttime, youcan go move down by the tree to get a photo of Fireflies, worth 300 units (Ifit's not Night, just wait, it will be eventually :) If you use your cameraand look for Solaris, you can watch the sun set! ). Head back up, run intothe door that Pey'j went into, the one by the spinning, floating beacon.Follow it into the hangar, then into Pey'j's Workshop. Take a photo of Pey'j.This will give you a full roll of film, which rewards you with the DigitalZoom. Run over and grab the Mdisk, then play it at the MDisk player thatPey'j was working on. Run outside.

Run back up the lighthouse to snap a picture of the otter. It's worth a cool1000 credits. Back in the Hangar, grab the two Boost units and two POD repairunits from the workbench, then start pushing the motor. Pey'j will help you,and you'll power up the Hovercraft. Before you leave, make sure to snap aphoto of the fish down in the water of the Hangar!

======Hillys======

Jump in the Hovercraft, then head out to the open waters. Look for a buildingwith smoke pouring out - easy to spot. That's the garage. You won't be ableto make it there, the hovercraft will break down, but you'll get towed in. Inthe garage, are three rhino-people. Take a photo of any of them, it's worth300 units.

Run in and buy the Speedcraft Motor for 1 pearl - the only thing you canafford, for now! It's automatically installed on your Hovercraft. Turnaround, to the K-bups dispenser. There, you can buy a Meca Impulser whichincreases your Hovercraft's health gauge by 1 wrench. It costs 1500. Ifyou've taken every photo so far, you have 3200 units, so buy it! Don't buyanything else, though. Run to the back of the store, to the space engine. Thedispenser there has another Meca Impulser, for 1500. Head back out, and intoyour hovercraft.

Now another powerful Domz will attack. It's a FAST moving wormlike doms thathovers over the water. Try to take a photo if you can, for a good 2000 units,then fight him off. He's fairly easy. If you stay in one spot or move slowly,

Page 14: beyond good and evil walkthrough

he'll rush you, giving you ample opportunity to shoot his head. If youaccelerate behind him, just stay behind him and fire like mad, he goes downfast. Successfully defeating him nets you a 2nd pearl.

After defeating him, snap a photo of the school of fish. An Alpha Sectionflying machine will stop you if you go to the right, so go left into the MainCanal. Here, travel straight until you come to a 4-way intersection, thenmake a right, to the pedestrian district.

In the Pedestrian District, head around and up the ramp to the bird man atthe newspaper vendor. Snap a photo of him for 300 units. A walruslike personwanders around here frequently, look for him and snap a photo for 300 more.Head up the alley across from the newspaper vendor, and enter the Akuda Bar.In here, snap a photo of the bartender (Bull-like man) for 350 units, and oneof the Shark people for 400, bringing you up to 3850 units and finishing a2nd roll of film, granting you a pearl.

The shark person in the booth, talking with the woman, has a code for Room 2on the paper in front of him. If you get too close, he'll cover it up. Try toget as close as you can without him covering it, and jot down the code. Runupstairs to room #2, and use the code. Inside, grab 3 boost units, then kickopen the locker to take the pearl. Head outside, and go into Room 1 to get aticket from the goat man there.

Upstairs, you can play the pearl game for cash, or downstairs you can playthe pellets game against the shark. If you wager 1000 units against theshark, you can win a Pearl. Try it if you want, then head back outside. Headright, then down the ramp to the Street Vendor. Buy the PA1 from her, and ifyou can afford it, the pearl as well (PA1 costs 1500, Pearl costs 3000. Youmay want to play the games in the Akuda bar to earn money for these). Youcan't go further because the guards block your way, so head back to thehovercraft. From there, use your compass to head to the Black Isle.

==========Black Isle==========

Talk to the chauffer, then save your game. Run up until you see a smallalcove to your right, and enter it. Inside is a vent to jump into. There,you'll find a group of odd plated animals. Snap a photo for 400 units, andgrab the Starkos and the boost unit in this area, then head back.

In the large area with the beetles, to your right is an AP1 you can't reachyet, and in front of you is a closed door. Stand on one arrow and tell Pey'jto stand on the other with the Action key, to open the door. Run inside tothe Mine. Plenty of things to photograph in here. Start with the fly in the

Page 15: beyond good and evil walkthrough

first area for 150 units. Run over to the broken ladder, and then talk toPey'j when he calls you over to him, to view the Jet Boots. Hit E to sendPey'j flying up... then falling down. Run over and stand on a button, andtell Pey'j to use the super action to launch you up. Run over to the gearbetween two boards, and use the action with it to drop the two ramps.

Snap a photo of the map and Analyze it to get a map of the area. Then snap aphoto of the orange balloon inside of the spiky shell. The latter is worth400 units. Run up to it, then have Pey'j use his Jet Boots attack to pop oneout. You can hit it in any direction, but aim it at the crates of explosives.One will open an alcove containing a boost and two Starkos. The other leadsyou to a large, purple anemone. A photo of it is worth 500 units. Run up andstart smacking it to get Materia crystals from it - each crystal is worth 5units.

A grate will block your path - turn around and enter the alcove to yourright. Here, attack the materia crystal on the ground to get a bunch ofcrystals, and send two balloons flying - Aim one one balloon at theexplosives in the cart, and the other balloon at the larger materia crystal.Gather the small crystals, then run up the ramp you just dropped. Head rightto get in a fight with a flying Crochax. Try to snap a photo for 1000 units.Kill it and grab the Materia. Past it, push the Cart until it's next to thewooden barricade, then use the small gear in the corner. Jump up onto theramp you just lowered.

In this new shaft, snap photos of the green jellies for 700 units, a photo ofthe waving tentacles on the walls for 300 units, and the jellies covered withbrown shells for 800 units. (This should finish Roll of Film #3 and grant youanother Pearl) Kill all the monsters in this area for money. At the end,stand on the two arrows to open the door.

In this area, kick open the lockers for a Boost Unit, Box of K-Bups, andPey'j's cutting hammer weapon and tool. I'd recommend buying all the starkosfrom the vending machine, and saving the game. Now Pey'j can open up thegrates with his tool. Run down the path, and make a LEFT at the evacuationmap. Photograph the huge creature at the bottom (the Spongus one) for 500units, then run past and wait for the creature to emerge from its shell, andtake a photo of it for 500 more units. Head out of this shaft using thetunnel to the right of the evacuation map.

Head all the way back out of the Secondary Shaft, down the ramps, and thistime let's backtrack all the way out to the mine entrance (Not a long run,really). Remember the vent? We're going in again. This time, tell Pey'j touse his action on the grating. Run to the end of the vent, and snap a photoof the pinkish slug thing that you see across the yard, netting you 300units. Jump off the vent and you'll land on a ledge with an AP1. I'd

Page 16: beyond good and evil walkthrough

recommend giving it to Pey'j, but that's your choice there. To give it topey'j, open your inventory, go into the S-A-C, select it, then move thecursor to Pey'j and drop it on his picture.

Head back into the mine, down to the grating that barred your path before.Open it with Pey'j's cutters, then buy everything in the dispenser machine(Another PA1 is here!). Head down, Jade will hug the wall under the ramp.Pey'j will stay behind, but he can still do his super action. Use it once tohit the crystal with an orange balloon creature, then run up the ramp andpush the cart all the way over. Head back down and hit the cart with anorange balloon guy, to knock down the ramp for Pey'j. After fighting off theenemies, run back over the ramp to the hole in the wall it was covering. Atthe top, take a photo of the amoeba (750 units). Heac back out, and usePey'j's jet boots to catapult you up on the switches, just like at the mineentrance. Jump into the new room and press the button to open the door. Savethe game on the Mdisk machine. In the corner of the room, kick the power boxto turn off the lights. Then, grab your camera, and look up towards themiddle of the room. There should be a greenish creature circling there! Snapa photo. Open the grate, and head out.

