Designing a Peer-to-Peer Sharing Service as Fuel for the Development of the ElectricVehicle Charging Infrastructure
Martin Matzner, Friedrich Chasin, Moritz von Hoffen, Florian Plenter, and Jorg Becker
University of Muenster, European Research Center for Information Systems (ERCIS),Munster, Germany
Email: {martin.matzner | friedrich.chasin | moritz.von.hoffen | florian.plenter | joerg.becker}@ercis.uni-muenster.de
Abstract—The general public and politics discuss electricvehicles (EVs) as promising means for achieving clean, carbon-free, and sustainable individual transportation. However, aninsufficient charging infrastructure hampers a rapid diffusionof EVs. At the same time, investors have refrained from devel-oping an EV-charging infrastructure on a large scale becauseof the limited demand for EVs. Against this backdrop, peer-to-peer (P2P) sharing and collaborative consumption (SCC) isa promising strategy with which to address this problem. Thisarticle describes the concept of an IT-based P2P SCC serviceand the research activities needed for its design. We do so byintroducing a novel application of the sharing economy. Ourprimary contribution is to take a step toward finding a solutionfor a problem in the EV domain that is relevant for society. Asecond contribution lies in the introduction and discussion ofpredominantly infrastructure-creating (PIC) P2P SCC servicesand their characteristics.
I. INTRODUCTION
Driven by modern consumers’ tendency to prefer access
to a resource over actual ownership [17, 32], the sharing
and collaborative consumption market has been gaining mo-
mentum in the last couple of years. Thousands of platforms
that facilitate the exchange of various resources between
peer-consumers and peer-providers have emerged. Despite
an increase in academic [3, 26] and public [4, 37] discourse
about what is often called the sharing economy, there are
still opportunities for new peer-to-peer (P2P) sharing and
collaborative consumption (SCC) services to emerge. While
vehicle- and apartment-sharing sites continue to dominate
the market [29], the range of goods is steadily extended by
platforms that offer sharing opportunities for new types of
resources, such as retail spaces (STOREFRONT1), 3D printers
(3D HUBS2), or even dogs (BORROWMYDOGGY3).
One such example is that of fuel for electric vehicles
(EVs). The general public and politicians discuss the use
of EVs as a promising way to achieve a clean, carbon-
free, and sustainable method of individual locomotion and
to mitigate the dependency on fossil fuels—if they are
propelled with electricity generated from renewable sources
[7]. For instance, the German government has declared the
1https://www.thestorefront.com/2https://www.3dhubs.com/3https://www.borrowmydoggy.com/
goal of bringing one million EVs to German roads by 2020
[28]. However, an insufficient charging infrastructure has
hampered the spread of EVs [35, 34], while at the same
time, investors refrain from developing the EV-charging
infrastructure on a large scale because of limited demand
for EVs. This is the circular “chicken-and-egg problem” of
the EV domain. Against this backdrop, P2P sharing is a
promising strategy for creating an infrastructure that scales
well with the number of EVs that are on the road.
The problem of designing an IT-based service that enables
private individuals to share their charging points with other
individuals is multifaceted. A multiplicity of principles of
form and function, including legal analysis, questions of
acceptance, willingness to pay, and organizational structure,
as well as more technical aspects of the issue, such as the
design of processes, IT artifacts, and standard protocols must
be addressed. Against this backdrop, the overall goal of
our research is to design a P2P SCC service that supportsthe development of the EV-charging infrastructure. As this
paper originates from the early phase of an ongoing research
project, it does not present the final results, but the initial
steps to be taken in order reach the final goal. The specific
purpose of this paper is to uncover and to structure the design
research activities needed to achieve the intended outcome.
By doing so, we contribute to research and practice in
several ways. Besides the outline of a possible solution to
the infrastructure problem in the EV domain, we provide
and elaborate upon a collection of design problems that
are associated with the development of a P2P SCC service.
We also contribute to clarifying the nature of P2P SCC by
providing a differentiated view of its characteristics that are
either general, domain-specific, or type-specific. Finally, we
provide a blueprint for an innovative business that can be put
into operation to facilitate the development of the charging
infrastructure for EVs.
The article is structured as follows: Section II provides
background on the notion of infrastructure in general and
charging infrastructure in particular and reports on the
status quo of the EV-charging infrastructure in Germany.
