BLOW-DRYER OBSTACLE COURSEConnect and Combine
Assignment 4
A Crash Course on Creativity
By Pam Payne
2 HOUSEHOLD ITEMS
Blowdryer
Ball
THE RULESBasic Premise: Using a blow-dryer as locomotion, player
must move the ball through an obstacle course and into one of three openings for points.
Rules:
No touching the ball with anything but air from the blow-dryer.
Ball must go through the entire course without missing any part.
Ball must enter one of three openings at the end of the game.
The smaller the opening the larger the number of points.
Points must be set before game starts.
Difficulty of obstacle course can increase point values.
POSSIBLE VARIATIONS Use more or less air flow
Use heavier or lighter ball
Use larger or smaller ball
Increase or decrease the level of difficulty of the obstacle course
Jumps
Tubes
Completely around obstacles
Over obstacles
Under obstacles
Through obstacles
Moving parts
Increase or decrease the openings at the end.
EXAMPLE OF A SIMPLE OBSTACLE COURSE
Start Point
End