Take a photo of the flying nautilus shells, nabbing 500 units, then jumpdown. After Jade steps on the eggs, take a photo of the creatures you fight(900 units). If you use Pey'j's super action, he can knock these into theair, just like the orange balloons. Use this ability to hit the large materiacrystals and ramps, as you fight. Make SURE you knock down the ramp, to gainaccess to a Mdisk player and three crystals you can hit with your staff! Runto the gear and have Jade use it, to lower a platform. Buy everything in thedispenser unit again, then move on. Make your way past the anemonies untilyou find one that's on the ground instead of a wall. After hitting it untilthe tentacles retract, use Pey'j's super ability to smash it flat. Run past,and be ready for the boss. To your right, is the photo you need to take, ofthe two creatures. Wait until they both pop out, then snap a photo. The bossAttacks.

There are 4 holes the boss can pop out of. When it appears, take a photo(3000 units!), then have Pey'j stun it with his super attack. Do a combo,then kill the jellies that pop out. Use Pey'j to stun it the next time itpops out, combo it, then kill the flying creatures. Now the boss will flyover you and attack with a laser. Charge up your staff to hit it when itcomes near you. Once you hit it, it drops down again. Repeat this process(Combo it, then charge attack when it flies over) until the boss bites thedust. Another pearl is yours! As is a cool 3000 units for a job very welldone.

======Hillys

Page 17: beyond good and evil walkthrough

======

After the cutscene, jump into your hovercraft and head back to town, to thePedestrian district. At the newsstand, you should have more than enoughcredits to subscribe to both newspapers. Do so if you want to. Across fromthe vendor, is a door. Head in. You'll be blocked by red beams, but you cansnap a photo of a spider there for 350 units. Head out, then into the Akudabar. Save your game. I'd recommend doing the pellet game for a pearl - youhave plenty of money to spare. If you lose too much cash, just load the gameand try again. It's tough, but the pearls are very necessary. Be sure topractice in the 'training' mode a couple times before you play for the pearl!

Head upstairs and talk to Peepers. Give him the password, then play his game.It's very easy. This gives you a ticket, jot down what the code is. Use thecode to enter the Iris base. Once in there, watch the cutscene and take aphoto of the cat girl (400 units). This should net you another pearl. Godown, watch the cutscene, then grab the mdisk and watch it. Save your game,then head out. Now that you have a city pass, go back to the square where theguards stopped you before. Buy the AP1 and Pearl from the street vendor, ifyou didn't before. At this point, doing everything I've told you (If youdidn't lose too much money getting the pearl from the pellet game), youshould have around 11000-13000 units.

Head back out to the main plaza, past the guards, and enter the door leadingto 'Transit'. Here, kick the materia box for some units, push the lockeraside, and crawl through the opening. You can crawl under lasers that arehigh, and dive (Right-mouse-button) over the low lasers. The point of thisarea is to reach the pearl at the top. To do so, you'll need to follow theconveyor belts until you reach one that has a small nook to the side, whereyou can jump to another. Be sure to dive over the low lasers, crawl under thetall ones, as you go. The closer to the pearl you get, the harder it will be!If you get lost in this area, stop on a nook, take out your camera, and planthe route to the pearl. Once you grab the pearl, exit the area, then enterMing Tsu's shop.

First, talk to the storekeeper and give him the Password. He'll give you twoMDisks (Iris newsletter issues) and subscribe you to the Iris NewsFLASH thate-mails you with the headlines. Second, take a photo of the fish in the tanknext to him :)

Buy a pearl detector (3000 units), animal detector (1000 units), Pearl (3999units), then you have your choice - buy a super-attack strengthener for 2000units, or buy an AP1 and Meca Impulser for 1500 each. I'd suggest the latter,as I didn't find the super-attack strengthener all that useful. It's up toyou. I'd suggest coming back after you get more cash to get it.

Page 18: beyond good and evil walkthrough

Head back to the Mammago Garage. You can easily afford the Neutralisingcannon at this point, it's only 5 pearls. It's installed automatically, andthis IS needed to complete the mission. Once you head out, the Domz attackagain! This is a good opportunity to test out the cannon. Only fire it at theships that have GREEN contrails.

Now you should have 4 pearls if you've followed my directions and doneeverything so far. We can still get 5 more at this point.

1) Do the hovercraft races 1 and 2. Winning nabs you a pearl and 1000credits, for each race.

2) Straight out from the Mammago Garage is a beach, with a cavern leading tothe Looters Cavern 1. Follow the Looter through this cavern to get a pearl.Shoot at boxes along the way to get extra materia crystals for extra money.Avoid the red beams - they'll damage your Hovercraft. If you don't thinkyou'll make it through a door, use a speed boost. At the end, shoot him toget money and a crystal!

3) Across the bay is a cavern to the Vorax's Lair. Enter this area and snap aphoto of the frogs (450 units), then press the button on the cabinet and grabtwo boost's and an AP1. I'd suggest giving this to Pey'j so you have 6 life,he has 4. Save and enter the cavern. Use Pey'j's super attack to knock someof the small enemies into the air, and knock them into the ramp and materiacrystals around. Run up the ramp and kill the jellies, then use the orangeballoons to knock down the ramps and hit the materia. Cross the ramp leadingto the 2nd balloon to knock down another ramp, get more materia, etc. Headback, then run down the ramp and attack the materia crystal for money. Jumpover and kill all 3 Crochax for a pearl!

4) Head out and to the right, down the water passage guarded by an AlphaPatrol ship. Since you have the Neutralizer cannon, you can destroy it. AFterit's dead, shoot the crates in the water for money, then enter the LootersCavern 2. Use the same tactics as the LC1 to get another Pearl.

Head down the channel further. Another alpha ship appears, and tows you away.Shoot it down, then enter the cavern near it. In here, take a photo of thelittle worms (400 units), then kick 'em for a few units. You can't enter thisdoor yeT, so head back out to the channel. After getting all five (2 races, 2looters, 1 vorax lair) pearls, head down to the black isle area. You'll see ahuge pipe leading to the Nutripills factory, with another Alpha Section shipguarding it. Blow the ship to peices, then enter the factory.

==================Nutripills Factory==================

Page 19: beyond good and evil walkthrough

At this point, You should have 5 PA1's. I would recommend giving one or twoto Pey'j. Otherwise he'll get whiny about it :) Once you've given some toPey'j, jump up a couple steps and turn around. Take a photo of the flying,fanged creature, the Vorax (500 units). Keep hopping up until you see a barcode in red. This is the serial number you need to send the governer. Justtake a photo, get the code, enter the door. It's that easy. Now you're insidethe main area of the factory.

First, have Pey'j open the gate, and run through. The rats here are easyenemies. Kick 'em for 1 materia (5 units of money), or dive on 'em with theright-click, for 2 materia. Take a photo (200 units), then run over to thered lasers. Dive over the first, then crouch under the second, then dive overthe third and push the button to turn them all off. Next, you need to pushthe crate into the groove on the floor, then over to block the electricity.Save your game now, at the Mdisk player. Next to the elevator, is a brokenpiston. Pey'j can fix it, but it doesn't have any power to move, or a fuse.That's your next step.

Turn to the right, and enter the Laboratory. The second you open up theelevator, you'll be attacked by tons of mechanical spider things. Sincethey're not living, don't bother with a picture (They're hard as hell tophotgraph, too). The ones in red, are the ones about to attack, wait untilthey get in range then swipe at 'em once. Get on the elevator, then ride itup. At the top, run towards the electricity. A Security robot shows up. Youcan't kill it with your staff alone, but if you combo it, the laser will aimupwards so you won't have to worry so much about damage. The goal is to knockit into the electricity, which damages the electrical field. Once you doso... run through the door. Here you'll find Double H being tortured by theDomZ. Take a photo as evidence, then turn around and photograph the serialnumber. Since you got the evidence, the governer will send you the code. Useit, to get the Gyrodisk Launcher. Turn around, and use it on the Domz machineto free Double H, and earn a pearl. Walk up to the Grate, and have Double-Hdo his special action for a way out, and a laugh :) Run around to the otherside, and save, a boss battle is coming up next.

