1
Chapter 2Application Layer
Computer Networking: A Top Down Approach, 4th diti
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2: Application Layer 1
4th edition. Jim Kurose, Keith RossAddison-Wesley, July 2007.
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Chapter 2: Application layer
2.1 Principles of network applications
2.6 P2P Applications2 7 Socket programming network applications
2.2 Web and HTTP2.3 FTP 2.4 Electronic Mail
SMTP, POP3, IMAP2.5 DNS
2.7 Socket programming with TCP2.8 Socket programming with UDP
2: Application Layer 2
Chapter 2: Application LayerOur goals:
conceptual, l
learn about protocols by examining popular
li i l l implementation aspects of network application protocols
transport-layer service modelsclient-server
application-level protocols
HTTPFTPSMTP / POP3 / IMAPDNS
i t k
2: Application Layer 3
paradigmpeer-to-peer paradigm
programming network applications
socket API
Some network apps
e-mailweb
voice over IPreal-time video web
instant messagingremote loginP2P file sharingmulti-user network games
real-time video conferencinggrid computing
2: Application Layer 4
gstreaming stored video clips
2
Creating a network appwrite programs that
run on (different) end s st ms
applicationtransportnetworkdata linkphysical
systemscommunicate over networke.g., web server software communicates with browser software
little software written for devices in network core application
transport
applicationtransportnetworkdata linkphysical
2: Application Layer 5
network core devices do not run user applications applications on end systems allows for rapid app development, propagation
pnetworkdata linkphysical
Chapter 2: Application layer
2.1 Principles of network applications
2.6 P2P file sharing2 7 Socket programming network applications
2.2 Web and HTTP2.3 FTP 2.4 Electronic Mail
SMTP, POP3, IMAP2.5 DNS
2.7 Socket programming with TCP2.8 Socket programming with UDP2.9 Building a Web server
2: Application Layer 6
Application architectures
Client-serverP t (P2P)Peer-to-peer (P2P)Hybrid of client-server and P2P
2: Application Layer 7
Client-server architectureserver:
always-on hostpermanent IP addressserver farms for scaling
clients:communicate with servermay be intermittently
client/server
2: Application Layer 8
may be intermittently connectedmay have dynamic IP addressesdo not communicate directly with each other
3
Pure P2P architecture
no always-on serverarbitrary end systems arbitrary end systems directly communicatepeers are intermittently connected and change IP addressesexample: Gnutella
peer-peer
2: Application Layer 9
Highly scalable but difficult to manage
Hybrid of client-server and P2PSkype
voice-over-IP P2P applicationcentralized server: finding address of remote centralized server: finding address of remote party: client-client connection: direct (not through server)
Instant messagingchatting between two users is P2Pcentralized service: client presence detection/location
2: Application Layer 10
detection/location• user registers its IP address with central
server when it comes online• user contacts central server to find IP
addresses of buddies
Processes communicating
Process: program running within a host.
Client process: process that initiates
within same host, two processes communicate using inter-process communication (defined by OS).processes in different
communicationServer process: process
that waits to be contacted
Note: applications with
2: Application Layer 11
processes in different hosts communicate by exchanging messages
Note applications with P2P architectures have client processes & server processes
Sockets
process sends/receives messages to/from its
host orserver
host orserver
g fsocketsocket analogous to door
sending process shoves message out doorsending process relies on transport infrastructure
th id f d hi h
process
TCP withbuffers,variables
socket
process
TCP withbuffers,variables
socket
Internet
controlled byapp developer
2: Application Layer 12
on other side of door which brings message to socket at receiving process
controlledby OS
API: (1) choice of transport protocol; (2) ability to fix a few parameters (lots more on this later)
4
Addressing processesto receive messages, process must have identifieridentifierhost device has unique 32-bit IP addressQ: does IP address of host on which process runs suffice for identifying the process?
2: Application Layer 13
identifying the process?
Addressing processesto receive messages, process must have identifier
identifier includes both IP address and port numbers associated with identifier
host device has unique 32-bit IP addressQ: does IP address of host on which process runs suffice for identifying the
numbers associated with process on host.Example port numbers:
HTTP server: 80Mail server: 25
to send HTTP message to gaia cs umass edu web
2: Application Layer 14
identifying the process?
A: No, manyprocesses can be running on same host
to gaia.cs.umass.edu web server:
IP address: 128.119.245.12Port number: 80
more shortly…
App-layer protocol defines
Types of messages exchanged,
Public-domain protocols:defined in RFCsexchanged,
e.g., request, response Message syntax:
what fields in messages & how fields are delineated
Message semantics meaning of information in
defined in RFCsallows for interoperabilitye.g., HTTP, SMTP
Proprietary protocols:e.g., Skype
2: Application Layer 15
meaning of information in fields
Rules for when and how processes send & respond to messages
What transport service does an app need?
Data losssome apps (e.g., audio) can tolerate some loss
Bandwidthsome apps (e.g.,
tolerate some lossother apps (e.g., file transfer, telnet) require 100% reliable data transfer
Timingsome apps (e g
multimedia) require minimum amount of bandwidth to be “effective”other apps (“elastic apps”) make use of
2: Application Layer 16
some apps (e.g., Internet telephony, interactive games) require low delay to be “effective”
whatever bandwidth they get
5
Transport service requirements of common apps
Application Data loss Bandwidth Time Sensitive
file transfere-mail
Web documentsreal-time audio/video
stored audio/videointeractive games
no lossno lossno lossloss-tolerant
loss-tolerantloss-tolerant
elasticelasticelasticaudio: 5kbps-1Mbpsvideo:10kbps-5Mbpssame as above few kbps up
nononoyes, 100’s msec
yes, few secsyes, 100’s msec
d
2: Application Layer 17
instant messaging no loss elastic yes and no
Internet transport protocols services
TCP service:connection-oriented: setup
UDP service:unreliable data transfer connection oriented: setup
required between client and server processesreliable transport between sending and receiving processflow control: sender won’t overwhelm receiver congestion control: throttle
fbetween sending and receiving processdoes not provide: connection setup, reliability, flow control, congestion control, timing, or bandwidth guarantee
2: Application Layer 18
congestion control: throttle sender when network overloadeddoes not provide: timing, minimum bandwidth guarantees
Q: why bother? Why is there a UDP?
