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Chapter 3: Motion in a Plane
• Vector Addition
• Velocity
• Acceleration
• Projectile motion
• Relative Velocity
• CQ: 1, 2.
• P: 3, 5, 7, 13, 21, 31, 39, 49, 51.
Two Dimensional Vectors
• Displacement, velocity, and acceleration each have (x, y) components
• Two methods used:
• geometrical (graphical) method
• algebraic (analytical) method
• /
2
Graphical, Tail-to-Head
3
Addition Example
• Giam (11)
Order Independent (Commutative)
5
Subtraction, tail-to-tail
6
Subtraction Example
• Giam (19)
Algebraic Component Addition• trigonometry & geometry
• “R” denotes “resultant” sum
• Rx = sum of x-parts of each vector
• Ry = sum of y-parts of each vector
8
Vector Components
9
Examples
• Magnitude || (g4-5) Notation, Example
• Component Example Animated
• Phet Vectors
10
Trigonometry
h
osin
h
acos
a
otan
o
a
h
11
Using your Calculator: Degrees and Radians
5.030sin
866.060sin
866.030cos
5.060cos
Check this to verify your calculator is working with degrees
12
Example:
o
a
h
Given:
= 10°, h = 3
Find o and a.
310sin
o
52.0
10sin3
o
o
310cos
a
95.2
10cos3
a
a
13
Inverse Trig
• Determine angle from length ratios.
• Ex. o/h = 0.5:
• Ex. o/a = 1.0:
14
30)5.0(sin 1
45)0.1(tan 1
Pythagorean Theorem
o
a
h
Example: Given,
o = 2 and a = 3
Find h
222 hao
605.313
13
94
32
2
2
222
h
h
h
h
15
Azimuth: Angle measured counter-clockwise from +x direction.
Examples:
East 0°, North 90°, West 180°, South 270°.
Northeast = NE = 45°
16
Check your understanding:
Note: All angles measured from east.17
What are the Azimuth angles?
A:
B:
C:
180°
60°
110°
70°
Components: Given A = 2.0m @ 25°, its x, y components are:
mAAx 81.125cos0.2cos
mAAy 85.025sin0.2sin
Check using Pythagorean Theorem:
0.29996.185.081.1 2222 yx AAA
18
Vector Addition by Components:
BAy
BAx
BAR
BAR
sinsin
coscos
22yx RRR
),.(180tan 1 IIIIIquadsR
R
x
y
19
R = (10cm, 0°) + (10cm, 45°):
45sin100sin10
45cos100cos10
yyy
xxx
BAR
BAR
07.707.70
07.1707.710
y
x
R
R
cmRRR yx 5.1807.707.17 2222 20
Example Vector Addition
),.(180tan 1 IIIIIquadsR
R
x
y
5.220
07.17
07.7tan 1
(cont) Magnitude, Angle:
21
axisx above 5.22at 5.18 cmR
General Properties of Vectors
• size and direction define a vector
• location independent• change size and/or direction when multiplied by
a constant• Vector multiplied by a negative number changes
to a direction opposite of its original direction.
• written: Bold or Arrow
22
these vectors are all the same
23
Multiplication by Constants
A
-A0.5A
-1.2A
24
Projectile Motion• time = 0: e.g. baseball leaves fingertips
• time = t: e.g. baseball hits glove
• Horizontal acceleration = 0
• Vertical acceleration = -9.8m/s/s
• Horizontal Displacement (Range) = x
• Vertical Displacement = y
• Vo = launch speed
• o = launch angle
Range vs. Angle
26
Example 1: 6m/s at 30
vo = 6.00m/s o = 30°
xo = 0, yo = 1.6m; x = R, y = 0
smvv ooox /20.530cos00.6cos
smvv oooy /00.330sin00.6sin
27
Example 1 (cont.)
2
221
221
9.436.1
)8.9(30sin66.1
tt
tt
tatvy yoy
06.139.4 2 tt
Step 1
28
Quadratic Equation
02 cbxaxa
acbbx
2
42
06.139.4 2 tt
6.1
3
9.4
c
b
a
29
a
acbbx
2
42
Example 1 (cont.)