Wallhug your way back to the main elevator room, and you'll be attacked by ahuge green critter, who grabs Pey'j. Take a photo first (3500 units!). He'lljump up to the side of the room. Zoom in your camera, use a Gyrodisk to makehim jump back down. While he's up on the side of the room, he'll fire greenshots. Just stand between two of them to avoid getting hit. Be sure not to bearound him when he lands. After he lands, fire another gyrodisk to make himcover his eye. Run up, and smack him around with your staff. He'll take abeating, then jump back up. Repeat this process : Hit him with a gyrodiskwhen he's up on the ducting on the wall, avoid him when he lands, fire a diskto blind him, then hit him with your staff. Do it three or four more times,

Page 20: beyond good and evil walkthrough

and he should let go of Pey'j, and die.

After he dies, backtrack across the crate that's blocking the electricity,all the way back down to your ship. Once in the ship, head through the tunnelin the top of the screen to reach the pearl that the creature drops. Headback up, and once you jump back over the crate to the main elevator area,make a sharp right, to enter the electrical room. Time your run past theelectrical arcs, until you reach the room with the fan. This part is easy :Hit the fan a couple times with the gyrodisk to make it power up the buttonout of here. Be sure to bnuy the kbups from the vending machine, then pushthe button to enter the dynamo area.

Circle around to the back of the dynamo (Generator), and grab the keycard. Arobot will attack. You can stun it briefly by having Pey'j use his jet bootsattack with E, or whatever you bound it to. If it starts glowing red, it'sgoing to roll at you, so dodge out of the way. Smack it when it's not red,until it dies. It's a bit tricky, but you'll get the hang of it. After youkill it, grab the keycard and circle back around to the front of the dynamo.Five more will attack you (What a pain!). Be SURE to have Pey'j use his jetboots attack, and knock one of them into the electricity! That way, you canget another PA1! Once they're all dead, use the key on the triangular button,to turn off the power. Now grab the fuse. When the power comes on, turn itoff again, then quickly run behind the generator, to grab a second fuse! Runback to the elevator.

Use one of the fuses in the elevator, then look up at the cable that's beensevered in two. The support for that cable is damaged. Toss a gyrodisk up atthe damaged support, and the cable will drop down, gaining power from theelectrical field below! Now you can use the Elevator to head up. I'd advisesaving your game before you head up. Once you're ready, go to the top of theelevator, to the upper hall. Once you hit the top, Pey'j gives you a disk.Run up to the double-doors, and have Pey'j push one button, while you pushthe other. THey both have to be hit at once. Once inside, the Domz attack!Try to take a photo if you can, it's worth 900 units.

*****************************************************************************

BEFORE YOU CONTINUE!!!! BE ABSOLUTELY SURE TO REMOVE ---ANY--- PA1'STHAT YOU HAVE GIVEN TO PEY'J!

*****************************************************************************

Once they're dead, climb up the machinery and kick open the grate. First,walk (DO NOT RUN, or you may trip an alarm!) over the pipe to the middle.Turn around, and you'll see some crates going through an X-Ray machine. Whenthey pass through the machine, you'll see a skeleton appear. Photograph that

Page 21: beyond good and evil walkthrough

skeleton for the first report! WALK over to the far side of the pipe, andenter that room. There's a grate with a white mouse, jump down and walk downthe ramp. At the bottom, is a map of the factory. Photgraph it, and analyzeit, for the map of the area. Then crouch, and SNEAK up to the white mouse tograb a photo. Then head back to where Pey'j is.

Bummer, Pey'j is gone now. And WILL be gone, for almost the rest of the game.You will find ONE PA1 that Pey'j drops. If you gave him 2 or more PA1's, thenyou get ONE back. So you CAN lose PA1's if you're not careful here! Push thecrate underneath the slit in the door. Jump on top, then throw a disk throughthe slit, and hit the button to open the door. You can't pass the lasers, sokick open the grate next to them, and crawl through. After a very briefconversation with Double H, crawl through, past the guards, then kick therats as they come out of their holes for a few credits. Be prepared for somestealth maneuvers, as now you're up against Alpha Sections, who are VERYstrong, VERY tough, VERY good fighters!

If you missed the report with the X-Rays earlier, here is another place toget them. First, throw a disk at the air tank on the soldier watching thecrates. The second soldier will be alarmed, so stay out of his sight! Whenthe second soldier runs to help the first, throw a disk at HIS air tank! Nowthey'll both be helpless. Run up and kick them to kill them. Alternatively,sneak slowly past them to avoid detection. If they detect you, run back toentrance to the area, and jump into the small nook. There you can avoidgetting spotted.

In the second room, do the same :) Either nail both of the Alpha Sections inthe air tanks with disks, or crouch under the small wall, wait until thepatrolling guard turns around, then run into the next area. In this area,there's only 1 patrolling guard, but nowhere to crouch. Either sneak behindhim carefully, or just toss a disk at his back and kick him to kill him. Irecommend the latter. In the final area, Double H needs your help to get pastthe flames. You need to use the Gyrodisks to hit the buttons under theflames, 1 at a time, starting from the left. Be quick! Once you're past, savethe game, and have Double-H push the button to lower the lasers. You canwatch Pey'j's Message if you want (Touching...). Also, I'd recommend givingDouble -H a PA1 or two. Don't worry, he won't vanish like Pey'j did. Run downthe corridor, and you'll find an alpha section soldier blocking your path!Don't bother trying to fight him, jump up on the machinery, and run OVER him.Then kick him from behind :) You can sneak away, but why not get an extrakill, and 5 more units? :D

In this next area, you have two options. Either sneak past the two guards, orKILL 'EM! I definitely suggest the latter, as this is a hard part to sneakpast... but if you can get past the area they're both at, you can open acabinet for another PA1, a set of PODs (Think of it as a box of K-Bups, for

Page 22: beyond good and evil walkthrough

the hovercraft :) ), and a Box of K-Bups. Run out, and around, to the X-Rayverification room. Turn off the lasers here, and you can return to theentrance where they kidnapped Pey'j. However, there's no need to go thereyet, except to save if you want. Now, see those boxes moving across theyconveyor belt? The object is simple - keep a box between you and the AlphaSection guard at all times. Sneak past him by staying behind a box, it's thateasy :) Another alpha section guard will be ahead, but don't bother. Youcan't sneak past him, and killing him wastes time. To your right is an alcoveof boxes, run over there. Don't worry if he sees you, it leads to anotherarea, he won't follow.

In the closet, kill the rats if you want, then run around to the vendingmachine. Buy the K-Bups, and the starkos if you want. Make sure you have atleast one starkos! Head over to the cabinet in the corner. It's empty! Put aStarkos in, then be ready to photograph the little insects that come out...another 700 units in your pocket. Head out, then climb up the boxes and enterthe Nutripills vat area. Press the button on the pipe next to the rat, tomake the guard come investigate. After he checks the pipe, sneak past him, oruse a disk to disable him as he returns to his post. I always suggest thelatter ;) Run past him. In this area, you can hit the spiders with disks forsome money, if you want. Push the button next to the conveyor for the MDiskinside, and open the cabinet for Pey'j's Jet boots, and a starkos. Take aclose look at the bottom of Pey'j's boots! Here are two codes... run past,and two robots will attack. Combo both of them to make them aim up, to avoiddamage, then knock each one into an electrical field. In the room with thecabinet the boots were in, run through the door to the Computer Room. Openthe cabinet for another MDisk.

