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CHAPTER-1
INTRODUCTION
CONSUMER BUYING BEHAVIOUR
The consumer buying behavior varies from consumer to consumer. Some
consumers are involved in extensive bargaining and are price conscious. Some are
leisure driven shoppers. While others are recreational shoppers and they search for
recreation and experience. Some others fall in the hedonism domain of shopping i.e.
the product image significantly influenced the price consumers were willing to pay for
the product. Hence, the common categories of shoppers are the price consciousness,
hedonism and price quality. Apart from these there are fashion conscious, bargain
conscious, brand loyal and non-brand loyal customers.
Due to fierce competition, the rising costs of attracting new customers, most firms
endeavor to retain existing customers. Since all companies depend on repeat business,
there is growing need for a greater understanding of the factors determining
customer’s loyalty. In case of repeat purchases of low-involvement products, the
customers have neither the time, the resources nor the motivation to engage in a
complex decision-making process or Extended Problem Solving (EPS) processes and
so they usually engage in the process of habitual buying.
Definition of Buying Behavior:
Buying Behavior is the decision processes and acts of people involved in
buying and using products.
Need to understand:
Why consumers make the purchases that they make?
What factors influence consumer purchases?
The changing factors in our society.
Consumer Buying Behavior refers to the buying behavior of the ultimate consumer. A
firm needs to analyze buying behavior for:
Buyer’s reactions to a firms marketing strategy has a great impact on the
firm’s success.
The marketing concept stresses that a firm should create a Marketing
Mix(MM) that satisfies (gives utility to) customers, therefore need to analyze
the what, where, when and how consumers buy.
Marketers can better predict how consumers will respond to marketing
strategies.
Stages of the Consumer Buying Process
Six Stages to the Consumer Buying Decision Process (For complex decisions).
Actual purchasing is only one stage of the process. Not all decision processes lead to a
purchase. All consumer decisions do not always include all 6 stages, determined by
the degree of complexity. The 6 stages are:
1. Problem Recognition(awareness of need)--difference between the desired
state and the actual condition. Deficit in assortment of products. Hunger Food
Hunger stimulates your need to eat.Can be stimulated by the marketer through
product information--did not know you were deficient? I.E., see a commercial
for a new pair of shoes, stimulates your recognition that you need a new pair
of shoes.
2. Information search--
o Internal search, memory.
o External search if you need more information. Friends and relatives
(word of mouth). Marketer dominated sources; comparison shopping;
public sources etc.
A successful information search leaves a buyer with possible
alternatives, the evoked set. Hungry, want to go out and eat, evoked set
is
o Chinese food
o Indian food
o burger king
3. Evaluation of Alternatives--need to establish criteria for evaluation, features
the buyer wants or does not want. Rank/weight alternatives or resume search.
May decide that you want to eat something spicy, Indian gets highest rank etc.
If not satisfied with your choice then returns to the search phase. Can you
think of another restaurant? Look in the yellow pages etc. Information from
different sources may be treated differently. Marketers try to influence by
"framing" alternatives.
4. Purchase decision--Choose buying alternative, includes product, package,
store, method of purchase etc.
5. Purchase--May differ from decision, time lapse between 4 & 5, product
availability.
6. Post-Purchase Evaluation--outcome: Satisfaction or Dissatisfaction.
Cognitive Dissonance, have you made the right decision. This can be
reducedwarranties, after sales communication etc.After eating an Indian meal,
may think that really you wanted a Chinese meal instead.
Types of Consumer Buying Behavior
High involvement purchases--Honda Motorbike, high priced goods, products visible
to others, and the higher the risk the higher the involvement. Types of risk:
Personal risk
Social risk
Economic risk
The four type of consumer buying behavior are:
Routine Response/Programmed Behavior--buying low involvement frequently
purchased low cost items; need very little search and decision effort;
purchased almost automatically. Examples include soft drinks, snack foods,
milk etc.
Limited Decision Making--buying product occasionally. When you need to
obtain information about unfamiliar brand in a familiar product category,
perhaps. Requires a moderate amount of time for information gathering.
Examples include Clothes--know product class but not the brand.
Extensive Decision Making/Complex high involvement, unfamiliar, expensive
and/or infrequently bought products. High degree of
economic/performance/psychological risk. Examples include cars, homes,
computers, education. Spend alot of time seeking information and deciding.
Information from the companies MM; friends and relatives, store personnel
etc. Go through all six stages of the buying process.
Impulse buying, no conscious planning.
The purchase of the same product does not always elicit the same Buying
Behavior.Product can shift from one category to the next.
For example:
Going out for dinner for one person may be extensive decision making (for someone
that does not go out often at all), but limited decision making for someone else. The
reason for the dinner, whether it is an anniversary celebration, or a meal with a couple
of friends will also determine the extent of the decision making.
Factors Influencing Buying Behavior
Marketing
Stimuli
Other Stimuli
Product
Price
Promotion
Place
Economical
Technological
Political
Cultural
This figure explains some of the factors which influence
habitual buying behavior.
Consumers buying behavior is influenced by cultural, social, personal and
psychological factors.
Cultural Factors
Culture is the most fundamental determinant of person’s wants and desires.
Buyer
Characteristics
Buyer Decision
Process
Cultural Factors
Social Factors
Personal Factors
Psychological Factors
Problem Recognition
Information Search
Evaluation of
Alternatives
Purchase Decision
Post Purchase
Behaviour
Buyer Decision
Product Choice
Brand Choice
Dealer Choice
Purchase Timing
Purchase Amount
Subculture includes nationality religion, racial group and the geographic
region.
Social Class is the homogeneous and hierarchically ordered members of the
interest and behavior.
Social Factors
Reference Groups consist of all the groups that have a direct or indirect influence on
a person’s attitudes and behavior
Primary groups such as friends, family, neighbors and co-workers have a
regular interaction, which is informal in nature. Family members constitute the
most influential primary reference group.
Secondary groups such as religious, professionals and trade union groups
tend to be more formal and require less continuous interaction.
Personal Factors
Age and stage in the life cycle:
- Family life cycle
- Psychological life cycle, divorce, widowhood, remarriage
- Occupation and economic circumstances
Lifestyle
- Lifestyle is defined as a person’s pattern of living in the world as
expressed in activities, interest and opinions
- Psychographics is the science of measuring and categorizing consumer
lifestyles. VALS is the most popular classification based on psychographic
elements
Personality is the distinguishing psychological characteristics of a person that
lead to relatively consistent and enduring responses to environment.
Self-concept is how he views himself. Ideal self-concept is how he would like
to view himself and others self-concept is how he thinks others see him.
Psychological Factors
Motivation: There are different types of motivational needs for a person:
- Biogenic which arise from physiological states of tension such as hunger,
thirst and discomfort
- Psychogenic which arise from psychological states of tension such as need
for recognition, esteem or belongings. A need becomes a motive when it is
aroused to a sufficient level of intensity. A motive is a need that is
sufficiency pressing to drive the person to act.
