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Chapter 1 Why Java, Android, and Games? - Packt … · Chapter 6 OOP – Using Other People's Hard...

Date post: 01-May-2018
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Chapter 1 Why Java, Android, and Games?
Transcript

Chapter 1

Why Java, Android, and Games?

Chapter 2

Getting Started with Android

Chapter 3

Speaking Java – Your First Game

Chapter 4

Discovering Loops and Methods

Chapter 5

Gaming and Java Essentials

Chapter 6

OOP – Using Other People's Hard Work

Chapter 7

Retro Squash Game

Chapter 8

The Snake Game

Chapter 9

Making Your Game the Next Big Thing

Appendix

Self-test Questions and Answers


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