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August 29, 2017 Sam Siewert CS415 Human Computer Interaction Lecture 1 – Introduction Part-2
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Page 1: CS415 Human Computer Interactionmercury.pr.erau.edu/~siewerts/cs415/documents/Lectures/Lecture...CS415 Human Computer Interaction Lecture 1 ... MS Hololens [View Real World ... Microsoft

August 29, 2017 Sam Siewert

CS415Human Computer Interaction

Lecture 1 – IntroductionPart-2

Page 2: CS415 Human Computer Interactionmercury.pr.erau.edu/~siewerts/cs415/documents/Lectures/Lecture...CS415 Human Computer Interaction Lecture 1 ... MS Hololens [View Real World ... Microsoft

Questions on Ex #1?Posted on Canvas - Ex #1

Turn in on Canvas Next Week Friday

Focus is on 1D CLI - Not as Easy as it Sounds!

Start with Mini-Shell Example code (written as graduate student for undergraduate OS classes)

Make a “friendly” shell - add some features!

Why Did Microsoft Release powershell in 2006 and Open Source it in 2016?

Sam Siewert 2

Page 3: CS415 Human Computer Interactionmercury.pr.erau.edu/~siewerts/cs415/documents/Lectures/Lecture...CS415 Human Computer Interaction Lecture 1 ... MS Hololens [View Real World ... Microsoft

NUC/Jetson Linux - Go To Lab, Verify LoginOption #1 – Use King 122 NUC / Jetson Lab– Learn Host and Embedded

Linux– Getting Started– Jetson - Used for Self-Driving

Cars– NUC - Way Cool!ssh -X [email protected]

– [from Host 121]

Option #2 – Virtual-Box Linux with Ubuntu 16.04 LTS– Use Windows or Macintosh

PC– Learn Linux, it’s Easy– Ryan Sutton has SE VM

Image you can Use!!

Sam Siewert 3

Page 4: CS415 Human Computer Interactionmercury.pr.erau.edu/~siewerts/cs415/documents/Lectures/Lecture...CS415 Human Computer Interaction Lecture 1 ... MS Hololens [View Real World ... Microsoft

Questions on Lab Resources?B72-122-NUC1 [192.168.122.111] => B72-TK1-112 [192.168.122.112]

B72-122-NUC9 [192.168.122.191] => B72-TK1-192 [192.168.122.192]

Sam Siewert 4

Left Side - #1 to #4

#5 & #6

Left Side - #7 to #9

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Downloading and Copying FilesGetting Files to NUC– Option #1 - Bring files to Lab

on USB Memory Stick, Plug into NUC (or Jetson)

– Option #2 - Download files from NUC Web browser (right click, Save-Link-as)

– Option #3 - Put files on a Shared “P:” Windows drive and access from NUC

Getting Files from NUC to Jetson (Testing)– Use “Connect to Server” from

“Places” and use SSH to Jetson IP, using “ubuntu”, “ubuntu”

– Drag and drop files from NUC folder to Jetson folder

Sam Siewert 5

Page 6: CS415 Human Computer Interactionmercury.pr.erau.edu/~siewerts/cs415/documents/Lectures/Lecture...CS415 Human Computer Interaction Lecture 1 ... MS Hololens [View Real World ... Microsoft

Now Drag and Drop Files on NUC Desktop

Transfer files to/from NUCTake code with you on memory stick or copy to P: drive before you leave (backed up)Remove test files from JetsonCompile code native on Jetson (like PRClab)Possible to cross-compile, cross-debug if you want with NVIDIA tools

Sam Siewert 6

Page 7: CS415 Human Computer Interactionmercury.pr.erau.edu/~siewerts/cs415/documents/Lectures/Lecture...CS415 Human Computer Interaction Lecture 1 ... MS Hololens [View Real World ... Microsoft

The Basic ElementsHuman – Models of Perception and Cognition

– Brain Models [Simulations]– Brain Scans [fMRI, EEG, fNIRS]– Brain Processing of Sensory Information [Perception]

Computer – Theory of Computation and Devices– What Can Be Computed? What Can’t? How Fast?– Traditional ALU, Stored Program Computer: Von Neumann

Architecture, Von Neumann Bottleneck– Turing Machines [Wikipedia], Church-Turing Thesis

[Wikipedia], Turing Test– Hypercomputation (Myth, Reality?)– Quantum Computing, D-Wave, ANN, Analog “Real”

Computing, Neuromorphic, Deep Learning (GPU)

Interaction – Physical Devices and Interfaces– Physics, Time and Space, Chemistry– Acoustics, Haptics, Optics, Olfaction, Gustation– 5 Senses – Hear, Feel, See, Smell, Taste– Fusion of Senses – Proprioception [Body movement]– Extended – Chronoception [Time], Nocioception [Pain]– 20+ Senses: Internal [interoceptive], External [exteroceptive]– Superhuman Sensing [E.g. Thermal imaging, Magnetic field]

Sam Siewert 7

Page 8: CS415 Human Computer Interactionmercury.pr.erau.edu/~siewerts/cs415/documents/Lectures/Lecture...CS415 Human Computer Interaction Lecture 1 ... MS Hololens [View Real World ... Microsoft

Why is Human Vision > Computer?