Perception is the process by which an individual selects, organizes and
interprets information to create a meaningful picture of the world. How a
motivated person actually acts is influenced by his perception of the situation.
Learning involves changes in an individual’s behavior arising from
experience.
MOBILE PHONES INDUSTRY- AN OVERALL VIEW
The mobile phone has become a uniquely personal item: many people take
theirs with them even when leaving wallets or keys behind. Some phones designed for
business users can send and receive e-mail, and have tiny keyboards; others aimed at
outdoor types have built-in torches; still others have satellite-positioning functions,
high-resolution cameras with flash and zoom, and even the ability to record and play
video clips. Clearly, phones are not what they used to be.
This spectacular outward transformation of the mobile phone is being reflected by an
internal transformation of the industry that makes what have now become the most
ubiquitous digital devices on the planet. Over half a billion mobile phones are sold
every year, and despite sluggishness in other parts of the technology industry, the
number continues to grow. Sales are being driven, in part, by the surge of new
subscribers in the developing world, particularly in India and China. In the developed
world, meanwhile, where markets are so saturated that most adults already carry a
mobile phone, existing subscribers are switching in droves to today's more advanced
models. Meanwhile, the number of mobile phones in use, at around 1.4 billion,
overtook the number of fixed-line phones last year.
No wonder so many firms now want a piece of the action. The mobile phone sits at
the intersection of three fast-moving industries: it is a communications device,
computer and, with the addition of new media functions, consumer-electronics
product. Indeed, it is the best selling device in all three categories.
As a result, the firms that have historically dominated the industry-large, specialized
firms such as Nokia and Motorola - now face a host of new challengers as well as
opportunities. The desire for “ownership” of each mobile-phone subscriber poses
another threat to the incumbent handset-makers, as mobile-network operators seek to
promote their own brands and to differentiate themselves from their rivals. The result
is a little-seen, but almighty, struggle for control of a $70 billion industry: a battle, in
short, for the palm of your hand.
An extensive discussion on how ODMs (original design manufacturers) are changing
the industry and the threat they pose to the existing branded handset makers. Handset-
makers, like car makers, build some models themselves and outsource the design and
manufacturing of others. Specialist firms supply particular sub-assemblies in both
industries. Outwardly different products are built on a handful of common underlying
“platforms” in both industries, to reduce costs. In each case, branding and design are
becoming more important as the underlying technology becomes increasingly
interchangeable. In phones, as previously happened in cars, established western
companies are facing stiff competition from nimbler Asian firms. Small wonder then
that Nokia, the world's largest handset-maker, recruited its design chief, Frank Nuovo,
from BMW."
MOBILE PHONES MIGRATE TO TFT-LCD DISPLAYS
An analysis of mobile-phone designs Mobile Phone Display Teardown
Service in 2004 confirms that handsets are making increased use of more advanced
display technology, specifically color TFT-LCD displays and higher-resolution
screens.
1 One of the most significant changes in mobile phone display design in 2004
was the migration from monochrome to color screens.
2 In 2004, 68 percent of all mobile phones shipped worldwide used color
displays, with the remaining 32 percent being monochrome. By 2008, color
displays will be virtually ubiquitous in new mobile phones, with a 96 percent
penetration rate.
3 Among the color-display phones, the mix is shifting toward higher-quality
TFT displays, as price decreases make them a more viable alternative to the
Color-STN (C-STN) screens most commonly used now. iSuppli estimates that
the market for TFT-LCD displays for mobile phones amounted to 241 million
units in 2004. In 2005, the mobile phone TFT- LCD market will swell by 50
percent to reach 367 million units.
4 Mobile Phone Display Teardown Service dissected 42 handsets in 2004.
Among those, only one—the Nokia 1100—used a monochrome main display.
5 Among the various manufacturers of mobile phones, there was significant
variation in the usage of TFT-LCDs
6 Sony Ericsson announces plans to manufacture mobile phones in India 31
January 2007
7 Annual production capacity in India expected to reach 10 million by 2009.
8 Sony Ericsson today announced its plans to manufacture mobile phones in
India, through manufacturing agreements with Flextronics and Foxconn, the
company’s global outsourcing manufacturing partners.
Initially the focus will be to manufacture basic color phones and mid-level
music enabled phones, for local distribution. In addition to competitive pricing, these
phones will offer customized features for the Indian market, such as local content and
customized keypads.
Since its establishment in India in 2002, Sony Ericsson has built strong brand
awareness and has significantly expanded its geographic presence with distribution
partners. Today, Sony Ericsson is amongst the top 3 GSM handset players in the
country. As part of a strategic and longer term growth plan, the company will increase
its presence in important growth markets around the world, for greater manufacturing
flexibility and competitiveness. The decision to manufacture in India is part of this
strategic decision. With a GSM subscriber base of 105.4 million, India is one of the
fastest growing mobile markets in the world, and forms a priority growth market for
Sony Ericsson worldwide.
“Sony Ericsson’s success in India and indeed globally has been based on our
strong commitment to address both operator and user needs. “Local manufacturing in
India will result in improved cost efficiencies and enable us to offer attractive
products at even more competitive price points. Sony Ericsson has witnessed
encouraging growth in India, enabling us to reach a top 3 position in the GSM handset
category in this market, and in line with our overall aim of becoming a top 3 global
player in the future,” he added.
Where are we now?
India is one of the fastest growing markets for mobile telecom, and there are
great opportunities for manufacturing services. With a population of over one billion
people, India represents one of the most exciting and fastest growing areas for handset
and network equipment OEMs and EMS providers.
India has become an extremely attractive location for manufacturing because of its
talent pool of engineers, software developers, designers and a highly skilled
workforce with global quality standards. The trend for global EMS companies has
been to establish manufacturing capacities in countries with growing markets or
proximity to vast markets, favorable costs and a large pool of technical talent.
According to recent reports, telecom manufacturing is cheaper in India than in other
neighboring countries. If the supply chain is based out of India, it is possible to make
a mobile phone that is five to seven percent cheaper in India than in other neighboring
countries. India also has R&D capabilities, which bring down development costs.
Over the last five to seven years, India has emerged as one of the leading R&D and
design bases for multinational IT companies like Texas Instruments, IBM and
Microsoft and telecom companies like Motorola, Alcatel and Ericcson. With R&D
and design capabilities already existing in India, costs in India become significantly
lower than in developed countries, and setting up a manufacturing base in India is a
form of backward integration for global telecom companies.
Another possibility for equipment manufacturers is exports, particularly of mobile
handsets. During 2004, Indians purchased 25 million mobile handsets worth US $2.8
billion. That figure is expected to go up to 65 million in 2006 and 100 million by
2010. Now, if the announced plans of companies like Elcoteq, Nokia, Samsung and
LG are on target, starting 2010, upward of 125 million handsets will be rolled out of
Indian factories every year. That opens up the possibility of exporting cheap India-
made phones to other emerging markets. LG, for instance, expects to export 50
percent of its production in India by 2010. India's R&D capabilities are one of the
most advanced in the world and 60 percent of the world's leading product companies
and OEMs source a part of their technology from India.