If you haven't watched Pey'j's message by now, watch it now. The codes on thebottom of the boots, are the codes he mentions! Also, watch the surveillancemdisk, and if you want, the hillyan army databank mdisk. Save the game, whileyou're at it. Head out, then through to routing. Two routes are currentlyblocked off for you, so go though the hall with the blue lasers. Jump/duckpast them, then push the button to open the door. quickly run up to the redlasers, then crawl under, and dive under through the door. Time to beSTEALTHY. Crouch under the blue lasers and stay crouched behind the barrieruntil the guard turns away. Then crawl underneath the platform he's on. Headaround to the back, and toss a disk at him when he's turned away, to killhim. Ride the grav shaft up.

This part can be tricky. You've got to sneak behind one of the soldiers, andavoid the attention of the other. If you're lucky, you can toss a disk andthe two soldiers will walk very close to each other, making it VERY easy tomove behind them. If you get caught, run away to the little niche in thecorner, and hide there until they don't notice you anymore. Sometimes they'llcall a probe to scan the area for you, if so, DO NOT BE CAUGHT IN HIS LASERS.

Page 23: beyond good and evil walkthrough

You will be instantly killed. Once past these guys, you'll find an area whereboxes are being moved from one conveyor to another. What you're SUPPOSED todo, is to crawl past the guard by using the box as cover, then use the craneto move across the conveyors to the other side. Myself? I killed 'em withdisks, but it was a DIFFICULT fight... If you absolutely have to, try toremember that the staff's super-charge ability is the BEST way to take outthese guys, as it often hits their air tanks.

Once you're on the far conveyor belt, head through the door. To get past theelectricity, just be sure to duck, and once you're past, save. Wall hug pastthe window, and you'll see your next objective... the Alpha Section soldier.You've gotta take a picture of him, but you can't from where you're at. Atthe far side, you can see the button on top, but you can't reach it. Hit itwith a disk, then get on the platform. Once on the platform, hit the buttonwith another disk, then QUICKLY duck under the electricity. Crawl through theduct, and you'll see a lone alpha section soldier guarding this area. Stay inthe duct, however, and you'll see an opening to shoot his tank easily, oncehe turns away.

The next area has some blue lasers that slowly move up and down. Just diveover the ones that are down, and walk under the ones that are up. Easy! Nowyou can finally take a photo of the Alpha Section, to finish your report!Move along, and you'll find two alpha sections patrolling. Try to nail 'emboth with disks, one at a time... Moving along you'll find ANOTHER patrollingAlpha Section... easy pickings for you and your disk launcher! :) In thisthird section, crawl down to the landing, but NOT all the way down the ramp.Before you move on, make sure that BOTH soldiers are looking away, or you mayend up being caught on the ramp. Once they are, either sneak past them, orjust kill 'em both. Of course... I suggest the latter. In the corner of theroom, is a vital keycard, inside a cupboard. Grab it, turn off the lasers,and head on through. Now you will see a door to use your new keycard on. Doso! You'll end up behind the alpha section guarding the door. Since you'rebehind him... well, you know what to do! :) After he's been dispatched, takea photo of the lock he was guarding, and send it to missus mayor for thecode.

Head through, and it's boss time! To kill this boss, hit its leg so that itlifts. Double-H will come down to help you. Essentially, you must tell him toattack with E (Or whatever you bound it to), and then attack as well. Be sureyou're attacking the leg with the DomZ growth on it, and Double-H will attackthe other. Once the boss falls over, toss a disk in to hurt it. Repeat this afew times to get yet another pearl! Head past the broken electrical barrier,and grab another PA1. Save your game, then head down the elevator. Head downto the bottom of the service elevator area, then go into the laboratory. Pushthe containers into the small slots on either side of the electrical barrier,to open it up for you. Inside, take a photo of the mosquito on top of the

Page 24: beyond good and evil walkthrough

cow, then take the pearl inside the machine. Time to head all the way out tothe elevator room, and save!

Head out, then over the bridge to the barred room. Double-H can break throughthe bars, openning a path for you. You should have one fuse left, put itin... now you only have a few minutes to get Double-H back to IRIS! Head backto the hovercraft (Don't get too far away from Double-H!), then out of thefactory. In this part, use CTRL to zoom past most of the mines. Just dodgethe mines as best you can, and rush to the city. Lead Double-H through thecity to the Akuda bar, then up to the IRIS hideout. After the cutscene, grabthe pearls. You'll get 5 pearls for finishing the Nutripills mission!

======Hillys======

First and foremost, save your game! You've just completed your first mission,and your next big one is coming up. Head outside. (I personally LOVE how thepeople start to back you up after you complete the mission :) ) At thispoint, you have several keycards, and can start reclaiming pearls from theAlpha Sections. Just outside of the Akuda bar, is a door with a triangle. Useyour key to enter. Inside, kick the materia box for some cash, then push theBIG box with Double-H's help. Crawl under the beam, then get ready for aTOUGH descent! I'll go through it step-by-step.

First, after crawling under the blue beams, drop down and hang on the edgewhere the ladder is. Don't fall until the lasers start to power down!Second, drop down when the lasers are at the top and left, respectively.Third, wait for the two lasers to pass you, then crawl to the next barrier.Fourth, simply move past when the lasers go down.Fifth, crawl to the left until blocked by the laser. Don't worry about theone chasing you. Just keep moving left. When the laser blocking your pathpowers down, move again. The laser that's chasing you shouldn't get a chanceto touch you.

Last, drop down each area individually. Wait until the laser moves past, thenfollow it. THe last laser is FAST, you may lose a heart.

Down in this area, is a new problem you'll have to face. See the two floatingturrets? By thsemselves, they won't be able to touch you. But, when you getcaught by a guard, they'll instantly kill you, and force you to restart thearea. VERY annoying, but nothing you can do about it... Move down the shaftwith the blue lasers to enter the area. Your goal is to get up the ladder andinto the vent. I wouldn't recommend even TRYING to kill the alpha sections inthis area, you'll end up dead instead. Just follow one of them as they walk

Page 25: beyond good and evil walkthrough

through the lasers, until you reach the vent, then jump up. Kick the rats toget past. Move ALL the way down the vent, and shoot the button through thebroken glass. Then move back to the opening, and shoot the button there. Allthe lasers should be off now. Now you're 3 pearls richer! Move along, andkick the materia crate for cash, then press the purple button. Time to exit,which (Unfortunately) isn't any easier than entering was!

This next section only has ONE alpha section patrolling, so go ahead and takehim out with disks. Crawl under the lasers to the button, then press it toopen the door. Quickly CRAWL over to the door and through it. I had FUN withthis part :) The elevator goes up. Along the walls, you'll see lightedchannels. This means that an alpha section will appear there. Duck behind acrate so that he can't see you. Keep moving behind the crates, until thealpha section guard gets on. After he gets on, ride to the very top, avoidingboth him and the other guards in the niches along the wall. If you get caughteven ONCE, the hover-turrets will instantly destroy you. So don't. At thetop, let him walk away, then follow him slowly and at a distance. Once he'sbeyond the barrier and out of sight, jump onto the crate, then through thevent, and out. Grab the two K-Bups in the area, then push the button to exitthe area.

Head back to Nouri's shop, and buy the latest pearl from her. Behind hershop, on the 2nd level, is a door locked with the square key. Head inside.Remember the ticket you got in the Akuda bar? That's the code you need to getthis pearl. If you didn't get the photo of the starkos-eating bugs, you cando that here, too. Head out, and into Ming Tsu's Shop. The only thing to gethere is another Pearl, and (If you want) give him the passcode to get a copyof the report you just completed! Save and watch the report, then head allthe way out. Now, look around for the barred door, which Double-H can knockopen. Enter this area.

Get in the elevator, and have double-h push the button. At the bottom, keepgoing until you reach a guard. He's alone, so don't hesitate to take him outwhen he looks away. You can go through the route he was guarding, or you canturn around, jump down, over the sewage, then jump up to reach the room thatwas blocked before. Inside is a materia crate and two Sets of Pods, so Iwouldn't pass this up! Once you grab 'em, continue past the area previouslyguarded by the alpha section. In the next area, once again, there is only 1guard. But this time, there are also floating sensors to avoid. Hit him witha disk, then walk past the sensors and kick 'im. In the next area, kick thecrates, then move up to the button on the floor. When you stand on it, thedoor opens. RUN until the laser is next to you, then crawl under the laser.then run to the door. Dive over the lasers, and through the door! Whew...

