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2: Application Layer 1 Chapter 2 Application Layer Computer Networking: A Top Down Approach, 4 th edition. Jim Kurose, Keith Ross Addison-Wesley, July 2007.
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Page 1: Chapter 2 Application Layer - University of California, Davisliu/152B/W09/Notes/application.pdf2: Application Layer 2 Chapter 2: Application layer 2.1 Principles of network applications

2: Application Layer 1

Chapter 2Application Layer

Computer Networking: A Top Down Approach, 4th edition. Jim Kurose, Keith RossAddison-Wesley, July 2007.

Page 2: Chapter 2 Application Layer - University of California, Davisliu/152B/W09/Notes/application.pdf2: Application Layer 2 Chapter 2: Application layer 2.1 Principles of network applications

2: Application Layer 2

Chapter 2: Application layer

2.1 Principles of network applications2.2 Web and HTTP2.3 FTP 2.4 Electronic Mail

SMTP, POP3, IMAP2.5 DNS

2.6 P2P applications2.7 Socket programming with TCP2.8 Socket programming with UDP

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2: Application Layer 3

Chapter 2: Application LayerOur goals:

conceptual, implementation aspects of network application protocols

transport-layer service modelsclient-server paradigmpeer-to-peer paradigm

learn about protocols by examining popular application-level protocols

HTTPFTPSMTP / POP3 / IMAPDNS

programming network applications

socket API

Page 4: Chapter 2 Application Layer - University of California, Davisliu/152B/W09/Notes/application.pdf2: Application Layer 2 Chapter 2: Application layer 2.1 Principles of network applications

2: Application Layer 4

Some network apps

e-mailwebinstant messagingremote loginP2P file sharingmulti-user network gamesstreaming stored video clips

voice over IPreal-time video conferencinggrid computing

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2: Application Layer 5

Creating a network appwrite programs that

run on (different) end systemscommunicate over networke.g., web server software communicates with browser software

No need to write software for network-core devices

Network-core devices do not run user applications applications on end systems allows for rapid app development, propagation

applicationtransportnetworkdata linkphysical

applicationtransportnetworkdata linkphysical

applicationtransportnetworkdata linkphysical

Page 6: Chapter 2 Application Layer - University of California, Davisliu/152B/W09/Notes/application.pdf2: Application Layer 2 Chapter 2: Application layer 2.1 Principles of network applications

2: Application Layer 6

Chapter 2: Application layer

2.1 Principles of network applications2.2 Web and HTTP2.3 FTP 2.4 Electronic Mail

SMTP, POP3, IMAP2.5 DNS

2.6 P2P applications2.7 Socket programming with TCP2.8 Socket programming with UDP2.9 Building a Web server

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2: Application Layer 7

Application architectures

Client-serverPeer-to-peer (P2P)Hybrid of client-server and P2P

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2: Application Layer 8

Client-server architectureserver:

always-on hostpermanent IP addressserver farms for scaling

clients:communicate with servermay be intermittently connectedmay have dynamic IP addressesdo not communicate directly with each other

client/server

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2: Application Layer 9

Pure P2P architecture

no always-on serverarbitrary end systems directly communicatepeers are intermittently connected and change IP addresses

Highly scalable but difficult to manage

peer-peer

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2: Application Layer 10

Hybrid of client-server and P2PSkype

voice-over-IP P2P applicationcentralized server: finding address of remote party: client-client connection: direct (not through server)

Instant messagingchatting between two users is P2Pcentralized service: client presence detection/location• user registers its IP address with central

server when it comes online• user contacts central server to find IP

addresses of buddies

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2: Application Layer 11

Processes communicating

Process: program running within a host.within same host, two processes communicate using inter-process communication (defined by OS).processes in different hosts communicate by exchanging messages

Client process: process that initiates communication

Server process: process that waits to be contacted

Note: applications with P2P architectures have client processes & server processes

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2: Application Layer 12

Sockets

process sends/receives messages to/from its socketsocket analogous to door

sending process shoves message out doorsending process relies on transport infrastructure on other side of door which brings message to socket at receiving process

process

TCP withbuffers,variables

socket

host orserver

process

TCP withbuffers,variables

socket

host orserver

Internet

controlledby OS

controlled byapp developer

API: (1) choice of transport protocol; (2) ability to fix a few parameters (lots more on this later)

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2: Application Layer 13

Addressing processesto receive messages, process must have identifierhost device has unique 32-bit IP addressQ: does IP address of host suffice for identifying the process?