TRENDS IN HANDSET DESIGN
There had been rapid changes in the form and features of the mobile phone.
The trend is very clear in form as there had been shift in focus from static Bar phones
to dynamic clamshell and slider phones. Samsung is a trendsetter with its "slim and
wide" design phone concept that offers better portability with its lightweight and
thinness, as well as enriches multimedia features in a mobile environment with larger
screens.
The latest trends in cell phones’ features reflect a convergence of voice, video and
data communications. By blending information with entertainment, cell phones are
center-stage in the evolving trend of mobile infotainment. The companies are
bundling their phones not only with MP3, polyphonic ringtones, video recorder, photo
shoot, GPRS and radio-TV programs at push button, but also adding up aura features
making phones more emotive.
“To satisfy the appetites of the demanding mobile marketplace, vendors are
offering latest technological advances in intelligent design which are sleeker these
days, colorful displays, customizable music and interactive gaming - all brought
together in vibrant color body. We also see a great opportunity for fashion
brands/companies to independently produce their own-designed phones, in
collaboration with the operator and handset vendors.”
FEATURES DRIVING MOBILE USAGE
GSM phones, LG Electronics, feature usage is specific to a segment. For a
basic segment, color screen would be a driving force. For a mid segment, Bluetooth,
MP3, video would be the driving force. For high-end customers, Mega Pixel camera
loaded with features and a matching design does the trick.
Increasingly, customers are looking for a single handset that can meet a multiplicity of
criteria, such as offering the longest talk time, the applications most suited to their
needs and the best price. Although most of the conventional features are going to stay
there will be ever growing demand for GRPS, Bluetooth, enterprise need of
computing, media presentation, etc. Nowadays, mobility is not an add-on but
becoming fundamental aspect of many services, creating huge demand for high-speed
access to the Internet, entertainment, information and electronic commerce (e-
commerce) services anywhere. Features like TV streaming, high-speed Web
navigation and videoconferencing, etc. are fueling the need for 3G services.As 3G
services are set to deploy, the demands on the handsets and applications will increase
exponentially. Without advanced functionality in the mobile handset to deliver the
best quality experience possible, 3G-service deployment and user adoption rate will
be slowed.
The business challenge is to keep constantly launching widely popular feature phones
matching the upcoming trends and simultaneously increasing the profitability. With
clamshell and sliding forms, features such as TV, GPRS messaging, MP4, video
streaming, etc. will shape the future business model. All these requires careful
management of video-clip services and content costs in the short-term, followed by
evolution to advanced cellular technology, such as HSDPA, and integration with
DVB broadcast technology. The market will only grow if latest technology is made
available at an affordable price.
Consumers are becoming more sophisticated in their selection of handset, and this is
driving the market for stylish and fashionable mobile phones. Independent study
shows that there will be sufficient consumer demand to support the sale of 23 million
fashion handsets by 2010. Also, as technology gets more and more standardized, it
will be hard to differentiate handsets based only on enhanced technology features.
Mobile manufacturers will have to rely on the aesthetic GUI, which can generate an
emotional response for which consumers will be willing to pay the premium.
The Opportunities
Every operator in India is undertaking massive expansions trying to boost
subscribers and market share. Network capacity is expected to nearly double in 2006.
All five national operators are spending up to US$ 1 billion on network expansion
over the next 12-15 months. With equipment prices already at the world's lowest it's a
competitive market for handset makers. BSNL has decided to issue a single tender for
installing an additional 60 million GSM lines. This will possibly be the largest-ever
telecom expansion deal in the world and is estimated to be worth over US$ 5 billion -
that covers towers, electronics, integration and installation; leading to immense
opportunity for OEMs operating in India. The Company Board had earlier decided to
allow all equipment vendors to bid for its tenders. It had also set aside the
recommendations of a high-level committee, which had proposed that only the
existing vendors - N ment vendors like Siemens, Lucent as well as Huawei
Technologies and ZTE of China.
Ericsson and have recently started indigenous manufacture of base stations, while
Nokia has set up a unit in Chennai to manufacture both handsets and Nokia, Motorola,
Nortel, Ericsson and ITI-Alcatel - be allowed to bid. This decision benefits global
telecom equips ITI-Alcatel network equipment. Siemens, Motorola and Huawei
Technologies have also announced that they plan to make substantial investments in
the manufacturing sector in India. Indian R&D companies now have substantial
number of employees working on custom software, legacy product roadmaps,
embedded systems and running back office functions for operators. Nearly 10 per cent
of telecom equipment R&D is now done in India, but growing 40 per cent per annum.
At this pace, Indian IT vendors could have 50 per cent of industry R&D headcount by
2010. In the next 22 to 31 months, Indian telecom companies will invest around US$
15.8 billion on network equipment alone. A substantial amount of this will be done by
State owned BSNL and MTNL.
Given the demand in the country, the emphasis has now shifted to low cost products -
handsets and equipment - and that is the reason for large-scale investment in
manufacturing in India. With the entire telecom industry valued at over US$ 27.2
billion and with leading OEMs and EMS companies setting up operations in India, the
telecom boom will also lead to a boom in the ancillary industry. Nokia establishing a
manufacturing facility in Chennai and announcing that it will rollout India-made
Nokia handsets, with an investment of between US$100-150 million is another
milestone that establishes India on the world's telecom manufacturing map. In the
GSM category, Nokia holds over 55 per cent market share in India and India is the
Company's fifth largest market.
Nokia has also received a contract worth around US$141 million from BSNL for
GSM/EDGE and GPRS network expansion in North India. Besides global companies
investing in manufacturing in India, the Government has announced a US$ 23 billion-
revival plan for the State-owned Indian Telephone Industries (ITI) Bangalore. ITI will
start manufacturing mobile phones with help from global equipment major Alcatel at
its facility in Uttar Pradesh, which has a capacity of manufacturing three million units.
Motorola has also announced that it will begin manufacturing in India by assembling
its hottest selling and popular low cost C115 mobile handset (less than US$ 45)
"Made in India" through a third party equipment vendor. This will also help Motorola
comply with the stipulation of BSNL that prospective bidders for its equipment
tenders should have a manufacturing facility in India. Another key trend has been the
investments being made by global companies to leverage India's R&D and design
capabilities. Companies like Intel have announced investments for high-end design
and development work on chips.
Texas Instruments' R&D centre in Bangalore is working on analogue and digital
signal processor digital chip design. Other companies like Motorola, Hyundai, ZTE
Corporation, Qualcomm, Huawei, Nokia and Ericsson have all committed investment
to leverage India's capabilities in design. The last 12 months have been witness to
announcements by global companies like Elcoteq and Nokia that will redefine
telecom manufacturing in India, and signal the emergence of a new industry that is
likely to benefit the Indian economy. Elcoteq, with its ODM capabilities globally, acts
as a one-stop shop for world class product design and offers flexibility of business
models for customers including New Product Introduction, Original Design and
Manufacturing, Collaborative Design and Manufacturing and Joint R&D and Contract
Manufacturing. All of this will benefit global companies setting up base in India, who
can leverage Elcoteq's expertise to manufacture in India or for the Indian market.
