Classical Planning
Radek Marık
CVUT FEL, K13132
16. dubna 2014
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 1 / 77
Content
1 Concept of AI PlanningDefinitionConceptual ModelMethodology of Planners
2 RepresentationSTRIPSPDDL
3 Planning MethodsLogics and SearchingState SpacePlan SpacePlanning Graphs
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Concept of AI Planning Definition
Concept of Plan [Nau09]
Plan
many definitions and aspects ....
A scheme, program, or method worked out beforehand for theaccomplishment of an objective.
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Concept of AI Planning Definition
Plan Definition [Nau09, Pec10]
Planning
Reasoning about about hypothetical interaction among the agent andthe environment with respect to a given task.
Motivation of the planning process is to reason about possible courseof actions that will change the environment in order to reach the goal(task)
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Concept of AI Planning Definition
Planning and Scheduling [Nau09]
Scheduling . . . assigns in time resources to separate processes,
Planning . . . considers possible interaction among components ofplan.
Planning
Given: the initial state, goal state, operators.
Find a sequence of operators that will reach the goal state from theinitial state
Select appropriate actions, arrange the actions and consider thecausalities
Scheduling
Given: resources, actions and constraints.
Form an appropriate schedule that meets the constraints
Arrange the actions, assign resources and satisfy the constrains.
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Concept of AI Planning Definition
Real Applications - Space Exploration [Nau09]
Projects
Autonomous planning, scheduling, control
NASA: JPL and Ames.
Remote Agent Experiment (REX)
Deep Space 1.
Mars Exploration Rover (MER)
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Concept of AI Planning Conceptual Model
Conceptual Model of Planning I [Nau09]
Environment
State transition system
Σ = (S ,A,E , γ)
S = {states}A = {actions}E = {exogenous events}γ ={state-transition function}
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Concept of AI Planning Conceptual Model
The Dock-Worker Robots (DWR) Domain [Wic11]
Planning procedure illustration
harbour with several locations(docks),
docked ships,
storage areas for containers,
parking areas for
trains,trucks
Goal:
cranes to load and unloadships.robot carts to movecontainers around
Port of Hamburg
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Concept of AI Planning Conceptual Model
State Transition System Example [Nau09]
State Trainsition System
Σ = (S ,A,E , γ)
S = {states}A = {actions}E = {exogenous events}γ = S × (A ∪ E )→ 2S
System Instance
S = {s0, s1, . . . , s5}A = {move1,move2, put,take, load , unload}E = {}γ = {see arrows}
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Concept of AI Planning Conceptual Model
Planning Task [Nau09]
Planning problem
System description Σ
Initial state or set ofstates
Initial state = s0
Objective
Goal state,set of goal states,set of tasks,“trajectory” of states,objective functionGoal state = s5
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Concept of AI Planning Conceptual Model
Plan [Nau09]
Classical plan
a sequence of actions
< take,move1, load ,move2 >
Policy:
partial function from S into A
{(s0, take), (s1,move1),(s3, load), (s4,move2)}
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Concept of AI Planning Methodology of Planners
Types of Planners [Nau09]
Domain-specific
Made or tuned for a specific domain
Won’t work well (if at all) in any other domain
Most successful real-world planning systems work this way
Domain-independent
Works in any planning domain, in principle,
Uses no domain-specific knowledge except the definitions of the basicactions
In practice, not feasible to develop domain-independent planners thatwork in every possible domain,
Make simplifying assumptions to restrict the set of domains
Classical planningHistorical focus of most automated-planning research
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Concept of AI Planning Methodology of Planners
Restrictive Assumptions [Nau09]
A0: Finite systemfinitely many states, actions, events
A1: Fully observablethe controller always Σ’s current state
A2: Deterministiceach action has only one outcome
A3: Static (no exogenous events)no changes but the controller’s actions
A4: Attainment goalsexistency a set of goal states Sg
A5: Sequential plansa plan is a linearly ordered sequence of actions < a0, a1, . . . , an >
A6: Implicit timeno time durations; linear sequence of instantaneous states
A7: Off-line planningplanner doesn’t know the execution status
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 16 / 77
Concept of AI Planning Methodology of Planners
Classical Planning [Nau09]
Requires all 8 restrictive assumptions
Offline generation of action sequences for a deterministic, static, finitesystem, with complete knowledge, attainment goals, and implicit time.