Section III introduces the steps we take to address the
challenge of designing the P2P SCC service for an EV-
charging infrastructure. The constituents of the P2P SCC
2016 49th Hawaii International Conference on System Sciences
1530-1605/16 $31.00 © 2016 IEEE
DOI 10.1109/HICSS.2016.201
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service and the collection of the research endeavors for
designing the service at hand are presented in Section IV.
The article concludes in Section V with a discussion of the
results, limitations, and directions for future research.
II. RESEARCH BACKGROUND
A. Infrastructures
There is no single, consistent definition of infrastructure
but a variety of meanings and scopes that makes adoption of
the term for a particular context difficult [14]. The Oxford
Dictionary defines infrastructure as “the basic physical and
organizational structures and facilities (e.g., buildings, roads,
power supplies) needed for the operation of a society or
enterprise” [30]. Deriving its meaning from infra, meaning
below in Latin, infrastructure can be determined to refer to
an underlying foundation, so it is used to explain the descrip-
tion of all sorts of network-based structures including roads,
pipes for water supply and sewage, railroads, and telecom-
munications [14, 18]. These network-based structures are
usually natural monopolies that require state regulation to
guarantee open and non-discriminatory access for the public
so they generate positive externalities that increase social
well-being and provide economic growth [18]. Infrastructure
is often referred to as traditional infrastructure [18], hardinfrastructure [31], or material infrastructure [14]. Other
classifications include soft infrastructure, such as the reg-
ulatory environment [31], and a further distinction between
institutional (e.g., state laws) and personal infrastructure(e.g., education) [14]. In this article, we subscribe to the
notion of material infrastructure, which refers to the capital
stocks that enable the mobilization and development of
economic agents’ activities [14].
Charging points for EVs are a vital requirement for long-
range EV mobility. Transportation, especially with alterna-
tive fuels like electricity and hydrogen, is a critical factor in
economic development and in coping with global climate
change [19]. Depending on the role that the network of
charging points for EVs—the EV-charging infrastructure—
plays in the overall mobility concept of a society, it can even
be critical infrastructure. The European Union’s definition
of a critical infrastructure is “an asset, system or part thereof
[. . . ] which is essential for the maintenance of vital social
functions, health, safety, security, economic or social well
being of people” [36, p. 77]. Since both electricity and road
transport are named as critical infrastructures [36], charging
infrastructure becomes a critical infrastructure once the use
of EVs is commonplace.
A charging infrastructure provides a way to refuel the
batteries of EVs. With the purchase of an EV, the owner
usually installs a charging point at his or her parking space at
home to charge the EV overnight. Additional public charging
infrastructure is necessary only to facilitate long-range trips
which exceed the EV battery’s range and as a way to mitigate
range anxiety [33]. Whereas in suburban areas 70 percent of
car owners have access to off-street parking where they can
install a charging point, the rate drops below 30 percent
in metropolitan centers [28]. Therefore, the demand for
charging infrastructure depends in part on where the EV
owner lives.
The German Federal Government presented an ambitious
plan to have a million electric vehicles on German roads
by 2020 [28]. However, as of January 2015 only about
130,000 EVs (including hybrids) are on the roads [24], so the
market is far from reaching the goal. Besides stimulating the
demand for EVs, the government must find a way to create
the necessary charging infrastructure. An estimated 950,000
public and non-public charging points would be necessary
to meet the needs of a million EVs [28], approximately
thirty times the number of public charging stations that are
currently available in Germany.
B. Peer-to-peer Sharing and Collaborative Consumption
The multiplicity of areas in which peer-consumers and
peer-providers share and consume resources are often sub-
sumed under the all-inclusive term of sharing [11]. In
addition to true sharing [9], sharing can include consumer
transactions like swapping, renting, reselling, co-owning,
lending, and donating [29]. Examples of shared resources
are physical resources like cars [3], digital resources like
computer files [12], and intangibles like experience [22].
Our research focuses on a subset of sharing, the peer-to-peer sharing and collaborative consumption of physicalresources. The rationale for this focus on SCC is based on
the fact that SCC do not involve ownership transfer but only
temporary access to a resource by a peer-consumer [5, 11],
so transactions like swapping and exchange are excluded.