Nokia and Vodafone to expand use of S60 as a standard platform
Nokia Flexi WCDMA Base Station to support large portfolio of frequency
bandsNokia start making Windows Mobile phones or forget North American market
altogether. Microsoft and Nokia will announce that from now on Nokia will be
making Windows Mobile phones, but the facts are that now in the USA with regard to
mobile phone market share, Nokia is totally losing the battle … both in regular mobile
phones area and in smartphone market.
1 Worldwide Mobile Phone Sales Grew 21 Percent in 2006
2 One billion mobile phones sold but not to end users
3 Vendors outside the top six continued to lose market share
4 BenQ dropped out of the top six vendors into ninth place
India is all set to become the second largest market of mobile handsets by 2010,
according to an official of Nokia, the world's largest mobile manufacturer. "India is
the fastest growing mobile market in the world with six million subscribers adding
every month," Nokia India.
"The mobile industry in India, which is now holding the third position in the
world after China and the US, will be in the second position by next three years - in
terms of handsets sold in this country," he said while launching the new 6300 Nokia
model here.US will hopefully be in the third position after China and India. "The
mobile industry in India has taken off in a big way,".
Nokia will keep expanding its venture in this country keeping in mind the
requirements of the Indian market.
WHY MOBILE AND MEDIA WANT IT
Airtel started offering services like Dial-a-Pizza or travel information in 1995.
It launched Hello Tunes in 2004. That, says HemantSachdev, director (marketing and
communications), Bharti Tele-Ventures, was the first big learning on mobile data.
"The Indian consumer is willing to pay a premium for VAS," he says. And mobile
companies need that premium as the pressure on voice revenues keep increasing.
Consider the math. The effective rate per minute has moved from Rs 1.50 to Re 0.95.
Most telecom operators have squeezed costs as much as possible.
According to Don Price, director (networks), costs per minute have been chopped
from Rs 1.25 to Re 0.87. "It is on its way to becoming Rs 0.8.," he says. Yet average
revenues per user and margins keep falling. The sheer momentum of growth, the
number of operators and the volume of usage means that the downward pressure on
costs continues. At Rs 6 per minute, Airtel's 646 services make much more money
than the average Rs 1-2 per minute that voice does.
Typically, data sells at anywhere between Rs 3-30. The Lehman Brothers report says
that as data share goes up to 60 per cent or more, the earnings before interest, taxes,
depreciation and amortisation (EBITDA) from data revenue could go up to 65 per
cent or more. Compare that to 30 per cent or so from voice.
Getting those margins is a bit chicken and eggish. Till there are enough subscribers, it
makes no sense to invest and subscribers will not ask for it if there isn't enough on
offer. If data revenues jump substantially, then a 3G network (with more bandwidth or
ability to carry data) is a necessity.
That would mean an investment of about $50 million-88 million depending on the
options. This is just for one operator. Does a Rs 2,300-crore market, growing at 30 per
cent, justify it? Yes, say operators across the world. All of them have bid crazy prices
for 3G licences.
For media companies, currently, the mobile connection is more about interactivity and
less about revenues. Radio Mirchi gets 40,000-45,000 SMSes a day. As a radio
station, it is a great tool for engaging listeners. Ditto for TV, newspaper or outdoor
companies. Even within this interactivity, there is some money to be made like Star
did with KBC2. For media buying and planning firms such as Group M, all the work
with mobile phones is "brand centric," says TusharVyas, its national director
(interaction).
That means that if Fa's creative and media plan demands that there should be a mobile
play, say, a contest, poll or plain branding, then Group M will look at content or
partnerships where it can promote Fa on the mobile phone. The only segment where it
has converted into serious money is music. Now music companies are moving a step
further.
Saregama makes half its money on ringtones through its catalogue. It "sells nothing
but ringtones. With new releases, we have the rights to images and wallpapers", says
Sarkar. That brings in more revenue from mobile rights.
WHY DO THEY FIGHT?
Of Reliance's 18 million subscribers, more than 10 million use data regularly.
At the end of December 2005 R World, its mobile portal had 5.3 million visitors.
About 32 per cent of the portal's (undisclosed) revenues came from ringtones and 20
per cent from films. That means roughly half the data revenues of one of the largest
operators in India come from film-related content. Games and cricket form a
respectable 8-9 per cent each.
That is one of the reasons why the Anil DhirubhaiAmbani Enterprises find that having
a share in all pieces of the media pie -- TV, radio, film production, distribution and
retail -- makes sense. Other operators, too, are trying to create in-house content, some
to avoid commoditisation and others to keep a higher share of revenue. This is where
we come to the big bugbear between the two; revenue sharing.
Currently, the Indian market is split roughly at 60:30:10 between mobile operators,
media companies and aggregators. Mobile operators argue that they make the
investment and control the consumer, so they should keep a lion's share of the mobile
data pie.
Prasad of Reliance says that internationally, operators pay revenue share only on the
basis of actual downloads. In India, the figure on which this is calculated includes
network usage and subscription fee and, therefore, the percentage that comes back to
the operator has to be larger. Media companies protest about this but are largely
helpless. That is because mobile companies simply use the fact that media is a
fragmented business, where the next guy will undercut you to its advantage.
Eventually, this will change. "In most developed mobile entertainment markets, we
have seen operator share come down to the 10-20 per cent range. It has in
consequence led to fantastic growth," says Sarronwala.
In Japan, the operator share is 9 per cent, in the Philippines, it is 60-70 per cent and in
China, the second largest VAS market after Japan, it is 15 per cent. As the total
amount of data revenues go up, the operator share goes down and his dependence on
the content companies increases. So, expect the friction levels to rise as mobile TV
and much more richer content come closer.
WHAT IS THE WAY OUT?
Mobile companies might do well to take a leaf out of media companies' books
-- owning a platform does not necessarily make you good at content. Many of the
good film companies and almost all the music companies do not own any retail
presence. A user is willing to pay to watch on Ten Sports the same cricket match that
he gets on Doordarshan for free.
It is not control over content, but the ability to offer loads of it that is relevant and
connects, which will distinguish one good mobile data service from another. Maybe
joint ventures or equity stakes in content companies will help. But they are just
security blankets. Ultimately, in a fragmented, oversupplied content market, it should
be easy to get good stuff if you have a sense of what will work and what won't. Media
companies have a nose for it, mobile companies don't. You could argue that, maybe,
even media companies are not clear on how to create programming for this new
'mobile snacker'.
There are several things that could happen. Mobile and media companies could build
the skills (difficult) or buy the talent to do it. They could join hands to do it. A third
set of companies such as Hungama or Soundbuzz might turn out to be better at
picking and digitising what works best.
So, as the need for differentiated content, especially with TV, songs, news and more
audio-visual content becoming important, expect much more poaching from
programming departments of TV channels, and lots and lots of loose alliances.
