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8/8/2019 Codex Astartes - Night Lords
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Codex Astartes: Night Lords
Army Special Rules
Communications Disruption: Once per turn, the Night Lords player can make their opponent re-roll one
successful Reserves roll.
Special Rules
Assault Pod: A Dreadclaw is Immobilised if it lands in Difficult Terrain. Models deploying from a Dreadclaw count
as deploying from a moving open-topped vehicle.
Familiar: A Sorcerer with a Familiar may use two Psychic Powers per turn.
Flesh Banner: At the start of each round of Close Combat, you can choose one enemy unit locked with the
bearer’s unit. The Flesh Banner inflicts D6 S5 hits on that unit. The Flesh Banner is also acts as a Personal Icon.
The Long War: Models with this special rule may re-roll failed Morale Checks.
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Headquarters
Chaos LordPoints: 95 points
WS BS S T W I A Ld Save
Chaos Lord 6 5 4 4 3 5 3 10 3+
Unit Type
• Infantry
Composition
• 1 Chaos Lord
Special Rules
Both
• Fearless
• Independent Character
• 5+ Invulnerable Save
• Stealth
Wargear
• Frag Grenades
• Krak Grenades
• Bolt Pistol
• Close Combat Weapon
• Power Armour
Options
• May replace Bolt Pistol with a Plasma Pistol for 15 points.
• May replace Close Combat Weapon with one of the following:
• Power Weapon or Single Lightning Claw for 15 points
• Power Fist for 25 points
• Pair of Lightning Claws for 30 points
• Daemon Weapon for 40 points
• May take one of the following: Twin-linked Bolter for 3 points or
Combi-weapon for 10 points.
• May take Meltabombs for 5 points.
• May take a Personal Icon for 5 points.
• May take one of the following:• Jump Pack/Wings for 25 points
• Bike for 35 points
• If a Bike is not chosen, may have Infiltrate for 15 points.
• Replace all other Wargear with Terminator Armour, Twin-linked
Bolter and Power Weapon for 30 points. In this case may only
choose options from the following list:
• May have a Personal Icon for 5 points.
• May replace Twin-linked Bolter with a Combi-weapon for 5
points.
• May replace Twin-linked Bolter and Power Weapon with a Pair
of Lightning Claws for 15 points
• May replace Power Weapon with:
• Single Lightning Claw for 5 points
• Power Fist for 10 points
• Chainfist for 15 points
• Daemon Weapon for 25 points
Daemon PrincePoints: 110 points
WS BS S T W I A Ld Save
Daemon Prince 7 5 6 5 4 5 4 10 3+
Special Rules
• 5+ Invulnerable
Save
• Fearless
• Eternal Warrior
Wargear
• A Daemon Prince
of Nurgle always
counts as armed
with a single
Close Combat
Weapon
Unit Type
• Monstrous Creature
Composition
• 1 Daemon Prince
Options
• May have Wings for 20 points.
• May be a Psyker by taking one of the following Psychic Powers:
• Doombolt for 10 points
• Warptime for 25 points
• Wind of Chaos for 30 points
• Gift of Chaos for 30 points
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Chaos SorcererPoints: 120 points
WS BS S T W I A Ld Save
Chaos Sorcerer 5 5 4 4 3 5 3 10 3+
Unit Type
• Infantry
Special Rules
• Independent Character
• 5+ Invulnerable Save
• Psyker
• Fearless
• Stealth
Wargear
• Frag Grenades
• Krak Grenades
• Bolt Pistol
• Force Weapon
• Power Armour
Psychic Powers
• A Chaos Sorcerer has two of the
following powers: Doombolt,
Warptime, Wind of Chaos, Gift of Chaos.
Composition
• 1 Chaos Sorcerer
Options
• May take one of the following:
• Jump Pack/Wings for 25 points
• Bike for 35 points
• If a Bike is not chosen, may have Infiltrate for 15
points.
• May replace Bolt Pistol with a Plasma Pistol for 15
points.
• May take Melta Bombs for 5 points.