P2P renting—that is, “people coordinating the acquisition
and distribution of a resource for a fee or other compen-
sation” [11, p. 1598] is typically considered part of the
collaborative consumption practices [13]. Conversely, true
sharing, being “the act and process of distributing what is
ours to others for their use and/or the act and process of
receiving or taking something from others for our use” [8,
p. 126] does not involve any sort of reciprocity [25]. While
we focus on the SCC of physical resources, sharing digital
or computational resources is different from sharing physical
resources because sharing physical resources requires some
form of personal interaction that has the potential for social
bonds and/or conflicts [38].
We define a P2P SCC transaction using five characteris-
tics: a) an economic transaction between individuals b) that
does not involve ownership transfer, c) that is on the scale
between sharing and commerce, d) that is enabled by IT,
and e) that requires sharing or collaboratively consuming a
physical object that one of the individuals owns or to which
one of the individuals has access.
In contrast to the major P2P SCC-related topics discussed
by academia, which include theorizing on the phenomenon
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itself as well as its scope [3, 12, 9, 10] and understanding
consumers’ motivation to participate in corresponding ser-
vices [5], we take an IS researcher’s perspective and address
the challenge of how to design a certain P2P SCC service.
This endeavour includes the steps of, first, exploring and
understanding the environment the service will take place in
and then, second, developing and building the service itself
including any needed IT and processes.
III. CROWDSTROM: A DESIGN SCIENCE RESEARCH
APPROACH
A. Project Setting
CrowdStrom is a publicly funded research project in which
an energy provider and a certification company cooperate
with researchers from the academic disciplines of informa-
tion systems, marketing, and human resource management
to design and implement an innovative P2P SCC service
and accelerate the development of a public EV-charging
infrastructure in Germany.
The project seeks to empower the increasing number of
owners of small and private EV-charging points to make
their assets available to public users in times they do not
need them themselves, scaling with the number of EVs on
the roads, thereby decreasing the need for central investment
into public infrastructure. CrowdStrom seeks to develop
an Internet-based platform that provides essential service
components, such as the authentication of customers as
well as billing and payment processing, in order to network
the peer suppliers, their charging stations, and CrowdStromcustomers.
B. Setup of the Research Agenda
We adopted the Design Science Research (DSR)
paradigm [21, 20] for our research. Design science creates
and evaluates “purposeful IT artifact” [27, p. 78] in order
to solve identified organizational or societal problems. DSR
differs from the pure design of artifacts, because it produces
new scientific knowledge that can be transferred to contexts
other than the one in which it was produced [1].
Hevner [20] suggests a “three cycle view” to summarize
and structure the activities in a DSR project. He distin-
guishes the relevance cycle, the design cycle, and the rigor
cycle as main sequences of activities to be performed in
a DSR project. The relevance cycle includes, first, the
research activities executed in order to better understand the
environment the design outcomes will later be implemented
into. It summarizes, second, field testing activities under-
taken to test the design outcomes’ fit to the environment.
The design cycle summarizes any activities related to the
core construction activities of the processes and technology
artifacts needed for the successful operation of CrowdStrom.
It also includes activities related to the evaluation of the
design outcomes. The rigor cycle comprises, first, research
activities that exploit grounding theories, methods as well
as domain experience and expertise [20] taken from the
related research disciplines’ knowledge bases. Secondly, it
includes activities that add new insights gained along the
design project to the knowledge base.
Accordingly, we approach the set-up of the CrowdStrom
research agenda by uncovering all the research activities
needed to be executed in all the three cycles first. The setup
process includes two phases. In phase one, we derive and
identify the main constituents of a possible EV-charging
infrastructure that adopts the paradigm of P2P SCC. A
constituent in this context is a research activity (and a
corresponding outcome) in the design of the service that
has to be addressed in order to derive a sound solution. In
this phase, we analyze the constituents in regard to whether
their manifestation is specific to the domain of charging in-
frastructure or generic to diverse P2P SCC services. During
the categorization we determined that some of the unique
characteristics of the P2P SCC application scenario cannot
be explained by the specific domain only. Therefore, in
the second phase, we analyze what makes the P2P EV-
charging service a member of a distinct class of P2P SCC
services. Figure 1 provides an overview of our approach
to conceptualizing and designing a P2P SCC service in the
domain of an EV-charging infrastructure.
