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Chapter 3: Transport Layer

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Our goals: understand principles behind transport layer services: multiplexing/demultiplexing reliable data transfer flow control congestion control. learn about transport layer protocols in the Internet: UDP: connectionless transport TCP: connection-oriented transport - PowerPoint PPT Presentation
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Transport Layer 3-1 Chapter 3: Transport Layer Our goals: understand principles behind transport layer services: multiplexing/ demultiplexing reliable data transfer flow control congestion control learn about transport layer protocols in the Internet: UDP: connectionless transport TCP: connection- oriented transport TCP congestion control
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Page 1: Chapter 3: Transport Layer

Transport Layer 3-1

Chapter 3: Transport LayerOur goals: understand

principles behind transport layer services: multiplexing/

demultiplexing reliable data

transfer flow control congestion control

learn about transport layer protocols in the Internet: UDP: connectionless

transport TCP: connection-oriented

transport TCP congestion control

Page 2: Chapter 3: Transport Layer

Transport Layer 3-2

Chapter 3 outline

3.1 Transport-layer services

3.2 Multiplexing and demultiplexing

3.3 Connectionless transport: UDP

3.4 Principles of reliable data transfer

3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection

management

3.6 Principles of congestion control

3.7 TCP congestion control

Page 3: Chapter 3: Transport Layer

Transport Layer 3-3

Transport services and protocols

provide logical communication between app processes running on different hosts

transport protocols run in end systems send side: breaks app

messages into segments, passes to network layer

rcv side: reassembles segments into messages, passes to app layer

more than one transport protocol available to apps Internet: TCP and UDP

application

transportnetworkdata linkphysical

application

transportnetworkdata linkphysical

logical end-end transport

Page 4: Chapter 3: Transport Layer

End-to-End Connection

PhysicalLayer

Data linkLayer

PhysicalLayer

Data linkLayer

End system

NetworkLayer

NetworkLayer

PhysicalLayer

Data linkLayer

NetworkLayer

PhysicalLayer

Data linkLayer

NetworkLayer

TransportLayer

TransportLayer

MessagesMessages

Segments

End system

Network

Page 5: Chapter 3: Transport Layer

Point-to-Point vs. End-to-End

Rigid (solid link) vs. flexible (rubber link) Predictable vs. unpredictable (in terms

of round-trip delay)

Page 6: Chapter 3: Transport Layer

Transport Layer 3-6

Transport vs. network layer

network layer: logical communication between hosts

transport layer: logical communication between processes relies on, enhances,

network layer services

Household analogy:12 kids sending letters to

12 kids processes = kids app messages = letters

in envelopes hosts = houses transport protocol =

Ann and Bill who demux to in-house siblings

network-layer protocol = postal service

Page 7: Chapter 3: Transport Layer

Transport Layer 3-7

Internet transport-layer protocols reliable, in-order

delivery (TCP) congestion control flow control connection setup

unreliable, unordered delivery: UDP no-frills extension of

“best-effort” IP services not available:

delay guarantees bandwidth guarantees

application

transportnetworkdata linkphysical network

data linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysical

application

transportnetworkdata linkphysical

logical end-end transport

Page 8: Chapter 3: Transport Layer

Transport Layer 3-8

Chapter 3 outline

3.1 Transport-layer services

3.2 Multiplexing and demultiplexing

3.3 Connectionless transport: UDP

3.4 Principles of reliable data transfer

3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection

management

3.6 Principles of congestion control

3.7 TCP congestion control

Page 9: Chapter 3: Transport Layer

Transport Layer 3-9

Multiplexing/demultiplexing

application

transport

network

link

physical

P1 application

transport

network

link

physical

application

transport

network

link

physical

P2P3 P4P1

host 1 host 2 host 3

= process= socket

delivering received segmentsto correct socket

Demultiplexing at rcv host:gathering data from multiplesockets, enveloping data with header (later used for demultiplexing)

Multiplexing at send host:

Page 10: Chapter 3: Transport Layer

Transport Layer 3-10

How demultiplexing works host receives IP datagrams

each datagram has source IP address, destination IP address

each datagram carries 1 transport-layer segment

each segment has source, destination port number

host uses IP addresses & port numbers to direct segment to appropriate socket

source port # dest port #

32 bits

applicationdata

(message)

other header fields

TCP/UDP segment format

Page 11: Chapter 3: Transport Layer

Transport Layer 3-11

Connectionless demultiplexing recall: create sockets with

host-local port numbers:DatagramSocket mySocket1 = new

DatagramSocket(12534);

DatagramSocket mySocket2 = new DatagramSocket(12535);

recall: when creating datagram to send into UDP socket, must specify

(dest IP address, dest port number)

when host receives UDP segment: checks destination port

number in segment directs UDP segment to

socket with that port number

IP datagrams with different source IP addresses and/or source port numbers directed to same socket

Page 12: Chapter 3: Transport Layer

Transport Layer 3-12

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428);

ClientIP:B

P2

client IP: A

P1P1P3

serverIP: C

SP: 6428

DP: 9157

SP: 9157

DP: 6428

SP: 6428

DP: 5775

SP: 5775

DP: 6428

SP provides “return address”

Page 13: Chapter 3: Transport Layer

Transport Layer 3-13

Connection-oriented demux

TCP socket identified by 4-tuple: source IP address source port number dest IP address dest port number

recv host uses all four values to direct segment to appropriate socket

server host may support many simultaneous TCP sockets: each socket identified

by its own 4-tuple web servers have

different sockets for each connecting client non-persistent HTTP will

have different socket for each request

Page 14: Chapter 3: Transport Layer

Transport Layer 3-14

Connection-oriented demux (cont)