Internet apps: application, transport protocols
ApplicationApplicationlayer protocol
Underlyingtransport protocol
e-mailremote terminal access
Web file transfer
streaming multimedia
Internet telephony
SMTP [RFC 2821]Telnet [RFC 854]HTTP [RFC 2616]FTP [RFC 959]proprietary(e.g. RealNetworks)proprietary
TCPTCPTCPTCPTCP or UDP
2: Application Layer 19
(e.g., Vonage,Dialpad) typically UDP
Chapter 2: Application layer
2.1 Principles of network applications
2.6 P2P file sharing2 7 Socket programming network applications
app architecturesapp requirements
2.2 Web and HTTP2.4 Electronic Mail
SMTP, POP3, IMAP2 5 DNS
2.7 Socket programming with TCP2.8 Socket programming with UDP
2: Application Layer 20
2.5 DNS
6
Web and HTTP
First some jargonWeb page consists of objectsWeb page consists of objectsObject can be HTML file, JPEG image, Java applet, audio file,…Web page consists of base HTML-file which includes several referenced objectsEach object is addressable by a URL
2: Application Layer 21
Example URL:www.someschool.edu/someDept/pic.gif
host name path name
HTTP overview
HTTP: hypertext transfer protocoltransfer protocolWeb’s application layer protocolclient/server model
client: browser that requests, receives, “displays” Web objectsserver: Web server
PC runningExplorer
Server running
Apache Web
2: Application Layer 22
server: Web server sends objects in response to requests
HTTP 1.0: RFC 1945HTTP 1.1: RFC 2068
p Wserver
Mac runningNavigator
HTTP overview (continued)
Uses TCP:client initiates TCP
HTTP is “stateless”server maintains no client initiates TCP
connection (creates socket) to server, port 80server accepts TCP connection from clientHTTP messages (application-layer protocol messages) exchanged between browser
minformation about past client requests
Protocols that maintain “state” are complex!past history (state) must be maintained
aside
2: Application Layer 23
exchanged between browser (HTTP client) and Web server (HTTP server)TCP connection closed
be maintainedif server/client crashes, their views of “state” may be inconsistent, must be reconciled
HTTP connections
Nonpersistent HTTPAt most one object is
Persistent HTTPMultiple objects can At most one object is
sent over a TCP connection.HTTP/1.0 uses nonpersistent HTTP
Multiple objects can be sent over single TCP connection between client and server.HTTP/1.1 uses persistent connections
2: Application Layer 24
persistent connections in default mode
7
Nonpersistent HTTPSuppose user enters URL
www.someSchool.edu/someDepartment/home.index
1a HTTP client initiates TCP
(contains text, references to 10
jpeg images)
1a. HTTP client initiates TCP connection to HTTP server (process) at www.someSchool.edu on port 80
2. HTTP client sends HTTP request message (containing URL) into TCP connection
1b. HTTP server at host www.someSchool.edu waiting for TCP connection at port 80. “accepts” connection, notifying client
3 HTTP server receives request
2: Application Layer 25
URL) into TCP connection socket. Message indicates that client wants object someDepartment/home.index
3. HTTP server receives request message, forms response message containing requested object, and sends message into its socket
time
Nonpersistent HTTP (cont.)
5 HTTP client receives response
4. HTTP server closes TCP connection.
5. HTTP client receives response message containing html file, displays html. Parsing html file, finds 10 referenced jpeg objects
6. Steps 1-5 repeated for each of 10 jpeg objects
time
2: Application Layer 26
Non-Persistent HTTP: Response time
Definition of RTT: time to send a small packet to travel from client to travel from client to server and back.
Response time:one RTT to initiate TCP connectionone RTT for HTTP
st d fi st f
time to transmit file
initiate TCPconnection
RTTrequestfile
RTT
fil
2: Application Layer 27
request and first few bytes of HTTP response to returnfile transmission time
total = 2RTT+transmit time
filereceived
time time
Persistent HTTP
Nonpersistent HTTP issues:requires 2 RTTs per objectOS h d f h TCP
Persistent without pipelining:client issues new request only when previous OS overhead for each TCP
connectionbrowsers often open parallel TCP connections to fetch referenced objects
Persistent HTTPserver leaves connection
f di
only when previous response has been receivedone RTT for each referenced object
Persistent with pipelining:default in HTTP/1.1client sends requests as
it t
2: Application Layer 28
open after sending responsesubsequent HTTP messages between same client/server sent over open connection
soon as it encounters a referenced objectas little as one RTT for all the referenced objects
8
HTTP request message
two types of HTTP messages: request, responseHTTP request message:HTTP request message:
ASCII (human-readable format)
GET /somedir/page.html HTTP/1.1Host: www.someschool.edu User-agent: Mozilla/4.0Connection: close
request line(GET, POST,
HEAD commands)
header
2: Application Layer 29
Connection: close Accept-language:fr
(extra carriage return, line feed)
lines
Carriage return, line feed
indicates end of message
HTTP request message: general format
2: Application Layer 30
Uploading form input
Post method:Web page often Web page often includes form inputInput is uploaded to server in entity body
URL method:Uses GET methodInput is uploaded in URL field of request line:
2: Application Layer 31
www.somesite.com/animalsearch?monkeys&banana
Method types
HTTP/1.0GET
HTTP/1.1GET POST HEADGET
POSTHEAD
asks server to leave requested object out of response
GET, POST, HEADPUT
uploads file in entity body to path specified in URL field
DELETEdeletes file specified in
2: Application Layer 32
deletes file specified in the URL field
9
HTTP response message
HTTP/1.1 200 OK
status line(protocol
status code /Connection closeDate: Thu, 06 Aug 1998 12:00:15 GMT Server: Apache/1.3.0 (Unix) Last-Modified: Mon, 22 Jun 1998 …... Content-Length: 6821 Content-Type: text/html
d t d t d t d t d t
status codestatus phrase)
headerlines
data e g
2: Application Layer 33
data data data data data ... data, e.g., requestedHTML file
HTTP response status codesIn first line in server->client response message.A few sample codes:200 OK
request succeeded, requested object later in this message301 Moved Permanently
requested object moved, new location specified later in this message (Location:)
400 Bad Request
2: Application Layer 34
qrequest message not understood by server
404 Not Foundrequested document not found on this server
505 HTTP Version Not Supported
Trying out HTTP (client side) for yourself
1. Telnet to your favorite Web server:O TCP ti t t 80Opens TCP connection to port 80(default HTTP server port) at cis.poly.edu.Anything typed in sent to port 80 at cis.poly.edu
telnet cis.poly.edu 80
2. Type in a GET HTTP request:GET /~ross/ HTTP/1.1H t i l d
By typing this in (hit carriagereturn twice) you send
2: Application Layer 35
Host: cis.poly.edu return twice), you sendthis minimal (but complete) GET request to HTTP server
