Amy Jo Kim Ph.D. © 2010 All Rights Reserved
Lifecycle Design for Social Games
Lifecycle Design: 3 Key Stages
Onboarding
Habit-Building
Mastery
Onboarding: Learning the Ropeswelcome + goals + progress + attainable rewards
Habit-Building: (re)Engagement LoopsTriggers + Ability + Motivation + Fresh Content
Mastery: Empowering EnthusiastsExclusivity: Powers, Info, Roles, Rewards
Empowering Enthusiasts is Good BusinessPRO TIP: build systems that identify & leverage high-value players
For more tips, tricks & best practices about Player Lifecycle Design
Join Us on May 18th
http://shufflebrain.eventbrite.com