• May take a Personal Icon for 5 points.
• May take a Familiar for 50 points.
• Replace all other Wargear with Terminator Armour,
Twin-linked Bolter and Force Weapon for 15
points. In this case may only choose options from
the following list:
• May take a Personal Icon for 5 points.
• May take a Familiar for 50 points.
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ELITES
Chosen Chaos Space MarinesPoints: 115 points
WS BS S T W I A Ld Save
Chosen 4 4 4 4 1 4 2 10 3+
Chosen Champion 5 4 4 4 1 4 3 10 3+
Composition
• 1 Chosen Champion
• 4 Chosen
Unit Type
• Infantry
Special Rules
• Fearless
• Stealth
Wargear
• Power Armour
• Frag Grenades
• Krak Grenades
• Bolter
• Bolt Pistol
• Close Combat Weapon
Transport
• The squad may have a
Chaos Rhino or
Dreadclaw Assault Podas a Dedicated
Transport vehicle.
Options
• May include up to 5 additional Chosen for 22 points per model
• One Chosen in the army may be given the Flesh Banner for 10
points.
• The entire squad can have
• Jump Packs for 10 points per model
• Bikes for 18 points per model
• If Bikes are not chosen, may have Infiltrate for 3 points per model
• Any model may have Melta Bombs for 5 points per model.
• Up to two Chosen may replace his Bolter with one of the
following:• Flamer for 5 points per model
• Meltagun for 10 points per model
• Plasma Gun for 15 points per model
• Any model may replace his Bolter with one of the following:
• Twin-linked Bolter for 3 points per model
• Combi-weapon for 10 points per model
• Any model may replace their Bolt Pistol and/or Close Combat
Weapon with one of the following:
• Power Weapon or Plasma Pistol or Lightning Claw for 15 points
per model
• Power Fist for 25 points per model
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Chaos DreadnoughtPoints: 95 points
WS BS S I A F S R
Dreadnought 4 4 6 4 3 12 12 10
Unit Type
• Vehicle - Walker
Composition
• 1 Dreadnought
Wargear
• Dreadnought Close Combat
Weapon (with built-in Twin-linked
Bolter)
• Multi-melta
• Smoke Launchers
• Searchlight
Special Rules
• Crazed
Transport
• The Dreadnought may have a
Dreadclaw Assault Pod as a
Dedicated Transport vehicle.
Options
• Replace Multi-melta with one of the following:•Twin-linked Heavy Bolter for 5 points
•Plasma Cannon or Twin-linked Autocannon for 10 points
•Twin-linked Lascannon for 30 points
•Additional Dreadnought Close Combat Weapon
incorporating a built-in Twin-linked Bolter for 10 points
(this adds +1 Attack to the profile)
• May have Extra Armour for 15 points.
• A single Twin-linked Bolter may be upgraded to a
Heavy Flamer for 5 points.
• Replace Dreadnought Close Combat Weapon arm (and
built in Twin-linked Bolter) with a Missile Launcher for
no cost. If the Dreadnought is left with no Close
Combat Weapon arms, its Attacks are reduced to 2 and
it is no longer armed with a Dreadnought Close
Combat Weapon.
Possessed Chaos Space MarinesPoints: 165 points
WS BS S T W I A Ld Save
Possessed Chaos Marine 4 4 5 4 1 4 2 10 3+
Possessed Marine Champion 4 4 5 4 1 4 3 10 3+
Unit Type
• Infantry
Wargear
• Power Armour
• Possessed count as
having a single
Close Combat
Weapon
Transport
• The squad may
have a Chaos Rhino
or a Dreadclaw
Assault Pod as a
Dedicated
Transport vehicle.
Composition
• 1 Possessed Champion
• 4 Possessed
Special Rules
• 5+ Invulnerable Save
• Fearless
• Rending
• Fleet
Options
• One model may have a Personal Icon for 5 points.
• May include up to fifteen additional Possessed for 26 points per
model.