3. Look at response message sent by HTTP server!
Let’s look at HTTP in action
telnet exampleEth l lEthereal example
2: Application Layer 36
10
User-server state: cookies
Many major Web sites use cookies
Example:Susan always access
Four components:1) cookie header line of
HTTP response message2) cookie header line in
HTTP request message3) cookie file kept on
user’s host, managed by ’ b
Internet always from PCvisits specific e-commerce site for first timewhen initial HTTP requests arrives at site,
2: Application Layer 37
user’s browser4) back-end database at
Web site
qsite creates:
unique IDentry in backend database for ID
Cookies: keeping “state” (cont.)client server
ebay 8734usual http request msg
usual http response msg
cookie file
one week later:
usual http request msgcookie: 1678 cookie-
specificaction
access
usual http request msg Amazon servercreates ID
1678 for user createentry
usual http response Set-cookie: 1678
ebay 8734amazon 1678
backend
2: Application Layer 38
p p g
usual http response msg
on w at r action
usual http request msgcookie: 1678 cookie-
spectificaction
accessebay 8734amazon 1678
database
Cookies (continued)What cookies can bring:
authorizationCookies and privacy:
cookies permit sites to
aside
shopping cartsrecommendationsuser session state (Web e-mail)
learn a lot about youyou may supply name and e-mail to sites
How to keep “state”:
2: Application Layer 39
protocol endpoints: maintain state at sender/receiver over multiple transactionscookies: http messages carry state
Web caches (proxy server)
user sets browser:
Goal: satisfy client request without involving origin server
origin user sets browser Web accesses via cachebrowser sends all HTTP requests to cache
object in cache: cache
client
Proxyserver
gserver
2: Application Layer 40
object in cache cache returns object else cache requests object from origin server, then returns object to client
clientorigin server
11
More about Web caching
cache acts as both client and server
Why Web caching?reduce response time client and server
typically cache is installed by ISP (university, company, residential ISP)
reduce response time for client requestreduce traffic on an institution’s access link.Internet dense with caches: enables “poor”
2: Application Layer 41
caches: enables poor content providers to effectively deliver content (but so does P2P file sharing)
Caching example Assumptions
average object size = 100,000 bits
originservers
publicbitsavg. request rate from institution’s browsers to origin servers = 15/secdelay from institutional router to any origin server and back to router = 2 sec
C
pInternet
institutionalnetwork 10 Mbps LAN
1.5 Mbps access link
2: Application Layer 42
Consequencesutilization on LAN = 15%utilization on access link = 100%total delay = Internet delay + access delay + LAN delay
= 2 sec + sec + milliseconds
p
institutionalcache
Caching example (cont)possible solution
increase bandwidth of access link to say 10 Mbps
originservers
publiclink to, say, 10 Mbpsconsequence
utilization on LAN = 15%utilization on access link = 15%Total delay = Internet delay + access delay + LAN delay
= 2 sec + msecs + msecs
pInternet
institutionalnetwork 10 Mbps LAN
10 Mbps access link
2: Application Layer 43
often a costly upgradep
institutionalcache
Caching example (cont)
possible solution: install cache
h 0 4
originservers
publicsuppose hit rate is 0.4
consequence40% requests will be satisfied almost immediately60% requests satisfied by origin serverutilization of access link reduced to 60%, resulting in
li ibl d l ( 10
pInternet
institutionalnetwork 10 Mbps LAN
1.5 Mbps access link
2: Application Layer 44
negligible delays (say 10 msec)total avg delay = Internet delay + access delay + LAN delay = .6*(2.01) secs + .4*milliseconds < 1.4 secs
p
institutionalcache
12
Conditional GET
Goal: don’t send object if cache has up-to-date cached
cache serverHTTP request msg
versioncache: specify date of cached copy in HTTP requestIf-modified-since:
<date>
server: response contains no object if cached copy is up-t d t
q gIf-modified-since:
<date>
HTTP responseHTTP/1.0
304 Not Modified
object not
modified
HTTP request msg
2: Application Layer 45
to-date: HTTP/1.0 304 Not
Modified
HTTP request msgIf-modified-since:
<date>
HTTP responseHTTP/1.0 200 OK
<data>
object modified
Chapter 2: Application layer
2.1 Principles of network applications
2.6 P2P file sharing2 7 Socket programming network applications
2.2 Web and HTTP2.3 FTP2.4 Electronic Mail
SMTP, POP3, IMAP2.5 DNS
2.7 Socket programming with TCP2.8 Socket programming with UDP2.9 Building a Web server
2: Application Layer 46
FTP: the file transfer protocol
file transfer FTPFTPuser
FTP
transfer file to/from remote hostclient/server model
li t id th t i iti t t f ( ith t /f
serveruserinterface
client
local filesystem
remote filesystem
user at host
2: Application Layer 47
client: side that initiates transfer (either to/from remote)server: remote host
ftp: RFC 959ftp server: port 21
FTP: separate control, data connections
FTP client contacts FTP server at port 21, TCP is transport
TCP control connectionport 21
p pprotocolclient authorized over control connectionclient browses remote directory by sending commands over control connection.when server receives file
FTPclient
FTPserver
TCP data connectionport 20
server opens another TCP data connection to transfer another file.control connection: “out of
2: Application Layer 48
transfer command, server opens 2nd TCP connection (for file) to clientafter transferring one file, server closes data connection.
