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Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating...

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HORIZON MATHS December 2014 Marc ANTONINI 3D mesh coding : Problem statement The semi-regular remeshing Coding the meshes Visualization of massive meshes Discussion and challenges Coding and visualization of 3D meshes Marc Antonini Directeur de Recherche CNRS [email protected] (www.i3s.unice.fr/~am) Laboratoire I3S MULTIMEDIA I MAGE CODING AND PROCESSING GROUP (www.i3s.unice.fr/mediacoding) Université de Nice-Sophia Antipolis - CNRS
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Page 1: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Coding and visualization of 3D meshes

Marc AntoniniDirecteur de Recherche CNRS

[email protected](www.i3s.unice.fr/~am)

Laboratoire I3SMULTIMEDIA IMAGE CODING AND PROCESSING GROUP

(www.i3s.unice.fr/mediacoding)

Université de Nice-Sophia Antipolis - CNRS

Page 2: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

3D data with more and more definition...

From massive to out-of-core data... With billions offaces !

Page 3: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

... acquisition tools always more efficient

Page 4: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Required functionality : the scalability

Different clients, different channels, ONE mesh or animation file

Page 5: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Scalability

Different kinds of scalabilityResolution (spatial or temporal)RateQualityComplexityRegion of interest (ROI)etc.

Support of scalabilityUsually causes→ Complexity increase→ Performance drop

Alternative : multiresolution and wavelet-based coders

Page 6: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Outline

1 3D mesh coding : Problem statement

2 The semi-regular remeshing

3 Coding the meshes

4 Visualization of massive meshes

5 Discussion and challenges

Page 7: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Outline

1 3D mesh coding : Problem statement

2 The semi-regular remeshing

3 Coding the meshes

4 Visualization of massive meshes

5 Discussion and challenges

Page 8: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

What is a surface mesh ?

A surface triangle mesh is composed byA geometry : the position of vertices in R3 (irregularsampling)A connectivity : the connections between the vertices

M

),,(:

),,(:

),,(:

3333

2222

1111

zyx

zyx

zyx

vvvv

vvvv

vvvv

( )( )( )

M

5,6,7t

3,2,5t

1,2,3t

:

:

:

3

2

1

Geometry

Connectivity

Valence of a vertex: Number

of neighbors

- Regular mesh: valence = 6

Page 9: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

State of the art

Single rate compression (Lossless)No asumption on the mesh

Specialized for massive datasets which cannot fit entirely into memory

Encoding of connectivity (e.g.Touma-Gotsman, topological surgery,Edgebreaker) or based on remeshing (e.g. geometry images)

Progressive compression (Lossy to lossless)

Page 10: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

State of the art : Progressive compression

Two kinds of approachesBased on simplification/refinement (decimation, edgecollapse, vertex split)Based on multiresolution analysis (wavelets)→ Allows scalability

ObjectiveRate-distortion optimization between data size andapproximation accuracy

Page 11: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Multiresolution for irregular meshes ?

Two options for computing the transformWithout connectivity modification

e.g. wavelet transform for irregular meshes (Valette, Prost 2004)

A mesh is considered as one instance of the surfacegeometry→ REMESHING operation

→ Create regular and uniform geometry sampling→ Wavelet transform (DWT) for semi-regular meshes

Page 12: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Outline

1 3D mesh coding : Problem statement

2 The semi-regular remeshing

3 Coding the meshes

4 Visualization of massive meshes

5 Discussion and challenges

Page 13: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Irregular meshes

Irregular sampling→ valency 6= 6

Page 14: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

The semi-regular mesh : a multiscale data

Page 15: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Advantages of semi-regularity

Multiresolution structureQuasi-implicit connectivity (only base mesh connectivity)Efficient compressionProgressive transmissionScalability properties

Page 16: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

The most famous semi-regular remeshers

MAPS [Lee et al (1998)]

→ A coarse mesh containing geometry and connectivity→ N1 sets of 3D details (ONLY geometry) (3 floating numbers)

Normal meshes [Guskov et al 2000]

→ A coarse mesh containing geometry and connectivity→ N2 sets of 3D details (ONLY geometry) (1 floating number, i.e.,

the normal to the surface)→ MORE COMPACT semi-regular representation

Globally smooth parametrization (GSP) [Khodakovsky et al2003]