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2: Application Layer 14

Addressing processesto receive messages, process must have identifierhost device has unique 32-bit IP addressQ: does IP address of host on which process runs suffice for identifying the process?

A: No, manyprocesses can be running on same host

identifier includes both IP address and port numbers associated with process on host.Example port numbers:

HTTP server: 80Mail server: 25

to send HTTP message to gaia.cs.umass.edu web server:

IP address: 128.119.245.12Port number: 80

more shortly…

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2: Application Layer 15

App-layer protocol defines

Types of messages exchanged,

e.g., request, response Message syntax:

what fields in messages & how fields are delineated

Message semantics meaning of information in fields

Rules for when and how processes send & respond to messages

Public-domain protocols:defined in RFCsallows for interoperabilitye.g., HTTP, SMTP

Proprietary protocols:e.g., Skype

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2: Application Layer 16

What transport service does an app need?

Data losssome apps (e.g., audio) can tolerate some lossother apps (e.g., file transfer, telnet) require 100% reliable data transfer

Timingsome apps (e.g., Internet telephony, interactive games) require low delay to be “effective”

Throughputsome apps (e.g., multimedia) require minimum amount of throughput to be “effective”other apps (“elastic apps”) make use of whatever throughput they get

SecurityEncryption, data integrity, …

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2: Application Layer 17

Transport service requirements of common apps

Application

file transfere-mail

Web documents

Data loss

no lossno lossno lossloss-tolerant

loss-tolerantloss-tolerantno loss

Throughput

elasticelasticelasticaudio: 5kbps-1Mbpsvideo:10kbps-5Mbpssame as above few kbps upelastic

Time Sensitive

nononoyes, 100’s msec

yes, few secsyes, 100’s msecyes and no

real-time audio/video

stored audio/videointeractive gamesinstant messaging

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2: Application Layer 18

Internet transport protocols services

TCP service:connection-oriented: setup required between client and server processesreliable transport between sending and receiving processflow control: sender won’t overwhelm receiver congestion control: throttle sender when network overloadeddoes not provide: timing, minimum throughput guarantees, security

UDP service:unreliable data transfer between sending and receiving processdoes not provide: connection setup, reliability, flow control, congestion control, timing, throughput guarantee, or security

Q: why bother? Why is there a UDP?

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2: Application Layer 19

Internet apps: application, transport protocols

Application

e-mailremote terminal access

Web file transfer

streaming multimedia

Internet telephony

Applicationlayer protocol

SMTP [RFC 2821]Telnet [RFC 854]HTTP [RFC 2616]FTP [RFC 959]HTTP (eg Youtube), RTP [RFC 1889]SIP, RTP, proprietary(e.g., Skype)

Underlyingtransport protocol

TCPTCPTCPTCPTCP or UDP

typically UDP

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2: Application Layer 20

Chapter 2: Application layer

2.1 Principles of network applications

app architecturesapp requirements

2.2 Web and HTTP2.4 Electronic Mail

SMTP, POP3, IMAP2.5 DNS

2.6 P2P applications2.7 Socket programming with TCP2.8 Socket programming with UDP

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2: Application Layer 21

Web and HTTP

First some jargonWeb page consists of objectsObject can be HTML file, JPEG image, Java applet, audio file,…Web page consists of base HTML-file which includes several referenced objectsEach object is addressable by a URLExample URL:www.someschool.edu/someDept/pic.gif

host name path name

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2: Application Layer 22

HTTP overview

HTTP: hypertext transfer protocolWeb’s application layer protocolclient/server model

client: browser that requests, receives, “displays” Web objectsserver: Web server sends objects in response to requests

PC runningExplorer

Server running

Apache Webserver

Mac runningNavigator

HTTP request

HTTP request

HTTP response

HTTP response

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2: Application Layer 23

HTTP overview (continued)

Uses TCP:client initiates TCP connection (creates socket) to server, port 80server accepts TCP connection from clientHTTP messages (application-layer protocol messages) exchanged between browser (HTTP client) and Web server (HTTP server)TCP connection closed

HTTP is “stateless”server maintains no information about past client requests

Protocols that maintain “state” are complex!past history (state) must be maintainedif server/client crashes, their views of “state” may be inconsistent, must be reconciled

aside

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2: Application Layer 24

HTTP connections

Nonpersistent HTTPAt most one object is sent over a TCP connection.