Sam Siewert 8

Approximately 100+ Mega-Pixel(Rod/Cone Count)

James Cutting & Peter Vishton –Perceiving Layout

Cortex=10 Billion Neurons(High fan-out)

Total=100 Billion Neurons

Neuroscience. 2nd edition.Purves D, Augustine GJ, Fitzpatrick D, et al., editors.Sunderland (MA): Sinauer Associates; 2001.http://www.ncbi.nlm.nih.gov/books/NBK10848/

Red Epic 64563 Mega-Pixel

I/O Bus (x16 5Gbps = 8GB/sec)

CameraLink

Interface Card

Local Bus

CPU CPU

MemoryController

5 To 10 billion transistors1. Neuron > Transistor2. Better Programming? ROM?3. More Richly Interconnected4. Storage + Processing

> 1 Trillion Synapses

http://bluebrain.epfl.ch/Human Brain ModelsProject StatusVisualization

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Biological Vision vs. Machine Vision(Why A Honey Bee is Better than HPC for CV)

Humans - 100 million Photoreceptors

– 10 billion Neurons (Cerebral Cortex)– Brain with 100 billion Neurons– Millisecond Transfer – Massively Parallel Analog + Digital Computation

Synapse Match is a Challenge– 7000 Connections from 10 Billion Neurons– 3 Year Olds Have 1015 Synapses

CPU to Digital Camera/HDD– Connects 10’s of millions of pixels – to Several Billion transistors – Through Sequential Logic and I/O Bus

Sam Siewert 9

960K Neurons in flight:Learns locations,complex odors,colors, and shapes;with high efficiency (500 Watt/Kg), 0.218g

Brain plasticity for learning, connectedness, concurrency, integrated sensing, power efficiency, and resiliency

2016 – 16 billion?

NVIDIA GK11028nm, (7.1 billion)

Pascal – 15 billion

Intel MICA 22nm(5 billion)

http://en.wikipedia.org/wiki/List_of_animals_by_number_of_neurons

Moore’s Law Graphic - Wikipedia

Page 10: CS415 Human Computer Interactionmercury.pr.erau.edu/~siewerts/cs415/documents/Lectures/Lecture...CS415 Human Computer Interaction Lecture 1 ... MS Hololens [View Real World ... Microsoft

3D PerceptionWe Live in an Animated 3D World

We still Compute with 2D Desktops (WIMP)– Tablets, MS Surface, Notebooks, Laptops,

Desktops– Mobile SmartPhones, iWatch, Android Gear– Enabled by Key Devices (Pointer – Mouse,

Stylus, Touch-screen, Raster Graphics – CRT, LCD, OLED, VR CAVE)

3D Limited to CAD, VR Worlds, Movies, Visualization So Far …

3D Batch Processing – Printers and Scanners

What About Interactive 3D?

Sam Siewert 10

https://en.wikipedia.org/wiki/OLED

https://en.wikipedia.org/wiki/3D_film

1950’s

Page 11: CS415 Human Computer Interactionmercury.pr.erau.edu/~siewerts/cs415/documents/Lectures/Lecture...CS415 Human Computer Interaction Lecture 1 ... MS Hololens [View Real World ... Microsoft

Real World 3D PerceptionMany Visual Cues Provide 3D Perception – Open Research (Perceiving Layout)

HCI Inventors Want to Exploit What Matters Most– Stereopsis and Disparity (Left Eye and Right Eye View)– Accommodation (Near and Far Field)– Correspondence (Common Features Noted with Each Eye)

Sam Siewert 11

http://www.ibm.com/developerworks/library/bd-mdasecurity/, Sam Siewert

Page 12: CS415 Human Computer Interactionmercury.pr.erau.edu/~siewerts/cs415/documents/Lectures/Lecture...CS415 Human Computer Interaction Lecture 1 ... MS Hololens [View Real World ... Microsoft

“Play” with RGB Depth MappersScene Depth Mapping + RGB Planar Image– Scene Segmentation (in Z as well as XY)– Skeletonization– Hand Tracking and Gesture Recognition– Interaction with 3D Virtual Worlds

Sam Siewert 12

Page 13: CS415 Human Computer Interactionmercury.pr.erau.edu/~siewerts/cs415/documents/Lectures/Lecture...CS415 Human Computer Interaction Lecture 1 ... MS Hololens [View Real World ... Microsoft

Data Glove vs. RGB Depth MapperHand and Finger Tracking Based on SegmentationDepth (Skeletonization)Processing is Somewhat IntenseNothing to Wear