Why TV is not yet mobile
The moment you start discussing mobile TV is when all the debates over mobile data
services or its possibilities come to a halt. That is because showing TV on the mobile
is essentially about high-powered terrestrial broadcasting that demands two things.
One is spectrum or the space on the airwaves that mobile networks need, and two is
handset capability.
Take the first one. Spectrum determines the quantity of data that networks can send
over the airwaves or the bandwidth. A good mobile TV experience needs 256 kpbs.
That will allow you to watch the complete video of a song or a short mobile film or a
8-10 minute episode of a popular show.
Spectrum, however, is allocated by the government "in eyedrops," says Bharti's Price.
Much of it, due to GSM operators such as Hutch and Bharti, has not yet been freed by
the defence services. The result is that India has one of the lowest spectrum allocation
per GSM operator in the world, about 6 Mhz against, say, over 25 in the UK or over
20 in China. Most of them fool around with the existing spectrum sometimes at the
cost of voice quality, to offer data services.
"Where 3G (high-bandwidth networks) comes is when mobile TV will happen in
India," says Popli. The 'when', says Neeraj Roy, CEO, Hungama, "has to be addressed
in 12 months."That is if data has to keep growing. The European experience shows
that mobile TV can push up the data revenues from 10 per cent to 15 per cent for
operators. The usage is similar to what people do at home, says Olivier Pascal,
consultant, Analysys Consulting.
In the UK or Japan, handsets are sold with pre-configured buttons. So if you buy a
Nokia handset, it has a button with an Internet icon. All you have to do is press that.
In India, since bundling is not encouraged, the kind of work that operators and
handset manufacturers can do to customise handsets for ease of actual use of operator
linked services is limited.
The third, albeit smaller, challenge is "the size of real estate (screen) on which the
message or content can be displayed," says Singh. But even he and most others agree
that eventually mobile TV will be about plugging into entertainment or information
on the go. You will watch TV at home, listen to radio in the car, and so on. The
mobile cannot replace other media, it will simply complement it, like the iPod.
So, can TV go mobile and can mobile become media? There's no doubt that
TV/entertainment will be the flagship product or the driver for other products on the
mobile. The likelihood that you will spend money clicking the 'buy' option on
something while watching a good quality short sitcom is higher than if you were just
downloading a song. The ability to make consumers spend more time and money will
depend on the mobile operators' ability to crack the content game.
INTRODUCTION TOMOBILE MANUFACTURING COMPANIES MAJOR
KEY PLAYERS IN MOBILE PHONE INDUSTRY
NOKIA
SAMSUNG
SONY ERICSSON
LG
NOKIA
Nokia Corporation is a Finnish multinational communications corporation
headquartered in Keilaniemi, Espoo, a city neighbouring Helsinki. It manufactures
mobile electronic devices, mostly mobile telephones and other devices related to
communications, and in converging Internet and communications industries, with
130,000 employees in 120 countries, sales in more than 150 countries and global
annual revenue of over €38 billion and operating loss of €1 billion as of 2011. It was
the world's largest manufacturer of mobile phones in 2011, with global device market
share of 23% in the second quarter. Nokia produces mobile devices for every major
market segment and protocol, including GSM, CDMA. Nokia offers Internet services
such as applications, games, music, maps, media and messaging through its Ovi
platform. Nokia's joint venture with Siemens, Nokia Siemens Networks produces
telecommunications network equipment, solutions and services. Nokia also provides
free-of-charge digital map information and navigation services through its wholly
owned subsidiary Navteq.
Nokia is a public limited-liability company listed on the Helsinki, Frankfurt, and New
York stock exchanges, and plays a very large role in the economy of Finland,
accounting for about a third of the market capitalization of the Helsinki Stock
Exchange (OMX Helsinki) in 2007.
The Nokia brand, valued at $25 billion, is listed as the 14th most valuable global
brand in the Interbrand/BusinessWeek Best Global Brands list of 2011. It is the 14th
ranked brand corporation in Europe (as of 2011), the 8th most admirable Network and
Other Communications Equipment company worldwide in Fortune's World's Most
Admired Companies list of 2011, and the world's 143rd largest company as measured
by revenue in Fortune Global 500 list of 2011.
On 11 February 2011 Nokia announced a partnership with Microsoft; all Nokia smart
phones introduced since then were to run under Microsoft's Windows Phone (WP)
operating system. On 26 October 2011 Nokia unveiled its first Windows Phone
handsets, the WP7.5 Lumia 710 and 800.
Type - Public company
Industry- Telecommunications, Internet, Computer software
Founded - Tampere, Finland, Russian Empire (1865) incorporated in Nokia (1871)
Founders - Fredrik Idestam, Leo Mechelin
Headquarters - Espoo, Finland
Area served - Worldwide
Keypeople - JormaOllila (Chairman), Stephen Elop (President & CEO)
Products - Mobile phones, Smartphone’s, Mobile computers, Networks Services,
Maps and navigation, music, messaging and media Software solutions
Website - www.nokia.com
SAMSUNG
Samsung Group is a South Korean multinational conglomerate company
headquartered in Samsung Town, Seoul. It comprises numerous subsidiaries and
affiliated businesses, most of them united under the Samsung brand, and is the largest
South Korean chaebol.
Notable Samsung industrial subsidiaries include Samsung Electronics (the world's
largest information technology company measured by 2011 revenues) Samsung
Heavy Industries (the world's second-largest shipbuilder measured by 2010 revenues)
and Samsung Engineering and Samsung C&T (respectively the world's 35th- and
72nd-largest construction companies). Other notable subsidiaries include Samsung
Life Insurance (the world's 14th-largest insurance company), Samsung Everland (the
oldest theme park in South Korea) and Cheil Worldwide (the world's 19th-largest
advertising agency measured by 2010 revenues).
Samsung produces around a fifth of South Korea's total exports and its revenues are
larger than many countries' GDP; in 2006, it would have been the world's 35th-largest
economy. The company has a powerful influence on South Korea's economic
development, politics, media and culture, and has been a major driving force behind
the "Miracle on the Han River".
Type- Public
Industry - Conglomerate
Founded - 1938
Founders - Lee Byung-chull
Headquarters - Samsung Town, Seoul, South Korea
Area served - Worldwide
Key people - Lee Kun-hee (Chairman and CEO), Lee Soo-bin (President, CEO
ofSamsung Life Insurance)
Products - Consumer electronics, shipbuilding, telecom, engineering and
construction, financialservices, chemicals, retail, heavy industries,
entertainment, apparel, medical services
Subsidries- Samsung Electronics, Samsung Life Insurance, Samsung Heavy Industry,
Samsung C & T etc.
Website- www.samsung.com
SONY ERICSSON
Sony Mobile Communications AB (formerly Sony Ericsson Mobile Communications
AB) is a multinational mobile phone manufacturing company headquartered in
London, United Kingdom and a wholly owned subsidiary of Sony Corporation. It was
founded on October 1, 2001 as a joint venture between Sony and the Swedish
telecommunications company Ericsson. Sony acquired Ericsson's share in the venture
on February 16, 2012.