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Chaos TerminatorsPoints: 30 points
WS BS S T W I A Ld Save
Chaos Terminator 4 4 4 4 1 4 2 10 2+
Terminator Champion 4 4 4 4 1 4 3 10 2+
Unit Type• Infantry
Composition
• 3 Chaos
Terminators
Wargear
• Terminator Armour
• Power Weapon
• Twin-linked Bolter
Special Rules• The Long War
Transport
• The squad may
have a Chaos Land
Raider Dedicated
Transport vehicle.
Characters• Any model may be upgraded to a Terminator Champion for 10 points
per model.
Options
• May include up to seven additional Chaos Terminators for 30 points
per model.
• Any model may replace their Power Weapon with one of the
following:
•Lightning Claw for free
•Power Fist for 10 points per model
•Chainfist for 15 points per model
• Any model may replace their Twin-linked Bolter with a Combi-weaponfor 5 points per model.
• One model may have a Personal Icon for 5 points.
• Any model may replace their Twin-linked Bolter and Power Weapon
with a Pair of Lightning Claws for 10 points per model.
• One model may replace his Twin-linked Bolter with either a Heavy
Flamer for 5 points or a Reaper Autocannon for 15 points. If there are
10 models in the unit a second model may also choose this option.
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Veteran Chaos Space MarinesPoints: 135 points
WS BS S T W I A Ld Save
Veteran Chaos Marine 4 4 4 4 1 4 1 10 3+
Aspiring Champion 4 4 4 4 1 4 2 10 3+
Composition• 1 Aspiring Champion
• 4 Veteran Chaos
Marines
Unit Type
• Infantry
Special Rules
• The Long War
• Stealth
• Infiltrate
Wargear
• Power Armour
• Frag Grenades
• Krak Grenades
• Bolter
• Bolt Pistol
• Close Combat Weapon
Transport
• The squad may have a
Chaos Rhino or
Dreadclaw Assault Pod
as a Dedicated
Transport vehicle.
Options• May include up to five additional Veteran Chaos Marines for 20
points per model.
• One model may be given a Personal Icon for 5 points.
• One model may replace his Bolter with one of the following:
• Flamer for 5 points per model
• Heavy Bolter or Meltagun or Missile Launcher or Autocannon for
10 points per model
• Plasma Gun for 15 points
• Lascannon for 25 points
• Up to four models may choose one of the following four options:
Either replace Bolt Pistol with a Plasma Pistol for 15 points per model
orReplace Close Combat Weapon with one of the following:
• Power Weapon or Lightning Claw for 15 points per model
• Power Fist for 25 points per model
or
Replace Bolt Pistol, Close Combat Weapon and Bolter with a Pair of
Lightning Claws for 30 points per model
or
Replace Bolter with one of the following:
• Twin-linked Bolter for 3 points per model
• Flamer for 5 points per model
• Meltagun or Combi-weapon for 10 points per model
• Plasma Gun for 15 points per model
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Chaos Raptor ClawPoints: 100 points
WS BS S T W I A Ld Save
Raptor 4 4 4 4 1 4 1 9 3+
Aspiring Champion 4 4 4 4 1 4 2 10 3+
Numbers/Squad• 1 Aspiring
Champion
• 4 Raptors
Unit Type
• Jump Infantry
Wargear
• Power Armour
• Bolt Pistol
• Close Combat
Weapon• Frag Grenades
• Krak Grenades
Special Rules
• The Long War
• Stealth
Character The Aspiring Champion may:
• Replace his Bolt Pistol with a Plasma Pistol for 15 points.
• Replace his Close Combat Weapon with a Power Weapon for 15
points or a Power Fist for 25 points.
• May take Melta Bombs for 5 points.
• Replace his Bolt Pistol and Close Combat Weapon with a Pair of
Lightning Claws for 30 points.
Options
• May include up to fifteen additional Raptors for 18 points per model.