6.1
3
9.4
c
b
a
)9.4(2
)6.1)(9.4(4)3(3 2 t
)9.4(2
353.63t
954.0
342.0
t
t
End of Step 1 30
Example 1 (cont.)
tvtatvx oxxox 221Step 2
(ax = 0)
mtvx oo 96.4)954.0(30cos6cos
“Range” = 4.96m
End of Example31
Relative Motion
• Examples: • people-mover at airport• airplane flying in wind• passing velocity (difference in velocities)• notation used:
velocity “BA” = velocity of B – velocity of A
32
Summary
• Vector Components & Addition using trig
• Graphical Vector Addition & Azimuths
• Projectile Motion• Relative Motion
33
R = (2.0m, 25°) + (3.0m, 50°):
50sin0.325sin0.2
50cos0.325cos0.2
yyy
xxx
BAR
BAR
14.330.284.0
74.393.181.1
y
x
R
R
mRRR yx 88.414.374.3 2222
34
mRRR yx 88.414.374.3 2222
),.(180tan 1 IIIIIquadsR
R
x
y
0.400
74.3
14.3tan 1
(cont) Magnitude, Angle:
35
PM Example 2:
vo = 6.00m/s o = 0°
xo = 0, yo = 1.6m; x = R, y = 0
smvv ooox /00.60cos00.6cos
smvv oooy /00sin00.6sin
36
PM Example 2 (cont.)
2
221
221
9.406.1
)8.9(0sin66.1
t
tt
tatvy yoy
571.09.4
6.1
6.19.4 2
t
t
Step 1
37
PM Example 2 (cont.)
tvtatvx oxxox 221Step 2
(ax = 0)
mtvx oo 43.3)571.0(0cos6cos
“Range” = 3.43m
End of Step 238
PM Example 2: Speed at Impact
st 571.0
tavv xoxx tavv yoyy
smtvx /6)0(6 sm
vy
/59.5
571.0)8.9()0(
smvvv yx /20.8)59.5()6( 2222
39
v1
0
1
2
3
4
5
6
0 2 4 6 8 10 12 14
x(m)
y(m)
1. v1 and v2 are located on trajectory.
1v
2v
va
40
Q1. Given 1v2v
v
locate these on the trajectory and form v.
0
1
2
3
4
5
6
0 2 4 6 8 10 12 14
x(m)
y(m)
1v
2v 41
Kinematic Equations in Two Dimensions
tavv xoxx tvvx xox )(2
1 2
21 tatvx xox
xavv xoxx 222
tavv yoyy
tvvy yoy )(21
221 tatvy yoy
yavv yoyy 222
* many books assume that xo and yo are both zero.42
Velocity in Two Dimensions
• vavg // r
• instantaneous “v” is limit of “vavg” as t 0
t
rvavg
43
Acceleration in Two Dimensions
t
vaavg
• aavg // v
• instantaneous “a” is limit of “aavg” as t 0
44
Conventions
• ro = “initial” position at t = 0
• r = “final” position at time t.
45
Displacement in Two Dimensions
ro
r
r
orrr
rrr o
46
Acceleration ~ v change
• 1 dim. example: car starting, stopping
47
Acceleration, Dv, in Two Dimensions
48
Ex. Vector Addition
• Add A = 3@60degrees azimuth, plus B = 3@300degrees azimuth.
• Find length of A+B, and its azimuth. Sketch the situation.
Ex.2:
• 10cm@10degrees + 10cm@30degrees
• Length and azimuth?
Calculate F3
• F1 = 8@60, F2 = 5.5@-45• F1 + F2 + F3 = 0• F3 = -(F1 + F2)• Rx = 8cos60+5.5cos(-45)=7.89• Ry = 8sin60+5.5sin(-45)=3.04• R = 8.46• Angle = tan-1(3.04/7.89) = 21 deg above +x axis• Answer book wants is 180 off this angle!
Addition by Parts (Components)
52