Reduces to the following problem:
Given (Σ, s0,Sg )Find a sequence of actions π =< a0, a1, . . . , an >, that produces asequence of state transitions < s0, s1, . . . , sn > such that sn ∈ Sg .
This is just path-searching in a graph
Nodes = statesEdges = actions
Is this trivial?
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 17 / 77
Concept of AI Planning Methodology of Planners
Classical Planning - example [Nau09]
Cargo Transportation by Planes
10 airports
50 aircrafts
200 pieces of cargo
number of states 1050 × (50 + 10)200 ≈ 10405
minimum number of actions 50 × 9 = 450all cargo located on airpots with no planes
maximum number of actions 50200 × 9 ≈ 10340
all cargo and aircrafts in one airport
Reality
The number of particles in the universe is about 1087
Automated planning research
classical planning mostly
dozens (hundreds) of different aglorithms
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Representation STRIPS
Classical Representatons [Wic11]
Planning as Theorem Provingworld state is a set of propositionsactions contains applicability conditions as a set of formulas and effectsin a form of formulas added or removed if a given action is applied,
STRIPS representationsimilar to the propositional representationliterals of the first order are used instead of propositions
a representation using state variablesstate is k-tuple of state variables {x1, . . . , xk}action is a partial function over states
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Representation STRIPS
Factored State Representation
World State Representation
atomic . . . state is a single indivisible entity
factored . . . state is a collection of variables
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Representation STRIPS
STRIPS - state representation [Wic11]
Let L be a first-order language
with finitely many predicate symbols,with finitely many constant symbols,and no function symbols.
A state in a STRIPS planning domain is a set of ground atoms ofL:
(ground) atom p holds in state s ⇔ p ∈ ss satisfies a set of (ground) literals g (s |= g) if
every positive literal in g is in severy negative literal in g is not in s
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 22 / 77
Representation STRIPS
STRIPS State: example [Wic11]
State in DWR Domain
state = {attached(p1, loc1),attached(p2, loc1),in(c1, p1), in(c3, p1),top(c3, p1), on(c3, c1),on(c1, pallet), in(c2, p2),top(c2, p2), on(c2, pallet),belong(crane1, loc1),empty(crane1),adjacent(loc1, loc2),adjacent(loc2, loc1),at(r1, loc2),occupied(loc2),unloaded(r1)}
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 23 / 77
Representation STRIPS
STRIPS - Operator and Action Representations [Wic11]
A planning operator in a STRIPS planning domain is a tripleo = (name(o), precond(o), effects(o)),
the name of the operator name(o)is a syntactic expression of the form n(x1, . . . , xk),where n is a (unique) symboland x1, . . . , xk are all the variables,that appear in o, and
the preconditions precond(o) and the effects effects(o) of the operatorare sets of literals.
An action in a STRIPS planning domain is a ground instance of aplanning operator.
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 24 / 77
Representation STRIPS
STRIPS Operator: example [Wic11]
move(r , l ,m)
robot r moves from location l to neighboring location mprecond: adjacent(l ,m), at(r , l),¬occupied(m)effects: at(r ,m), occupied(m),¬occupied(l),¬at(r , l)
load(k, l , c , r)
crane k in location l loads container c on robot rprecond: belong(k , l), holding(k , c), at(r , l), unloaded(r)effects: empty(k),¬holding(k , c), loaded(r , c),¬unloaded(r)
put(k , l , c , d , p)
crane k in location l puts container c onto d in pile pprecond: belong(k , l), attached(p, l), holding(k , c), top(d , p)effects:¬holding(k , c), empty(k), in(c , p), top(c , p), on(c , d),¬top(d , p)
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 25 / 77
Representation STRIPS
Applicability and State Transitions [Wic11]
Let L be a set of literals
L+ is the set of atoms that are positive literals in L,L− is the set of all atoms whose negations are in L
Let a be an action and s a state.
Then a is applicable in s ⇔:
precond+(a) ⊆ s; andprecond−(a) ∩ s == {}
The state transition function γ for an applicable action a in state s isdefined as:
γ(s, a) = (s − effects−(a)) ∪ effects+(a)
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 26 / 77
Representation STRIPS
STRIPS: Planning Domain [Wic11]
Let L be a function-free first-order language.