Data GloveRotational Rates, Accelerometer, Finger Flexure Sensors

Sam Siewert 13

CreativeCam With Intel RealSense

3D SDK

M.S. research, CU Boulder,“A Hybrid Sign Language Recognition System”, Van Culver, 2004OpenCV and Monovision Camera with 5DT Data Glove

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Interactive 3D Devices I/O?3D Input – Active Depth Mappers, Passive Stereopsis– ASUS Xtion Interactive Depth Mapper– PrimeSense Chip [Apple now] – Revitalized– Many Competing Chips and Devices Now– Passive – Compute Intensive, Less Robust

(Flat Wall Problem)– Time-of-Flight, LIDAR (Distance, Outdoor)

3D Output [Left, Right Eye Disparity]– 120 Hz, Left / Right Eye Parallax– Filtering, Polarization (Left/Right Eye)– Active Shutter Glasses– Entertainment and Visualization Success,

Interactive, Less So … Sam Siewert 14

“Fool the Eyes!”

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3D Alternatives?Augmented Reality (Interactive Mix of Real/Virtual)

1. Project Virtual World onto Real World2. View Real World Through Goggles with Annotation3. Project Virtual Images into retina as Light-field Overlay

Heads-Up-Display – Aviation [Gunsight Generalization]

Pranav Mistry, MIT Media Lab, Samsung– Project onto Real World– We’ll Study Later

Google Glass VRD – Failed, “Glassholes”

MS Hololens [View Real World with Annotation]

Magic Leap [VRD] – MIT Tech Review Article

Oculus Rift – VR Headset [Dual OLED, Head Tracking]

Wearable AR/VR Doomed? Limited? Unhealthy?

Sam Siewert 15

C130 HUD

Page 16: CS415 Human Computer Interactionmercury.pr.erau.edu/~siewerts/cs415/documents/Lectures/Lecture...CS415 Human Computer Interaction Lecture 1 ... MS Hololens [View Real World ... Microsoft

Before We Go FurtherStart with Basics - 1D CLI

Move to 2D WIMP

Then 3D Animation, AR and VR

Interaction Theory and Guidelines

Cognition and Perception Models

Then, Back to the Future! Sam Siewert 16

Page 17: CS415 Human Computer Interactionmercury.pr.erau.edu/~siewerts/cs415/documents/Lectures/Lecture...CS415 Human Computer Interaction Lecture 1 ... MS Hololens [View Real World ... Microsoft

August 24, 2004 Sam Siewert

Linux Skills

Introduction SessionPart-2

Page 18: CS415 Human Computer Interactionmercury.pr.erau.edu/~siewerts/cs415/documents/Lectures/Lecture...CS415 Human Computer Interaction Lecture 1 ... MS Hololens [View Real World ... Microsoft

Linux How-ToUbuntu LTS 14.04 on Virtual Box and Jetson– Local How-To Resources

LinuxLinux-Development-Getting-Started.pdfLinux-Basic-Makefile-by-Example.pdfLinux-Setting-up-VBOXSF-Automount-from-Host.pdfLinux-Programming-Top-Errors.pdf

– https://ubuntu-manual.org/– https://www.youtube.com/watch?v=SGGj3hc

6R8Q

Sam Siewert 18

Virtual Box VM Installation ofa New OS Like Ubuntu Linuxis a Safe Way to Learn on thePlatform you Know Best

Page 19: CS415 Human Computer Interactionmercury.pr.erau.edu/~siewerts/cs415/documents/Lectures/Lecture...CS415 Human Computer Interaction Lecture 1 ... MS Hololens [View Real World ... Microsoft

Server/Desktop, VM, EmbeddedA Key Advantage of Ubuntu is that One Linux Distribution Can be Used for Server/Desktop, VM and Embedded Use– Server: PRCLab (prclab.pr.erau.edu)– VM: Virtual Box with Ubuntu 14.04

LTS– Embedded: Jetson TK1 Developer

System

Linux Kernel supports the NDK Layer in the AOS (Android Operating System)– https://developer.android.com/ndk/inde

x.html– https://developer.android.com/sdk– https://developer.android.com/tools/sd

k/ndk/index.html

Sam Siewert 19

Page 20: CS415 Human Computer Interactionmercury.pr.erau.edu/~siewerts/cs415/documents/Lectures/Lecture...CS415 Human Computer Interaction Lecture 1 ... MS Hololens [View Real World ... Microsoft

A few Comments on OptionsNative Linux (Jetson) – Best Performance for Interactive Applications

VM Linux – Nice Option for Convenient Development and Test

Server Linux – Safe Haven that is Highly Available, Backed-Up

Moving Code Can be Done with SFTP or SCP– SFTP Requires ZIP or Archive to Move Whole Directories– SCP – Moves Structure Automatically

Sam Siewert 20


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