Date post: | 16-Jan-2016 |
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Bless Me, Ultima: Unraveling A Dream
Ms ManchesterSonoma Valley High School
English 3 CP 11th grade
Table of Contents• Situation / Setting: I have two English 3 CP classes
that have about 28 students in each class consisting of 11 ELLs. We have access to 2 computer labs.
• Issue / Problem: According to California State Standards for 11th grade, students need to understand and demonstrate the use of symbolism in a work of literature.
• Solution: Bless Me, Ultima Project: Unraveling a Dream
• Results / Outcomes: 1. Pre-Survey “Survey Monkey Results”
2. Student Artifacts “Student activities done within the project”
3. Student Products “The final product of the project”
• Conclusion / Reflection: What worked? What changes are needed? Would the learning have been as effective without the technology?
1. Post-Survey “Survey Monkey Results”
2. Reflections
Situation
• English 3 CP– 1st & 5th period
• Students– 30 11th graders– 11 English Language
Learners– 3 504 Plans
• Tech Resources– Library PC Computer
Lab– English Mac Lab
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Issue / Problem
• California Content Standards– 11th Grade English
Students are challenged to read grade level literature, write analytical essays, and create multi-media presentations.
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Pre-Survey Results & Goals
• Currently 50% of my CP English III students have used iMovie or Movie Maker. By the end of March 90% of my students can use iMovie, or Moviemaker proficiently as measured by the pre and post class survey and the development of multi media projects.
• Currently 74% of my CP English 3 students know how to use a digital camera and download files. By the end of May 90% of my students will know how to use a digital camera by producing an autobiographical multi-media project.
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Student Artifacts
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Dream Symbolism Collages
Student Products
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• Response to Literature Essay
• Student Movies
Emma and Erin
Conclusion / Reflection
• Successes– Student
engagement– Increased
understanding of symbolism
– Better use of concrete examples in essay
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• Improvements– Access to music
sources– Expand visual
library– Establish better
narrative structure
Post-Survey Results
• The final results will be done at the end of May with the completion of their final project. – Preliminary results:
• 83% of students can use a digital camera • 85% of students can use iMovie or
Moviemaker
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