ClientIP:B

P1

client IP: A

P1P2P4

serverIP: C

SP: 9157

DP: 80

SP: 9157

DP: 80

P5 P6 P3

D-IP:CS-IP: A

D-IP:C

S-IP: B

SP: 5775

DP: 80

D-IP:CS-IP: B

Page 15: Chapter 3: Transport Layer

Transport Layer 3-15

Connection-oriented demux: Threaded Web Server

clientIP:B

P1

client IP: A

P1P2

serverIP: C

SP: 9157

DP: 80

SP: 9157

DP: 80

P4 P3

D-IP:CS-IP: A

D-IP:C

S-IP: B

SP: 5775

DP: 80

D-IP:CS-IP: B

Page 16: Chapter 3: Transport Layer

Transport Layer 3-16

Chapter 3 outline

3.1 Transport-layer services

3.2 Multiplexing and demultiplexing

3.3 Connectionless transport: UDP

3.4 Principles of reliable data transfer

3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection

management

3.6 Principles of congestion control

3.7 TCP congestion control

Page 17: Chapter 3: Transport Layer

Transport Layer 3-17

UDP: User Datagram Protocol [RFC 768]

“no frills,” “bare bones” Internet transport protocol

“best effort” service, UDP segments may be: lost delivered out of order

to app connectionless:

no handshaking between UDP sender, receiver

each UDP segment handled independently of others

Why is there a UDP? no connection

establishment (which can add delay)

simple: no connection state at sender, receiver

small segment header no congestion control:

UDP can blast away as fast as desired

Page 18: Chapter 3: Transport Layer

Transport Layer 3-18

UDP: more

often used for streaming multimedia apps loss tolerant rate sensitive

other UDP uses DNS SNMP

reliable transfer over UDP: add reliability at application layer application-specific

error recovery!

source port # dest port #

32 bits

Applicationdata

(message)

UDP segment format

length checksumLength, in

bytes of UDPsegment,including

header

Page 19: Chapter 3: Transport Layer

Transport Layer 3-19

UDP checksum

Sender: treat segment contents

as sequence of 16-bit integers

checksum: addition (1’s complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver: compute checksum of

received segment check if computed checksum

equals checksum field value: NO - error detected YES - no error detected.

But maybe errors nonetheless? More later ….

Goal: detect “errors” (e.g., flipped bits) in transmitted segment

Page 20: Chapter 3: Transport Layer

Transport Layer 3-20

Internet Checksum Example Note: when adding numbers, a carryout

from the most significant bit needs to be added to the result

Example: add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Page 21: Chapter 3: Transport Layer

Real-Time Transport

(a) The position of RTP in the protocol stack. (b) Packet nesting.

Page 22: Chapter 3: Transport Layer

Transport Layer 3-22

Chapter 3 outline

3.1 Transport-layer services

3.2 Multiplexing and demultiplexing

3.3 Connectionless transport: UDP

3.4 Principles of reliable data transfer

3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection

management

3.6 Principles of congestion control

3.7 TCP congestion control

Page 23: Chapter 3: Transport Layer

Transport Layer 3-23

Principles of Reliable data transfer

important in app., transport, link layers top-10 list of important networking topics!

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

Page 24: Chapter 3: Transport Layer

Transport Layer 3-24

Principles of Reliable data transfer

important in app., transport, link layers top-10 list of important networking topics!

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

Page 25: Chapter 3: Transport Layer

Transport Layer 3-25

Principles of Reliable data transfer

important in app., transport, link layers top-10 list of important networking topics!

characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt)

Page 26: Chapter 3: Transport Layer

Transport Layer 3-26

Reliable data transfer: getting started

sendside

receiveside

rdt_send(): called from above, (e.g., by app.). Passed data to deliver to receiver upper layer

udt_send(): called by rdt,to transfer packet over unreliable channel to

receiver

rdt_rcv(): called when packet arrives on rcv-side of channel

deliver_data(): called by rdt to deliver data to

upper

Page 27: Chapter 3: Transport Layer

Transport Layer 3-27

Reliable data transfer: getting startedWe’ll: incrementally develop sender, receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions! use finite state machines (FSM) to specify

sender, receiver

state1

state2

event causing state transitionactions taken on state transition

state: when in this “state” next state

uniquely determined by

next event

eventactions

Page 28: Chapter 3: Transport Layer

Transport Layer 3-28

Rdt1.0: reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender, receiver: sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packet,data)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Page 29: Chapter 3: Transport Layer

Transport Layer 3-29

Rdt2.0: channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question: how to recover from errors: acknowledgements (ACKs): receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs): receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt2.0 (beyond rdt1.0): error detection receiver feedback: control msgs (ACK,NAK) rcvr-

>sender

How do humans recover from “errors”during conversation?

Page 30: Chapter 3: Transport Layer

Transport Layer 3-30

Rdt2.0: channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question: how to recover from errors: acknowledgements (ACKs): receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs): receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt2.0 (beyond rdt1.0): error detection receiver feedback: control msgs (ACK,NAK) rcvr-

>sender

Page 31: Chapter 3: Transport Layer

Transport Layer 3-31

rdt2.0: FSM specification

Wait for call from above

sndpkt = make_pkt(data, checksum)udt_send(sndpkt)

extract(rcvpkt,data)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) && notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) && isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) && isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) && corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Page 32: Chapter 3: Transport Layer

Transport Layer 3-32

rdt2.0: operation with no errors

Wait for call from above

snkpkt = make_pkt(data, checksum)udt_send(sndpkt)

extract(rcvpkt,data)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) && notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) && isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) && isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) && corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Page 33: Chapter 3: Transport Layer

Transport Layer 3-33

rdt2.0: error scenario

Wait for call from above

snkpkt = make_pkt(data, checksum)udt_send(sndpkt)

extract(rcvpkt,data)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) && notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) && isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) && isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) && corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Page 34: Chapter 3: Transport Layer

Transport Layer 3-34

rdt2.0 has a fatal flaw!