Persistent HTTPMultiple objects can be sent over single TCP connection between client and server.

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2: Application Layer 25

HTTP request message

two types of HTTP messages: request, responseHTTP request message:

ASCII (human-readable format)

GET /somedir/page.html HTTP/1.1Host: www.someschool.edu User-agent: Mozilla/4.0Connection: close Accept-language:fr

(extra carriage return, line feed)

request line(GET, POST,

HEAD commands)

headerlines

Carriage return, line feed

indicates end of message

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2: Application Layer 26

HTTP request message: general format

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2: Application Layer 27

Uploading form input

Post method:Web page often includes form inputInput is uploaded to server in entity body

URL method:Uses GET methodInput is uploaded in URL field of request line:

www.somesite.com/animalsearch?monkeys&banana

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2: Application Layer 28

Method types

HTTP/1.0GETPOSTHEAD

asks server to leave requested object out of response

HTTP/1.1GET, POST, HEADPUT

uploads file in entity body to path specified in URL field

DELETEdeletes file specified in the URL field

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2: Application Layer 29

HTTP response message

HTTP/1.1 200 OK Connection closeDate: Thu, 06 Aug 1998 12:00:15 GMT Server: Apache/1.3.0 (Unix) Last-Modified: Mon, 22 Jun 1998 …... Content-Length: 6821 Content-Type: text/html

data data data data data ...

status line(protocol

status codestatus phrase)

headerlines

data, e.g., requestedHTML file

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2: Application Layer 30

HTTP response status codes

200 OKrequest succeeded, requested object later in this message

301 Moved Permanentlyrequested object moved, new location specified later in this message (Location:)

400 Bad Requestrequest message not understood by server

404 Not Foundrequested document not found on this server

505 HTTP Version Not Supported

In first line in server->client response message.A few sample codes:

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2: Application Layer 31

Trying out HTTP (client side) for yourself

1. Telnet to your favorite Web server:Opens TCP connection to port 80(default HTTP server port) at cis.poly.edu.Anything typed in sent to port 80 at cis.poly.edu

telnet cis.poly.edu 80

2. Type in a GET HTTP request:By typing this in (hit carriagereturn twice), you sendthis minimal (but complete) GET request to HTTP server

GET /~ross/ HTTP/1.1Host: cis.poly.edu

3. Look at response message sent by HTTP server!

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2: Application Layer 32

User-server state: cookies

Many major Web sites use cookies

Four components:1) cookie header line of

HTTP response message2) cookie header line in

HTTP request message3) cookie file kept on

user’s host, managed by user’s browser

4) back-end database at Web site

Example:Susan always access Internet always from PCvisits specific e-commerce site for first timewhen initial HTTP requests arrives at site, site creates:

unique IDentry in backend database for ID

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2: Application Layer 33

Cookies: keeping “state” (cont.)client server

usual http response msg

usual http response msg

cookie file

one week later:

usual http request msgcookie: 1678 cookie-

specificaction

access

ebay 8734usual http request msg Amazon server

creates ID1678 for user create

entry

usual http response Set-cookie: 1678

ebay 8734amazon 1678

usual http request msgcookie: 1678 cookie-

spectificaction

accessebay 8734amazon 1678

backenddatabase

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2: Application Layer 34

Cookies (continued)What cookies can bring:

authorizationshopping cartsrecommendationsuser session state (Web e-mail)

Cookies and privacy:cookies permit sites to learn a lot about youyou may supply name and e-mail to sites

aside

How to keep “state”:protocol endpoints: maintain state at sender/receiver over multiple transactionscookies: http messages carry state

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2: Application Layer 35

Web caches (proxy server)

user sets browser: Web accesses via cachebrowser sends all HTTP requests to cache

object in cache: cache returns object else cache requests object from origin server, then returns object to client

Goal: satisfy client request without involving origin server

client

Proxyserver

client

HTTP request

HTTP response

HTTP request HTTP request

origin server

origin server

HTTP response HTTP response

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2: Application Layer 36

More about Web caching

cache acts as both client and servertypically cache is installed by ISP (university, company, residential ISP)

Why Web caching?reduce response time for client requestreduce traffic on an institution’s access link.Internet dense with caches: enables “poor”content providers to effectively deliver content (but so does P2P file sharing)

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2: Application Layer 37

Caching example Assumptions

average object size = 100,000 bitsavg. request rate from institution’s browsers to origin servers = 15/secdelay from institutional router to any origin server and back to router = 2 sec