• One model may have a Personal Icon for 5 points
• Up to two Raptors may replace their Bolt Pistol with a Plasma Pistol for15 points, or take one of the following:
• Flamer for 5 points
• Meltagun for 10 points
• Plasma Gun for 15 points
FAST ATTACK
Chaos Raptor Assault ClawPoints: 115 points
WS BS S T W I A Ld Save
Raptor 4 4 4 4 1 4 1 9 3+
Aspiring Champion 4 4 4 4 1 4 2 10 3+
Numbers/Squad
• 1 Aspiring
Champion
• 4 Raptors
Unit Type
• Jump Infantry
Wargear
• Power Armour
• Bolt Pistol
• Close Combat
Weapon
• Frag Grenades
• Krak Grenades
Special Rules
• The Long War
• Stealth
• Inflitrate
Character
The Aspiring Champion may:
• Replace his Bolt Pistol with a Plasma Pistol for 15 points.
• Replace his Close Combat Weapon with a Power Weapon for 15
points or a Power Fist for 25 points.
• May take Melta Bombs for 5 points.
• Replace his Bolt Pistol and Close Combat Weapon with a Pair of
Lightning Claws for 30 points.
Options
• May include up to fifteen additional Raptors for 21 points per model.
• One model may have a Personal Icon for 5 points
• Up to two Raptors may replace their Bolt Pistol with a Plasma Pistol for
15 points, or take one of the following:
• Flamer for 5 points
• Meltagun for 10 points
• Plasma Gun for 15 points
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Chaos BikersPoints: 90 points
WS BS S T W I A Ld Save
Biker 4 4 4 4 1 4 1 9 3+
Biker Champion 4 4 4 4 1 4 2 10 3+
Numbers/Squad• 1 Biker Champion
• 2 Bikers
Special Rules
• The Long War
Wargear
• Power Armour
• Bolt Pistol
• Frag Grenades
• Krak Grenades
• Close Combat Weapon• Chaos Bike with
Twin-linked Bolter
Unit Type• Bike
Character
The Biker Champion may:
• Replace his Bolt Pistol with a Plasma Pistol for 15 points.
• Replace his Close Combat Weapon with a Power Weapon for 15
points or a Power Fist for 25 points.
• May take Melta Bombs for 5 points.
Options
• May include up to seven additional Bikers for 25 points per model.
• One model may have a Personal Icon for 5 points.• Up to two Bikers may replace their Close Combat Weapon with
one of the following:
• Flamer for 5 points
• Meltagun for 10 points
• Plasma Gun for 15 points
Chaos HoundsPoints: 40 points
Units of Chaos Hounds may not claim objectives under any circumstances..
WS BS S T W I A Ld Save
Chaos Hound 4 0 4 4 1 4 2 5 6+
Composition
• 5 Chaos Hounds
Options
• May include up to ten additional Chaos
Hounds for 8 points per model
Unit Type
• Beast
Special Rules
• Stealth
Chaos SpawnPoints: 20 points
Your army may include any number of units of Chaos Spawn. Units of Chaos Spawn do not use up any Force
Organisation Chart selections, but are otherwise treated as a Fast Attack unit. All of the Spawn in the force must bedivided into as few squads as possible.
WS BS S T W I A Ld Save
Chaos Spawn 3 0 5 5 3 3 D6 10 -
Composition
• 1 Chaos Spawn
Wargear
• A single Close Combat Weapon.
Options• May include up to two additional Chaos Spawn for 20 points per model
Unit Type
• Beast
Special Rules
• Fearless
• Slow &
Purposeful• Mindless
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HEAVY SUPPORT
Chaos HavocsPoints: 90 points
WS BS S T W I A Ld Save
Chaos Havoc 4 4 4 4 1 5 1 9 3+
Aspiring Champion 4 4 4 4 1 5 2 10 3+
Composition
• 1 Aspiring Champion
• 4 Chaos Havocs
Unit Type
• Infantry
Special Rules
• The Long War
• Stealth
Wargear
• Frag Grenades
• Krak Grenades
• Bolt Pistol
• Bolter
• Power Armour
• Close Combat Weapon
Transport
• The squad may have a
Chaos Rhino or
Dreadclaw Assault Podas a Dedicated Transport
vehicle.