Type - Aktiebolag
Industry - Telecommunications
Founded - October 1, 2001 (as Sony Ericsson) February 16, 2012 (as Sony Mobile)
Headquarters - Hammersmith, London, United Kingdom
Area served - Worldwide
Key people - Kunimasa Suzuki (President and CEO), Bob Ishida (EVP and Deputy
CEO)
Products - Mobile phones, Mobile music devices, Wireless systems, Wireless voice
devices
Parent- Sony Corporation
Website-www.sonymobile.om
LG
LG Corp. is the second-largest South Korean conglomerate company following
Samsung, and it is headquartered in the LG Twin Towers in Yeouido-dong,
Yeongdeungpo-gu, Seoul. LG produces electronics, chemicals, and
telecommunications products and operates subsidiaries like LG Electronics, LG
Display, LG Telecom and LG Chem in over 80 countries.
LG Corp. founder Koo In-Hwoi established Lak-Hui Chemical Industrial Corp. in
1947. In 1952, Lak-Hui (pronounced "Lucky", currently LG Chem) became the first
Korean company to enter the plastics industry. As the company expanded its plastics
business, it established GoldStar Co. Ltd., (currently LG Electronics Inc.) in 1958.
Both companies Lucky and Goldstar merged and formed Lucky-Goldstar.
Goldstar produced South Korea's first radio. Many consumer electronics were sold
under the brand name GoldStar, while some other household products (not available
outside South Korea) were sold under the brand name of Lucky. The Lucky brand
was famous for its line of hygiene products such as soaps and HiTi laundry
detergents, but most associated with its Lucky and Perioetoothpaste.
Type - Public
Industry - Conglomerate
Founded - 1947 Headquarters Seoul, South Korea
Area served - Worldwide
Key people - Koo Bon-Moo (Chairman & CEO), Yu Sig Kang (Vice Chairman &
Co-CEO)Juno Cho (EVP& COO)
Products - Electronics, chemicals, telecommunications, engineering Revenue
Subsidiaries - LG Electronics, LG Display, LG Telecom, LG Chem, LG Life
Sciences, LG Solar Energy
Website - www.lgcorp.com
RESEARCH METHODOLOGY
“All progress for born of inquiry. Doubt is often better than over confidence for it
leads to inquiry and inquiry leads invention”.
Research has its significance in solving various operational and planning
problems of business and industry. Operational Research and Market research along
with Motivational Research are considered crucial and their results exist in more that
one way in taking business decisions.
Market Research is the investigation of the structure and development of
market for the purpose of formulating efficient policies for the purchasing, production
and sales. Operational research refers to the application of mathematical, logical and
analytical techniques to the solution of business problems for cost minimization or
maximization for the profit which can be termed as optimization problems.
Motivational Research of defining why people behave as they do is mainly
concerned with the determination of motivations underlying their consumer behavior.
Research Methodology is a way to systematically solve the research problem,
which is a science of studying how research is done scientifically. Thus research
methodology encompasses the research methods or techniques research results are
capable at being evaluated either by the researcher himself or by others.
OBJECTIVES OF THE STUDY:
To know about the consumer behavior level associated with different mobile
phones
To find out the consumer satisfaction towards the various Mobile Phones
To know how consumer preferences changes as technology changes
To know impact of income level, living standard, education on consumer
prefaces regarding various mobile phones
RESEARCH DESIGN: A research design is an arrangement of condition for
collection and analysis of data in a manner that aims to combine relevance to research
purpose with economy in procedure.
In fact the research design is the conceptual structure with in which the research is
conducted. Research design is needed because it facilitates the smooth sailing of the
various research operations. There by making research as efficient as possible
yielding maximal information with minimal expenditure of efforts, time and money.
Area of Study: Kurukshetra
A survey is done on users of mobile-handsets.
DATA COLLECTION
To get the views of the customers towards the preferences of the mobile phones, the
primary data has been collected with the help of questionnaire addressed to the 200
hundred randomly selected customers of the selected players in mobile phones i.e
Samsung, Nokia, Sony Ericson and LG. Secondary data has been collected with the
help of websites of the selected companies.
ANALYSIS OF DATA
The collected data has been analyzed with the help of various statistical tools such as
Bar diagrams, pie charts, Tables etc.
LIMITATIONS OF THE STUDY
Though every effort was put in to make this report authentic in every sense,
yet there were few factors, which might have their influence on the final report.
1. The study was confined only to the Kurukshetra and the sample size is about
200 mobile users. As such the findings are not generalizable.
2. Some respondents might not reply well to some of the questions and hence
their response may not reflect the real picture.
3. Because of the time limitation and money constraint to complete the project, I
could collect the data from 200 mobile-users only.
4. Sample size, which was taken, may not be the true representatives of the
population.
CHAPTER-2
REVIEW OF LITERATURE
1. Robins (2008) the paper is about marketing the next generation of mobile
telephones. The study is about third generation of cell phone technology,
what is usually known as “3G” for short. There are various issues about that
new innovative. One is how to price 3G handsets and services at a level
which will enable telephone operating companies to recoup the high prices
they have already paid to governments for operating licenses. Second the
technology is not yet complete, there are no agreed international standards
and companies do not yet know what new services the technology will prove
capable of delivering effectively. All variants of 3G remain dependent on
largely unproven technology. Marketing 3G is going to be about services
which are new and in many cases, yet to be designed. At the same time, it
will involve services which can also be obtained by computer and other
means. It follows that the marketing task will be high risk. First, 3G has no
obviously unique selling proposition to build on except, perhaps, the
combination of live video and easy portability. Second, the potential
customers have not yet had adequate opportunity to signal their service likes
and dislikes. Third, the cost and complexity of service provision leave doubt
about the market’s reaction to price.
2. Debnath (2008)This study explain that the prime focus of the service
providers is to create a loyal customer base by benchmarking their
performances and retaining existing customers in order to benefit from their
loyalty. With the commencement of the economic liberalization in 1991, and
with a view to expand and improve telecom infrastructure through the
participation of the private sector, the Government of India permitted foreign
companies holding 51 percent equity stake in joint ventures to manufacture
telecom equipment in India. The Indian Government has announced a new
policy, which allows private firms to provide basic telephone services. There
had been a monopoly of the state-owned department of telecommunications.
However, several companies are expected to benefit from the policy change.
3. Bhatt (2008), in his study titled “A Study of Mobile Phone Usage Among the
Post Graduate Students”analyzed that it is important for mobile carriers,
service providers, content developers, equipment manufacturers, as well as
for parents and young people alike that the key characteristics of mobile
technology is well understood so that the risks associated with its potentially
damaging or disruptive aspects can be mitigated. This paper has tried to
compare the usage difference by gender with respect to the difference
manufacturing and service provider companies.