Consequencesutilization on LAN = 15%utilization on access link = 100%total delay = Internet delay + access delay + LAN delay

= 2 sec + minutes + milliseconds

originservers

publicInternet

institutionalnetwork 10 Mbps LAN

institutionalcache

1.5 Mbps access link

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2: Application Layer 38

Caching example (cont)possible solution

increase bandwidth of access link to, say, 10 Mbps

consequenceutilization on LAN = 15%utilization on access link = 15%Total delay = Internet delay + access delay + LAN delay

= 2 sec + msecs + msecsoften a costly upgrade

originservers

publicInternet

institutionalnetwork 10 Mbps LAN

institutionalcache

10 Mbps access link

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2: Application Layer 39

Caching example (cont)

possible solution: install cachesuppose hit rate is 0.4

consequence40% requests will be satisfied almost immediately60% requests satisfied by origin serverutilization of access link reduced to 60%, resulting in negligible delays (say 10 msec)total avg delay = Internet delay + access delay + LAN delay = .6*(2.01) secs + .4*milliseconds < 1.4 secs

originservers

publicInternet

institutionalnetwork 10 Mbps LAN

institutionalcache

1.5 Mbps access link

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2: Application Layer 40

Conditional GET

Goal: don’t send object if cache has up-to-date cached versioncache: specify date of cached copy in HTTP requestIf-modified-since:

<date>

server: response contains no object if cached copy is up-to-date: HTTP/1.0 304 Not

Modified

cache serverHTTP request msgIf-modified-since:

<date>

HTTP responseHTTP/1.0

304 Not Modified

object not

modified

HTTP request msgIf-modified-since:

<date>

HTTP responseHTTP/1.0 200 OK

<data>

object modified

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2: Application Layer 41

Content Distribution Networks

Strategically deploy servers for Performance, scalability, cost effectiveness. Top 3: Akamai, Limelight, and CDNetworksMirror content, DNS redirect, P2P CDNs

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2: Application Layer 42

Web applications

Also referred to as Rich Internet ApplicationsBenefits:

Little disk space, automatic upgrade, integrate with other web procedures, cross-platform compatibility, mobility friendly, business reasons

LimitsInternet connectivity, inconsistency in browser implementations, (currently) limited functionalities

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2: Application Layer 43

Examples

Google Documents

Gears (original Google Gears), a software platform for Ajex web applications development.

open-source, BSD-license, incrementalOffline capability (e.g., Google Reader, Google Docs)Three components

• LocalServer: to access the application offline• Database: to store large amounts of structured data• WorkerPool: to perform long sync when you reconnect (w.o.

blocking the browser).

Google browser: Chrome

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2: Application Layer 44

Ajax, Adobe Flash, Java applets

ASP (Application service provider)Provide web access to software (for monthly or yearly fees)

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Web 2.0

Origin: Web 2.0 Conference in 2004“embrace the strength of the web and use it as a platform”, -- Tim O’ReillyEnabling technologies: Ajax, Flex, etc. Semantic web

Rich user experience, user participation, dynamic content, meta data, web standards and scalability. Interactive, more cooperation, distributedCraigslist, Flickr, del.icio.us, Wikipedia, Adsense, Ebay, Twitter, YouTubeBlog, podcast, tagging, etc. Critics

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Long Tail

In statistics, refers to distributions that are probability distributions whose tails are not exponentially bounded the niche strategy of businesses, such as Amazon.com or Netflix, that sell a large number of unique items, each in relatively small quantities. An example of “embracing the Internet”, instead of fighting it.

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2: Application Layer 47

Acknowledgement: Wikipedia

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2: Application Layer 48

Chapter 2: Application layer

2.1 Principles of network applications2.2 Web and HTTP2.3 FTP2.4 Electronic Mail

SMTP, POP3, IMAP2.5 DNS

2.6 P2P applications2.7 Socket programming with TCP2.8 Socket programming with UDP2.9 Building a Web server

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FTP: the file transfer protocol

transfer file to/from remote hostclient/server model

client: side that initiates transfer (either to/from remote)server: remote host

ftp: RFC 959ftp server: port 21

file transfer FTPserver

FTPuser

interface

FTPclient

local filesystem

remote filesystem

user at host

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FTP: separate control, data connections

FTP client contacts FTP server at port 21, TCP is transport protocolclient authorized over control connectionclient browses remote directory by sending commands over control connection.when server receives file transfer command, server opens 2nd TCP connection (for file) to clientafter transferring one file, server closes data connection.