Character
The Aspiring Champion may:
• Replace his Close Combat Weapon with a Power Weapon for 15
points or a Power Fist for 25 points.
• Replace his Bolt Pistol with a Plasma Pistol for 15 points.
• May take Melta Bombs for 5 points.
• Replace his Bolter with a Twin-linked Bolter for 3 points or a
Combi Weapon for 10 points.
Options
• May include up to fifteen additional Chaos Havocs for 15 pointsper model
• One model may have a Personal Icon for 5 points.
• Up to four Chaos Havocs may replace their Bolter with one of the
following:
• Flamer for 5 points per model
• Meltagun or Heavy Bolter or Autocannon or Missile Launcher for 10
points per model
• Plasma Gun for 15 points per model
• Lascannon for 25 points per model
Obliterator CultPoints: 75 points
WS BS S T W I A Ld Save
Obliterator 4 4 4 4 2 4 2 9 2+
Unit Type
• Infantry
Wargear
• A Single Power Fist
• Obliterator Weapons
Composition
• 1 Obliterator
Special Rules
• Fearless• 5+ Invulnerable Save
• Slow & Purposeful
• Deep Strike
Options
• May include up to two additional
Obliterators for 75 points per model.
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Chaos Land RaiderPoints: 220 points
BS F S R
Land Raider 4 14 14 14
Unit Type
• Tank
Composition
• 1 Land Raider
Special Rules
• Assault Vehicle
Wargear
• One hull-mounted Twin-linked Heavy
Bolter
• Two sponson-mounted Twin-linked
Lascannons
• Smoke Launchers
• Searchlight
Fire Points
• 0
Access Points
• Front access ramp and a hatch on each
side of the hull
Options
• Dozer Blade for 5 points.• Daemonic Possession for 20 points.
• Extra Armour for 15 points.
• Dirge Caster for 5 points.
• One of the following pintle-mounted
weapons:
• Twin-linked Bolter for 5 points
• Combi-weapon for 10 points
• Havoc Launcher for 15 points
Transport Capacity
• 10 models.
• Models in Terminator Armour count as two
models.
• Obliterators and Summoned Daemons may
not be transported.
Defiler
Points: 150 pointsWS BS S I A F S R
Defiler 3 3 6 3 3 12 12 10
Special Rules
• Fleet
Unit Type
• Vehicle - Walker
Wargear
• Two Dreadnought Close Combat Weapons (extra
attack already included in profile)
• Battlecannon
• Reaper Autocannon
• Twin-linked Heavy Flamer
• Daemonic Possession
• Smoke Launchers
• Searchlight
Composition
• 1 Defiler
Options
• The Heavy Flamer can be replaced with
one of the following:
• Close Combat Arm (+1 Attack) for free
• Havoc Launcher for 5 points
• The Reaper Autocannon can be
replaced with one of the following:
• Close Combat Arm (+1 Attack) for free
• Twin-linked Heavy Bolter for free
• Twin-linked Lascannon for 20 points
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Chaos VindicatorPoints: 120 points
BS F S R
Vindicator 4 13 11 10
Wargear
• Demolisher Cannon• Smoke Launchers
• Searchlight
• Dozer Blade
Unit Type
• Tank
Composition
• 1 Vindicator
Options
• Take Daemonic Possession for 20 points.• Take a Dirge Caster for 5 points.
• Take Extra Armour for 15 points.
• Upgrade Dozer Blade to Siege Shield for 5 points.
• One of the following pintle-mounted weapons:
• Twin-linked Bolter for 5 points
• Combi-weapon for 10 points
• Havoc Launcher for 15 points
Chaos Predator
Points: 60 pointsBS F S R
Predator 4 13 11 10
Unit Type
• Tank
Composition
• 1 Predator
Wargear
• Turret-mounted Autocannon• Smoke Launchers
• Searchlight
Options
• Take Daemonic Possession for 20 points.