control connection: out of band”FTP server maintains “state”: current directory, earlier authentication
13
FTP commands, responses
Sample commands:sent as ASCII text over
Sample return codesstatus code and phrase (as sent as ASCII text over
control channelUSER usernamePASS password
LIST return list of file in current directoryRETR filename retrieves
status code and phrase (as in HTTP)331 Username OK, password required125 data connection already open; transfer starting425 Can’t open data
2: Application Layer 49
(gets) fileSTOR filename stores (puts) file onto remote host
425 Can t open data connection452 Error writing file
Chapter 2: Application layer
2.1 Principles of network applications
2.6 P2P file sharing2 7 Socket programming network applications
2.2 Web and HTTP2.3 FTP 2.4 Electronic Mail
SMTP, POP3, IMAP2.5 DNS
2.7 Socket programming with TCP2.8 Socket programming with UDP2.9 Building a Web server
2: Application Layer 50
Electronic Mail
Three major components:user agents
user mailbox
outgoing message queue
useragent
user agents mail servers simple mail transfer protocol: SMTP
User Agenta.k.a. “mail reader”composing editing reading
mailserver
useragent
useragent
usermail
mailserver
SMTP
SMTP
SMTP
2: Application Layer 51
composing, editing, reading mail messagese.g., Eudora, Outlook, elm, Mozilla Thunderbirdoutgoing, incoming messages stored on server
agentmail
server
useragent
useragent
Electronic Mail: mail servers
Mail Serversmailbox contains incoming il
useragent
mailbox contains incoming messages for usermessage queue of outgoing (to be sent) mail messagesSMTP protocol between mail servers to send email messages
client: sending mail
mailserver
useragent
useragent
usermail
mailserver
SMTP
SMTP
SMTP
2: Application Layer 52
client: sending mail server“server”: receiving mail server
us ragent
mailserver
useragent
useragent
14
Electronic Mail: SMTP [RFC 2821]
uses TCP to reliably transfer email message from client to server, port 25direct transfer: sending server to receiving serverthree phases of transfer
handshaking (greeting)transfer of messagesclosure
command/response interactiond ASCII
2: Application Layer 53
commands: ASCII textresponse: status code and phrase
messages must be in 7-bit ASCII
Scenario: Alice sends message to Bob1) Alice uses UA to compose
message and “to” [email protected]
2) Ali ’s UA s nds m ss
4) SMTP client sends Alice’s message over the TCP connection
5) Bob’s mail server places the 2) Alice s UA sends message to her mail server; message placed in message queue
3) Client side of SMTP opens TCP connection with Bob’s mail server
5) Bob s mail server places the message in Bob’s mailbox
6) Bob invokes his user agent to read message
2: Application Layer 54
useragent
mailserver
mailserver user
agent
1
2 3 4 56
Sample SMTP interactionS: 220 hamburger.edu C: HELO crepes.fr S: 250 Hello crepes.fr, pleased to meet you C: MAIL FROM: <[email protected]> S: 250 [email protected]... Sender ok C: RCPT TO: <[email protected]> S: 250 [email protected] ... Recipient ok C: DATA S: 354 Enter mail, end with "." on a line by itself C: Do you like ketchup? C: How about pickles?
2: Application Layer 55
C: How about pickles? C: . S: 250 Message accepted for delivery C: QUIT S: 221 hamburger.edu closing connection
Try SMTP interaction for yourself:
telnet servername 25
see 220 reply from serversee 220 reply from serverenter HELO, MAIL FROM, RCPT TO, DATA, QUIT commands
above lets you send email without using email client (reader)
2: Application Layer 56
15
SMTP: final words
SMTP uses persistent connections
Comparison with HTTP:HTTP: pullSMTP requires message
(header & body) to be in 7-bit ASCIISMTP server uses CRLF.CRLF to determine end of message
HTTP: pullSMTP: push
both have ASCII command/response interaction, status codes
HTTP: each object l t d i it
2: Application Layer 57
encapsulated in its own response msgSMTP: multiple objects sent in multipart msg
Mail message format
SMTP: protocol for exchanging email msgs header
blankRFC 822: standard for text message format:header lines, e.g.,
To:From:Subject:
different from SMTP
body
blankline
2: Application Layer 58
commands!body
the “message”, ASCII characters only
Message format: multimedia extensions
MIME: multimedia mail extension, RFC 2045, 2056additional lines in msg header declare MIME content typetype
From: [email protected] To: [email protected] Subject: Picture of yummy crepe. MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Type: image/jpeg multimedia data
method usedto encode data
MIME version
2: Application Layer 59
base64 encoded data ..... ......................... ......base64 encoded data
multimedia datatype, subtype,
parameter declaration
encoded data
Mail access protocols
useragentuser
agent
SMTP SMTP accessprotocol
SMTP: delivery/storage to receiver’s serverMail access protocol: retrieval from server
POP: Post Office Protocol [RFC 1939]• authorization (agent <-->server) and download
sender’s mail server
g
receiver’s mail server
2: Application Layer 60
authorization (agent < >server) and download IMAP: Internet Mail Access Protocol [RFC 1730]
• more features (more complex)• manipulation of stored msgs on server
HTTP: gmail, Hotmail, Yahoo! Mail, etc.