FTPclient

FTPserver

TCP control connectionport 21

TCP data connectionport 20

server opens another TCP data connection to transfer another file.control connection: “out of band”FTP server maintains “state”: current directory, earlier authentication

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FTP commands, responses

Sample commands:sent as ASCII text over control channelUSER usernamePASS password

LIST return list of file in current directoryRETR filename retrieves (gets) fileSTOR filename stores (puts) file onto remote host

Sample return codesstatus code and phrase (as in HTTP)331 Username OK, password required125 data connection already open; transfer starting425 Can’t open data connection452 Error writing file

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SFTP

SFTP: SSH file transfer protocol or Secure File transfer protocolNot FTP run over SSH, but a new protocol

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2: Application Layer 53

Chapter 2: Application layer

2.1 Principles of network applications2.2 Web and HTTP2.3 FTP 2.4 Electronic Mail

SMTP, POP3, IMAP2.5 DNS

2.6 P2P applications2.7 Socket programming with TCP2.8 Socket programming with UDP

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Electronic Mail

Three major components:user agents mail servers simple mail transfer protocol: SMTP

User Agenta.k.a. “mail reader”composing, editing, reading mail messagese.g., Eudora, Outlook, elm, Mozilla Thunderbirdoutgoing, incoming messages stored on server

user mailbox

outgoing message queue

mailserver

useragent

useragent

useragent

mailserver

useragent

useragent

mailserver

useragent

SMTP

SMTP

SMTP

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Electronic Mail: mail servers

Mail Serversmailbox contains incoming messages for usermessage queue of outgoing (to be sent) mail messagesSMTP protocol between mail servers to send email messages

client: sending mail server“server”: receiving mail server

mailserver

useragent

useragent

useragent

mailserver

useragent

useragent

mailserver

useragent

SMTP

SMTP

SMTP

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Electronic Mail: SMTP [RFC 2821]

uses TCP to reliably transfer email message from client to server, port 25direct transfer: sending server to receiving serverthree phases of transfer

handshaking (greeting)transfer of messagesclosure

command/response interactioncommands: ASCII textresponse: status code and phrase

messages must be in 7-bit ASCII

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Scenario: Alice sends message to Bob1) Alice uses UA to compose

message and “to”[email protected]

2) Alice’s UA sends message to her mail server; message placed in message queue

3) Client side of SMTP opens TCP connection with Bob’s mail server

4) SMTP client sends Alice’s message over the TCP connection

5) Bob’s mail server places the message in Bob’s mailbox

6) Bob invokes his user agent to read message

useragent

mailserver

mailserver user

agent

1

2 3 4 56

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Sample SMTP interactionS: 220 hamburger.edu C: HELO crepes.fr S: 250 Hello crepes.fr, pleased to meet you C: MAIL FROM: <[email protected]> S: 250 [email protected]... Sender ok C: RCPT TO: <[email protected]> S: 250 [email protected] ... Recipient ok C: DATA S: 354 Enter mail, end with "." on a line by itself C: Do you like ketchup? C: How about pickles? C: . S: 250 Message accepted for delivery C: QUIT S: 221 hamburger.edu closing connection

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Try SMTP interaction for yourself:

telnet servername 25see 220 reply from serverenter HELO, MAIL FROM, RCPT TO, DATA, QUIT commands

above lets you send email without using email client (reader)

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SMTP: final words

SMTP uses persistent connectionsSMTP requires message (header & body) to be in 7-bit ASCIISMTP server uses CRLF.CRLF to determine end of message

Comparison with HTTP:HTTP: pullSMTP: push

both have ASCII command/response interaction, status codes

HTTP: each object encapsulated in its own response msgSMTP: multiple objects sent in multipart msg

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Mail message format

SMTP: protocol for exchanging email msgs

RFC 822: standard for text message format:header lines, e.g.,

To:From:Subject:

different from SMTP commands!

bodythe “message”, ASCII characters only

header

body

blankline

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Message format: multimedia extensions

MIME: multimedia mail extension, RFC 2045, 2056additional lines in msg header declare MIME content type

From: [email protected] To: [email protected] Subject: Picture of yummy crepe. MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Type: image/jpeg

base64 encoded data ..... ......................... ......base64 encoded data

multimedia datatype, subtype,

parameter declaration

encoded data

method usedto encode data

MIME version

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Mail access protocols

SMTP: delivery/storage to receiver’s serverMail access protocol: retrieval from server