4. Jha (2008),in his study analyzed thatit is the youth which is the real growth
driver of the telecom industry in India. Considering this fact, the paper is an
attempt to give a snapshot of how frequently young people use their mobile
phones for several embodied functions of the cell phones. Data was collected
from a sample of 208 mobile phone owners, aged between 20 and 29. The
study sheds light on how gender, monthly voucher amount and years of
owning mobile phones influence the usage pattern of this device.
5. Kalavani (2006)in their study analyzed that majority of the respondents have
given favourable opinion towards the services but some problems exist that
deserve the attention of the service providers. They need to bridge the gap
between the services promised and services offered. The overall customers’
attitude towards cell phone services is that they are satisfied with the existing
services but still they want more services to be provided.
6. Kumar (2008),in their study titled “Customer Satisfaction and
Discontentment vis-a-vis BSNL Landline Service: A Study”analyzed thatat
present, services marketing plays a major role in the national economy. In the
service sector, telecom industry is the most active and attractive. Though the
telecom industry is growing rapidly, India's telecom density is less than the
world's average telecom density as most of India's market is yet to be
covered. This attracts private operators to enter into the Indian telecom
industry, which makes the Bharat Sanchar Nigam Limited (BSNL) more alert
to run its business and survive in the market.
7. Seth et al (2008), in their study titled “Managing the Customer Perceived
Service Quality for Cellular Mobile Telephone: an Empirical
Investigation”analyzed that there is relative importance of service quality
attributes and showed that responsiveness is the most importance dimension
followed by reliability, customer perceived network quality, assurance,
convenience, empathy and tangibles. This would enable the service providers
to focus their resources in the areas of importance. The research resulted in
the development of a reliable and valid instrument for assessing customer
perceived service quality for cellular mobile services.
8. Fernandez (2007) in their study titled “Understanding Dynamics in an
EvolvingIndustry: Case of Mobile VAS in India”analyzed that Mobile Value
Added Services (VAS) is a rising star in the fast growing wireless business.
In the paper, attempt is made at understanding the strategic dynamics of the
evolving environment within which the Indian players are operating, the
challenges and structure of the same. Our literature and industry review
indicates that - while the value chain of industry is complicated yet one can
observe the bipolar nature of bargaining powers between mobile network
operators and content aggregators.
9. Bismut (2006)in his study titled “Competition in European Telecom
Markets”analyzed thatin recent years the European telecommunications
market has witnessed major developments, with rapid expansion in access to
telecommunications networks and a surge in the number of available services
and applications. While many factors have contributed to the transformation
of the telecommunications industry, competition has played a key role in
driving telecom players to invest in new technologies, to innovate and to
offer new services.
10. Kalpana and Chinnadurai (2006) in their study titled “Promotional
Strategies of Cellular Services: A Customer Perspective” analyzed that the
increasing competition and changing taste and preferences of the customer’s
all over the world are forcing companies to change their targeting strategies.
The study revealed the customer attitude and their satisfaction towards the
cellular services in Coimbatore city. It was found that advertisement play a
dominant role in influencing the customers but most of the customers are of
opinion that promotional strategies of cellular companies are more sale
oriented rather than customer oriented.
11. Fredric (2008) analyzed the importance of yield management and
discrimination pricing in telecommunication sector. Yield management is the
process of allocating the right type of capacity or inventory unit to the right
kind of customer at the right price so as to maximize revenue or yield. Yield
management and dynamic pricing strategies could be usefully applied to
preserve and increase profitability. Yield management techniques can help
telecom operators and similar companies to optimize the benefits they can
derive from a subtle management of information networks and partnerships.
However, such an approach is more difficult to implement in the
telecommunications industry than in the airlines sector because of the
difficulty to control (and sometimes to refuse) network access to customers
12. Chris (2003) has analyzed ‘Telecom advertising in print media.’ This
research attempted to investigate why Telecom theme are used in
advertisement, and the motives that lead companies and advertisers to use
sport celebrities and sport concept in advertisements. From study it has been
revealed that the appearance of sport celebrities in advertising endorsement
occurred more often in Telecom magazines than in other magazines, because
their target group is more acquainted with athletes. The sport celebrities that
dominated each printed media are related with their target group
characteristics.
CHAPTER-3
DATA ANALYSIS & INTERPRETATION
Q. What is your respondent classification?
Classification %age
Student 47 %
Private Service 28 %
Govt. Service 20 %
Self-employed 5 %
Student Private Service Govt. Service Self-employed0%
5%
10%
15%
20%
25%
30%
35%
40%
45%
50%47%
28%
20%
5%
ANALYSIS:
The analyzed data reveals that 47% students were attended to filling the
questionnaire that stands 1st, 28% private servicemen which stands 2nd, 20% Govt.
Employees which stands 3rd and rest 5% businessmen were attended in survey to fill
the questionnaire which stands 4th.
Q. Which Mobile Handset do you have?
BRAND %age
NOKIA 47%
SAMSUNG 39%
SONY ERICSON 10%
LG 4%
NOKIA SAMSUNG SONY ERICSON LG
47%39%
10%4%
ANALYSIS:
47% of the users having a Nokia Mobile phone, 39% have Samsung Mobile Phone
and 10% users have Sony Ericsson. Rest of them has LG. It indicates that Nokia has
highest Share in the market.
Q. How long you are using Cellphones?
Uses Timings %age
Since 5 yrs. 8%
Since 3 yrs. 18%
Since 2 yrs. 35%
Since 1 yrs. 39%
Since 5 yrs. Since 3 yrs. Since 2 yrs. Since 1 yrs.
8%
18%
35%
39%
ANALYSIS:
The analyzed data reveals that 39% customers are using cellphone since 1 year
which stands 1st, 35% customers are using the cellphone since 2 years which stands
2nd, 18% customers are using the cellphone since 3 years which stands 3rd and rest 8%
customers are using mobile phones since 5 years which stands 4th
Q. Which type of mobile you have?
Type of Mobiles %age
Black & White 32%
Colored 68%
32%
68%
Black & WhiteColored
Analysis:
The above diagram shows that 32% respondents have Black & White mobiles
and 68% respondents said that they have colored mobiles.
Q. Do you want to replace your present mobile with new mobile?
Options No. of Respondents
Yes 89%
No 11%
Analysis:
Mostly Respondents wants to change their Mobile phone with latest version of
Handset. Only 11% Respondents says that they will not change their handset with
new Mobile phone.
Q. Why are you using a Mobile Phone?
Categories %age
Multimedia 16%
Status Symbol 30%
Simple 27%
Business 15%
New version 12%
MultimediaStatus
Symbol SimpleBusiness
New version
0
5
10
15
20
25
30
16
30
27
15
12
ANALYSIS:Mostly persons used the cells for Status Symbol. After that there is a share of Simple
users. 15% users using the handsets for the business purpose.Rest of the users use
because of launching the new version in the market.
Q. What kind of services you are using?
Services %age
GSM 55%
CDMA 45%
GSMCDMA
ANALYSIS:
The analyzed data reveals that 55% respondents are using the GSM (Global
System for Mobile Communication) technology which stands 1st and rest 45%
respondents are using CDMA technology on their handsets which stands 2nd.