16
POP3 protocol
authorization phaseclient commands:
S: +OK POP3 server ready C: user bob S: +OK C: pass hungry S: +OK user successfully logged on
user: declare usernamepass: password
server responses+OK-ERR
transaction phase, client:l
C: list S: 1 498 S: 2 912 S: . C: retr 1 S: <message 1 contents>S: . C: dele 1
2: Application Layer 61
list: list message numbersretr: retrieve message by numberdele: deletequit
:C: retr 2 S: <message 1 contents>S: . C: dele 2 C: quit S: +OK POP3 server signing off
POP3 (more) and IMAPMore about POP3
Previous example uses “d l d d d l t ”
IMAPKeep all messages in
l h “download and delete” mode.Bob cannot re-read e-mail if he changes client“Download-and-keep”:
one place: the serverAllows user to organize messages in foldersIMAP keeps user state across sessions:
2: Application Layer 62
copies of messages on different clientsPOP3 is stateless across sessions
names of folders and mappings between message IDs and folder name
Chapter 2: Application layer
2.1 Principles of network applications
2.6 P2P file sharing2 7 Socket programming network applications
2.2 Web and HTTP2.3 FTP 2.4 Electronic Mail
SMTP, POP3, IMAP2.5 DNS
2.7 Socket programming with TCP2.8 Socket programming with UDP2.9 Building a Web server
2: Application Layer 63
DNS: Domain Name System
People: many identifiers:SSN name passport #
Domain Name System:distributed databaseSSN, name, passport #
Internet hosts, routers:IP address (32 bit) -used for addressing datagrams“name”, e.g., ww.yahoo.com - used by hum ns
distributed databaseimplemented in hierarchy of many name serversapplication-layer protocolhost, routers, name servers to communicate to resolve names (address/name translation)
note: core Internet
2: Application Layer 64
humansQ: map between IP
addresses and name ?
note core Internet function, implemented as application-layer protocolcomplexity at network’s “edge”
17
DNS Why not centralize DNS?
single point of failureDNS services
hostname to IP ptraffic volumedistant centralized databasemaintenance
d ’t l !
maddress translationhost aliasing
Canonical, alias namesmail server aliasingload distribution
replicated Web
2: Application Layer 65
doesn’t scale!replicated Web servers: set of IP addresses for one canonical name
Root DNS Servers
DNS org DNS servers edu DNS servers
Distributed, Hierarchical Database
com DNS servers org DNS servers edu DNS servers
poly.eduDNS servers
umass.eduDNS serversyahoo.com
DNS serversamazon.comDNS servers
pbs.orgDNS servers
Client wants IP for www.amazon.com; 1st approx:client queries a root server to find com DNS server
2: Application Layer 66
client queries com DNS server to get amazon.com DNS serverclient queries amazon.com DNS server to get IP address for www.amazon.com
DNS: Root name serverscontacted by local name server that can not resolve nameroot name server:
contacts authoritative name server if name mapping not knowncontacts authoritative name server if name mapping not knowngets mappingreturns mapping to local name server
e NASA Mt View, CAf I t t S ft C P l Alt
i Autonomica, Stockholm (plus 28 other locations)
k RIPE London (also 16 other locations)
m WIDE Tokyo (also Seoul, Paris SF)
a Verisign, Dulles, VAc Cogent, Herndon, VA (also LA)d U Maryland College Park, MDg US DoD Vienna, VAh ARL Aberdeen, MDj Verisign, ( 21 locations)
2: Application Layer 67
13 root name servers worldwide
b USC-ISI Marina del Rey, CAl ICANN Los Angeles, CA
f Internet Software C. Palo Alto, CA (and 36 other locations)
Paris, SF)
TLD and Authoritative Servers
Top-level domain (TLD) servers:responsible for com org net edu etc and all responsible for com, org, net, edu, etc, and all top-level country domains uk, fr, ca, jp.Network Solutions maintains servers for com TLDEducause for edu TLD
Authoritative DNS servers:organization’s DNS servers, providing authoritative hostname to IP mappings for
2: Application Layer 68
authoritative hostname to IP mappings for organization’s servers (e.g., Web, mail).can be maintained by organization or service provider
18
Local Name Server
does not strictly belong to hierarchyh ISP ( id ti l ISP each ISP (residential ISP, company,
university) has one.also called “default name server”
when host makes DNS query, query is sent to its local DNS server
t f d i t hi h
2: Application Layer 69
acts as proxy, forwards query into hierarchy
root DNS server
23
4TLD DNS server
DNS name resolution example
Host at cis.poly.edu wants IP address for
local DNS serverdns.poly.edu
1
4
5
6
authoritative DNS server
78
wants IP address for gaia.cs.umass.edu
iterated query:contacted server replies with name of server to contact
2: Application Layer 70
requesting hostcis.poly.edu
gaia.cs.umass.edu
authoritative DNS serverdns.cs.umass.edu“I don’t know this
name, but ask this server”
root DNS server
2 3recursive query:puts burden of name
DNS name resolution example
local DNS serverdns.poly.edu
1
45
67
8
TLD DNS server
puts burden of name resolution on contacted name serverheavy load?
