- 1. Overview Welcome & introduction: Who we are and where we
come from. Our experience with Pearson: If we can do it, so can
you. What is a Digital Storytelling Project? And why do you want to
do one? Getting our metacognition on: Mistakes we made that you
dont have tobe doomed to repeat. Q&A:Your questions get
answers.
2. Welcome & Introductions
- Jennifer Dick: English, AoIT.
- Michael Rosenberg: Social Studies, AoIT.
- David Cole, Pearson Foundation.
- Balboa High School, San Francisco, CA
- Located in the Excelsior/Outer Mission.
3. About Balboa High School
- ~1,100 students. (AoIT: 36 Juniors, 36 Seniors)
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- 20% Latino, 14% African-American, 38% Asian (primarily
Chinese), 18% Filipino, 3% Pacific Islander & other Asian, 5%
white, 18% ELL, 11% Students With Disabilities.
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- Upper division is comprised exclusively of Small Learning
Communities.
4. What is a DSP?
- Media projects used in lesson planning with an academic focus
on standards based content and skill development in:
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- Technical and Media Literacy
5. Student Example 1: Technology in San Francisco
- Interdisciplinary & Standards Based:
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- English:Expository writing, writing process, public speaking
and performance.
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- Social Studies:History of technology and its impact on the
United States, Research skills.
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- Tech:Word processing, digital asset management, web research,
e-mail, video and audio editing.
6. Student Example 2: Abolition
- Find DSP Analysis Worksheet in materials packet.
- Scan standards from all three disciplines.
- Circle, highlight or underline standards that you see evidenced
in the DSP.
7. Student Example 2: Abolition
- What standards did you see evidenced?
- What else might add to this project?
- General observations, reactions, comments.
Small Group Discussion 8. Integration Activity
- Find Integration Diagram worksheet in materials.
- Partner up with two other teachers, each from different
disciplines.
- Use the standards cheat sheets to look for possible
connections.
9. Integration Activity: Example English Travel &
Hospitality History Power Standard Related Standard Theme/ Topic
Related Standard Related Standard Power Standard Power Standard 10.
Integration Activity: Example English Hospitality & Travel
History Archetypes: The QuestThe Journey Human toll of Dust Bowl;
historical context of literature Etiquette, table settings, meal
service, and food-related customsHow Great Depression changed
USfederal govt Grapes of Wrath Regional pop culture Hospitality
inGOW 11. Why Its Good For Teachers
- Designed as a supplemental instructional tool and best
practice
- This approach to teaching and learning supports
instructors
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- Meet traditional learning objectives
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- Providing a rich, hands-on technology experience for their
classes
12. Why Its Good For Students
- The project-based focus of these activities affords an
opportunity to explore:
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- New ways of working independently and with peers
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- New ways of seeing their own relationship to their academic
goals and objectives.
13. DSP How-To Overview
- Preparation and Content Development
- Asset Gathering and Storyboarding
- Presentation and Reflection
- Project timeline flowchartfrom conception to afterbirth
(handout).
- Project management materials (handout)
- Suggestions & challenges (handout)
14. Stage I: Preparation and Content Development
- Students develop their material and organize the presentation
of information.
15. Stage I: Preparation and Content Development
- These activities occur in the context of:
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- Expectations regarding citation, revision, primary and
secondary sources, and the depth of research or reflection required
for the assignment.
16. STAGE II: Asset Gathering and Storyboarding
- Students gather supporting media in the form of images, video,
and audio.
- This material serves to illustrate specific information and
provide rich thematic and contextual connections as students
present their ideas.
17. STAGE III: Workshop
- Typically takes place over a single week.
- Students who have prepared effectively can complete simple and
accomplished digital stories in five 50-minute periods.
18. STAGE III: Workshop
- These kinds of projects involve:
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- Video footage that does not require extensive editing:
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- For example, clips that might have been downloaded from the
Internet or saved as .AVI files from digital cameras.
19. STAGE III: Workshop
- A workshop schedule may proceed as follows:
- Voiceovers recorded on Day One,
- Assets loaded on Day Two,
- The video timeline fleshed out by Day Three,
- Music and titles on Day Five.
20. Essential Questions
- Who is your audience, and what essential information do you
want to convey to them?
21. Essential Questions
- What perspective are you coming from in the presentation of
information?
- Is this a personal, reflective project? A point-of-view piece,
commentary, or editorial? A factual, research project?
22. Essential Questions
- If you are working in a group, how can you divide up the work
effectively?
- What are the tasks and roles required to create a successful
project?
23. Project Timeline(handout)
- Introducing the Unit or Activity
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- Research, Fact-finding, Brainstorming, Developing Ideas
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- Organizing Digital Assets
24. Project Timeline Flowchart
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- Dedicated Time with Computers and Video- Editing Software
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- Hands-on Work with Coaches and Facilitators
25. Equipment
- Student access to portable storage devices (USB drives, CDs,
external hard drives)
- Scanner for flat file images or print photographs
- Computers for word processing
26. STAGE IV: Presentation and Reflection
- Students are asked to present their video to an authentic
audience and to reflect on their product and process.
- Finally, to bring closure to the project, students practice
metacognition by completing structured reflections on their product
and process.
27. Presenting the Project
- Materials and Resources Needed
- (supporting information and equipment teacher needs to have on
hand)
- Storyboarding Quickstart: a guided reference showing students
how to build a simple storyboard in outline form.
- Storyboard Worksheet (Print): an accompanying worksheet help
students organize their scripts and supporting visual assets.
28. Presenting the Project
- For more information and supporting material for teachers see
this URL on the Pearson Foundations Digital Arts Alliance
website:
- http://www.digitalartsalliance.org/resources/
29. Presenting the Project
- PRESENTATION & REFLECTION
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- Connecting with an Audience, Considering the Learning
Process
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- Exhibition of Finished Work
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- Reflection on Process and Product
30. Q & A
31. Thank You