Date post: | 24-Dec-2015 |
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CS 4963: UI Design
(or you are possibly in the wrong room)
Summary for Today
• Who we are• What this course IS• What this course is NOT• What we’re planning to cover• What do you want us to cover– You are our users– “Only two industries call their customers
users.”
Jason Alderman(pictured below)
Matthias Shapiro(pictured below)
What this course is NOT
These are a few…
…of the things you won’t do in this class
What this course is NOT
Academic Human Computer Interaction (HCI)
What this course is NOT
Lots of tests (if any)
What this course is NOT
Lots of projects (if any)
What this course is NOT
Deep-dive
Side note: The internet is awesome
What this course is NOT
Boring
What this course IS
LIMITED BETA VERSION
READING & HANDS-ON LABS
LINE-OF-BUSINESS (LOB)
REAL-WORLD DESIGN & DEVELOPMENT
What this course IS
LIMITED BETA VERSION
READING & HANDS-ON LABS
LINE-OF-BUSINESS (LOB)
REAL-WORLD DESIGN & DEVELOPMENT
What this course IS
LIMITED BETA VERSION
READING & HANDS-ON LABS
LINE-OF-BUSINESS (LOB)
REAL-WORLD DESIGN & DEVELOPMENT
What this course IS
LIMITED BETA VERSION
READING & HANDS-ON LABS
LINE-OF-BUSINESS (LOB)
REAL-WORLD DESIGN & DEVELOPMENT
Real World Design & Development
Agile
The hip new(ish) thing
UX?
UX = User Experience
UX > UI
INTERACTION DESIGNER
INFORMATION ARCHITECT
USER INTERFACE
DESIGN
USER EXPERIENCE
DESIGN
VISUAL DESIGNER
UI DEVELOPER
(INTEGRATOR)
USER RESEARCHER
COPY WRITER
IDENTITY DESIGNER(BRAND)
CUSTOMER SERVICE MANAGER
stolen shamelessly from robby ingebretsen – http://www.nerdplusart.com/
User Research
Information Architecture
Interaction Design
Visual Design
UI Development
IntegratorImplements VisD/IxD in UI code
Principles in UI Dev/Design
• Interaction design patterns
Principles in UI Dev/Design
Visual design principles
Color
Typography
Layout
Principles in UI Dev/Design
Designing forms
Principles in UI Dev/Design
• Designing for mobile
What do you want to learn?
• No, really!
For next time…
1. “10 Most Common Misconceptions About User Experience Design”
http://mashable.com/2009/01/09/user-experience-design/
2. Point to one example of good design and one example of bad design (and tell us why)