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Chapter 5: System Models

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Chapter 5: System Models. Chapter 8 in textbook. Objectives. Understand modelling Understand context models Understand behaviour models Understand object models Understand data models. Overview. What is modelling? Context models Behavioural models Data models Object models. Modeling. - PowerPoint PPT Presentation
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Chapter 5: System Models Chapter 8 in textbook 1
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Page 1: Chapter 5: System Models

Chapter 5: System ModelsChapter 8 in textbook

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Page 2: Chapter 5: System Models

ObjectivesUnderstand modellingUnderstand context modelsUnderstand behaviour modelsUnderstand object modelsUnderstand data models

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OverviewWhat is modelling?Context modelsBehavioural modelsData modelsObject models

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ModelingA model is an abstract view of a system

We create a model to gain better understanding of an entity, for example a model of a plane is a small plane.

When the entity is software, the model takes a different form.

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A software modelA software model must be capable of representing :the information that the software transforms,

the functions that enable the transformation to occur, and

the behavior of the system as the transformation takes place.

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Types of modelsContext modelsBehaviour models Data modelsObject models

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Context modelsContext models are used to illustrate the

operational context of a system - they show what lies outside the system boundaries.

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Context model for ATM

Auto-tellersystem

Securitysystem

Maintenancesystem

Accountdatabase

Usagedatabase

Branchaccounting

system

Branchcountersystem

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Behavior modelsBehavioural models are used to describe

the overall behaviour of a system.Two types of behavioural model are:

Data processing models that show how data is processed as it moves through the system;

State machine models that show the systems response to events.

These models show different perspectives so both of them are required to describe the system’s behaviour.

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Data Processing ModelsData flow diagrams (DFDs) may be used to

model the system’s data processing.These show the processing steps as data

flows through a system.Read book.

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State machine modelsThese model the behaviour of the system in

response to external and internal events.They show the system’s responses to stimuli

from the system’s environment, so are often used for modelling real-time systems.

State machine models show system states as nodes and events as arcs between these nodes. When an event occurs, the system moves from one state to another.

Statecharts are an integral part of the UML and are used to represent state machine models.

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StatechartsAllow the decomposition of a model into sub-

models (see following slide).A brief description of the actions is included

following the ‘do’ in each state.Can be complemented by tables describing

the states and the stimuli.

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Microwave oven state modelFull power

Enabled

do:operateoven

Fullpower

Halfpower

Halfpower

Fullpower

Number

Dooropen

Doorclosed

Doorclosed

Dooropen

Start

do:set power= 600

Half powerdo: set power

= 300

Set timedo: get numberexit: set time

Disabled

Operation

Cancel

Waitingdo:display

time

Waitingdo:display

time

do: display 'Ready'

do:display'Waiting'

Timer

Timer

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Microwave oven state description State Description

Waiting The oven is waiting for input. The display shows the current time.

Half power The oven power is set to 300 watts. The display shows ŌHalf powerÕ.

Full power The oven power is set to 600 watts. The display shows ŌFull powerÕ.

Set time The cooking time is s et to the userÕs input value. The display shows the cooking timeselected and is updated as the time is set.

Disabled Oven operation is disabled for safety. Interior oven light is on. Display shows ŌNotreadyÕ.

Enabled Oven operation is enabled. Interior oven light is off. Display shows ŌReady to cookÕ.

Operation Oven in operation. Interior oven light is on. Display shows the timer countdown. Oncompletion of cooking, the buzzer is sounded for 5 s econds. Oven light is on. Displayshows ŌCooking completeÕ while buzzer is sounding.

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Microwave oven stimuliStimulus Description

Half power The user has pressed the half power button

Full power The user has pressed the full power button

Timer The user has pressed one of the timer buttons

Number The user has pressed a numeric key

Door open The oven door switch is not closed

Door closed The oven door switch is closed

Start The user has pressed the start button

Cancel The user has pressed the cancel button

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Microwave oven operation

Cookdo:run

generator

Donedo:buzzer on

for 5 secs.

Waiting

Alarmdo:display

event

do:checkstatus

Checking

Turntablefault

Emitterfault

Disabled

OK

Timeout

Time

Door open Cancel

Operation

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Data modelUsed to describe the logical structure of

data processed by the system.An entity-relation-attribute model sets

out the entities in the system, the relationships between these entities and the entity attributes

Widely used in database design. Can readily be implemented using relational databases.

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Data dictionariesData dictionaries are lists of all of the

names used in the system models. Descriptions of the entities, relationships and attributes are also included.

AdvantagesSupport name management and avoid

duplication;Store of organisational knowledge linking

analysis, design and implementation;Many CASE workbenches support data

dictionaries. 18

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Data dictionary entries

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Name Description Type Date

Article Details of the published article that may be ordered bypeople using LIBSYS. Entity 30.12.2002

authors The names of the authors of the article who may be duea share of the fee. Attribute 30.12.2002

Buyer The person or organisation that orders a co py of thearticle. Entity 30.12.2002

fee-payable-to

A 1:1 relationship between Article and the CopyrightAgency who should be paid the copyright fee. Relation 29.12.2002

Address(Buyer)

The address of the buyer. This is used to any paperbilling information that is required. Attribute 31.12.2002

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Object modelsObject models describe the system in

terms of object classes and their associations.

An object class is an abstraction over a set of objects with common attributes and the services (operations) provided by each object.

Various object models may be producedInheritance models;Aggregation models;Interaction models.

Read book20

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DVD PlayerWith your team decide on the stimuli and states for a DVD player.

Draw the state diagram

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