STRIPS planning domain on L is a restricted state-transitionsystem Σ = (S ,A, γ) such that:
S is a set of STRIPS states, i.e. sets of ground atoms,A is a set of ground instances of some STRIPSplanning operators Oγ : S × A→ S where
γ(s, a) = (s − effects−(a)) ∪ effects+(a) if a is applicable in sγ(s, a) = undefined otherwise
S is closed under γ
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 27 / 77
Representation STRIPS
STRIPS: Planning Problem [Wic11]
A STRIPS planning problem is a triple P = (Σ, si , g) where:
Σ = (S ,A, γ) is a STRIPS planning domain on some first-orderlanguage Lsi ∈ S is the initial stateg is a set of ground literals describing the goalsuch that the set of goal states isSg = {s ∈ S |s |= g}
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Representation STRIPS
STRIPS Planning Problem: DWR Example [Wic11]
DWR planning problem
Σ: STRIPS planning domain DWR
si : any states0 = {attached(pile, loc1),
in(cont, pile), top(cont, pile),on(cont, pallet), belong(crane, loc1),empty(crane), adjacent(loc1, loc2),adjacent(loc2, loc1),at(robot, loc2),occupied(loc2),unloaded(robot)}
g ⊂ Lg = {¬unloaded(robot),
at(robot, loc2)}tj. Sg = {s5}
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 29 / 77
Representation PDDL
Overview of PDDL [Wic11]
Planning Domain Definition Language (PDDL)
http://cs-www.cs.yale.edu/homes/dvm/
language features (verze 1.x):
basic STRIPS-style actionsvarious extensions as explicit requirements
used to define:planning domains:
requirements,types,predicates,possible actions.
planning problems:
objects,rigid and fluent relations,initial situation,goal description.
the current version is 3.xRadek Marık ([email protected]) Classical Planning 16. dubna 2014 31 / 77
Representation PDDL
Monkey Planning Domain
(define (domain MONKEY)
(:requirements :strips :typing)
(:types monkey box location fruit)
(:predicates
(isClear ?b - box) (onBox ?m - monkey ?b - box)
(onFloor ?m - monkey) (atM ?m - monkey ?loc - location)
(atB ?b - box ?loc - location) (atF ?f - fruit ?loc - location)
(hasFruit ?m - monkey ?fruit))
(:action GOTO
:parameters (?m - monkey ?loc1 ?loc2 - location)
:precondition (and (onFloor ?m) (atM ?m ?loc1))
:effect (and (atM ?m ?loc2) (not (atM ?m ?loc1))))
(:action PUSH
:parameters (?m - monkey ?b - box ?loc1 ?loc2 - location)
:precondition (and (onFloor ?m) (atM ?m ?loc1) (atB ?b ?loc1) (isClear ?b))
:effect (and (atM ?m ?loc2) (atB ?b ?loc2)
(not (atM ?m ?loc1))
(not (atB ?b ?loc1))))
(:action CLIMB
:parameters (?m - monkey ?b - box ?loc1 - location)
:precondition (and (onFloor ?m) (atM ?m ?loc1) (atB ?b ?loc1) (isClear ?b))
:effect (and (onBox ?m ?b) (not (isClear ?b)) (not (onFloor ?m))) )
(:action GRAB-FRUIT
:parameters (?m - monkey ?b - box ?f - fruit ?loc1 - location)
:precondition (and (onBox ?m ?b) (atB ?b ?loc1) (atF ?f ?loc1))
:effect (and (hasFruit ?m ?f))))
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 32 / 77
Representation PDDL
Monkey Planning Problem
(define (problem MONKEY1)
(:domain MONKEY)
(:objects monkeyJudy - monkey
bananas - fruit
boxA - box
locX locY locZ - location)
(:init (and
(onFloor monkeyJudy)
(atM monkeyJudy locX)
(atB boxA locY)
(atF bananas locZ)
(isClear boxA)
)
)
(:goal (and (hasFruit monkeyJudy bananas))
)
)
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 33 / 77
Representation PDDL
Monkey Planning Problem Solution
Begin plan
1 (goto monkeyjudy locx locy)
2 (push monkeyjudy boxa locy locz)
3 (climb monkeyjudy boxa locz)
4 (grab-fruit monkeyjudy boxa bananas locz)
End plan
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Planning Methods Logics and Searching
STRIPS Representation - Example
initial state: start
goal: writeValue(a, 3)
action:
startPlan: PAR []
PRE [start]
ADD [declared(server, a), declared(server, b)]
DEL [start]
connectServer: PAR [A]
PRE [declared(server, A)]
ADD [bound(server,A)]
DEL [declared(server, A)]
writing: PAR [a, 3]
PRE [bound(server,a)]
ADD [writeValue(a, 3)]
DEL []
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Planning Methods Logics and Searching
Example Result
goal: writeValue(a,3);
result sequence (plan):1 start2 connectServer(a)3 writing(a, 3)
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Planning Methods Logics and Searching
Planning - depth-first search through logical formulea
% Depth first search
% ==================
depthFirstSearch(AnsPath) :-
initialState(Init),
depthFirst([Init], AnsPath).