POP: Post Office Protocol [RFC 1939]• authorization (agent <-->server) and download

IMAP: Internet Mail Access Protocol [RFC 1730]• more features (more complex)• manipulation of stored msgs on server

HTTP: gmail, Hotmail, Yahoo! Mail, etc.

useragent

sender’s mail server

useragent

SMTP SMTP accessprotocol

receiver’s mail server

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POP3 protocol

authorization phaseclient commands:

user: declare usernamepass: password

server responses+OK

-ERR

transaction phase, client:list: list message numbersretr: retrieve message by numberdele: deletequit

C: list S: 1 498 S: 2 912 S: . C: retr 1 S: <message 1 contents>S: . C: dele 1 C: retr 2 S: <message 1 contents>S: . C: dele 2 C: quit S: +OK POP3 server signing off

S: +OK POP3 server ready C: user bob S: +OK C: pass hungry S: +OK user successfully logged on

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POP3 (more) and IMAPMore about POP3

Previous example uses “download and delete”mode.Bob cannot re-read e-mail if he changes client“Download-and-keep”: copies of messages on different clientsPOP3 is stateless across sessions

IMAPKeep all messages in one place: the serverAllows user to organize messages in foldersIMAP keeps user state across sessions:

names of folders and mappings between message IDs and folder name

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Chapter 2: Application layer

2.1 Principles of network applications2.2 Web and HTTP2.3 FTP 2.4 Electronic Mail

SMTP, POP3, IMAP2.5 DNS

2.6 P2P applications2.7 Socket programming with TCP2.8 Socket programming with UDP2.9 Building a Web server

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DNS: Domain Name System

People: many identifiers:SSN, name, passport #

Internet hosts, routers:IP address (32 bit) -used for addressing datagrams“name”, e.g., ww.yahoo.com - used by humans

Q: map between IP addresses and name ?

Domain Name System:distributed databaseimplemented in hierarchy of many name serversapplication-layer protocolhost, routers, name servers to communicate to resolve names (address/name translation)

note: core Internet function, implemented as application-layer protocolcomplexity at network’s “edge”

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DNS Why not centralize DNS?

single point of failuretraffic volumedistant centralized databasemaintenance

doesn’t scale!

DNS serviceshostname to IP address translationhost aliasing

Canonical, alias namesmail server aliasingload distribution

replicated Web servers: set of IP addresses for one canonical name

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Root DNS Servers

com DNS servers org DNS servers edu DNS servers

poly.eduDNS servers

umass.eduDNS serversyahoo.com

DNS serversamazon.comDNS servers

pbs.orgDNS servers

Distributed, Hierarchical Database

Client wants IP for www.amazon.com; 1st approx:client queries a root server to find com DNS serverclient queries com DNS server to get amazon.com DNS serverclient queries amazon.com DNS server to get IP address for www.amazon.com

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DNS: Root name serverscontacted by local name server that can not resolve nameroot name server:

contacts authoritative name server if name mapping not knowngets mappingreturns mapping to local name server

13 root name servers worldwide

b USC-ISI Marina del Rey, CAl ICANN Los Angeles, CA

e NASA Mt View, CAf Internet Software C. Palo Alto, CA (and 36 other locations)

i Autonomica, Stockholm (plus 28 other locations)

k RIPE London (also 16 other locations)

m WIDE Tokyo (also Seoul, Paris, SF)

a Verisign, Dulles, VAc Cogent, Herndon, VA (also LA)d U Maryland College Park, MDg US DoD Vienna, VAh ARL Aberdeen, MDj Verisign, ( 21 locations)

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TLD and Authoritative Servers

Top-level domain (TLD) servers:responsible for com, org, net, edu, etc, and all top-level country domains uk, fr, ca, jp.Network Solutions maintains servers for com TLDEducause for edu TLD

Authoritative DNS servers:organization’s DNS servers, providing authoritative hostname to IP mappings for organization’s servers (e.g., Web, mail).can be maintained by organization or service provider

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Local Name Server

does not strictly belong to hierarchyeach ISP (residential ISP, company, university) has one.

also called “default name server”when host makes DNS query, query is sent to its local DNS server

acts as proxy, forwards query into hierarchy

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requesting hostcis.poly.edu

gaia.cs.umass.edu

root DNS server

local DNS serverdns.poly.edu

23

4

5

61

authoritative DNS serverdns.cs.umass.edu

78

TLD DNS server

DNS name resolution example

Host at cis.poly.edu wants IP address for gaia.cs.umass.edu

iterated query:contacted server replies with name of server to contact“I don’t know this name, but ask this server”

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requesting hostcis.poly.edu

gaia.cs.umass.edu

root DNS server

local DNS serverdns.poly.edu

1

2

45

6

authoritative DNS serverdns.cs.umass.edu

7

8

TLD DNS server

3recursive query:puts burden of name resolution on contacted name serverheavy load?