Tons of Materia boxes in here, as well as another Pearl! There's 10 boxes,worth 50 units each. Once you've gotten them all, time to do ANOTHER laser

Page 26: beyond good and evil walkthrough

run... same idea as before. RUN until the laser is close, duck under thelaser, and run until you hit the door. This time, though, there's twolasers... your reward? Two more pearls! Not bad at all! Head up the elevator,but be ready. This is a FUN Chase, in my opinion! The second you move pastthe lasers, you're chased by an alpha section soldier and a bot. Just run,and avoid the sensors along the way. Keep going, until you reach acul-de-sac, where you have to turn and run up the screen instead. Follow thepath until you can jump up two crates, then head out. Now you're done here,let's head back out to the hovercraft.

Time to head back to Mammago's! This time, pick up a Jump kit when you'rethere. Buy repair pods or whatever you want to, then head out. Head back intothe main canals, and now you can jump the laser barrier on the left, and gainanother pearl from the crate! Head back out, to the lighthouse area. Beforewe jump the barrier, head over to the area where the looter's cavern 2 was.Head down this water channel until you find a gate to the left, leading tothe Alpha Sections' underground HQ. Save the game, Photograph the worm guysif you haven't, then head up and through the door. A Crochax has a pearl!Head through until you meet the little egg-shaped robots again. Double-H canpop 'em into the air just like Pey'j could, do so to hit the electricalbarriers. Disable BOTH barriers (Use the button to get another robot), thenhead through to the right of where you entered. You'll find a black securityrobot guarding a cabinet. Knock him into the electricity, then open thecabinet. Inside the cabinet - a Meca Impulser, and two speed boosters... Grabthem all! The buttons in the next area summon robots, which you'll need toget past all the electrical barriers. Use one, then knock the black robotinto the barrier, then get two more egg robots to get to the crochax. Twomore will appear, fight all 3 for 3 more pearls. Head back out to thehovercraft, then out to the canal.

Head left, towards the black isle, then behind it. There you should seeMegaptera Purpurea, a giant whale. Take a photo when it jumps up! You canalso get Manta Cyanea here, the flying Manta Ray. Head back through thechannel, to the area outside of Mammago. Use your new jump kit to hop overthe laser to get out to sea. Out there, take a photo of the whale you seethere, and the red flying manta. Turn left, and enter the cave on the smallisland. Welcome to Looter's Caver 3! Use the same tactics as before, to netanother pearl. My advice is to save the speed boosts until you're SURE youwon't be able to make it... There are more than a few places where you'llneed to jump over red beams. Try to avoid them at all costs!

Back out to see, you'll see two destinations. The Hovercraft races on theleft, and the Looter's Cavern 4 on the tiny island to the right. Head to theLC4 next. You'll get a message you're leaving territorial waters - you canenter the LC4 without fear. (If you try to leave the area, you'll take a bitof damage and turn around) In this area, it's very easy to hit mines and lose

Page 27: beyond good and evil walkthrough

time, so BE CAREFUL! This is the hardest yet, so don't worry if it takes youa few tries. As a general rule of thumb, if it's red, avoid it. Once youfinish up here, let's head back to the Lighthouse. In the lighthouse, openthe two panels (One in the hangar, one on the 2nd story, where the childrenwere sleeping) and enter the two codes from Pey'j's Jet Boots. Once they'reboth entered, push the red button on the panel in the Hangar, to open up thearea with the Beluga. Grab the MDisk and the first Flight Stabiliser. You'llneed another to get the Beluga up and going, but you can't get one yet, sohead out.

Time to enter the Slaughterhouse! To do so, you'll need to do theSlaughterhouse races. I recommend doing each one once, to get the pearl foreach. If you manage to break a record, you will also get 500 extra cash. Onceyou're ready, enter the third race. Midway down the track, look for some redlaser beams on the LEFT side of the track, right after a speed boost panel.The object is to jump these with your new jump jets. IT'll take QUITE a fewtries, so be glad we got all these repair pods and such! Once you'reinside...

==============Slaughterhouse==============

Welcome to your third mission from the IRIS network. This is a TOUGH mission,the toughest in my opinion. Doing it isn't so bad, reaching it is... tostart, follow the road! Easy as that. As you go down, the large spider robotwill attack. Do your best to avoid it. When you reach the area with thefires, try to jump as you go up the ramp to avoid them. If you fall at anytime, you'll take damage, but get sent back a bit so you can try it again.

The next area, the slaughterhouse quarter, is far more annoying. First,photograph the worm in the water. Next, see the patrolling boat with thelight? What you have to do, is get into the light, to get the boat to drop atorpedo. Then lure the torpedo through the cave, to the mines. The torpedoshould automatically attack the mines, clearing the way. Sound easy? Itisn't. Prepare to get hurt a LOT doing this... after you're through, buy somerepair PODs and the K-Bups, and save the game. To proceed, you and Double-Hmust open the gates manually... by pushing. Some DomZ attack before you canpush it open, but they're easy to kill, especially if you can get off a supermove. Once the gate's open, get back into the hovercraft, and jump up andthrough.

In this area, the first part has you avoiding the red lasers. Blast open thecrates for some speed boosters, then try to avoid the lasers and pass. If youget hurt, you should have some repair pods now. once past, let the fan blowyou through to the main area. Blast the crates for cash, and use the

Page 28: beyond good and evil walkthrough

Neutraliser Cannon to destroy the mines floating there. Be quick about it,they respawn after a few seconds! Clear a path to the ramp, then head up. UseCTRL (Run) to move past the fans quickly, and be careful not to fall off. Asyou move past, you'll come to a watery area with 2 fans, filled with mines.You can blast the mines if you want, but I found it easier to just dodge themand move on. The goal is to move between the two fans at the end. Oncethrough, blast the mines and move into the vents. Here are the BIG mines, theones you can't just blast. To get past, you'll need to push the steel cratesinto them. One crate is right here in front of you. For the other, you'llhave to search. Before searching, though, look for an entrance to the racesfrom here. This will open up a shortcut, between the entrance to the races,and this area.

When you're ready to continue, head through either of the two side-by-sideopenings (One is broken). You'll enter an area with 3 passages. Two areblocked, so head up the ramp. Here, knock down the second crate to get pastthe second mine. Continue down this channel, to get to the slaughterhouseentrance. Once here, dock and turn left. Crawling on the rubble you shouldsee a Trilobite to photograph. Also, photograph the frogs if you haven't doneso outside the vorax lair. Then, toss a disk up to the button on the far wallto open the gate. As you go through, you're trapped here until you completethe mission! Don't bother to photograph the serial number yet, the Mayorwon't help you...

The next area is the Surveillance room. Head out of the hovercraft, then wallhug past the pipe. The best way to kill the flying DomZ robot, I have found,is to use your super weapon's abilities to toss out little purple shots. Justcharge up after he stops firing, then tap the mouse button like mad as youfly up into the air. These have a VERY HIGH chance of hitting one of histanks. Do it a few times and he should go down! Don't bother crossing thelaser field yet. Just run over to the fence, and try to hit the button with adisk. Then jump down to the hovercraft, and drive to the other side. Dock onthe other side, and now Double-H can follow you up! Save your game here.