What happens if ACK/NAK corrupted?

sender doesn’t know what happened at receiver!

can’t just retransmit: possible duplicate

Handling duplicates: sender retransmits current

pkt if ACK/NAK garbled sender adds sequence

number to each pkt receiver discards (doesn’t

deliver up) duplicate pkt

Sender sends one packet, then waits for receiver response

stop and wait

Page 35: Chapter 3: Transport Layer

Transport Layer 3-35

rdt2.1: sender, handles garbled ACK/NAKs

Wait for call 0 from

above

sndpkt = make_pkt(0, data, checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) && ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1, data, checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) && notcorrupt(rcvpkt) && isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) && ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) && notcorrupt(rcvpkt) && isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Page 36: Chapter 3: Transport Layer

Transport Layer 3-36

rdt2.1: receiver, handles garbled ACK/NAKs

Wait for 0 from below

sndpkt = make_pkt(NAK, chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) && not corrupt(rcvpkt) && has_seq0(rcvpkt)

rdt_rcv(rcvpkt) && notcorrupt(rcvpkt) && has_seq1(rcvpkt)

extract(rcvpkt,data)deliver_data(data)sndpkt = make_pkt(ACK, chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) && notcorrupt(rcvpkt) && has_seq0(rcvpkt)

extract(rcvpkt,data)deliver_data(data)sndpkt = make_pkt(ACK, chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) && (corrupt(rcvpkt)

sndpkt = make_pkt(ACK, chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) && not corrupt(rcvpkt) && has_seq1(rcvpkt)

rdt_rcv(rcvpkt) && (corrupt(rcvpkt)

sndpkt = make_pkt(ACK, chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK, chksum)udt_send(sndpkt)

Page 37: Chapter 3: Transport Layer

Transport Layer 3-37

rdt2.1: discussion

Sender: seq # added to pkt two seq. #’s (0,1)

will suffice. Why? must check if

received ACK/NAK corrupted

twice as many states state must

“remember” whether “current” pkt has 0 or 1 seq. #

Receiver: must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq #

note: receiver can not know if its last ACK/NAK received OK at sender

Page 38: Chapter 3: Transport Layer

Transport Layer 3-38

rdt2.2: a NAK-free protocol

same functionality as rdt2.1, using ACKs only instead of NAK, receiver sends ACK for last pkt

received OK receiver must explicitly include seq # of pkt being

ACKed duplicate ACK at sender results in same action

as NAK: retransmit current pkt

Page 39: Chapter 3: Transport Layer

Transport Layer 3-39

rdt2.2: sender, receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0, data, checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) && ( corrupt(rcvpkt) || isACK(rcvpkt,1) )

rdt_rcv(rcvpkt) && notcorrupt(rcvpkt) && isACK(rcvpkt,0)

Wait for ACK

0

sender FSMfragment

rdt_rcv(rcvpkt) && notcorrupt(rcvpkt) && has_seq1(rcvpkt)

extract(rcvpkt,data)deliver_data(data)sndpkt = make_pkt(ACK1, chksum)udt_send(sndpkt)

Wait for 0 from below

rdt_rcv(rcvpkt) && (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Page 40: Chapter 3: Transport Layer

Transport Layer 3-40

rdt3.0: channels with errors and loss

New assumption: underlying channel can also lose packets (data or ACKs) checksum, seq. #,

ACKs, retransmissions will be of help, but not enough

Approach: sender waits “reasonable” amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost): retransmission will be

duplicate, but use of seq. #’s already handles this

receiver must specify seq # of pkt being ACKed

requires countdown timer

Page 41: Chapter 3: Transport Layer

Transport Layer 3-41

rdt3.0 sender

sndpkt = make_pkt(0, data, checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) && ( corrupt(rcvpkt) ||isACK(rcvpkt,1) )

Wait for call 1 from

above

sndpkt = make_pkt(1, data, checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) && notcorrupt(rcvpkt) && isACK(rcvpkt,0)

rdt_rcv(rcvpkt) && ( corrupt(rcvpkt) ||isACK(rcvpkt,0) )

rdt_rcv(rcvpkt) && notcorrupt(rcvpkt) && isACK(rcvpkt,1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Page 42: Chapter 3: Transport Layer

Transport Layer 3-42

rdt3.0 in action

Page 43: Chapter 3: Transport Layer

Transport Layer 3-43

rdt3.0 in action

Page 44: Chapter 3: Transport Layer

Transport Layer 3-44

Performance of rdt3.0

rdt3.0 works, but performance stinks ex: 1 Gbps link, 15 ms prop. delay, 8000 bit packet:

U sender: utilization – fraction of time sender busy sending

U sender

= .008

30.008 = 0.00027

microseconds

L / R

RTT + L / R =

if RTT=30 msec, 1KB pkt every 30 msec -> 33kB/sec thruput over 1 Gbps link

network protocol limits use of physical resources!

dsmicrosecon8bps10

bits80009

R

Ldtrans

Page 45: Chapter 3: Transport Layer

Transport Layer 3-45

rdt3.0: stop-and-wait operation

first packet bit transmitted, t = 0

sender receiver

RTT

last packet bit transmitted, t = L / R

first packet bit arriveslast packet bit arrives, send ACK

ACK arrives, send next packet, t = RTT + L / R

U sender

= .008

30.008 = 0.00027

microseconds

L / R

RTT + L / R =

Page 46: Chapter 3: Transport Layer

Transport Layer 3-46

Pipelined protocols

pipelining: sender allows multiple, “in-flight”, yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender and/or receiver

two generic forms of pipelined protocols: go-Back-N, selective repeat

Page 47: Chapter 3: Transport Layer

Transport Layer 3-47

Pipelining: increased utilization

first packet bit transmitted, t = 0

sender receiver

RTT

last bit transmitted, t = L / R

first packet bit arriveslast packet bit arrives, send ACK

ACK arrives, send next packet, t = RTT + L / R

last bit of 2nd packet arrives, send ACKlast bit of 3rd packet arrives, send ACK

U sender

= .024

30.008 = 0.0008

microseconds

3 * L / R

RTT + L / R =

Increase utilizationby a factor of 3!

