CS320n –Visual Programming
Advanced Recursion(Slides 8-2)
Thanks to Wanda Dann, Steve Cooper, and Susan Rodger for slide ideas.
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What We Will Do Today• Look at using recursion to solve other
forms of problems
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A second form of recursion• A second form of recursion is used when
the solution to a problem depends on the ability to break a problem down into smaller and smaller sub-problems.
• Example– Files are stored on computers in directories.– Directories can store files and other
directories (sub directories)– How do you find all the files in a directory?
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Directory StructureDirectories
Files How deep can this go?
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Finding all the Files• Break the big problem up into smaller
problems• Find the “immediate” files in this directory• then go to each sub directory and find the
files in it• To solve the big problem (find all the files
in a directory) we solve smaller problems (find all the files in the sub directories)– The smaller problems are solved the same
way as the big problem!
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Another Example• Towers of Hanoi• A classic puzzle
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A Towers Problem
• The challenge is to move all the disks from the source cone to the target cone.
• RULES:– Move 1 disk at a time– A larger disk may never
be on top of a smaller disk
Source Spare Target
(coneFrom) (coneSpare) (coneTo)
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Initial world• The disks are instances of the
Torus class. (A torus is a doughnut shaped object.)
• Each cone is positioned exactly 1 meter from its nearest neighbor.
• Each disk is positioned exactly 0.1 meter above the disk below it.
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Identifying the disks
• To make it easier to describe our solution, we give each disk an id number and a name.
id number name 1 disk1 2 disk2 3
disk3 4 disk4
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Solving the problem• Our solution will use the
– Principle of “wishful thinking” • assume we could solve a smaller version of the
same problem • if we could solve the smaller version, it would
make it easier to solve this problem. – Base case – the simplest possible
version of this problem, one that can obviously be solved.
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Wishful thinking in practice
Assume I could move 3 of the disks to the spare cone.
Then I could move the 4th disk (base case) to the target cone.
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Storyboard• To solve the towers problem, we need to know howmany
disks we have and which cone is the source, the target, and the spare:
World.towers:
Parameters: howmany, source, target, spare
If howmany is equal to 1 move it (the smallest disk) from the source to the target
Else (1) call towers to move howmany-1 disks from source to spare (using target as spare)
(2) move it (disk # howmany) from the source to the target (3) call towers to move howmany-1 disks from the spare to the target (using the source as the spare)
base case – move 1 disk
a smaller problem -- recursively move the rest of the disks
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towers
• The base case occurs when howmany equals 1, just move the disk.
• Two recursive calls are used to solve the smaller problem (moving howmany-1 disks), which helps us solve the bigger problem (moving howmany disks).
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Moving a disk
• A challenge in this animation is how to move a disk from one tower to another.
• In the towers method, we assumed that we had a method named moveIt that would accomplish the task. To write the moveIt method, we need to know:– What are the parameters to send in to our method?– What steps need to occur?
• How high to raise the disk object?• How far (forward/back) to move it?
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moveIt Storyboard• The parameters are:
– whichdisk – the disk id number– fromcone – the source cone– tocone – the target cone
• A storyboard describing the steps is:
moveIt:
Parameters: whichdisk, fromcone, tocone
Do in order Lift the disk up above the top of the fromcone Move it (forward or back) to a location above the tocone Lower the disk down onto the tocone
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Nested Ifs• The disk id number is
used to determine which disk to – move up – move over – move down
• This means that nested Ifs must be used three times!
(The code on this slide is for just one move.)
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Using an expression• We noticed that the distance each disk has
to move up (and then back down) is 0.3 meters more than 0.1 * the id number (whichdisk).
• We could use an expression to compute the distance for the move up and move down instructions.
move the appropriate disk 0.3 + 0.1 *whichdisk
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Problem• The problem with this nifty math
expression is that we need to have the disk's name to write a move instruction.
• For example, disk1 move up …
must be an object, cannot use the id number here
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Using a Function• We decided to write a function to convert the
disk id number (i) to the disk name.
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moveIt
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Demo!