CS248 : PRODUCT DESIGNFEB 2017
WHY WE’RE HERE
INTRODUCTION
FOCUS
THE CONCISE PITCH
PRODUCT DESIGN
THE OPPORTUNITY
TESLA, INC
PLAN B
EXECUTION
EXPERIENTIAL
THEMATIC
GAMEPLAY MECHANICS
FEEDBACK
(GAME) PRODUCT DESIGN
PORTAL (2007, 2011) .
INSIDE (2016) .
AGAR.IO (2015) .
STARDEW VALLEY (2016)
ARK (2015)
CHIVALRY (2012) .
FOR HONOR (2017) .
SIMCITY (2013)
CITIES SKYLINES (2015) .
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Documents
Skinning - web.stanford.edu
39 - web.stanford.edu
Soulan - web.stanford.edu
Introduction to Computer Graphics Kurt Akeley CS248 Lecture 1 25 September 2007
web.stanford.edu · web.stanford.edu
Illumination and Direct Reflection Kurt Akeley CS248 Lecture 12 1 November 2007
ME 318: Computer-Aided Product Creation …web.stanford.edu/class/me318/GCRef.pdfStanford University | Product Realization Lab ME 318: Computer-Aided Product Creation GibbsCam Reference
Game Mechanics - Stanford Universityweb.stanford.edu/class/cs248/pdf/CS248-2017.pptx.pdf · useful for maps, game boards, user interface ‣ Natural fit for mobile applications
MC146818A - web.stanford.edu
CS248 Final Review. CS248 Final Wednesday, December 10, 7-10 pm, Gates B01 Mainly from material in the second half of the quarter – will not include material.
OpenGL Help Session CS248 Fall 2006 Zhengyun Zhang.
CS248 Lecture 10 - Stanford University
CS 248 OpenGL Help Session - Computer graphicsgraphics.stanford.edu/courses/cs248-02/proj3/OpenGLHelp.pdf · CS 248 OpenGL Help Session CS248 Presented by Zak Middleton, Billy Chen
ALGEBRAIC PROPERTIES OF TENSOR PRODUCT MATRICES …web.stanford.edu/~yuvalwig/math/publications/thesis.pdf · ALGEBRAIC PROPERTIES OF TENSOR PRODUCT MATRICES, WITH APPLICATIONS TO
Clever Uses of OpenGL Kurt Akeley CS248 Lecture 16 15 November 2007
OpenGL Kurt Akeley CS248 Lecture 2 27 September 2007
WikiLinks - web.stanford.edu