Page 48: Chapter 3: Transport Layer

Transport Layer 3-48

Pipelined Protocols

Go-back-N: big picture: sender can have up

to N unacked packets in pipeline

rcvr only sends cumulative acks doesn’t ack packet if

there’s a gap sender has timer for

oldest unacked packet if timer expires,

retransmit all unack’ed packets

Selective Repeat: big pic

sender can have up to N unack’ed packets in pipeline

rcvr sends individual ack for each packet

sender maintains timer for each unacked packet when timer expires,

retransmit only unack’ed packet

Page 49: Chapter 3: Transport Layer

Transport Layer 3-49

Go-Back-NSender: k-bit seq # in pkt header “window” of up to N, consecutive unack’ed pkts allowed

ACK(n): ACKs all pkts up to, including seq # n - “cumulative ACK” may receive duplicate ACKs (see receiver)

timer for oldest transmitted-but-unacked packet timeout(n): retransmit pkt n and all higher seq # pkts in

window

Page 50: Chapter 3: Transport Layer

Transport Layer 3-50

GBN: sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])…udt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum < base+N) { sndpkt[nextseqnum] = make_pkt(nextseqnum,data,chksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ }else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) && notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) && corrupt(rcvpkt)

Page 51: Chapter 3: Transport Layer

Transport Layer 3-51

GBN: receiver extended FSM

ACK-only: always send ACK for correctly-received pkt with highest in-order seq # may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt: discard (don’t buffer) -> no receiver buffering! Re-ACK pkt with highest in-order seq #

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) && notcurrupt(rcvpkt) && hasseqnum(rcvpkt,expectedseqnum)

extract(rcvpkt,data)deliver_data(data)sndpkt = make_pkt(expectedseqnum,ACK,chksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnum,ACK,chksum)

Page 52: Chapter 3: Transport Layer

Transport Layer 3-52

GBN inaction

Page 53: Chapter 3: Transport Layer

Transport Layer 3-53

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts, as needed, for eventual in-order

delivery to upper layer sender only resends pkts for which ACK not

received sender timer for each unACKed pkt

sender window N consecutive seq #’s again limits seq #s of sent, unACK’ed pkts

Page 54: Chapter 3: Transport Layer

Transport Layer 3-54

Selective repeat: sender, receiver windows

Page 55: Chapter 3: Transport Layer

Transport Layer 3-55

Selective repeat

data from above : if next available seq # in

window, send pkt

timeout(n): resend pkt n, restart

timer

ACK(n) in [sendbase,sendbase+N):

mark pkt n as received if n smallest unACKed

pkt, advance window base to next unACKed seq #

senderpkt n in [rcvbase, rcvbase+N-

1]

send ACK(n) out-of-order: buffer in-order: deliver (also

deliver buffered, in-order pkts), advance window to next not-yet-received pkt

pkt n in [rcvbase-N,rcvbase-1]

ACK(n)

otherwise: ignore

receiver

Page 56: Chapter 3: Transport Layer

Transport Layer 3-56

Selective repeat in action

Page 57: Chapter 3: Transport Layer

Transport Layer 3-57

Selective repeat: dilemma

Example: seq #’s: 0, 1, 2, 3 window size=3

receiver sees no difference in two scenarios!

incorrectly passes duplicate data as new in (a)

Q: what relationship between seq # size and window size?

Page 58: Chapter 3: Transport Layer

Transport Layer 3-58

Chapter 3 outline

3.1 Transport-layer services

3.2 Multiplexing and demultiplexing

3.3 Connectionless transport: UDP

3.4 Principles of reliable data transfer

3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection

management

3.6 Principles of congestion control

3.7 TCP congestion control

Page 59: Chapter 3: Transport Layer

Transport Layer 3-59

TCP: Overview RFCs: 793, 1122, 1323, 2018, 2581

full duplex data: bi-directional data flow

in same connection MSS: maximum

segment size connection-oriented:

handshaking (exchange of control msgs) inits sender, receiver state before data exchange

flow controlled: sender will not

overwhelm receiver

point-to-point: one sender, one

receiver reliable, in-order byte

steam: no “message

boundaries” pipelined:

TCP congestion and flow control set window size

send & receive bufferssocketdoor

T C Psend buffer

T C Preceive buffer

socketdoor

segm ent

applicationwrites data

applicationreads data

Page 60: Chapter 3: Transport Layer

The TCP Service Model (1)

Some assigned ports

Page 61: Chapter 3: Transport Layer

The TCP Service Model (2)

(a)Four 512-byte segments sent as separate IP datagrams

(b)The 2048 bytes of data delivered to the application in a single READ call

Page 62: Chapter 3: Transport Layer

Transport Layer 3-62

TCP segment structure

source port # dest port #

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG: urgent data (generally not used)

ACK: ACK #valid

PSH: push data now(generally not used)

RST, SYN, FIN:connection estab(setup, teardown

commands)

# bytes rcvr willingto accept

countingby bytes of data(not segments!)