Variational normal meshes (VNM) [Khodakovsky et al 2004]

TriReme [Guskov et al 2007]

→ Methods based on 2D PARAMETERIZATION

Page 17: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

A remeshing solution without parameterization

I3S solution based on Lloyd relaxationMain idea : Construct progressively a Voronoi partition of theirregular mesh geometryBasic principle :

Simplification step : Create a Voronoi tesselation of theirregular mesh with few regions

Refinement step : Add semi-regular Voronoi seeds to refine thetesselation

Page 18: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

The mesh simplification

IdeaConstruct a Voronoi Tesselation with a small number ofclustersUse the Lloyd’s relaxation on the input vertices

Principle of the algorithm→ Initial conditions :

Let V the desired number of vertices in the simplified meshSelect V seeds (high curvature or dart throwing...)

→ Apply the Lloyd’s relaxation until convergence→ Project the final centroid onto the original mesh

Page 19: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Construction of a Voronoi tesselation

Two optimal conditions :Nearest neighbor condition→ The Voronoi tesselation of Rn in L clusters Rk is given by

Rk = {v ∈ Rn/d(v , sk ) ≤ d(s, sj) ∀j ∈ {1, 2, ..., L}}

where d(u, v) stands for the geodesic distance a

The centroid (or mass center) condition

sk =

∫Rk

vρ(v)dv∫Rkρ(v)dv

where ρ(v) corresponds to the mass of v (area of the dualcell of v )

a. Can be computed by Dijkstra algorithm

Page 20: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

The Lloyd’s relaxation

Example of tessellation of R2

Voronoi Dual : Delaunay triangulation

Page 21: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

The mesh simplification

How to obtain the base mesh ?Keep the mass centers created by the Lloyd’s relaxationConstruct the Delaunay triangulation

Voronoi tesselation (left) and the corresponding mesh (right)

Page 22: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Refinement by subdivisions of the base mesh

At each subdivision level (resolution)Subdivise the triangles (1 : 4 subdivision)Consider the added vertices as Voronoi seedsUpdate the tesselation using Lloyd’s relaxation

first resolution Add Voronoi seeds Update tesselation

Page 23: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Example of remeshing

Page 24: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

How to measure the remeshing distortion ?

The surface-surface distanceThe point-surface distance

d(p,S′) = minp′∈S′‖p − p′‖2

The unilateral distance between 2 surfaces S and S′

- RMSE → d̄(S, S′) =“

1|S|R

p∈S d(p, S′)2ds” 1

2

- Hausdorff distance → d̄(S, S′) = maxp∈Sd(p, S′)

→ The symmetrical surface-surface distance

dsym(S,S′) = max [d̄(S,S′), d̄(S′,S)]

Page 25: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Comparison with state of the art

RSME in function of the number of triangles for Venus

RMSE given by MESH softwared̄(S, S′) =

q1|S|R

p∈S d(p, S′)ds

Page 26: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Outline

1 3D mesh coding : Problem statement

2 The semi-regular remeshing

3 Coding the meshes

4 Visualization of massive meshes

5 Discussion and challenges

Page 27: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

The proposed coding scheme for geometry

Page 28: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

DWT for remeshed surfaces : The tools

Butterfly-based wavelet transform (1996)→ A lifting scheme implementation - Interpolating filter

→ The 4-Channels lifting scheme

Page 29: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

The lifting scheme

Principle

PREDICTION :C j = M j

1 − P ∗M j0

UPDATE :M j−1 = 2× (M j

0 + U j ∗ C j )

Page 30: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

DWT for remeshed surfaces

Properties for compression→ The connectivity is implicit except for the coarse mesh→ Only the geometry (wavelet coefficients) must be coded

Optimize the rate-distortion trade-off !→ Bit allocation

High-Pass Filter Details High-Pass

Filter Details High-Pass Filter Details

Low-Pass Filter

Low-Pass Filter

Low-Pass Filter

Low frequency signal (coarse mesh)

Wavelet coefficients Wavelet coefficients Wavelet coefficients

Page 31: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Optimal bit allocation

