Date post: | 30-Mar-2018 |
Category: |
Documents |
Upload: | nguyentuong |
View: | 219 times |
Download: | 2 times |
1
Brainstorming and
Painstorming
CSI 1440 January 12/14, 2015
References • Otto, Kevin and Wood, Kristin: Product Design – Techniques in
Reverse Engineering and New Product Development. Prentice Hall, 2001.
• Dieter, George E.: Engineering Design – A Materials and Processing Approach. Third Edition. McGraw-Hill, 2000.
• Ullman, David G.: The Mechanical Design Process. Second Edition. McGraw-Hill, 1997.
• Wright, Ian: Design Methods in Engineering and Product Design. McGraw-Hill, 1998.
• Dave Verduyn guest lectures at KEEN. • Many examples taken from presentations by Dr. Jonathan
Weaver at UDM, Dr. Sri Condoor at SLU, and Dr. Walter Bradley at Baylor.
What is Brainstorming • Brainstorm:
Sudden disturbance of the mind; sudden inspiration …
• Brainstorming is an intuitive method of working as a team to generate concepts where team members communicate ideas verbally and with quick sketches
• All team members are encouraged to be open and uninhibited
• Goal is to comprehensively explore a breadth of solutions ideally leaving no promising directions unexplored
• Team members build upon each others’ ideas
Brainstorming Process • Form a group with 5 to 15 people (too few gives
inadequate ideas, too many can break down the group into multiple conversations or inhibit participation)
• Designate a group leader/facilitator who will solely direct and record
• Introduce the problem , then brainstorm ideas; wrap up when stagnation is reached (30-45 minutes)
• Record all the ideas generated
Brainstorming Guidelines • Provide a suitable working environment • Avoid hierarchically structured groups • Don’t confine the group to experts in the area • Carefully define the problem beforehand (or at the
start) and allow time for individual thought • Do not allow the evaluation of ideas • Think wild and encourage humor • Practice applying the brainstorming technique on
real, but non-critical problems to get good at it for the critical problems
End Brainstorming
Advantages of Brainstorming
• A set of individuals can collectively build on each other to generate ideas that would not arise individually
• Each member of the group contributes ideas from his or her own viewpoint
• Good team builder/morale booster • It’s a great tool to start developing concepts (just
don’t make it the only tool used!)
2
Disadvantages of Brainstorming
• The “right idea” may not come at the “right time” • Group conventions may sidetrack or inhibit original
ideas (hence it is best to have each individual generate ideas beforehand)
• The team may be distracted by a misdirected focus • Certain team members may dominate the
discussion • Other than encouraging “unconstrained” thinking
and “out of the box” ideas, there is very little direction or process to actively stimulate new ideas (we’ll cover some tools for systematic innovation to address this)
Painstorming • Identifying and developing countermeasures to
your customers’ pains [Dave Verduyn] • “Necessity is the Mother of Invention, and it is
Frustration that Fuels the Fire!” • ALWAYS be on the lookout for the frustration that
might fuel your big idea! • Let’s look at some examples of Painstorming
What’s the toughest part of pu=ing on shoes for a 2 year old?
• Keeping them on! • Get lost easily • Ruby won’t stop
running around • Hard to tell which
shoe goes on which foot
• Hard for Ruby to do by herself
What’s the toughest part of pu=ing on shoes for a 2 year old?
www.shoezooz.com
What are the pains involved in scuba diving?
• Weight • Capacity • Having to refill
periodically • Regulator/pressure
lines • cost or rental fees
What are the pains involved in scuba diving?
3
• What’s the problem here?
Source: healthydiveats.com
• Messy when you reach the end
• Hard to get the last bit out
• Utensils not shaped conveniently
• What’s the problem here?
Source: http://www.businessinsider.com/the-15-most-brilliant-new-ideas-weve-seen-this-fall-2010-11?utm_source=Triggermail&utm_medium=email&utm_term=Business+Insider+Select&utm_campaign=BI_Select_112910_Personal#10-a-double-sided-peanut-butter-jar-so-you-can-get-every-last-bit-6
Source: healthydiveats.com
• What’s the problem here?
• Uncomfortable • Too heavy to wear • “true 3D” is layers of
2D graphics • not “portable” • could not link to
other VB systems • not in full color • can’t save games!
Virtual Boy™: A home game system released by Nintendo in 1995.
• What’s the problem here?
Virtual Boy™: A home game system released by Nintendo in 1995.
Things to Look for When Painstorming
• Inefficient use of resources (material/time/energy/repetition/etc.)
• A new environment • User complaints or modifications • Conflicting requirements on the product
What pains you? • As you go through your day, as you watch others
going through their day, watch for irritations or frustrations encountered in the use of “time-saving” software applications.
4
How Will We Use This? • As a result of getting to know your peers better,
select a group of 3 to be your project team – due January 19, 2015 by email
• Get together and discuss software applications that are frustrating
• Decide on one application for a potential need that will be your group’s project
• Conduct a Pain Storming group activity and submit your list of pains by January 26th.