Internetchecksum

(as in UDP)

Page 63: Chapter 3: Transport Layer

Transport Layer 3-63

TCP seq. #’s and ACKsSeq. #’s:

byte stream “number” of first byte in segment’s data

ACKs: seq # of next byte

expected from other side

cumulative ACKQ: how receiver handles

out-of-order segments A: TCP spec doesn’t

say, - up to implementor

Host A Host B

Seq=42, ACK=79, data = ‘C’

Seq=79, ACK=43, data = ‘C’

Seq=43, ACK=80

Usertypes

‘C’

host ACKsreceipt

of echoed‘C’

host ACKsreceipt of

‘C’, echoesback ‘C’

timesimple telnet scenario

Page 64: Chapter 3: Transport Layer

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ: how to set TCP

timeout value? longer than RTT

but RTT varies too short:

premature timeout unnecessary

retransmissions too long: slow

reaction to segment loss

Q: how to estimate RTT? SampleRTT: measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary, want estimated RTT “smoother” average several recent

measurements, not just current SampleRTT

Page 65: Chapter 3: Transport Layer

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )*EstimatedRTT + *SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially

fast typical value: = 0.125

Page 66: Chapter 3: Transport Layer

Transport Layer 3-66

Example RTT estimation:RTT: gaia.cs.umass.edu to fantasia.eurecom.fr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Page 67: Chapter 3: Transport Layer

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimatedRTT plus “safety margin”

large variation in EstimatedRTT -> larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT:

TimeoutInterval = EstimatedRTT + 4*DevRTT

DevRTT = (1-)*DevRTT + *|SampleRTT-EstimatedRTT|

(typically, = 0.25)

Then set timeout interval:

Page 68: Chapter 3: Transport Layer

TCP Timer Management

(a)Probability density of acknowledgment arrival times in data link layer. (b) … for TCP

(a) Probability density of acknowledgment arrival times in data link layer. (b) … for TCP

Page 69: Chapter 3: Transport Layer

Transport Layer 3-69

Chapter 3 outline

3.1 Transport-layer services

3.2 Multiplexing and demultiplexing

3.3 Connectionless transport: UDP

3.4 Principles of reliable data transfer

3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection

management

3.6 Principles of congestion control

3.7 TCP congestion control

Page 70: Chapter 3: Transport Layer

Transport Layer 3-70

TCP reliable data transfer

TCP creates rdt service on top of IP’s unreliable service

pipelined segments cumulative acks TCP uses single

retransmission timer

retransmissions are triggered by: timeout events duplicate acks

initially consider simplified TCP sender: ignore duplicate acks ignore flow control,

congestion control

Page 71: Chapter 3: Transport Layer

Transport Layer 3-71

TCP sender events:data rcvd from app: Create segment with

seq # seq # is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval: TimeOutInterval

timeout: retransmit segment

that caused timeout restart timer Ack rcvd: If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Page 72: Chapter 3: Transport Layer

Transport Layer 3-72

TCP sender(simplified)

NextSeqNum = InitialSeqNum SendBase = InitialSeqNum

loop (forever) { switch(event)

event: data received from application above create TCP segment with sequence number NextSeqNum if (timer currently not running) start timer pass segment to IP NextSeqNum = NextSeqNum + length(data)

event: timer timeout retransmit not-yet-acknowledged segment with smallest sequence number start timer

event: ACK received, with ACK field value of y if (y > SendBase) { SendBase = y if (there are currently not-yet-acknowledged segments) start timer }

} /* end of loop forever */

Comment:• SendBase-1: last cumulatively acked byteExample:• SendBase-1 = 71;y= 73, so the rcvrwants 73+ ;y > SendBase, sothat new data is acked

Page 73: Chapter 3: Transport Layer

Transport Layer 3-73

TCP: retransmission scenarios

Host A

Seq=100, 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92, 8 bytes data

ACK=120

Seq=92, 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92, 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92, 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

SendBase= 100

Page 74: Chapter 3: Transport Layer

Transport Layer 3-74

TCP retransmission scenarios (more)

Host A

Seq=92, 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100, 20 bytes data

ACK=120

time

SendBase= 120

Page 75: Chapter 3: Transport Layer

Transport Layer 3-75

TCP ACK generation [RFC 1122, RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq #. All data up toexpected seq # already ACKed

Arrival of in-order segment withexpected seq #. One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq. # .Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK. Wait up to 500msfor next segment. If no next segment,send ACK

Immediately send single cumulative ACK, ACKing both in-order segments

Immediately send duplicate ACK, indicating seq. # of next expected byte

Immediate send ACK, provided thatsegment starts at lower end of gap

Page 76: Chapter 3: Transport Layer

Transport Layer 3-76

Fast Retransmit

time-out period often relatively long: long delay before

resending lost packet detect lost segments

via duplicate ACKs. sender often sends

many segments back-to-back

if segment is lost, there will likely be many duplicate ACKs.

if sender receives 3 ACKs for the same data, it supposes that segment after ACKed data was lost: fast retransmit: resend

segment before timer expires

Page 77: Chapter 3: Transport Layer

Transport Layer 3-77

Host A

tim

eout

Host B

time

X

resend 2nd segment

Figure 3.37 Resending a segment after triple duplicate ACK

Page 78: Chapter 3: Transport Layer

Transport Layer 3-78

event: ACK received, with ACK field value of y if (y > SendBase) { SendBase = y if (there are currently not-yet-acknowledged segments) start timer } else { increment count of dup ACKs received for y if (count of dup ACKs received for y = 3) { resend segment with sequence number y }

