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Alexandru Gris, PMPLeading Technology And Innovation
Management Experience
Track of success in shippingglobal projects on time
People oriented
Results oriented
Customer oriented
Creative projects
Collaborator
Experience in distributed teams
Focus on continuous growth
Communicator
Passionate
Focus on performance, design,user experienceFocus on usability, accessibility and flow
Leadership
9 years of combined management
and technical experience
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Professional Objective
Help teams achieve exceptional performance by fostering an environment oriented towards
learning and growth. Lead innovation. Ship creative products.
Experience
January 2012: Became PMP Certified Project Manager
December 2008 - present: Video Game Producer (Project Manager), Ubisoft Romania
March 2007 - December 2008: Lead Programmer (Team Leader), Ubisoft Romania
Dec 2002 - March 2007: Software engineer, various technologies
Personality
I am passionate about managing and shipping creative products, about technology, design,
leadership, quality, working with people. My personal values include collaboration, respect,
continuous learning, understanding, commitment, dedication, involvement, passion.
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Alexandru Gris, PMP
HOME ADDRESS
Otopeni, Steaua Rosie, 31A, bl. A, ap 3
PHONE
+40740082719
BIRTH DATE
08.April.1980
WEB
http://www.alexandrugris.ro
LINKED-IN
http://www.linkedin.com/in/alexandrugris
https://twitter.com/#!/alexandrugris
Alexandru GrisCurriculum Vitae
Collaboration
Respect
Continuous learning
Understanding
Commitment
Dedication
Involvement
Passion
Design
https://twitter.com/#!/alexandrugrishttps://twitter.com/#!/alexandrugrishttp://www.linkedin.com/in/alexandrugrishttp://www.linkedin.com/in/alexandrugrishttp://www.alexandrugris.ro/http://www.alexandrugris.ro/8/3/2019 Cv Alexandru Gris 9 Jan 2012
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Alexandru GrisProducer - Global Projects
Producer - December 2008 - Present (Ubisoft Romania)
Lead and manage production teams (design, programming, art) with the help of specialized team leaders and technical directors
Owner of all production processes (planning, testing, focus testing, performance appraisals, managing the creative vision)
Managed the relations with stakeholders (headquarters, QC, studio management, other studios involved)
Risk identification and mitigation plan
Ultimately responsible for every aspect of game production - from conception to actual delivery (depending on the project)
Budget planning and follow-up
Contract negotiation with external parties (music, motion capture,voice recording, 3rd party technologies)
Assassins Creed Revelations PC
April 2011 - Nov 2011
Up to 40 people in production + 40 QC
Distributed team - Kiev / Bucharest
Stakeholders: Bucharest, Kiev, Annecy, Montreal, Paris
Assassins Creed Brotherhood Multiplayer PC
Sept 2010 - March 2011
Up to 30 people in production + 20 QC
Stakeholders: Bucharest, Kiev, Annecy, Montreal, Paris
Silent Hunter 5 PC
Dec 2008 - March 2010
Up to 40 people in production + 15 QC
Projects shipped
2011 2010 - 2011 2008 - 2010
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Alexandru GrisLead Programmer
Silent Hunter 5 PC
Dec 2007 - Dec 2008
Team Growth from 4 to 15 in Bucharest and Craiova
Introduction of new technologies
Growth & Innovation
Lead Programmer - March 2007 - December 2008 (Ubisoft Romania)
Team growth from 4 to 12 programmers
Creation of a ramp-up strategy for new programmers that joined our
team
Successfully managed the relation with the design, art and test team as
the programming team representative
Planning and follow-up for the programming team according tomilestones
Implemented a large scale path finding algorithm used by the game
engine
Changed the graphic production pipeline by introducing a new 3rd party
technology and modifying the existing tools and engine to work with it.
Supported the introduction of IronPython scripting language for game UI, opening the path for the
community to customize the game.
Pitched and created an Artificial Intelligence scripting language and inference engine for Silent Hunter 5
Challenged the old production methods to improve productivity and openness through lobby for various technologies and standards.
Silent Hunter 4 Add-On
Apr 2007 - Nov 2007
Introduction of new technologies
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Alexandru GrisSoftware Engineer
Technical Experience
Dec 2004 - Dec 2005, Jun 2006 - Mar 2007
HAWX 1
General programmer - Engine, Tools, Physics (C++, C#)
Silent Hunter 4
Engine Programmer: AI, Physics (C++)
Dec 2005 - Jun 2006
Tools team programmer (C#, C++)
Jun 2004 - Dec 2004
Web Developer (worked alone with the client)
(ASP.NET)
Aug 2002 - May 2004
Blue Voice (industrial phone recording application)
Blue Monitor (industrial personnel monitoring tool)
(Linux, Windows, C++, Java, C#)
Programming languages: C++, C#, Java, some Python
Platforms: Win32, Linux, X360, PS3, Wii
Applications: video games, desktop tools, web tools, command line tools, kernel driver, servers, animation systems, plug-ins, AI, physics.
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Alexandru GrisEducation
Continuous Learning and Sharing
1999 - 2005 - Gh. Asachi Technical University,
Iasi. Romania
Bachelors Degree
Masters Degree
Various student contests and prizes
Always top 5 out of 120 students
2007 - Present
Ubisoft & HEC Montreal - Management Development Program
Ubisoft Paris - Producer Development Program
Codecs (Bucharest) & Open University (UK) - Project Management Program
John Maxwell - How To Be a REAL Success
Negotiation, Personal Development, Leadership - Extreme Training, Romania
Many conferences and smaller trainings
PMP Certified (Jan 2012)
Guest speakerCasual Blogger
Avid Reader
Leadership
Management
Entrepreneurship
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Ionut Grozea, Director of Development Eastern Europe Ubisoft
We hired Alexandru few years ago in Ubisoft, being impressed by his technical level and
motivation. He leveled-up from programmer to programming team leader and Producer very
smoothly, being one of the most promising developers we've ever had. He succeeded in all
assigned tasks - even on very difficult ones, based on his perseverance, technical level and
"close to the people" management style. It was a real pleasure working with him.
Mihai Daranga, Lead Character and Animation
Department Ubisoft
Alexandru is the most energetic and jovial producer that Ive ever work with. He has a very
good attitude toward the Project and toward the team.
Miguel Angel Martin, Cinematic And Movie Director"I worked under Alexandrus supervision on Silent Hunter 5. He was the Producer, I was aDirector. I rarely worked with someone that transmits such a good vibe like him. Every
problem was an amusing challenge to confront, mainly because of his positive approach, as if
it was a funny adventure to live. I came to conclusion that work is effectively a funny
adventure to live for him.
I hope I have the chance to work again with Alexandru and sincerely recommend him."
Robert David, Manager Software Development,
Freescale
I have been working with Alexandru at Freescale Semiconductor. He has been part of mySW TOOLS team and he contributed to the development of a .NET C#/C++ tool able to
access a 3G phone's file system from a PC application via two very complex frameworks. He
succeeded to develop the tool very fast, he proved to have a solid technical background and
he also established excellent working relationships with colleagues from France and India. I
will be glad to work with Alexandru again anytime and I can recommend him as an
enthusiastic and technically gifted software engineer.
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Alexandru GrisReferrals
Collaboration