Now, go into the middle laser area. Double-H can disable these lasers withhis super action, have him do so! Enter the door the flying robot wasguarding, to reach the Trolley Area. Here you can gain the map of the area byphotograpping it on the wall. Exit the area. Head over to where the buttonthat lifts up the gate is. To the left, climb up all the pipes, then onto thegate, and have double-H push the button to lift you up. Run to the otherside, and enter the passage to reach Ventilation. In here, kick all the rats.Shoot a disk at the button, so that you can take a photo of the IgnisIgnifera. Head back out, and have Double-H push the button to raise the gate.Run across while the gate is still up, and jump up onto the platform. If thegate lowers before you get there, have Double-h lift it again. Jump down,then into the hole in the wall. Knock the robot into the electricity, then

Page 29: beyond good and evil walkthrough

run past to get a set of Pods and a Meca Impulser. Jump up into the hole inthe wall next to the cabinet, and run through to get back to the main areaand grab Double-H.

Push the crate to the hole in the wall, and jump up. Head through, then tothe area you fought the robot in. Have Double-H hit the grate to open it up.Inside, is an Alpha Section! You'll HAVE to fight him, but double-h willhelp! My advice, is to use a super move, and he should fall easily. Now, seethe bubbles? You gotta photograph that little thing! But if you pull out thecamera, it hides... shoot a disk at the rubble. Eventually you'll scare itout, and it heads over to the OTHER rubble... you have to take a photo whileit scurries! If you miss, just toss a disk to scare it again. It's a pain,but this is all about getting 100%, right? Plus, money is money... head intothe trolley by pushing the button.

On the other side, buy some K-Bups, then head into the next area. 3 littlerobots attack, and there's 3 barriers! And Double-H can knock them into theair with his super action.... well, you can figure out what's next :) Grabthe keycard from the third robot. Since you already have one, give this oneto Double-H. If you need more little robots, push the switch. Once you openup all 3 barriers, run through the open passage to get a pearl, and save yourgame. Remember how I told you to give Double-H a triangle key? Well, now youneed it to open the door... he puts his in, you put in yours. Do itsimultaneously and the door opens. Run inside, and have Double-H use his keyto turn off the lasers. DASH through! Then do the same in the next area. Bequick, or be dead! Once past all the lasers, disable one of the alphasections, then kill the other - it's easier with Double-H's help - with asuper move or two. Kick open the crates and lockers for goodies, then take aphoto of the area in the middle - the one with humans going up the tubes.1/3rd of your report is done!

Head out, back to the vending machine. Across from it, is a button! Thisbutton pops up an amoeba for you to photograph. Since you can't pull out yourcamera fast enough, photo it by hitting the button with a disk! Go backthrough the trolley, past the broken electricity, through the wall, and backto the hovercraft. Whew! Save your game before you get into the hovercraft,and then move on. Turn RIGHT to knock down the grille, so you can bypass thegate in the future. Then, let's head to the Interior Moats.

Head left, and continue until you see a green waterfall. Next to it are somebones - Head up there, and dock the hovercraft. Move inside. Save your game.You can't proceed past the lasers at the bottom, so wallhug past the pipe atthe top. You'll come to a room with an alpha section on a platform. Shoot thebutton, don't worry about alarming him! He'll get knocked off by theelectricity. When you go across, you have to dive and then crouch, to getpast the electricity. It's tough, but you can do it. In the next area, you'll

Page 30: beyond good and evil walkthrough

see a huge amount of fog on the ground... and an instakill laser floatingabove. Fun! What you need to do, is crawl through the fog. The Alpha Sectionscan't see you in the fog. They'll see you when you go over a bump in the fog,so don't go over any inclines unless they're DEFINITELY not looking. Failuremeans death, and restarting the area.

Once past this annoying area, comes an easy one. Here, you just need to kickthe power box on the left, then dash to the fuse and grab it! Just run anddive over the only low lasers, it's easy. Put the fuse into the empty boxnext to the elevator, to power it up. Head up. Two laser barriers, two robots- you should be used to this by now. Grab the starkos and the box of K-Bups,then head over and kick the crate. Opposite of the crate, is a doorway.There's 2 alpha sections here, a whole lot of mines, and a floating sensor.Toss a disk at one alpha section, the other should come running. If you'relucky, you can hit them both. If not... keep trying until you do. It's SOmuch easier with both of them out of the way! Just run to the opposite sideof the room, and avoid the mines. This will net you a PA1, speed boost, andcash. Head out, back to the main area.

Head through the broken electric field, and you'll see a pearl protected bylasers. Since you can't go in this way, go around. Avoid the mines (Duh...),and you get to... a VERY difficult part, in my opinion. Here, you havefloating death lasers, and FOUR alpha sections patrolling. You need to crouchbehind the first crate, follow the walking alpha section as he moves away,then as you reach the OTHER moving alpha section, move behind him to avoiddetection, then move BACK to the area the first was patrolling, and into thehole he was guarding. It's hard, and you'll die a few times, but persevere.In this area, grab the pearl and the Starkos, then exit by the lasers.Congratulations, now you have to do the four-guard area again! You might wantto back-track, and save your game. The You have two doors - one protected bylasers, one without. Enter the one without, and save. Push the box to exposea hole in the wall. Enter the hole, then toss some disks at the mines todestroy 'em. Once all the mines are gone, return to the other room. Kick thepower box, then move through the hole quickly, and grab the fuse! It's easiernow that the mines are gone. Return to the other room, and save.

Head out, then use the triangle button to turn on the elevator and head down.There's an alpha section soldier guarding the door, crawl over to the doorand make a CAREFUL shot to his back. Since he's facing to the side, it'stough. Once he's disabled, hit the mines with disks, then run up and kickhim. Enter the room he's guarding for a PA1, speed boost, and some cash. Exitout. Crawl through to the left. This alpha section guard doesn't have an airtank, but he patrols right on a moving platform... remember the last guardthat was on a moving platform, near electricity? Once he's... dispatched,move on the platform, hit the button, and crouch to avoid the electricity.Moving on, is a tough area with 3 Alpha Sections... but no instakill laser.

Page 31: beyond good and evil walkthrough

Still, be careful if you choose to fight, they fight HARD... One past them,use a fuse in the box to proceed. Turn off the lasers, then save.

In the next area, sneak past the two guards on the left, and kick the one onthe far end. Then, as Double-H keeps the two busy, Use a super-attack to killthem off (Isn't the super-attack strengthener great? Those purple orbs arethe BEST way to kill Alpha Sections!). Once they're all gone, move to thewindow and photograph the humans being unloaded from the shuttle, to fill inthe 2nd part of your report! Only 1 part left... the toughest to get to byfar. Head back out, past the lasers you took down, return to your hovercraft.

Time to head to the far side of this area. Two BIG mines. Torpedo-launchinglights. Remember how we did this before? This time, it's trickier, the lightsdon't launch the torpedos... Lure a torpedo to the big mines, and you're in.This section is tough - the mines regenerate FAST. You only have a coupleseconds to clear a path. Don't even bother trying to kill them all. just makea path along one side or another, until you get there. There's a vendingmachine at this dock, with repair pods to repair any damage you got. Headinside, to the East Wing.

Here is one of the hardest parts of the game, IMO. First, have Double-H killthe alpha section by using his super attack twice. The MDisk is blocked byelectricity. Kick the box, and run in to save. Then, have double-H charge itto get back out. All routes are blocked by lasers, except one... a ladderleading up to a vent. Head in there. As you come to the alpha section guard,you find he's alone... easy pickings. One disk to the back later, push thebutton. Head through the door, and move down the corridor. Grab the two speedboosts from the cabinet, Move along the area, to the end to talk to Double-H.Now for the hard part...Drop down when the guard isn't looking. There's aninstakill laser here, so you can't be seen at all.

Move past the first guard, down to the other two. You have to CAREFULLY sneakpast them on the right. Expect to die here often. Once you're behind themachinery on the right, wait until the guards aren't looking, and sneakpast... and pray. a lot. I died here often, so don't be worried if you dotoo... What's worse is if you accidentally touch the guard as you try tosneak past... 'INTRUDER! INTRUDER!'. Best of luck...