DNS name resolution example

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DNS: caching and updating records

once (any) name server learns mapping, it cachesmapping

cache entries timeout (disappear) after some timeTLD servers typically cached in local name servers

• Thus root name servers not often visitedupdate/notify mechanisms under design by IETF

RFC 2136http://www.ietf.org/html.charters/dnsind-charter.html

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DNS recordsDNS: distributed db storing resource records (RR)

Type=NSname is domain (e.g. foo.com)value is hostname of authoritative name server for this domain

RR format: (name, value, type, ttl)

Type=Aname is hostnamevalue is IP address

Type=CNAMEname is alias name for some “canonical” (the real) namewww.ibm.com is reallyservereast.backup2.ibm.com

value is canonical name

Type=MXvalue is name of mailserver associated with name

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DNS protocol, messagesDNS protocol : query and reply messages, both with

same message format

msg headeridentification: 16 bit # for query, reply to query uses same #flags:

query or replyrecursion desired recursion availablereply is authoritative

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DNS protocol, messages

Name, type fieldsfor a query

RRs in responseto query

records forauthoritative servers

additional “helpful”info that may be used

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Inserting records into DNS

example: new startup “Network Utopia”register name networkuptopia.com at DNS registrar(e.g., Network Solutions)

provide names, IP addresses of authoritative name server (primary and secondary)registrar inserts two RRs into com TLD server:

(networkutopia.com, dns1.networkutopia.com, NS)(dns1.networkutopia.com, 212.212.212.1, A)

create authoritative server Type A record for www.networkuptopia.com; Type MX record for networkutopia.comHow do people get IP address of your Web site?

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DNS attacks

Large-scale root DNS server DDoSattacks, 2002, 2007DNS cache poisoning attacks...

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Chapter 2: Application layer

2.1 Principles of network applications

app architecturesapp requirements

2.2 Web and HTTP2.4 Electronic Mail

SMTP, POP3, IMAP2.5 DNS

2.6 P2P applications2.7 Socket programming with TCP2.8 Socket programming with UDP

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Pure P2P architecture

no always-on serverarbitrary end systems directly communicatepeers are intermittently connected and change IP addresses

Three topics:File distributionSearching for informationCase Study: Skype

peer-peer

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File Distribution: Server-Client vs P2PQuestion : How much time to distribute file

from one server to N peers?

us

u2d1 d2u1

uN

dN

Server

Network (with abundant bandwidth)

File, size F

us: server upload bandwidthui: peer i upload bandwidth

di: peer i download bandwidth

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File distribution time: server-client

us

u2d1 d2u1

uN

dN

Server

Network (with abundant bandwidth)

Fserver sequentially sends N copies:

NF/us time client i takes F/ditime to download

increases linearly in N(for large N)

= dcs = max { NF/us, F/min(di) }i

Time to distribute Fto N clients using

client/server approach

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File distribution time: P2P

us

u2d1 d2u1

uN

dN

Server

Network (with abundant bandwidth)

Fserver must send one copy: F/us time client i takes F/di time to downloadNF bits must be downloaded (aggregate)

fastest possible upload rate: us + Σui

dP2P = max { F/us, F/min(di) , NF/(us + Σui) }i

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0

0.5

1

1.5

2

2.5

3

3.5

0 5 10 15 20 25 30 35

N

Min

imum

Dis

tribu

tion

Tim

e P2PClient-Server

Server-client vs. P2P: exampleClient upload rate = u, F/u = 1 hour, us = 10u, dmin ≥ us

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File distribution: BitTorrent

tracker: tracks peers participating in torrent

torrent: group of peers exchanging chunks of a file

obtain listof peers

trading chunks

peer

P2P file distribution

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BitTorrent (1)file divided into 256KB chunks.peer joining torrent:

has no chunks, but will accumulate them over timeregisters with tracker to get list of peers, connects to subset of peers (“neighbors”)

while downloading, peer uploads chunks to other peers. peers may come and goonce peer has entire file, it may (selfishly) leave or (altruistically) remain

