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DESIGN BRIEF: The Player Lifecycle

Date post: 28-Jan-2015
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Amy Jo Kim Ph.D. © 2010 All Rights Reserved Lifecycle Design for Social Games
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Page 1: DESIGN BRIEF: The Player Lifecycle

Amy Jo Kim Ph.D. © 2010 All Rights Reserved

Lifecycle Design for Social Games

Page 2: DESIGN BRIEF: The Player Lifecycle

Lifecycle Design: 3 Key Stages

Onboarding

Habit-Building

Mastery

Page 3: DESIGN BRIEF: The Player Lifecycle

Onboarding: Learning the Ropeswelcome + goals + progress + attainable rewards

Page 4: DESIGN BRIEF: The Player Lifecycle

Habit-Building: (re)Engagement LoopsTriggers + Ability + Motivation + Fresh Content

Page 5: DESIGN BRIEF: The Player Lifecycle

Mastery: Empowering EnthusiastsExclusivity: Powers, Info, Roles, Rewards

Page 6: DESIGN BRIEF: The Player Lifecycle

Empowering Enthusiasts is Good BusinessPRO TIP: build systems that identify & leverage high-value players

Page 7: DESIGN BRIEF: The Player Lifecycle

For more tips, tricks & best practices about Player Lifecycle Design

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