One trick you can try, is to kill the guard on the far left, then avoid thealpha section that comes to check on him. Then, you can frequently stand inhis area to lure the patrolling guard with a disk... then kill him when hecomes to investigate. When he's dead, the third guard will come up... one byone they fall. Be careful, and take your time in this area.

Moving on, you'll see a wooden box and an elevator. Push the box onto theelevator, then take it down. Kick the power box to get the fuse, then use the

Page 32: beyond good and evil walkthrough

box to get back up. Use the grav shaft to go to teh second level. There arethree more guards here, but no laser, so take them out as you see fit.Myself, I disabled 2 with disks, then took on the third with super moves.It's up to you how to proceed. Past them, you can take a pearl, a couplecrates, and save the game. Keep moving until you turn off the lasers, thenput a fuse in the box. Move under the new opening. In this area, jump ontothe right side of a crate in the middle. The arm will pick you up, and dropyou on the other side of the lasers. Head under the crate area, and you'llfind a cabinet with two speed boosts and another PA1. Head back, and turn offthe lasers to exit this area. Blue lasers bar the path, so exit through thedoor.

Kick the power box to disable the electricity, then jump down and save thegame. The disks can take out the mines, and a kick takes out the crates forcash. Move down the hall, and prepare to fight a TON of annoyingtroglodites... Jump up the pipes and have Double-H turn off the electricity.In the next area, are 3 alpha section guards. No laser this time, so don'thesitate to take them out if you have to. Move past them to the central hall.Toss a disk at the guard to take him out, then move past the lasers to avending machine (Only starkos in it? Bah...). Beyond is another guard to takeout the same way. Moving past is your last report objective, and two guardsto kill. Easy as pie... take them out with disks and kicks, and then takeyour final photo. Once the last photo has been taken, grab the fuse and putit in the box to exit. Now the governer will give you the serial number toleave the area. To exit, just power down the lasers, and use the button.

Head back to your hovercraft, then all the way out. Take a photo of theserial code once you reach the gate, and the governor will send you the code.Dock, and use the code to leave. Use the shortcut out of the exterior moats,to the Races 3 and 4. And now... that's it! You've finished another Report!

======Hillys======

You SHOULD by this time, have enough pearls for that second FlightStabiliser! Head out from the races, and another attack... finishing withANOTHER worm down, and yet another pearl is yours! But Mammago doesn't havethe flight stabiliser in stock, so we're not going to be heading there.Instead, go back to the main canal. Head back to IRIS HQ. Before you go in,Ming-Tzu's has a new pearl, and you can see a copy of the report you justfinished. Outside the bar, everyone is supporting you. Most people even seemto know that you're Shauni...

Inside the Akuda Bar, Francis (The shark by the pellet game) has anotherpearl for you to win, if you feel like playing. (Why not? A pearl, is a

Page 33: beyond good and evil walkthrough

pearl... and you should have more cash than you know what to do with, by thistime :) ) Inside of the Iris Den, you meet the Governor face-to-face, andlearn of the Chief of the IRIS. She'll also give you a star keycard. Afterthe cutscene, you get pearls from the population, and an e-mail from Mammago,saying they got the flight stabilizer in! Grab the pearls, and head out tothe city square.

Use your new keycard to enter the Alpha Sections HQ. Once again, you're onyour own here... And with this many alpha sections... you haven't got achance of fighting. Not one. Be stealthy, be sneaky... your life depends onit. Go slowly, and watch the alpha sections as they patrol. There's always ablind spot for you to slip past...

For those who REALLY need help... crawl under the bridge, then wall-hug pastthe first guard. Jump up to the second story while the patrolling guard ismoving away, then wallhug until he comes back. Move slowly behind him, untilyou get to the niche. Be VERY CAREFUL HERE. He'll stop for a split second,and that is the ONLY time it is safe to wallhug inside the niche. He'll movepast, quickly, BUT QUIETLY, move around the corner. You have ZERO room forerror here. Jump up to the next area. Jump and hang off the edge here. Twoalpha sections patrol here. Move past the first as he moves away, then do thesame for the second. Jump up to the top level. Two MORE alpha sections here.Jump and hang off the ledge as the first turns away. Stay there, watch hismovements. Move past him carefully. Jump onto the dumpster, then up to theledge. Move past the window when the Alpha Section isn't looking. (Bethankful that you don't have to start ALL THE WAY FROM THE BEGINNING if youget caught! Also, be thankful that these guys have ZERO peripheral vision...)

Once you reach the room with the patrolling Alpha Section, you can finally,FINALLY kill him with a kick. Push the button, go in the door. SAVE THE GAME.You do NOT want to do all that again, do you???

Grab the pearls! Your reward, for ALL THAT WORK... is 10 more pearls! As youexit... the BEST CHASE SCENE IN THE ENTIRE GAME ENSUES! The head of the AlphaSections chases you down, while you frantically duck and dodge away. Thewhole hassle of doing all the work to get those pearls, was totally made upby how awesome that chase scene was... well, in my opinion :D After you'redone oohing and aahing, head back to the Hovercraft, then to Mammago's. Timeto fix that plane! Buy a Flight Stabiliser, for a cheap price of 20 pearls.Once you have it, time to head to the lighthouse... once inside, head to thevery top, for a sad cutscene...

After it's done, head down. DomZ robots attack. You'll need to use yoursuper-attack to take them out, any other way is WAY too difficult! Oncethey're all gone, Go to the hangar and open the door. Install your new flightstabilizers to get the beluga back in the air! A DomZ attacks, but it's no

Page 34: beyond good and evil walkthrough

match for your aerial neutralizing cannon! Grab the pearl.

Now, let's head up to the top of the Black Isle mines. Once you're over thewater-filled crater, let go of the hovercraft with a right-click. Enter theVolcano's Treasure! Dock, and grab a Meca-Impulser from the cabinet, and somespeed boosters. Take a photo of the jelly-like thing on the wall (If you'vefollowed all my instructions, you'll be just ONE photo away from the finalMdisk from the Science Center!), and save the game. Continue in. You should,by now, be an expert at this - wallhug over to the balloon, Double-H hits theground, balloon pops up, hit it towards the ramp to continue. Fight a fewcrochax here, to get 3 more pearls... then another crochax for one morepearl... then knock the balloon into the far ramp. Fight a couple moreCrochax, for two more pearls... then four more for four MORE pearls... then,across to get the LAST FIVE PEARLS! Also, you'll get a MDisk from Mammago'sgarage! This is just a fun little Pearl game you can play.

Now, go back through the world. Photograph any species you've missed (Don'tworry if you're missing just one, the last one is found in space...). Collectany pearls you haven't gotten. Load up on K-Bups at Nouri's place, I wouldsuggest at LEAST ten of them. The last boss is VERY VERY DIFFICULT. Onceyou're ready, buy a space engine, and head into outer space...

=============Moon - Selene=============

First, shoot the whale that's flying around tossing ice at you, until the iceis COMPLETELY gone. Take a photo! This gets you the final photo... and theMdisk from the science center. Then just point to the moon, and drivestraight... once there, aim at the transmitter's bottom area, and fly intoit.

Inside of the transmitter, kick open the materia crates, and buy EVERYTHINGin the vendor, you'll need it all. On the wall by the vending machine, is themap to analyze. Save the game. Push the button on the floor to get the crateto come over. Hop up the machinery until you can jump onto the crate, thenhave Double-H push the button. Jump off when it stops moving, and you'll landon top of the Beluga. Jump up, and toss a disk to the far button to bring theOTHER crate up, then toss ANOTHER disk at it, and quickly jump on board.You'll end up on the other side. Use the gear in the corner, to lower thebridge for Double-H. This will serve a purpose later, I just like to get itout of the way now :) You don't have 3 things to hold down the buttons, sorun the OTHER way, into the elevator shaft. You stand on one button, Double-Hon the other.