Fast retransmit algorithm:

a duplicate ACK for already ACKed segment

fast retransmit

Page 79: Chapter 3: Transport Layer

Transport Layer 3-79

Chapter 3 outline

3.1 Transport-layer services

3.2 Multiplexing and demultiplexing

3.3 Connectionless transport: UDP

3.4 Principles of reliable data transfer

3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection

management

3.6 Principles of congestion control

3.7 TCP congestion control

Page 80: Chapter 3: Transport Layer

Flow control: regulating the sending rate

A fast sender feeding a slow receiver

Page 81: Chapter 3: Transport Layer

Transport Layer 3-81

TCP Flow Control

receive side of TCP connection has a receive buffer:

speed-matching service: matching the send rate to the receiving app’s drain rate

app process may be slow at reading from buffer

sender won’t overflow

receiver’s buffer bytransmitting too

much, too fast

flow control

Page 82: Chapter 3: Transport Layer

Transport Layer 3-82

TCP Flow control: how it works

(suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

rcvr advertises spare room by including value of RcvWindow in segments

sender limits unACKed data to RcvWindow guarantees receive

buffer doesn’t overflow

Page 83: Chapter 3: Transport Layer

Transport Layer 3-83

Chapter 3 outline

3.1 Transport-layer services

3.2 Multiplexing and demultiplexing

3.3 Connectionless transport: UDP

3.4 Principles of reliable data transfer

3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection

management

3.6 Principles of congestion control

3.7 TCP congestion control

Page 84: Chapter 3: Transport Layer

Transport Layer 3-84

TCP Connection Management

Recall: TCP sender, receiver establish “connection” before exchanging data segments

initialize TCP variables: seq. #s buffers, flow control info

(e.g. RcvWindow) client: connection initiator Socket clientSocket = new

Socket("hostname","port

number"); server: contacted by client Socket connectionSocket =

welcomeSocket.accept();

Three way handshake:

Step 1: client host sends TCP SYN segment to server specifies initial seq # no data

Step 2: server host receives SYN, replies with SYNACK segment

server allocates buffers specifies server initial

seq. #Step 3: client receives SYNACK,

replies with ACK segment, which may contain data

Page 85: Chapter 3: Transport Layer

SYN Flooding

85

A normal connection between Alice and

a server, the three-way handshake is correctly

performed.

Page 86: Chapter 3: Transport Layer

SYN Flooding (Cont’d)

86

SYN flood: Darth the attacker sends several packets

but does not send the "ACK" back to the server.

The connections are hence half-opened and consuming

server resources. Alice, a legitimate user,

tries to connect but the server refuses to

open a connection resulting in a denial of service.

SYN floods may appear with a wide range of source IP addresses, giving the appearance of a well distributed

DDoS.

Page 87: Chapter 3: Transport Layer

Defense: SYN Cookies

Server does not allocate resource upon receiving a SYN segment, or maintain any sate info. associated with the SYN

Server receives SYN from a client and does not create half-open TCP connection for this SYN

Server responds with SYNACK whose sequence number is “purposefully crafted” as hash(src IP addr., dst IP addr., port # of SYN, secret)a cookie

Cookies can be recalculated (all server remembers is the secret for all cookies ) upon receiving ACK from client. Server opens a TCP connection iff acknowledge# in ACK=cookie+1

Page 88: Chapter 3: Transport Layer

Transport Layer 3-88

TCP Connection Management (cont.)

Closing a connection:

client closes socket: clientSocket.close();

Step 1: client end system sends TCP FIN control segment to server

Step 2: server receives FIN, replies with ACK. Closes connection, sends FIN.

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Page 89: Chapter 3: Transport Layer

Transport Layer 3-89

TCP Connection Management (cont.)

Step 3: client receives FIN, replies with ACK.

Enters “timed wait” - will respond with ACK to received FINs

Step 4: server, receives ACK. Connection closed.

Note: with small modification, can handle simultaneous FINs.

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Page 90: Chapter 3: Transport Layer

Transport Layer 3-90

TCP Connection Management (cont)

TCP clientlifecycle

TCP serverlifecycle

Page 91: Chapter 3: Transport Layer

Transport Layer 3-91

Chapter 3 outline

3.1 Transport-layer services

3.2 Multiplexing and demultiplexing

3.3 Connectionless transport: UDP

3.4 Principles of reliable data transfer

3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection

management

3.6 Principles of congestion control

3.7 TCP congestion control

Page 92: Chapter 3: Transport Layer

Transport Layer 3-92

Principles of Congestion Control

Congestion: informally: “too many sources sending too

much data too fast for network to handle” different from flow control! manifestations:

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem!

Page 93: Chapter 3: Transport Layer

What Is Congestion? Congestion occurs when the number of

packets being transmitted through the network approaches the packet handling capacity of the network Data network is a network of queues Finite queues mean data may be lost Generally 80% utilization is critical

Congestion control aims to keep number of packets below level at which performance falls off dramatically

Page 94: Chapter 3: Transport Layer

Congestion occurs:

A slow networkA slow receiver

Page 95: Chapter 3: Transport Layer

Transport Layer 3-95

Causes/costs of congestion: scenario 1

two senders, two receivers

one router, infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain : original data

Host B

out

Page 96: Chapter 3: Transport Layer

Transport Layer 3-96

Causes/costs of congestion: scenario 2 one router, finite buffers sender retransmission of timed-out packet

application-layer input = application-layer output:in = out

transport-layer input includes retransmissions :in in

finite shared output link buffers

Host A

in : original data

Host B

out'in: original data, plus

retransmitted data

Page 97: Chapter 3: Transport Layer

Transport Layer 3-97

Congestion scenario 2a: ideal case sender sends

only when router buffers available

finite shared output link buffers

Host A

in : original data

Host B

out'in: original data, plus

retransmitted data

copy

R/2

R/2in

out

free buffer space!

