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CS 615 User Interface Design - Overview

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CS 615 User Interface Design - Overview. Lecture # 1. Lecture Objectives. Instructor Course objectives Course outline. Before we start. Please send me an email to [email protected] Include your personal information Your name (First name, last name) Student ID - PowerPoint PPT Presentation
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CS 615 User Interface Design - Overview Lecture # 1 Gabriel Spitz 1
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Page 1: CS 615 User Interface Design - Overview

Gabriel Spitz

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CS 615 User Interface Design - OverviewLecture # 1

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Gabriel Spitz

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Lecture Objectives

Instructor Course objectives Course outline

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Gabriel Spitz

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Before we start Please send me an email to [email protected] Include your personal information

Your name (First name, last name) Student ID Email address that you could be reached before class for class

cancelation information If you prefer add a phone number for text message

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Gabriel Spitz

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Who Am I

Gabriel Spitz BA, Psychology, NYU MSIE, SUNY Buffalo Sc.D, Behavioral Sciences, Technion, Israel Principal Human Factors @ Akamai, Inc

UX Design, Customer Experience, Research,

Previously, LiveData, Aptima, Wang, BBN, MITRE I am Human Factors Engineer & User Interface Designer (UX)

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Contact Information

Email [email protected]

Phone 781-572-7695

Office hours By appointment If needed M W 7:45-8:15 pm in class

Lectures’ Website http://cs615.blackgecko.com

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Frequently Used Names

Human Factors Engineer Interface Designer Interaction Designer/Engineer Graphical Designer Usability Engineer Information Architect Technical Writer More…

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Course Objectives – Understand

Understand what is a good UI Goals and criteria of good UI

Lear how to develop a usable and useful UI UI design process

Become sensitized to poor UI UI Design issues

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Why Take This Course?

Software is everywhere More individuals use software to do their work Individuals use software for longer and longer portions

of their day User Interface therefore impacts individuals:

Mood Productivity Safety

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My Design Objectives

Create a positive and rewarding user experience when using technology

Design technology with users’ work activity in mind focus on designs that will enable individuals to be:

Productive - Do the work they need to do and beyond Efficient – Do it in a way that will save them time and

effort Effective – Do it with minimal or no errors Safe – Do it with no harm Happy -

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Task vs. Activity Centered Design

User Task – Get a Boarding Passfor my flight

User Activity – Get home fast andcomfortablyIs there an earlierflightIs there a better seatCheck in luggageGet a Boarding Passfor my flight

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Course Outline 1/3

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Course Outline 2/3

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Course Outline 3/3

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Gabriel Spitz

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Course Requirements

Three interface design and evaluation projects (60%) A Group project - interface design project (40%) A short midterm (10%) Class attendance and participation (10%)

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Course Books Recommended

Garett, J, J., 2003, The Elements of User Experience, User Centered Design for the Web, New Riders publication(Paperback)

Norman, D.A., 2013, The Design Of Everyday Things. New York, NY, Doubleday 2013

Web site http://cs615.blackgecko.com


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