2: Application Layer 71
requesting hostcis.poly.edu
gaia.cs.umass.edu
authoritative DNS serverdns.cs.umass.edu
DNS: caching and updating records
once (any) name server learns mapping, it cachesmapping
cache entries timeout (disappear) after some timeTLD servers typically cached in local name servers
• Thus root name servers not often visitedupdate/notify mechanisms under design by IETF
2: Application Layer 72
p fy g yRFC 2136http://www.ietf.org/html.charters/dnsind-charter.html
19
DNS recordsDNS: distributed db storing resource records (RR)
RR format: (name, value, type, ttl)
Type=NSname is domain (e g
yp
Type=Aname is hostnamevalue is IP address
Type=CNAMEname is alias name for some “canonical” (the real) namewww.ibm.com is reallyservereast.backup2.ibm.com
l
2: Application Layer 73
name is domain (e.g. foo.com)value is hostname of authoritative name server for this domain
value is canonical name
Type=MXvalue is name of mailserver associated with name
DNS protocol, messagesDNS protocol : query and reply messages, both with
same message format
msg headeridentification: 16 bit # for query, reply to query uses same #flags:
query or reply
2: Application Layer 74
recursion desired recursion availablereply is authoritative
DNS protocol, messages
Name, type fieldsf for a query
RRs in responseto query
records forauthoritative servers
2: Application Layer 75
additional “helpful”info that may be used
Inserting records into DNSexample: new startup “Network Utopia”register name networkuptopia.com at DNS registrar( k l )
g p p g(e.g., Network Solutions)
provide names, IP addresses of authoritative name server (primary and secondary)registrar inserts two RRs into com TLD server:
(networkutopia.com, dns1.networkutopia.com, NS)(dns1.networkutopia.com, 212.212.212.1, A)
2: Application Layer 76
create authoritative server Type A record for www.networkuptopia.com; Type MX record for networkutopia.comHow do people get IP address of your Web site?
20
Chapter 2: Application layer
2.1 Principles of network applications
2.6 P2P file sharing2 7 Socket programming network applications
app architecturesapp requirements
2.2 Web and HTTP2.4 Electronic Mail
SMTP, POP3, IMAP2 5 DNS
2.7 Socket programming with TCP2.8 Socket programming with UDP2.9 Building a Web server
2: Application Layer 77
2.5 DNS
P2P file sharing
ExampleAlice runs P2P client
Alice chooses one of the peers, Bob.file is copied from Alice runs P2P client
application on her notebook computerintermittently connects to Internet; gets new IP address for each connection
pBob’s PC to Alice’s notebook: HTTPwhile Alice downloads, other users uploading from Alice.Alice’s peer is both a
2: Application Layer 78
for each connectionasks for “Hey Jude”application displays other peers that have copy of Hey Jude.
Alice s peer is both a Web client and a transient Web server.
All peers are servers = highly scalable!
P2P: centralized directory
original “Napster” design1) when peer connects it
centralizeddirectory server
Bob
1) when peer connects, it informs central server:
IP addresscontent
2) Alice queries for “Hey Jude”
3) Alice requests file from
y
peers1
1
1
12
3
2: Application Layer 79
3) Alice requests file from Bob
Alice
P2P: problems with centralized directory
single point of failureperformance bottleneck
file transfer is decentralized, but performance bottleneck
copyright infringement: “target” of lawsuit is obvious
decentralized, but locating content is highly centralized
2: Application Layer 80
21
Query flooding: Gnutella
fully distributedno central server
overlay network: graphedge between peer X
public domain protocolmany Gnutella clients implementing protocol
edge between peer X and Y if there’s a TCP connectionall active peers and edges form overlay netedge: virtual (notphysical) link
2: Application Layer 81
physical) linkgiven peer typically connected with < 10 overlay neighbors
Gnutella: protocol
Q
File transfer:HTTPQuery message
sent over existing TCPconnections
Query
QueryQueryHitpeers forward
Query messageQueryHit
sent over reversepath
2: Application Layer 82
QueryHitp
Scalability:limited scopeflooding
Gnutella: Peer joining
1. joining peer Alice must find another peer in Gnutella network: use list of candidate peersp
2. Alice sequentially attempts TCP connections with candidate peers until connection setup with Bob
3. Flooding: Alice sends Ping message to Bob; Bob forwards Ping message to his overlay neighbors (who then forward to their neighbors….)
peers receiving Ping message respond to Alice ith P
2: Application Layer 83
with Pong message4. Alice receives many Pong messages, and can then
setup additional TCP connectionsPeer leaving: see homework problem!
Hierarchical Overlay
between centralized index, query flooding index, query flooding approacheseach peer is either a group leader or assigned to a group leader.
TCP connection between peer and its group leader.
2: Application Layer 84
p g pTCP connections between some pairs of group leaders.
group leader tracks content in its children
ordinary peer
group-leader peer
neighoring relationshipsin overlay network
22
Comparing Client-server, P2P architecturesQuestion : How much time distribute file
initially at one server to N other computers?