• Take a Dirge Caster for 5 points.
• Take Extra Armour for 15 points.
• Take a Dozer Blade for 5 points.
• Replace Autocannon with a Twin-linked Lascannon for
45 points
• Take side Sponsons with:• Heavy Bolters for 25 points
• Lascannons for 60 points
• One of the following pintle-mounted weapons:
• Twin-linked Bolter for 5 points
• Combi-weapon for 10 points
• Havoc Launcher for 15 points
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DEDICATED TRANSPORT VEHICLESCertain Chaos Space Marine units have the option of selecting a Dedicated Transport vehicle. These vehicles do not
use up any Force Organisation Chart selections but otherwise function as separate units. See the Transport Vehicles
section of the Warhammer 40,000 rulebook for details of how these vehicles operate.
Chaos RhinoPoints: 35 points
BS F S R
Rhino 4 11 11 10
Wargear
• Twin-linked Bolter
• Smoke Launchers
• Searchlight
Fire Points
• 2
Access Points
• 3 – side and rear hatches
Special Rules
• Repair
Unit Type
• Tank
Composition
• 1 Rhino
Options
• Take Daemonic Possession for 20 points.
• Take Extra Armour for 15 points.
• Take a Dozer Blade for 5 points.
• Take a Dirge Caster for 5 points.
• One of the following pintle-mounted weapons:
• Twin-linked Bolter for 5 points
• Combi-weapon for 10 points
• Havoc Launcher for 15 points
Transport Capacity
• 10 models.
• May not carry models in Terminator Armour, Obliterators or
any type of Summoned Daemons.
Dreadclaw Assault Pod
Points: 65 points
BS F S R
Dreadclaw - 12 12 12
Wargear
• None
Fire Points
• None
Access Points
• Deploy as if from an Open-toppedvehicle
Special Rules
• Assault Pod
Composition
• 1 Dreadclaw
Transport Capacity
• 10 models or one Chaos/Plague Dreadnought
Unit Type
• Vehicle - Immobile
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SUMMONED DAEMONS
0-1 Summoned Greater DaemonPoints: 100 points
Your army may include a single Greater Daemon. This model does not use up any Force Organisation Chart selections,
but is otherwise treated as an HQ unit.
WS BS S T W I A Ld Save
Greater Daemon 8 0 6 6 4 4 5 10 -
Unit Type
• Monstrous Creature
Wargear
• A Greater Daemon counts as having a single Close Combat
Weapon
Composition
• 1 Summoned Greater
Daemon
Special Rules
• 4+ Invulnerable Save
• Fearless
• Eternal Warrior
Summoned Lesser DaemonsPoints: 65 points
Units of Summoned Lesser Daemons do not use up any Force Organisation Chart selections, but are otherwise treated
as a Troops unit.
WS BS S T W I A Ld Save
Lesser Daemon 4 0 4 4 1 4 2 10 -
Special Rules
• 5+ Invulnerable Save
• Fearless
• Eternal Warrior
Wargear
• A single Close Combat
Weapon
Unit Type
• Infantry
Composition
• 5 Summoned Lesser Daemons
Options
• May include up to fifteen additional Summoned Lesser
Daemons for 16 points per model.
Summoned Daemonic FuriesPoints: 80 points
Units of Summoned Daemonic Furies do not use up any Force Organisation Chart selections, but are otherwise treated
as an Fast Attack unit.
WS BS S T W I A Ld Save
Daemonic Fury 4 0 4 4 1 4 2 10 -
Special Rules
• 5+ Invulnerable Save
• Fearless
• Eternal Warrior
Wargear
• A single Close Combat
Weapon
Unit Type
• Jump Infantry
Composition
• 5 Summoned Daemonic Furies
Options
• May include up to five additional Summoned Daemonic
Furies for 16 points per model.
Disclaimer: This document is not a product of Games Workshop Ltd, nor officially endorsed in any capacity. It is
not intended to infringe their copyrights, trademarks or intellectual property in any way.
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