Welcome to the DomZ base... reminds me of Aliens. Run over to the mirror

Page 35: beyond good and evil walkthrough

that's beaming the light towards the elevator. Next to it, is a mirror on apedestal. Grab it. Across from the door, is a place to put the mirror, insertit. Run over to the mirror that's currently shining the light. Tilt it overto the mirror you just placed. Then, tilt the mirror you just placed, to theLEFT, until you light the crystal over there. This lets you get a secondmirror. After grabbing it, head back to the mirror you turned, and turn it tothe doors to open the next path. Run through, but don't bother with themirrors yet. Keep running, to the Cloister where Pey'j is imprisoned. Run tothe door behind him, and save. Only Jade can fit through here...

In this next area, to the right, are two alpha sections guarding a grav shaftleading down. In the open, like this, they're a CINCH to kill with the superattack! On the left of where you entered, is their ship, with some materiacrates, if you want them. After you're done collecting whatever crates youwant, and killing the two, head down the grav shaft. Circle around the GreatCrypt until you find the door, then run inside. Hope you don't get vertigo!Your objective is to get to the green shaft. Look around you, and map outwhere to go. It's not too tough! All paths lead there, in the end... oncethere, take the last photo you need... now head all the way back to Pey'j.(You want the DARK BLUE shaft to get back up)

Head back to the beam of light. You need to reflect that all the way toPey'j! Put the mirror you picked up, into the pedestal under the beam. Now,if you want more money, reflect it over to the right to get the materiacrystals. If not, reflect it to the left, to the mirror in the other room.Here, you have to reflect the beam from the left mirror, to the right mirror,to the middle mirror, and then across all the crystals. It's done with theDisk launcher now! Shoot two disks at the right-side of the left mirror, andit should spin and hit the right. Hit THAT one with two disks, and it shouldhit the middle. THe middle one only need to be hit with one disk. Run back tothe Cloister. Here, turn the mirrors so that all the crystals on the OUTSIDEONLY are lit up. Next, turn JUST the mirror that the beam of light is hittingfrom the outside. This should light up all the middle ones, without having toturn anything! Lastly, tilt the same mirror one more time, to light all theinner crystals, and expose Pey'j. Double-H can break Pey'j free.... butsadly, it's too late...

(For the detail minded... shouldn't Pey'j be missing his suit and boots? Yet,he has them... heh, call me anal retentive for noticing the minutia likethat)

Head out of the Cloister, back to the DomZ base. You'll get a message, fromMei... and look who's back! Head back to the ship, now. The area that youopened up before, now you can open the door there, since you have 3 people!Head inside, and you're attacked by a turret. To get past, you need to duckto the side while it's firing, and run when it stops. Once beyond the turret,

Page 36: beyond good and evil walkthrough

enter the trolley to head to the radio transmitter room. Take a photograph ofthe serial code here, then input the code you get, and enjoy!

After the Long cutscene, head back to the trolley, then to the ship. As youexit the base, you're attacked by the Alpha Section General. His ship cantake a huge beating, and has several attack modes. Listed are each mode andhow to beat him. You can only use the neutralizer cannong for this, but thatjust makes it easier... this is, FYI, my favorite fight :)

First mode - no sweat! Just fire at the glowing targets.Second mode - aVoid the center engine area, it fires at you. Between shots,fire like mad at it!Third Mode - Avoid the white streams of energy and fire at the glowingtargets. You don't have to aim STRAIGHT at them.Fourth mode - Stay away from the center area, but watch out for the mines hetosses back at you. Between shots, fire at the center.Fifth mode - Stay towards the edge of the screen, and take out the glowingtargets.Sixth mode - Just like the fourth, only this time you don't aim at thecenter, you aim at the glowing targets.Seventh mode - Stay clear of the white lines and the electricity by stayingat the far edge of the screen. Fire at the glowing bits.Eighth mode - Last mode. Don't worry about taking damage here, one shot willkill him. Aim at the center.

Once he's down, blast the two mines in the middle, by either using the blackfloating barrels, or luring torpedos in. Inside, save and move in. 3 AlphaSections will attack, but your friends should be able to distract them longenough for you to get off a few super moves to destroy them. Head up the gravshaft, to see the last words of the General... head back to the hovercraft,then to the ship. When you head back to the base, you're attacked by a hugeforce! Use the neutralizing cannon to shoot down as many as you can, untilreinforcements arrive. The battle looks AWESOME, doesn't it? :) Then headinto the base. BEFORE YOU GODOWN THE ELEVATOR, REMOVE EVERYONE'S PA1'SANDGIVE THEM TO JADE! Trust me, it helps a ton. Once you're ready, head into theGreat Crypt. Be sure you have tons of K-Bups prepared. This is the hardestfight in the game...

+++++++++++++++++++++++++ FINAL BOSS +++++++++++++++++++++++++

For the first part of the battle, just kill the DomZ Sarcophagi that attack

Page 37: beyond good and evil walkthrough

you. Then, as the boss moves away from the statue, back up and use a couplesuper-attacks to hit him with the purple orbs. He should retreat back to thestatue. Now he'll guard himself with huge materia spikes, and attack withclones of Pey'J! That bastard! Double-H's super attack can pop the pey'jclones into the air, so you can knock them into the materia spikes. Get ridof the spikes in the middle, then send a pey'j clone flying into his body tohurt him. Beware, every time you kill a pey'j clone, a Sarcophagi attacks...Once you hit the body with a Pey'j clone, and kill all the sarcophagi,Double-H is taken...

This part is tough, but the boss ALWAYS attacks in a set pattern. Each timeyou miss or mess up the pattern, he'll hit you and take off 2 whole hearts,which is why I said to stock up on the K-Bups! If you know the pattern,you'll know where he appears. The pattern (Relative to your position) is :

Left, up, right, left, up, right, above, down, right, up

(Above means you have to charge your Dai-Jo staff to hit him)

So, if I say left, he'll appear to your left, and you have to hit him there.Once he's been hit several times, he'll send in a bunch of clones of Double-Hto attack... PLUS he shoots green lasers at you, and killing a clone releasesa sarcophagi! Kill all the clones (Super attacks work best), then kill thesarcophagi. Ignore the lasers, as best you can.

Now, it gets trickier.... he reverses your controls! Right is left, up isdown... but he's almost gone, and things slow down, giving you more reactiontime. He'll send in a few Sarcophagi, get used to the controls... now he'llattack again, appearing in a different pattern this time. The pattern whichhe appears in, is...

Left, right, left, Right, above you, right, up, above you, DOWN.

Remember, you controls are reversed, so if he appears to the left, you haveto press RIGHT to hit him. Once you lay the final blow on him, you win thegame! Congratulations!

================================================== Section IV - Credits and other info ==================================================

A : FAQ_______

Page 38: beyond good and evil walkthrough

Q. How do I get the 13th M-Disk?

A: At the time of writing this walkthrough, I have no clue. I suspect you mayneed to beat the record on all four races. The M-Disk itself is in plainsight, at the cabinet in the Akuda Bar, however at this time I have noinformation on how to get the code on openning that cabinet. Once I findout, I shall be sure to update the FAQ with that information.

Q. Where did you get all this info?

A: I played through the game. Beat it 5 times, went through by handdocumenting every single twist and turn I made. Some parts were so hard Icursed a lot, some were easy. I didn't use any other FAQ's, guides, books,or any other info to make this. But, I will admit, the animal/pearldetectors were an AMAZING help.

B : Credits, and thanks.________________________

This guide was written completely by Khyron (Chris Bingham) by hand. No partof this FAQ was copied from any other FAQ, guide, or book. Special thanks goto Ubisoft, for making this great game, and to the entire design team ofBG&E :

Michel AncelYves GuillemotJacques ExertierSebastien MorinChristophe HeralYoan Fanise

And everyone else who's names I missed because the credits were going by toofast ;)

This FAQ is copyright 2003Chris Bingham (AKA : Khyron)E-mail : [email protected]


Recommended