Page 98: Chapter 3: Transport Layer

Transport Layer 3-98

Host A

in : original data

Host B

out'in: original data, plus

retransmitted data

copy

no buffer space!

packets may get dropped at router due to full buffers sometimes lost

sender only resends if packet known to be lost (admittedly idealized)

Congestion scenario 2b: known loss

Page 99: Chapter 3: Transport Layer

Transport Layer 3-99

Congestion scenario 2b: known loss

Host A

in : original data

Host B

out'in: original data, plus

retransmitted data

free buffer space!

packets may get dropped at router due to full buffers sometimes not lost

sender only resends if packet known to be lost (admittedly idealized)

R/2

R/2in

out

when sending at R/2, some packets are retransmissions but asymptotic goodput is still R/2 (why?)

Page 100: Chapter 3: Transport Layer

Transport Layer 3-100

packets may get dropped at router due to full buffers

sender times out prematurely, sending two copies, both of which are delivered

Host A

in

Host B

out'incopy

free buffer space!

Congestion scenario 2c: duplicates

timeout

R/2

R/2in

out

when sending at R/2, some packets are retransmissions including duplicated that are delivered!

Page 101: Chapter 3: Transport Layer

Transport Layer 3-101

packets may get dropped at router due to full buffers

sender times out prematurely, sending two copies, both of which are delivered

Congestion scenario 2c: duplicates

R/2

out

when sending at R/2, some packets are retransmissions including duplicated that are delivered!

“costs” of congestion: more work (retrans) for given “goodput” unneeded retransmissions: link carries multiple copies of

pkt decreasing goodput

R/2in

Page 102: Chapter 3: Transport Layer

Transport Layer 3-102

Causes/costs of congestion: scenario 3 four senders multihop paths timeout/retransmit

in

Q: what happens as and increase ?

in

finite shared output link buffers

Host Ain : original data

Host B

out

'in : original data, plus retransmitted data

Page 103: Chapter 3: Transport Layer

Transport Layer 3-103

Causes/costs of congestion: scenario 3

another “cost” of congestion: when packet dropped, any “upstream

transmission capacity used for that packet was wasted!

Host A

Host B

o

u

t

Page 104: Chapter 3: Transport Layer

Summary

(a) Goodput and (b) delay as a function of offered load

Page 105: Chapter 3: Transport Layer

Desirable Bandwidth Allocation (1)

Max-min (fixed) bandwidth allocation for four flows

Page 106: Chapter 3: Transport Layer

Desirable Bandwidth Allocation (2)

Changing bandwidth allocation over time

Page 107: Chapter 3: Transport Layer

Mechanisms for Congestion Control

Page 108: Chapter 3: Transport Layer

Transport Layer 3-108

Approaches towards congestion control

end-end congestion control:

no explicit feedback from network

congestion inferred from end-system observed loss, delay

approach taken by TCP

network-assisted congestion control:

routers provide feedback to end systems single bit indicating

congestion (SNA, DECbit, TCP/IP ECN, ATM)

explicit rate sender should send at

First categorization method:

Page 109: Chapter 3: Transport Layer

Transport Layer

Approaches towards congestion control

Open-loop (preventive): does not use network traffic information, precaution is taken before congestion occurs Decide when to accept new

traffic Decide when to discard

packets and which ones Decide scheduling at

various nodes

Close-loop (reactive): take precaution when congestion occurs Monitor the system to detect

when and where congestion occurs: packet loss rate

Pass this information to places where action can be taken: send packet to traffic source, use a bit field, use probe packet

Adjust system operation to correct the congestion: slow the source down, drop packets etc

Second categorization method:

Page 110: Chapter 3: Transport Layer

Open-loop Congestion Control Connection admission control: three

layers can take action Transport: end-to-end flow control or

connection admission control Network: traffic flow control or bandwidth

reservation Data link: window flow control

Traffic shaping and policing Congestion may be caused by bursty traffic Overcome the bursty traffic: leaky bucket

algorithm and token bucket algorithm

Page 111: Chapter 3: Transport Layer

04:03 PM

Leaky Bucket Algorithm

Page 112: Chapter 3: Transport Layer

Behavior of Leaky Bucket

I-units of packet time for each incoming packet, L-depends on traffic bustiness. Here I=4 and L=6 packet times.

Page 113: Chapter 3: Transport Layer

04:03 PM

Token Bucket Algorithm

Page 114: Chapter 3: Transport Layer

Traffic shapersLeaky bucket traffic shaper

Token bucket traffic shaper

Page 115: Chapter 3: Transport Layer

Locations of traffic policing and shaping

Page 116: Chapter 3: Transport Layer

Close-loop Congestion Control Choke packets Backpressure (hop-by-hop choke

packets) Weighted fair queueing Load shedding

Page 117: Chapter 3: Transport Layer

Choke Packets

Choke packets: packets carrying warning message for congestion

Node monitors outgoing link utilization U and updates its average utilization based on the instantaneous line utilization f:

Unew = a Uold +(1-a) f

where a is the forgetting factor, determining how fast the node forgets recent history

Page 118: Chapter 3: Transport Layer

Choke Packets (cont)

Choke packet generation: If Unew > Uth, a warning state is on, the router generates a choke packet, and sends it to the source host, connection admission control will be executed

Connection admission control: reduce the traffic rate by adjusting the policy parameters such as window size or leaky bucket output rate Variations: (1) use multiple thresholds; (2)

use queue length or buffer utilization

Page 119: Chapter 3: Transport Layer

Backpressure

Choke packets is slow in resolving congestion

Hop-by-hop choke packets When congested (same method as in choke

packets), the choke packet will take effect at every hop it passes through, all the nodes on the path back to the source will all slow down