First, we carried out a thorough conceptualization of a
crowdsourcing-fuelled P2P charging infrastructure sharing
service, CrowdStrom. In the course of this conceptual-
ization, we identified the service’s core components and
categorized them into sets, such as user-related aspects and
legal aspects. Following this categorization, we discussed
which constituents are generic and apply to almost any
P2P SCC service and which are unique to the domain of
an EV-charging infrastructure. Finally, we put the identified
constituents into perspective by including the environment;
particular market characteristics, such as market maturity,
are key factors in the establishment of any P2P SCC service
that seeks to provide an infrastructure-related service.
IV. AGENDA AND PROGRESS OF THE CROWDSTROM P2P
SCC DESIGN
A. Constituents of the CrowdStrom research agenda
Following Hevner’s “three cycle view”, the CrowdStromproject’s research activities are situated in a specific en-
vironment, in which the project’s outcomes will have to
demonstrate their relevance, and they tap into a specific
knowledge base, by which their performance will be in-
formed. Figure 2 exhibits the most relevant elements of the
project’s environment and its knowledge base.
The anticipated environment the future service will act in
is characterized by people and organizations that have a stake
in the CrowdStrom project or that are parts of the service’s
competitive environment; by technologies that are possible
means to achieve the desired service; and by current social
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Design of a P2P SCC Service for EV Charging InfrastructureStep Identification of EV-specific and generic constituents Identification of type-specific constituents
Activities • Requirements analysis• Identification of research activities• Mapping of research activities to the design cycle• EV domain analysis• Separating outcomes of the research activities intodomain-specific and general
• EV charging infrastructure market analysis• Comparison with other P2P SCC services• Derivation of a P2P SCC services type based on type-specific constituents of the P2P SCC for EV charginginfrastructure
Outcomes • Set of constituents of the P2P SCC service at hand• Assessment of implications resulting from the EV-specific characteristics of the P2P service at hand
• Derivation of a specific type of P2P SCC services• Assessment of the implications resulting from the serviceat hand belonging to the specific type of P2P SCC services
Section IV-A IV-B
Figure 1: Setup of the CrowdStrom Research Agenda
I
Develop / Build
Environment IS Research Knowledge BasePeople
Organizations
Technologies
Social Trends and Regulatory Framework
Foundations and Methodologies
• IS Design Research
• Service Research
• Consumer Behavior Research
• Policy makers• Project participants
• Potential peers• Peer users• Peer providers
• EVs and charging infrastructure
• Authentication• Payment
• Mobile computing• Location-based computing
• Sustainability• Sharing
• The law
P2P SCC Service for EV Charging
Infrastructure
Justify / Evaluate
II III
• Charging infrastructure operators
• Roaming service providers• Electricity suppliers
• Charging information providers
• Charging infrastructure manufacturers
Figure 2: DSR cycles [20] applied to the CrowdStrom project
trends as well as the regulatory framework, both of which
frame the design activities.
People relevant to the design of the service include—next
to the project participants themselves—potential peer-users
and peer-providers that may participate in the CrowdStromservice in the near future as well as policy-makers that
impact on the development of the charging infrastructure
market, on technology standardization processes, or on the
legal framework of the EV domain.
Organizations to consider are partners and competitors
in the markets for energy and transportation: charging in-
frastructure operators, roaming service providers, electricity
suppliers, charging information providers, and charging in-
frastructure manufacturers.
Technology provides the means for the researcher in
achieving solutions to the identified problem. The set of
relevant technologies includes in our case the EVs, the hard-
ware and software the charging spots comprise of as well
as the technology to connect them. Furthermore, technology
stacks for user authentification, payment, mobile computing,
and location-based computing will be important to consider.
Finally, the research process has to be seen against the
background of certain social trends and a certain regulatoryframework that will impact on the way in which design
decision are made in this project. The following aspects
stand out: the described societal trend of “sharing”; “sus-
tainability”, which has become an excepted economic and
societal principle; and current legislative requirements that
restrict the project’s solution space.
Table I provides a summary of the design research activ-ities and the expected research outcomes that are planned to
be executed while traversing through the three DSR cycles.
Each of the research activities provides the foundation for
subsequent activities. Taken together, the research activities
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describe the project’s overall design research process. For
instance, the analysis of user-related and provider-related
aspects of the resulting artifact, such as the peer users’
willingness-to-pay and their acceptance of the service, en-
able us to formulate the objectives of the technical artifact,
which are addressed in the prototype development phase and
checked in the evaluation phase.