us
u2d1 d2u1
Server
File, size F
us: server upload bandwidthui: client/peer i upload bandwidth
di: client/peer i download bandwidth
2: Application Layer 85
uN
dN Network (with abundant bandwidth)
Client-server: file distribution time
uu2d1 d2
u1
Server
Fserver sequentially sends N copies: us 2
uN
dNNetwork (with abundant bandwidth)
sends N copies:NF/us time
client i takes F/di time to download
2: Application Layer 86
increases linearly in N(for large N)
= dcs = max { NF/us, F/min(di) }i
Time to distribute Fto N clients using
client/server approach
P2P: file distribution time
uu2d1 d2
u1
Server
Fserver must send one copy: F/us time us 2
uN
dNNetwork (with abundant bandwidth)
copy: F/us time client i takes F/di time to downloadNF bits must be downloaded (aggregate)
fastest possible upload rate (assuming all nodes sending file chunks to same
2: Application Layer 87
gpeer): us + Σuii=1,N
dP2P = max { F/us, F/min(di) , NF/(us + Σui) }i i=1,N
3
3.5
e P2P
Comparing Client-server, P2P architectures
0 5
1
1.5
2
2.5
3
Min
imum
Dis
tribu
tion
Tim Client-Server
2: Application Layer 88
0
0.5
0 5 10 15 20 25 30 35
N
M
23
P2P Case Study: BitTorrent
tracker: tracks peers torrent: group of P2P file distribution
tracker tracks peers participating in torrent
g ppeers exchanging chunks of a file
obtain listof peers
2: Application Layer 89
trading chunks
peer
BitTorrent (1)fil di id d i t 256KB h kfile divided into 256KB chunks.peer joining torrent:
has no chunks, but will accumulate them over timeregisters with tracker to get list of peers, connects to subset of peers (“neighbors”)
while downloading, peer uploads chunks to other
2: Application Layer 90
while downloading, peer uploads chunks to other peers. peers may come and goonce peer has entire file, it may (selfishly) leave or (altruistically) remain
BitTorrent (2)Pulling Chunks
at any given time, Sending Chunks: tit-for-tat
Alice sends chunks to y gdifferent peers have different subsets of file chunksperiodically, a peer (Alice) asks each neighbor for list of
four neighbors currently sending her chunks at the highest rate
re-evaluate top 4 every 10 secs
every 30 secs: randomly
2: Application Layer 91
chunks that they have.Alice issues requests for her missing chunks
rarest first
y yselect another peer, starts sending chunks
newly chosen peer may join top 4
P2P Case study: Skype
P2P (pc-to-pc, pc-to-phone, phone-to-pc)
Skype clients (SC)
phone, phone to pc) Voice-Over-IP (VoIP) application
also IMproprietary application-layer protocol (inferred via
Supernode (SN)
Skype login server
2: Application Layer 92
protocol (inferred via reverse engineering) hierarchical overlay
24
Skype: making a call
User starts SkypeSC registers with SN
Skype login server
SC registers with SNlist of bootstrap SNs
SC logs in (authenticate)Call: SC contacts SN will callee ID
2: Application Layer 93
SN contacts other SNs (unknown protocol, maybe flooding) to find addr of callee; returns addr to SC
SC directly contacts callee, overTCP
Chapter 2: Application layer
2.1 Principles of network applications
2.6 P2P file sharing2 7 Socket programming network applications
2.2 Web and HTTP2.3 FTP 2.4 Electronic Mail
SMTP, POP3, IMAP2.5 DNS
2.7 Socket programming with TCP2.8 Socket programming with UDP
2: Application Layer 94
Socket programmingGoal: learn how to build client/server application that
communicate using sockets
Socket APIintroduced in BSD4.1 UNIX, 1981explicitly created, used, released by apps client/server paradigm t t f t t
a host-local, application-created,
OS-controlled interface (a “door”) into which
application process can both send and
socket
2: Application Layer 95
two types of transport service via socket API:
unreliable datagram reliable, byte stream-oriented
both send and receive messages to/from
another application process
Socket-programming using TCPSocket: a door between application process and end-
end-transport protocol (UCP or TCP)TCP service: reliable transfer of bytes from one
process to another
processsocket
controlled byapplicationdeveloper
process
TCP withsocket
controlled byapplicationdeveloper
controlled by
2: Application Layer 96
TCP withbuffers,variables
controlled byoperating
system
host orserver
TCP withbuffers,variables
controlled byoperatingsystem
host orserver
internet
25
Socket programming with TCPClient must contact server
server process must first be running
When contacted by client, server TCP creates new socket for server process to be running
server must have created socket (door) that welcomes client’s contact
Client contacts server by:creating client-local TCP socket
socket for server process to communicate with client
allows server to talk with multiple clientssource port numbers used to distinguish clients (more in Chap 3)
2: Application Layer 97
specifying IP address, port number of server processWhen client creates socket: client TCP establishes connection to server TCP
TCP provides reliable, in-ordertransfer of bytes (“pipe”) between client and server
application viewpoint
Client/server socket interaction: TCP
create socket,port=x, for
Server (running on hostid) Client
wait for incomingconnection requestconnectionSocket =welcomeSocket.accept()
port x, forincoming request:welcomeSocket =
ServerSocket()
create socket,connect to hostid, port=xclientSocket =
Socket()
send request usingli tS k tread request from
TCP connection setup
2: Application Layer 98
closeconnectionSocket
read reply fromclientSocket
closeclientSocket
clientSocketread request fromconnectionSocket
write reply toconnectionSocket
er
keyboard monitor
Stream jargonA stream is a sequence of characters that flow into
erve
r
Serv
er
inFr
omU
se
Process
input
inputstream
output
Clientprocess
or out of a process.An input stream is attached to some input source for the process, e.g., keyboard or socket.An output stream is attached to an output
i
2: Application Layer 99
outT
oSe
to network from network
inFr
omS
clientSocket
inputstream
outputstream
TCPsocket
client TCP socket
source, e.g., monitor or socket.
Socket programming with TCP
Example client-server app:1) client reads line from
d d (standard input (inFromUserstream) , sends to server via socket (outToServerstream)
2) server reads line from socket3) server converts line to
uppercase, sends back to li
2: Application Layer 100
client4) client reads, prints modified
line from socket (inFromServer stream)
26
Example: Java client (TCP)
import java.io.*; import java.net.*; class TCPClient {class TCPClient {
public static void main(String argv[]) throws Exception {
String sentence; String modifiedSentence;
BufferedReader inFromUser = new BufferedReader(new InputStreamReader(System.in));
Createinput stream
2: Application Layer 101
Socket clientSocket = new Socket("hostname", 6789);
DataOutputStream outToServer = new DataOutputStream(clientSocket.getOutputStream());
Create client socket,
connect to serverCreate
output streamattached to socket
Example: Java client (TCP), cont.
