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Consumer LearningProf: Hari Iyer
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ObjectiveThis presentation is to understand how the consumer learhow the learning process determines our mareting strate
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Consumer "ehaviour# consumer is a human being who wals$ tals$ breathes$ laughs$ sings$ The way in which he%she does all that is called "ehaviour!
If we can understand the Consumer "ehaviour we would be in a better smae our decisions in business!
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"ehaviour&e'e(es
&esponses
These components of behaviour are triggered by stimulus
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&elevance
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Classical Conditioning
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Hello
H
Hello
Hello
HelloH)llo
HeHeyy*++
Lo*o,
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.trategy
&epetition .timulus /eneralisation
.timulus 0i1rentiation
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Stimulus Generalization andMarketing
Product Line$ 2orm and Category )(tensions 2amily "randing
Licensing
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The ability toselect aspeci3c
stimulus fromamong similar
stimulibecause ofperceived
di1erences!
StimulusDiscrimina
tionPositioning
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Instrument (Operant
Conditioning# behavioral theory of learning based on a trial4and4error with habits forced as the result of positive e(periences5reinforcement6 resulting from certain responses or behav
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A Model of Instrumental Conditioning
.timulus
.ituation57eedgood4
looingjeans6
Try"rand 0
Try"rand C
Try"rand "
Try
"rand #
8nrewarded
Legs tootight8nrewardedTight inseat8nrewardedBaggy inseat
&ewardPerfect t
Repeat Behavior
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Instrumental Conditioning
Consumers learn by means of trial and error prowhich some purchase behaviors result in more faoutcomes 5rewards6 than other purchase behavi
# favorable e(perience is instrumental in teachinindividual to repeat a speci3c behavior!
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Instrumental Conditioning andMarketing
Customer .atisfaction 5&einforcement6 &einforcement .chedules
.haping
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&einforcement
ositive Rein!orcement
Positive outcomes that strengthen the lielihood of a speci3cresponse
)(ample: #d showing beautiful hair as a reinforcement to buyshampoo
"egative Rein!orcem
8npleasant or negative outcomes that s
)(ample: #d showing wrinled sin as re
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Instrument 5Operant6 Condition
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Other Concepts in Rein!orceme
Punishment Choose reinforcement rather than punishment
)(tinction Combat with consumer satisfaction
2orgetting
Combat with repetition
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O#servational $earni# process by which individuals observe the behavior of otconse9uences of such behavior! #lso nown as modeling vicarious learning!
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Cognitive $earning %heor&
Holds that the ind of learning most characteristhuman beings is problem solving$ which enablesindividuals to gain some control over their enviro
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odels of Cognitive Learning
Se'uential Stages
o!rocessing
romotionalModel
%ricompetent Model
MakingModel
doptionModel
#ttention Cognitive#wareness;nowledge
#wareness
Interest0esire
#1ective )valuation Interest)valuation
#ction Conative
PostPurchasePurchase
)valuation
Trial#doption
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)(amples
Cameras
obiles
Cars
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8nderstanding the type of prod
0epends on the type of the product < service
Low priced% routine %habitual reminder advertisement periodic pro
Prominent shelf position
7ew products
High advertising
2ree sampling
.pecial price o1er High value coupons
Low nowledge about the product
#ds with detail info
.ales personnel
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Consumer learning
Learning can be intentionally as well as unintentionally!
# processby which individuals ac9uire the purchase andconsumption nowledgeand e(periencethat they apply related behavior
areters must teach consumers: where to buy
how to use
how to maintain
how to dispose of products
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*lements o! $earning %heori
8n3lled needs lead to motivationotivation
.timuli that direct motivesCues
Consumer reaction to a drive orcue&esponse
Increases the lielihood that aresponse will occur in the futureas a result of a cue
&einforcement
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Measures o! Consumer $earnin
&ecognition and &ecall easures #ided and 8naided &ecall
Cognitive &esponses to #dvertising
Copy testing easures
#ttitudinal and "ehavioral easures of "rand Lo
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Than *ou
&ohan ".ahil
ohit .ha#mrit .
Harsh ;umar Bhu
#vishi #ul .in