The net effect: quick relief at the point of congestion

Page 120: Chapter 3: Transport Layer

Weighted Fair Queueing (WFQ) Choke packets may lead to unfair

situation: bad guys always gain more! WFQ: a router has multiple queues,

when a line become idle, the router scans the queues round robin, taking the first packet on the next queue Variation 1: Byte-by-byte round robin WFQ Variation 2: higher prioritized queue will be

served with more packets

Page 121: Chapter 3: Transport Layer

Load Shedding

When all congestion controls fail, use load shedding: throw away packets whenever you could not handle

Discarding policy Wine: throw away newer packets Milk: throw away older packets Priority-based: throw away low priority

packets (such as in ATM)

Page 122: Chapter 3: Transport Layer

Jitter Control

Real-time traffic such as voice is delay sensitive, each packet has a delay bound, each router may check whether a packet is on-time or not, scheduling may take this time constraint into the congestion control design

Control the delay variation to maintain the quality, e.g., for video

Page 123: Chapter 3: Transport Layer

Transport Layer 3-123

Chapter 3 outline

3.1 Transport-layer services

3.2 Multiplexing and demultiplexing

3.3 Connectionless transport: UDP

3.4 Principles of reliable data transfer

3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection

management

3.6 Principles of congestion control

3.7 TCP congestion control

Page 124: Chapter 3: Transport Layer

Transport Layer 3-124

TCP congestion control: additive increase, multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

approach: increase transmission rate (window size), probing for usable bandwidth, until loss occurs additive increase: increase cwnd by 1 MSS

every RTT until loss detected multiplicative decrease: cut cwnd in half after

loss

time

cwnd

: con

gest

ion

win

dow

siz

e

saw toothbehavior: probing

for bandwidth

Page 125: Chapter 3: Transport Layer

Transport Layer 3-125

TCP Congestion Control: details

sender limits transmission: LastByteSent-LastByteAcked

cwnd roughly,

cwnd is dynamic, function of perceived network congestion

How does sender perceive congestion?

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (cwnd) after loss event

three phases: Slow start Congestion avoidance Fast recovery

(optional)

send rate = cwnd

RTT Bytes/sec

Page 126: Chapter 3: Transport Layer

Transport Layer 3-126

TCP Slow Start

when connection begins, increase rate exponentially until first loss event: initially cwnd = 1 MSS double cwnd every

RTT done by incrementing cwnd for every ACK received

summary: initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Page 127: Chapter 3: Transport Layer

Transport Layer 3-127

Refinement: inferring loss after 3 dup ACKs:

cwnd is cut in half window then grows linearly when

new ACK is received but after timeout event:

cwnd instead set to 1 MSS; window then grows exponentially to a threshold ssthresh, then grows

linearly

3 dup ACKs indicates network capable of delivering some segments timeout indicates a “more alarming” congestion scenario

Philosophy:

Page 128: Chapter 3: Transport Layer

Transport Layer 3-128

RefinementQ: when should the

exponential increase switch to linear?

A: when cwnd gets to 1/2 of its value before timeout (TCP transitions to congestion avoidance phase).

Implementation: variable ssthresh on loss event, ssthresh

is set to 1/2 of cwnd just before loss event

Reno implements fast recovery while Tahoe does not

Page 129: Chapter 3: Transport Layer

Transport Layer 3-129

Summary: TCP Congestion Control

timeoutssthresh = cwnd/2

cwnd = 1 MSSdupACKcount = 0

retransmit missing segment

cwnd > ssthresh

congestionavoidance

cwnd = cwnd + MSS (MSS/cwnd)dupACKcount = 0

transmit new segment(s), as allowed

new ACK.

dupACKcount++

duplicate ACK

fastrecovery

cwnd = cwnd + MSStransmit new segment(s), as allowed

duplicate ACK

ssthresh= cwnd/2cwnd = ssthresh + 3

retransmit missing segment

dupACKcount == 3

timeoutssthresh = cwnd/2cwnd = 1 dupACKcount = 0retransmit missing segment

ssthresh= cwnd/2cwnd = ssthresh + 3retransmit missing segment

dupACKcount == 3cwnd = ssthreshdupACKcount = 0

New ACK

slow start

timeoutssthresh = cwnd/2

cwnd = 1 MSSdupACKcount = 0

retransmit missing segment

cwnd = cwnd+MSSdupACKcount = 0transmit new segment(s), as allowed

new ACKdupACKcount++

duplicate ACK

cwnd = 1 MSS

ssthresh = 64 KBdupACKcount = 0

NewACK!

NewACK!

NewACK!

Page 130: Chapter 3: Transport Layer

Exponential RTO Backoff Since timeout is probably due to

congestion (dropped packet or long round trip), maintaining RTO is not a good idea

Recall: for the time-out of newly transmitted segments. What about retransmitted segments?

RTO increased each time a segment is re-transmitted RTO = q*RTO Commonly q=2

• Binary exponential backoff

RTO = EstimatedRTT + 4*DevRTT

Page 131: Chapter 3: Transport Layer

Karn’s Algorithm If a segment is re-transmitted, the ACK

arriving may be: For the first copy of the segment

• RTT longer than expected For second copy No way to tell??

Do not measure RTT for re-transmitted segments

Calculate backoff when re-transmission occurs

Use backoff RTO until ACK arrives for segment that has not been re-transmitted

Page 132: Chapter 3: Transport Layer

Transport Layer 3-132

Chapter 3: Summary principles behind transport

layer services: multiplexing,

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next: leaving the network

“edge” (application, transport layers)

into the network “core”


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