depthFirst([S|_], [S]) :-
finalState(S), !.
depthFirst([S|Path], [S|AnsPath]) :-
extend([S|Path], S1),
depthFirst([S1, S |Path], AnsPath).
extend([S|Path], S1) :-
nextState(S, S1),
not(memberState(S1, [S|Path])).
memberState(S, Path) :-
member(S,Path).Radek Marık ([email protected]) Classical Planning 16. dubna 2014 38 / 77
Planning Methods Logics and Searching
Planning - a problem specification in Prolog
% Farmer, Wolf, Goat, Cabbage
% ===========================
initialState([n,n,n,n]).
finalState([s,s,s,s]).
nextState(S, S1) :- move(S, S1), safe(S1).
move([F, W, G, C], [F1, W, G, C]) :- cross(F, F1).
move([F, F, G, C], [F1, F1, G, C]) :- cross(F, F1).
move([F, W, F, C], [F1, W, F1, C]) :- cross(F, F1).
move([F, W, G, F], [F1, W, G, F1]) :- cross(F, F1).
safe([F, W, G, C]) :- F=G, !; F=W, F=C.
cross(n,s).
cross(s,n).
%-------
t1(AnsPath) :- depthFirstSearch(AnsPath).Radek Marık ([email protected]) Classical Planning 16. dubna 2014 39 / 77
Planning Methods State Space
State-Transition Graph Example [Wic11]
Game of Missionaries and Cannibals
move 3 cannibals and 3 missionaries across the river
Whenever the number of cannibals is higher than the number ofmissionaries somewhere, the missionaries are cooked and eaten.
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Planning Methods State Space
Preliminaries [Nau09, Wic11]
Propositional logics
Hill-climbing searching
A∗, but a suitable heuristics was missing for decades
Idea:
use of standard searching algorithms
breadth-first,depth-first,A∗
etc.
a planning problem task
searching space is a subspace of state spacenodes represent states of the environmentedges correspond to state transitionsa path through the state space determines a plan
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Planning Methods State Space
Planning in State Space - an example [Wic11]
nodes: closed atoms
edges: actions (i.e. closed instances of operators)
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Planning Methods State Space
Forward State-Space Search Algorithm [Wic11]
1 Forward-search(O, s0, g)1 s ← s0
2 π ← the empty plan3 loop
1 if s |= g then return π2 E ← {a|a is a ground instance ∈ O
and precond(a) is satisfied in s}3 if E == ∅ then return FAILURE4 a non-deterministic choice of action a ∈ E5 s ← γ(s, a)6 π ← π.a
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Planning Methods State Space
State-Space Searching Example 1 [Wic11]
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Planning Methods State Space
State-Space Searching Example 2 [Wic11]
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Planning Methods State Space
State-Space Searching Example 3 [Wic11]
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 47 / 77
Planning Methods State Space
State-Space Searching Example 4 [Wic11]
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 48 / 77
Planning Methods State Space
State-Space Searching Example 5 [Wic11]
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 49 / 77
Planning Methods State Space
Relevant Actions [Nau09, Wic11]
Let P = (Σ, si , g) be a STRIPS planning problem.