Objective

Given a rate constraint∑M

i=1 aiRi ≤ RMAX,Determine the optimal set of bit-rates R = {Ri}M

i=1

Which minimizes global distortion D(R),

Knowing that D(R) =∑M

i=1 wiDi (Ri )

Lagrangian optimization : minimize

J(R, λ) =M∑

i=1

wiDi (Ri )− λ(M∑

i=1

aiRi − RMAX)

λ : common slope to curves Di (Ri )hypothesis : Di (Ri ) are convex and monotonic

Page 32: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Optimal bit allocation : algorithm

Determine the rate corresponding to the slope λ

Rate - bpp

Dis

torti

on :

MSE

Initialization: slope , precision

Determine points verifying

Compute total bit-rate

Choose another value of .

ConvergenceYES

NO

for each curve Di (Ri ) corresponding to subband i

Page 33: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Computation of ∆Dk∆Rk

Two kinds of approaches

Signal based : BRUTE FORCE coding- Estimation of the real bitrate and distortion (EZW and SPIHT

family, JPEG 2000)

Model based : theoretical models- Asymptotical modeling of the rate-distortion function (Shannon,

Bennett, Zador,...)

- Exact modeling (in some cases) - I3S solutions1- Exact modeling in the case of scalar quantization2- Approximation of the rate-distortion function using "smoothing

splines"

Page 34: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Coding/decoding results

Proposed coder (normal remesher)NMCPGCEQMCTGPLTProposed coder (MAPS remesher)

Bitrate (bit per irregular vertex)

PSNRdB = 20log10BoundingBoxdsym(S,S′)

Page 35: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Outline

1 3D mesh coding : Problem statement

2 The semi-regular remeshing

3 Coding the meshes

4 Visualization of massive meshes

5 Discussion and challenges

Page 36: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Compression for Visualization

MotivationVisualize massive meshes (> millions of triangles)“Real time” renderingScalability (resolution, rate, ROI...)Parallel processing→ use of Vector Quantization

BottleneckThe DATA BUS between HDD, RAM and VRAM !→ Slow data transmission compared to Tera flops computation

capacity of today Graphic Cards→ DATA BUS seen as a low bandwidth transmission channel

Page 37: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Visualization SDK [Cintoo 3D solution]

SolutionPush COMPRESSED GEOMETRY to the VRAMDecoding INSIDE the GPU (GPGPU implemented)

3D#Models#

Mesh#&#Texture##Processing#

Compression#

Late#stage##Decompression#

Visualiza=on#

Mul=#Lod#Mesh#genera=on##

Compressed#BitStream#

GPU$

Page 38: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Multiresolution for geometry AND texture

Adapting texture to the semi-regular geometry

3D#Models#

Mesh#&#Texture##

Processing#

…#

…#

→ Adaptative multiresolution generator→ Embedded multiresolution geometry preserving whole shape→ Multiresolution texture

Page 39: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Outline

1 3D mesh coding : Problem statement

2 The semi-regular remeshing

3 Coding the meshes

4 Visualization of massive meshes

5 Discussion and challenges

Page 40: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Discussion

Semi-regularity allows→ implicit connectivity→ DWT multiresolution analysis→ good scalability properties

Wavelets and vector quantization allow→ highly parallel coding/decoding→ last moment GPU decoding

solving the data transfer bottleneck on data buses

→ multiresolution technologyminimizing drastically the GPU resources needed

→ to visualize or manipulate multi-millions triangles objects onWorkstations (multi-thousands on Smartphones)

Page 41: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Challenges

Construct or scan directly semi-regular meshes→ NO REMESHING operation

Deal with more complex objects and/or more detailed→ OUT-OF-CORE data

3D ANIMATIONS

Take into account human visual perception→ What EFFICIENT PERCEPTUAL DISTORTION MEASURE ?

Page 42: Coding and visualization of 3D meshes 2014...1 sets of 3D details (ONLY geometry) (3 floating numbers) Normal meshes [Guskov et al 2000]!A coarse mesh containing geometry and connectivity!N

HORIZON MATHSDecember 2014

Marc ANTONINI

3D mesh coding :Problemstatement

The semi-regularremeshing

Coding themeshes

Visualization ofmassive meshes

Discussion andchallenges

Thank you !

Acknowledgement toF. Payan, L.H. Fonteles, A. Meftah


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