Q. What features do you see while purchasing a Mobile Phone?
Categories %age
Internet 17%
Price 28%
Applications 32%
Battery Backup 7%
Camera Clarity 16%
Internet Price Applications Battery Backup Camera Clarity
17%
28%
32%
7%
16%
Analysis:
Applications is the most important feature that users see while purchasing a new
handset. 28% users consider the price factor to purchase a handset. After that they will
see the Internet & Camera clarity. Rest of the consumers see battery backup.
Q. Who Influence you to purchase a Mobile Phone?
Categories %age
Friends 34%
Advertisement 28%
Family 22%
Dealers 11%
Others 5%
Friends Advertisement Family Dealers Others
34
28
22
11
5
ANALYSIS:
Friends influencing the most while purchasing a mobile phone. 28 of the users
influenced by Advertisement. Family and Dealers are also a important source of
influencing the buying decision. Rest of the users are influenced by others.
Q. How much are you willing to spend on new handset?
Expense % age
0 – 5000 45%
5001-10000 44%
10001-15000 8%
15001 & above 2%
ANALYSIS:
The analyzed data reveals that 46% customers are willing to spend upto
Rs.5000 on their handsets which stands 1st, 44% customers are willing to spend from
Rs.5001 to Rs.10000 range on mobile sets which stands 2nd, 8% customers are willing
to spend from Rs.10001 to Rs.15000 range on mobile sets which stands 3rd and rest
2% customers are willing to spends more than Rs.15000 on mobile sets which stands
4th. Those customers who are willing to spend more than Rs.15000 on mobiles set
they think that these sets are luxury goods for them.
Q. Where do you prefer to buy mobile handsets?
Buying Place %age
Showroom 76%
Local Market 24%
ShowroomLocal Market
ANALYSIS:
The analyzed data reveals that 76% customers prefers to buy their mobile
handsets from company showrooms which stands 1st and rest 24% customers prefers
to buy their mobile handsets from local market or retailers which stands 2nd.
Q. Which handset manufacturer provides mobile at competitive prices?
Brands %age
Nokia 48%
Samsung 33%
LG 6%
Sony-Ericsson 13%
NokiaSamsung
LGSony-Ericsson
0%
5%10%
15%20%
25%30%
35%40%
45%50%
48%
33%
6%13%
ANALYSIS:
The analyzed data reveals that 48% customers are having ideal Nokia mobile phone
for their present and future aspect which stands 1st, 33% customers said that their ideal
mobile set is Samsung which stands 2nd, 13% customers said their ideal mobile set is
Sony-Ericsson which stands 3rd, 6% customers said their ideal mobile set is LG which
stands 4th.
CHAPTER-4
FINDINGS, SUGGESTION & CONCLUSION
FINDINGS
Most of the mobile users are using the GSM technology. Most of the
respondents said that the features of their mobile-handset are good.
People like Mobile Phones because of their different features.
From my survey the highest market share is of Nokia and after that Samsung,
Sony-Ericsson and rest is of LG.
Less variety of handset of the other mobile companies make Nokia gives very
good position in the market.
Applications are the most important factor which is consider by the consumers
of mobile handset.
Indian respondent mindset is in favour of Nokia handset due to low cost and
high durability.
SUGESSTIONS
Through almost everyone think of the mobile in good terms, there is
something holding them back from actually going for it. The reasons and possible
recommendations can be-
Mobile handsets should be engaged in some sales promotion methods, some
schemes etc. to generate more customers. The reason behind the success of Nokia
is some scheme like add-ons and free connections along with new mobiles. The
organizations should come with new, innovative promotional methods and
schemes in order to boost their sales.
Advertising standard should be maintained, if possible improved, as advertisement
have contributed immensely to the awareness and usage of new methods with new
features.
Lower end models should also be manufactured with only essential features for
more rural market penetration.
Manufacturer should come up with more colorful, body covers and even
customized
Manufacturer should come up with more colourful, body
covers and even customized body covers, as a large number of
consumers give lot of importance to the same.
Manufacturers should also supply a feed back form along with
the handset, so as to have a first hand knowledge about the
needs of the customers.
CONCLUSION
The Indian mobile-handset industry as we see is relatively recent in growth.
The market is growing & different target markets are emerging. According to a
survey, demand will grow tremendously as in rural India, the lower middle class will
expand rapidly. There is still tremendous untapped potential in providing value to
customers through operational excellence.
It has been concluded that on the one hand the customers are somewhat satisfied but
on the other hand, still some improvements are required. So, the mobile-handset
segment is flooded with the new models from new & existing players and moreover,
lot many models are waiting to hit the ramp in the coming years.
The main reason behind people not wanting to have mobile set is the lack of
proper information. Moreover, people don’t want to come out of cocoon of their
seemingly uncomplicated life. They seem satisfied with their old ways and are
wary of modern, new age products.
The most important factor that attracts the people towards mobile sets is the
Battery backup factor. This is the most important reason and for this, people feel
persuaded to buy it.
Most of the people who do not want to have one side it is a hassle and total waste
of money.
Out of the mobile sets, one that emerged the favorite of people is the Nokia
Handset, which is followed by Samsung, Sony-Ericsson.
Not much difference was seen in expectations of different categories of people i.e.
Students, businessmen, Govt. servants and Private Service. Though every one had
one’s own opinion but the results were almost the same for all the categories.
BIBLIOGRAPHY
AUTHOR NAME, STUDY NAME, JOURNAL NAME, VOL.NO,
ISSUE. NO , PAGE NO.
Schiffman & Kanuk, “Consumer Behaviour”, Edition, Publisher
Consumer Behavior by Schiffman&Kanuk
Marketing Management by C.N. Sontakki
Marketing Management by Philip Kotler
Research Methodology by C.R. Kothari
www.samsung.com
www.sonymobile.com
www.nokia.com
www.lg.com
www.wikipedia.org
QUESTIONNAIRE
Name : __________________________________
Age : __________________________________
Income : __________________________________
Gender : M F
1. What is your respondent’s classification?
Student Private Service
Govt. Service Self-employed
2. Which Mobile Handset do you have?
Nokia Samsung LG
Sony-Ericsson
3. How long you are using Mobile phones?
Since 5 yrs. Since 3 yrs.
Since 2 yrs. Since 1 yrs.
4. Which type of mobile you have?
Black & White Color
5. Do you want to replace your present mobile with new mobile?
Yes No
6. Why are you using a Mobile Phone?
Multimedia Status Symbol Simple
Business New version
7. What kind of services you are using?
GSM WLL
8. What features do you see while purchasing a Mobile Phone?
Internet MMS Applications
Battery Backup Camera Clarity
9. Who Influence you to purchase a Mobile Phone?
Friends Advertisement Family
Dealers Others
10. How much are you willing to spend on new handset?
0 – 5000 5001-10000
10001-15000 15001 & above
11. Where do you prefer to buy mobile handsets?
Showroom Local Market
12. Which handset manufacturer provide mobile at competitive prices?
Nokia Samsung LG
Sony-Ericsson