Date post: | 18-Nov-2014 |
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Design |
Upload: | alexandra-deschamps-sonsino |
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Chasing the futureModern & cultural challenges of designing emotional robots
Lirec.euExploring Living with Interactive & Digital Companions
10 partners
5 robots
What is aCompanion? A friend or acquaintance you associate yourself with.
Companions
companeros
Companions
Companions
Your first companion?
What makes a good companion?
1.Understand users & their emotions2.Understand context3.Grow old gracefully4.Learn to forget5.Adapt
What makes a good companion?
1.Understand users & their emotions1. Understand2. Mimic to show they’ve understood
What makes a good companion?
1.Understand users & their emotions2.Understand context
" If the sum of positive emotions is bigger than the sum of the negative emotions over the last n time periods then the agent is in good mood or is in bad mood.”
What makes a good companion?
1.Understand users & their emotions2.Understand context3.Grow old gracefully
Floppy Neck Syndrome
What makes a good companion?
1.Understand users & their emotions2.Understand context3.Grow old gracefully4.Learn to forget
What makes a good companion?
1.Understand users & their emotions2.Understand context3.Grow old gracefully4.Learn to forget5.Adapt
So what?
Ceci n’est pas un robot
Hi!
Are we designing ourselves out of the equation?
Do we need new services for these companions?
Being human now.
Connecting the dots.
Gentle robotisation?
Who is learning?
“You’re vulnerable, you’re vulnerable,You are not a robot,You’re loveable, so loveable.”
- Marina & The Diamonds
Do we make goodcompanions?
Thank you
@iotwatchlirec.eu