Date post: | 27-Jun-2015 |
Category: |
Education |
Upload: | john-buzzard |
View: | 152 times |
Download: | 2 times |
CHICAGO QUEST VISION
ChicagoQuest
Agent
Screening Process
A learner is…capable of adapting itself to the sorts of new and diverse
circumstances that an active agent is likely to encounter in a dynamic world.
-Brent Davis, Dennis SumaraComplexity and Education
OUR MISSION
Creating agents of change for an emergent world
Agent of Change
Problem Solving
Communication
Self-awareness
AdaptabilityPersistence
Collaboration
Foresight and Afterthought
An adaptive agent is constantly playing a game with its environment.
-M. Mitchell WaldropComplexity
Problem Solving
Missions and Project
Based Learning
Boss Levels and
High Challenge Projects Game
design and systems thinking
…kids…have developed another skill, one that almost looks like patience: they are
more tolerant of being out of control, more tolerant of that exploratory phase where the rules don’t all make sense,
and where few goals have been clearly defined.
Steven JohnsonEmergence
Adapting and
Predicting
Secret Missions
and Surprise Activities
Shifting Scenarios
Subject integration
Persistence
Long term projects,
multi-stage projects
Challenges that
StretchPeer
review and open work
model
CommunicationPresentations
Webinars
Being me social
networkAgent Profile
Professional interactions
with community
partners
Email, logs, and design
notes
Competition and cooperation may seem antithetical, but at some very deep
level, they are two sides of the same coin.
-John Holland
CollaborationGroup missions and boss levels
Personal best competitive model – High
score
Teams – shifting and stable Professional
interactions with
community partners &
game designers
Peer review and open work
model
Self-awareness
Mission briefings
Roles and responsibilitie
s
Agent profile
A WORLD OF CHANGE
The culture of a school is an emergent system built
on the nature of interactions between
agents
Dynamic School Culture
Gamefulness
Student-teacher
collaboration
Instantaneous feedback
Satisfying Work
Do more satisfying work.
-Jane McGonigal,Reality is Broken
Satisfying Work
Real world Problems
Service and Community
Instantaneous Feedback
a game is “the voluntary effort to overcome unnecessary obstacles”
Bernard SuitsGrasshopper: Games, Life and Utopia
Student-teacher Collaboration
Professional Developmen
t
Quests and Missions
Instantaneous Feedback
Agent Profile
ChicagoQuest Wiki
...a designer introduces new…strategies into the world.
-Robert Axelrod, Michael Cohen
Harnessing Complexity
GamefulnessSecret Missions
Quests, Missions, and Boss Levels
Rare and Unique Items
Game designer
collaborations
Agent Profile
“Three things, then, are involved in active learning: experiencing the world in new
ways, forming new affiliations, and preparation for future learning.”
James Gee“Semiotic Domains: Is Playing Video Games a Waste of Time?”
Instantaneous Feedback
Agent Profile
Mission Briefings
Mission Logs ChicagoQuest Wiki
Email, Being Me
Gameful Assessment
PROFESSIONAL DEVELOPMENT
Teachers are agents of change in the school culture
Agent of Change
Problem Solving
Communication
Self-awareness
Adaptability
Persistence
Collaboration
Agent of Change
Professional League of Champions (PLC)
Danger Room
Communications Command Center
Be a Hero
Professional League of
Champions
Group Quests and Missions
Individual Challenges
and Missions
Critical Friends Groups
Game Economy
Be a Hero
Community Service
Mentoring
Role Models
The Extraordinaries
Communications Command Center
Instantaneous Feedback
Streamlined CommunicationsGroundcrew
Danger Room
Scenarios
CFG PresentationsIndividual Presentations
Together we are embarking on an epic quest, a quest to change education and
to change the world…