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BitTorrent (2)Pulling Chunks

at any given time, different peers have different subsets of file chunksperiodically, a peer (Alice) asks each neighbor for list of chunks that they have.Alice sends requests for her missing chunks

rarest first

Sending Chunks: tit-for-tatAlice sends chunks to four neighbors currently sending her chunks at the highest rate

re-evaluate top 4 every 10 secs

every 30 secs: randomly select another peer, starts sending chunks

newly chosen peer may join top 4“optimistically unchoke”

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BitTorrent: Tit-for-tat(1) Alice “optimistically unchokes” Bob(2) Alice becomes one of Bob’s top-four providers; Bob reciprocates(3) Bob becomes one of Alice’s top-four providers

With higher upload rate, can find better trading partners & get file faster!

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P2P: searching for information

File sharing (eg e-mule)Index dynamically tracks the locations of files that peers share.Peers need to tell index what they have.Peers search index to determine where files can be found

Instant messagingIndex maps user names to locations.When user starts IM application, it needs to inform index of its locationPeers search index to determine IP address of user.

Index in P2P system: maps information to peer location(location = IP address & port number).

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P2P: centralized index

original “Napster” design1) when peer connects, it

informs central server:IP addresscontent

2) Alice queries for “Hey Jude”

3) Alice requests file from Bob

centralizeddirectory server

peers

Alice

Bob

1

1

1

12

3

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P2P: problems with centralized directory

single point of failureperformance bottleneckcopyright infringement: “target” of lawsuit is obvious

file transfer is decentralized, but locating content is highly centralized

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Query flooding

fully distributedno central server

used by GnutellaEach peer indexes the files it makes available for sharing (and no other files)

overlay network: graphedge between peer X and Y if there’s a TCP connectionall active peers and edges form overlay netedge: virtual (notphysical) linkgiven peer typically connected with < 10 overlay neighbors

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Query flooding

Query

QueryHit

Query

Query

QueryHit

Query

Query

QueryHit

File transfer:HTTPQuery message

sent over existing TCPconnections

peers forwardQuery message

QueryHit sent over reversepath

Scalability:limited scopeflooding

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Gnutella: Peer joining

1. joining peer Alice must find another peer in Gnutella network: use list of candidate peers

2. Alice sequentially attempts TCP connections with candidate peers until connection setup with Bob

3. Flooding: Alice sends Ping message to Bob; Bob forwards Ping message to his overlay neighbors (who then forward to their neighbors….)

peers receiving Ping message respond to Alice with Pong message

4. Alice receives many Pong messages, and can then setup additional TCP connections

Peer leaving: see homework problem!

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Hierarchical Overlay

between centralized index, query flooding approacheseach peer is either a super node or assigned to a super node

TCP connection between peer and its super node.TCP connections between some pairs of super nodes.

Super node tracks content in its children

ordinary peer

group-leader peer

neighoring relationshipsin overlay network

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P2P Case study: Skype

inherently P2P: pairs of users communicate.proprietary application-layer protocol (inferred via reverse engineering) hierarchical overlay with SNsIndex maps usernames to IP addresses; distributed over SNs

Skype clients (SC)

Supernode(SN)

Skype login server

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Peers as relays

Problem when both Alice and Bob are behind “NATs”.

NAT prevents an outside peer from initiating a call to insider peer

Solution:Using Alice’s and Bob’s SNs, Relay is chosenEach peer initiates session with relay. Peers can now communicate through NATs via relay

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Chapter 2: Summary

application architecturesclient-serverP2Phybrid

application service requirements:

reliability, bandwidth, delay

Internet transport service model

connection-oriented, reliable: TCPunreliable, datagrams: UDP

specific protocols:HTTPFTPSMTP, POP, IMAPDNSP2P: BitTorrent, Skype

socket programming

our study of network apps now complete!

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Chapter 2: Summary

typical request/reply message exchange:

client requests info or serviceserver responds with data, status code

message formats:headers: fields giving info about datadata: info being communicated

Most importantly: learned about protocols

Important themes: control vs. data msgs

in-band, out-of-bandcentralized vs. decentralized stateless vs. statefulreliable vs. unreliable msg transfer “complexity at network edge”


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