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CAREERERRS
CS460.ORG PRO
F DANIEL HAEHN
CS460.ORG PRO
F DANIEL HAEHN
LECTURE BY
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CHEMISTRY
PHYSICS
ELECTRICAL ENG.
COMPUTER SCIENCE
COGNITIVE SCIENCE
VIRTUAL REALITY
GAMING
CLOUD COMPUTING
CS460.ORG PRO
F DANIEL HAEHN
CS460.ORG PRO
F DANIEL HAEHN
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CS460.ORG PRO
F DANIEL HAEHN
CS460.ORG PRO
F DANIEL HAEHN
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CS460.ORG PRO
F DANIEL H
AEHN
CS460.ORG PRO
F DANIEL H
AEHN
INORGANIC CHEMISTRY
https://www.youtube.com/watch?v=C-Zkw_7DEDk
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CS460.ORG PRO
F DANIEL H
AEHN
CS460.ORG PRO
F DANIEL H
AEHN
MODERN DISPLAY SYSTEMS
http://elen4193lab.weebly.com/
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CS460.ORG PRO
F DANIEL H
AEHN
CS460.ORG PRO
F DANIEL H
AEHN
UNITED NATIONS SOCIAL GOOD SUMMIT
https://www.youtube.com/watch?v=0lwG6MfGvwI
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CS460.ORG PRO
F DANIEL H
AEHN
CS460.ORG PRO
F DANIEL H
AEHN
PAST PROJECTS_
https://www.jpl.nasa.gov/news/news.php?feature=7249
https://www.youtube.com/watch?v=kJtUwrUh4xs
https://www.intel.com/content/www/us/en/internet-of-things/videos/realsense-range-rover-features-video.html
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CS460.ORG PRO
F DANIEL H
AEHN
CS460.ORG PRO
F DANIEL H
AEHN
CURRENT PROJECT_
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CS460.ORG PRO
F DANIEL H
AEHN
CS460.ORG PRO
F DANIEL H
AEHN
SIDE HUSTLE_
https://poly.google.com/user
Computer graphics deals with all aspects of creating images with a computer
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CS460.ORG PRO
F DANIEL HAEHN
CS460.ORG PRO
F DANIEL HAEHN
“3D is like a printer for the brain. You get your ideas out of your head and it’s awesome!”
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“It’s the ultimate LEGO kit since you can build anything and change it on the fly!”
CS460.ORG PRO
F DANIEL HAEHN
CS460.ORG PRO
F DANIEL HAEHN
12
APPLICATION
CS460.ORG PRO
F DANIEL HAEHN
CS460.ORG PRO
F DANIEL HAEHN
Where did these images come from?
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What hardware/software was needed to produce it?
https://twitter.com/adamshmamshon
https://www.instagram.com/fjg_3d/?hl=en
c
CS460.ORG PRO
F DANIEL HAEHN
CS460.ORG PRO
F DANIEL HAEHN
Computer Graphics: 1980-1990
Special purpose hardware
Industry-based standards
Human-Computer Interface (HCI)
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_1990-2000
_1990-2000
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OpenGL
CGI feature-length films
New hardware capabilities
_2000-2010
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Photorealism
Game boxes and game players
Programmable Pipelines
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_2010- now
Mobile Computing
Cloud Computing
Virtual Reality
Artificial Intelligence
Real-time rendering and animation reigns
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CS460.ORG PRO
F DANIEL HAEHN
CS460.ORG PRO
F DANIEL HAEHN
IMPORTANT
ArtAnimation ProductionDigital Post-ProcessingRendering
StoryContentModelingCritical Analysis
Animation SystemsStandards2D Animation
CS460.ORG PRO
F DANIEL HAEHN
CS460.ORG PRO
F DANIEL HAEHN
C++
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JavaScript
.NET (C#)
CS460.ORG PRO
F DANIEL HAEHN
CS460.ORG PRO
F DANIEL HAEHN
LANGUAGES
Photoshop
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Illustrator
CS460.ORG PRO
F DANIEL HAEHN
CS460.ORG PRO
F DANIEL HAEHN
Inkscape
Inkscape
2D SOFTWARE
Maya
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Blender
Cinema4D
CS460.ORG PRO
F DANIEL HAEHN
CS460.ORG PRO
F DANIEL HAEHN
Sketch Up
Rhino
Autodesk
3D SOFTWARE
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CS460.ORG PRO
F DANIEL HAEHN
CS460.ORG PRO
F DANIEL HAEHN
Nuke
Flame
Houdini
COMPOSITORS
Unreal
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Unity3D
CryEngine
CS460.ORG PRO
F DANIEL HAEHN
CS460.ORG PRO
F DANIEL HAEHN
Simmetri
GAME ENGINES
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CS460.ORG PRO
F DANIEL HAEHN
CS460.ORG PRO
F DANIEL HAEHN
COURSES
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ART 297 Introduction to Digital Media Art CS 240 Programming in C CS 461 Computer Games ProgrammingCS 470 An Introduction to Artificial IntelligenceENGIN211L Digital Systems with LabMATH 260 Linear AlgebraPHYSICS 312 MechanicsPSYCH 255 Perception
CS460.ORG PRO
F DANIEL HAEHN
CS460.ORG PRO
F DANIEL HAEHN
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https://www.siggraph.org/participate/volunteer/conference-volunteer-form/http://www.mitrealityhack.com/ https://www.meetup.com/B-U-G-Boston-Unity-Group/https://publicvrlab.squarespace.com/
RESOURCES
CS460.ORG PRO
F DANIEL HAEHN
CS460.ORG PRO
F DANIEL HAEHN