BufferedReader inFromServer = B ff dR d (
Createinput stream new BufferedReader(new
InputStreamReader(clientSocket.getInputStream()));
sentence = inFromUser.readLine();
outToServer.writeBytes(sentence + '\n');
modifiedSentence = inFromServer.readLine();
input streamattached to socket
Send lineto server
Read linefrom server
2: Application Layer 102
System.out.println("FROM SERVER: " + modifiedSentence);
clientSocket.close();
} }
from server
Example: Java server (TCP)import java.io.*; import java.net.*;
class TCPServer {
public static void main(String argv[]) throws Exception {
String clientSentence; String capitalizedSentence;
ServerSocket welcomeSocket = new ServerSocket(6789);
while(true) {
Createwelcoming socket
at port 6789
Wait, on welcoming
2: Application Layer 103
Socket connectionSocket = welcomeSocket.accept();
BufferedReader inFromClient = new BufferedReader(newInputStreamReader(connectionSocket.getInputStream()));
gsocket for contact
by client
Create inputstream, attached
to socket
Example: Java server (TCP), cont
DataOutputStream outToClient =Create output
stream, attached DataOutputStream outToClient = new DataOutputStream(connectionSocket.getOutputStream());
clientSentence = inFromClient.readLine();
capitalizedSentence = clientSentence.toUpperCase() + '\n';
outToClient.writeBytes(capitalizedSentence); }
Read in linefrom socket
m,to socket
Write out lineto socket
2: Application Layer 104
}}
} End of while loop,loop back and wait foranother client connection
27
Chapter 2: Application layer
2.1 Principles of network applications
2.6 P2P file sharing2 7 Socket programming network applications
2.2 Web and HTTP2.3 FTP 2.4 Electronic Mail
SMTP, POP3, IMAP2.5 DNS
2.7 Socket programming with TCP2.8 Socket programming with UDP2.9 Building a Web server
2: Application Layer 105
Socket programming with UDP
UDP: no “connection” between client and serverno handshakingsender explicitly attaches IP address and port of destination to each packetserver must extract IP address, port of sender from received packet
application viewpoint
UDP provides unreliable transferof groups of bytes (“datagrams”)
between client and server
2: Application Layer 106
p
UDP: transmitted data may be received out of order, or lost
Client/server socket interaction: UDPServer (running on hostid)
create socket
Client
create socket, create socket,clientSocket = DatagramSocket()
Create, address (hostid, port=x,send datagram request using clientSocket
create socket,port=x, forincoming request:serverSocket = DatagramSocket()
read request fromserverSocket
write reply to
2: Application Layer 107
closeclientSocket
read reply fromclientSocket
write reply toserverSocketspecifying clienthost address,port number
Example: Java client (UDP)
mU
ser
keyboard monitor
input
send
Pack
et
ecei
vePa
cket
inFr
om
Process
UDPpacket
stream
UDPpacket
Output: sends packet (recallthat TCP sent “byte stream”)
Input: receives packet (recall thatTCP received “byte stream”)
Clientprocess
2: Application Layer 108
to network from network
re
clientSocketUDP
socket
y )
client UDP socket
28
Example: Java client (UDP)
import java.io.*; import java.net.*;
class UDPClient { public static void main(String args[]) throws Exception {
BufferedReader inFromUser = new BufferedReader(new InputStreamReader(System.in));
DatagramSocket clientSocket = new DatagramSocket();
Createinput stream
Create client socket
Translate
2: Application Layer 109
InetAddress IPAddress = InetAddress.getByName("hostname");
byte[] sendData = new byte[1024]; byte[] receiveData = new byte[1024];
String sentence = inFromUser.readLine();
sendData = sentence.getBytes();
Translatehostname to IP
address using DNS
Example: Java client (UDP), cont.
DatagramPacket sendPacket = new DatagramPacket(sendData, sendData.length, IPAddress, 9876);
Create datagram with data-to-send,
length, IP addr, port g ( g )
clientSocket.send(sendPacket);
DatagramPacket receivePacket = new DatagramPacket(receiveData, receiveData.length);
clientSocket.receive(receivePacket);
String modifiedSentence = St i ( i P k t tD t ())
g , , p
Send datagramto server
Read datagramfrom server
2: Application Layer 110
new String(receivePacket.getData());
System.out.println("FROM SERVER:" + modifiedSentence); clientSocket.close(); }
}
Example: Java server (UDP)
import java.io.*; import java.net.*;
class UDPServer { public static void main(String args[]) throws Exception
{
DatagramSocket serverSocket = new DatagramSocket(9876);
byte[] receiveData = new byte[1024]; byte[] sendData = new byte[1024];
hil ( )
Createdatagram socket
at port 9876
2: Application Layer 111
while(true) {
DatagramPacket receivePacket = new DatagramPacket(receiveData, receiveData.length);
serverSocket.receive(receivePacket);
Create space forreceived datagram
Receivedatagram
Example: Java server (UDP), contString sentence = new String(receivePacket.getData());
InetAddress IPAddress = receivePacket.getAddress(); Get IP addr
port #, ofint port = receivePacket.getPort();
String capitalizedSentence = sentence.toUpperCase();
sendData = capitalizedSentence.getBytes();
DatagramPacket sendPacket = new DatagramPacket(sendData, sendData.length, IPAddress,
port);
p , fsender
Create datagramto send to client
2: Application Layer 112
port);
serverSocket.send(sendPacket); }
}
}
Write out datagramto socket
End of while loop,loop back and wait foranother datagram
29
Chapter 2: Summary
application architecturesclient server
our study of network apps now complete!specific protocols:
HTTPclient-serverP2Phybrid
application service requirements:
reliability, bandwidth, delay
HTTPFTPSMTP, POP, IMAPDNSP2P: BitTorrent, Skype
socket programming
2: Application Layer 113
delayInternet transport service model
connection-oriented, reliable: TCPunreliable, datagrams: UDP
Chapter 2: Summary
i l / l
Most importantly: learned about protocols
h typical request/reply message exchange:
client requests info or serviceserver responds with data, status code
message formats:
Important themes: control vs. data msgs
in-band, out-of-bandcentralized vs. decentralized stateless vs stateful
2: Application Layer 114
message formats:headers: fields giving info about datadata: info being communicated
stateless vs. statefulreliable vs. unreliable msg transfer “complexity at network edge”