An action a is relevant for g ifa causes that at least one of literals of g is satisfied
g ∩ effects(a) 6= ∅a does not make any of g ’s literals false
g + ∩ effects−(a) = ∅∧
g− ∩ effects+(a) = ∅The Regression Set of goal g for a relevant action a ∈ A is:
γ−1(g , a) = (g − effects(a)) ∪ precond(a)
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 50 / 77
Planning Methods State Space
Backward Search [Wic11]
1 Backward-search(O, s0, g)1 π ← the empty plan2 loop
1 if s0 |= g then return π2 A← {a|a is a ground instance of an operator ∈ O
and γ−1(g , a) is defined }3 if A == ∅ then return FAILURE4 nondeterministically choose an action a ∈ A5 π ← a.π6 g ← γ−1(s, a)
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Planning Methods State Space
Sussman Anomaly
an interaction of subgoals so that their solutions must be interleavedto satisfied them all together
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Planning Methods State Space
Sussman Anomaly - a Block World Example I [Nau09]
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Planning Methods State Space
Sussman Anomaly - a Block World Example II [Nau09]
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Planning Methods State Space
Sussman Anomaly - a Block World Example III [Nau09]
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 55 / 77
Planning Methods State Space
Sussman Anomaly - a Block World Example IV [Nau09]
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 56 / 77
Planning Methods Plan Space
State-Space vs. Plan-Space Search [Wic11]
state-space search
search through graph of nodes representing world states
plan-space search
search through graph of partial plans
nodes: partially specified plans
arcs: plan refinement operations
solutions: partial-order plans
temporal ordering of actionsrationale: what the action achieves in the plansubset of variable bindings
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 58 / 77
Planning Methods Plan Space
Plan-Space Planning - constraints [Nau09]
ordering constraints
action α must be performed before β (α ≺ β)
binding constraints
inequality constraints, i.e. v1 6= v2 or v1 6= cequality constraints and substitutions, i.e. v1 = v2 or v1 = c
causal links
use action α to create condition p required by action β
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 59 / 77
Planning Methods Planning Graphs
GRAPHPLAN planner
1997plans are represented as a planning graph,
the idea is very similar to dynamic programming or network flowsolutions
All plans are constructed concurrently.graph extending (forward run)plan searching (backward run)
The planner maintains a mutually exclusive relation (mutex) betweennodes representing applied actions and state propositions.
The cycling issue is removed.Action schemas with parameters cannot be used.
It create a huge space of propositions.
There are many supporting strategies speeding up planningsignificantly.
The implementations are capable to create plans with more then50-100 action calls in minutes.
Radek Marık ([email protected]) Classical Planning 16. dubna 2014 61 / 77
Planning Methods Planning Graphs
GraphPlan - Planning Graph
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Planning Methods Planning Graphs
Implementations of planners
Initial attempts
STRIPS [1971] . . . , the first planner, regressive planning throughaction preconditions
State/Plan space
WARPLAN [1973] . . . a linear planner, Sussman anomaly solved usingaction shifting
PWEAK, TWEAK [1987], UCPOP [1992] . . . a partial order planner
Planning graphs
GRAPHPLAN[1997] . . . a breakthrough graphplan planner
Blackbox [1998] . . . combines GRAPHPLAN and SATPLAN
FF [2000] . . . a planning graph heuristics with a very fast forward andlocal search
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Conclusions Summary
Summary
What is AI planningreaching a goal or a task problem solution using a sequence of actionchanging the environment,classical planning as a search for a sequence of actions in state spacethat transforms the initial state to a goal state.
RepresentationsSTRIPS specifies modifications of the world through changes ofsatisfied closed atoms,PDDL defines a language format that enable to record STRIPSplanning domain and STRIPS planning problem
Planning Methodscreation of a plan as a searching method throughworld state/plan/graphplan space
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Prıloha
4 PrılohaPDDL Specification
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Prıloha PDDL Specification
PDDL Domains [Wic11]
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Prıloha PDDL Specification
PDDL Types [Wic11]
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Prıloha PDDL Specification
PDDL Example: DWR Types [Wic11]
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Prıloha PDDL Specification
PDDL Example: Predicates [Wic11]
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Prıloha PDDL Specification
PDDL Action [Wic11]
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Prıloha PDDL Specification
PDDL Goal Specification [Wic11]
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Prıloha PDDL Specification
PDDL Effects [Wic11]
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Prıloha PDDL Specification
PDDL Example: Operator [Wic11]
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Prıloha PDDL Specification
PDDL Problem [Wic11]
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Prıloha PDDL Specification
PDDL Problem: DWR example [Wic11]
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Prıloha PDDL Specification
References I
Dana Nau.
CMSC 722, ai planning (fall 2009), lecture notes.http://www.cs.umd.edu/class/fall2009/cmsc722/, 2009.
Michal Pechoucek.
A4m33pah, lecture notes.http://cw.felk.cvut.cz/doku.php/courses/a4m33pah/prednasky, February 2010.
Gerhard Wickler.
A4m33pah, lecture notes.http://cw.felk.cvut.cz/doku.php/courses/a4m33pah/prednasky, February 2011.
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