Table I: Research activities in the CrowdStrom project
Design researchactivities
Expected research outcomes
Res
earc
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ss
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User-relatedaspects
Acceptance, willingness-to-pay,role models
Provider-relatedaspects
Incentives, organizationaldevelopment, role models
Legal aspects Grid technology, calibration,energy supplier obligations
Environmentalaspects
Assessment of the economic,ecological, and socialenvironments
Service design Procedural and technical designprinciples, standardization
Prototypedevelopment
Prototyping of modules, interfaces,mobile applications, OCPP centralsystem
Evaluation Implications, continuousimprovement
The research activities and research outcomes included in
Figure 2 (and in Table I) accordingly are described in more
detail in the following.User-Related Research Activities.: The foundation of the
user-related research activities is a sound definition of possi-
ble user roles, which describe the characteristics, demands,
and obligations of a typical user. The term willingness-to-pay identifies what people are “willing to pay” if using
a charging point (including the parking space) and how
much revenue is expected and required to be generated from
the CrowdStrom business to facilitate a profitable operation.
Acceptance, a major factor in the successful operation of
CrowdStrom, builds on the analysis of comparable busi-
ness models, such as car-sharing. What potential customers
demand and how these demands are affected by pursuing
a crowdsourcing approach must be determined, including
reservations about electrical mobility and how to mitigate
these reservations.Provider-Related Research Activities.: An important as-
pect of such an SCC service is sufficient incentives for
providers to share their privately held charging points. In-
centives typically have one or both of two drivers: money (or
money equivalent) and reputation. Therefore, what potential
providers deem as appropriate profit—social or monetary—
must be determined. The size of monetary incentives must
be estimated carefully, as margins are thin in view of an
average price of roughly 30 euro cents per kilowatt hour.
The location of a charging point must also be taken into
account when determining the price structure, as a station
that is located close to the city center is likely to attract
more customers than a parking lot in a rural or suburban
area. The definition of the roles of a provider, again, serves
as the basis for all research activities.
Legal Research Activities.: Given that CrowdStrom is to
be operated in Germany, it is subject to various legal risks
in different areas of this country’s law including energy law,
public law and data protection [15]. For instance, as soon as
someone sells electricity by providing access to his or her
charging point, regulations for electricity suppliers apply.
Beside this and other EV-specific challenges in the areas
of grid technology, calibration, energy-supplier obligations,
further general legal aspects affect the design of the Crowd-Strom service including customer protection, taxation, fair
competitions and data-protection.
Environment-Related Research Activities.: CrowdStrom
needs to be situated within the economic, ecological and
social environments. From the economic point of view,
CrowdStrom represents a P2P SCC service that is part
of what is often called the Sharing Economy [3, 23].
Businesses within sharing economy build upon abandoning
the notion of ownership [5]. By doing so they challenge
traditional enterprises and represent a distinct phenomenon
in the overall economic environment [11]. Therefore, re-
search activities are required in order to address the role
of CrowdStrom as a representative of the P2P SCC class
of service in the economic environment. CrowdStrom has
an inherent potential to contribute to a more sustainable
ecological environment. Especially when the operation of
EVs is combined with the use of local renewable energy
sources for the charging of the vehicles, CrowdStrom can
become an important ingredient in the process of achieving
more sustainable mobility solutions. Research activities must
be preformed in order to assure that these potentials are
realised. Last but not least, research needs to address the
connection of CrowdStrom to the social environment. As
every P2P SCC service, CrowdStrom can have both desirable
and undesirable effects on the social environment [4]. A
better understanding of the conditions when a P2P SCC
service can become harmful for the social environment can
be used to achieve a better service design for CrowdStrom.
Service Design.: The procedural and technical designprinciples and standardization provide important guidelines
for how the resulting P2P service should be conceptualized.
To capture all facets of the CrowdStrom service, all perceiv-
able transactions and information exchange schemes must
be conceptualized, formalized, and eventually implemented.
Many aspects of the service, such as authorization and
billing, must be addressed in this context. Moreover, existing
standards must be analyzed and any shortcomings identi-
fied, along with resolutions to these limitations. The Open
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Charge Point Protocol (OCPP), an open (quasi-) standard
that specifies the communication between the individual
charging points and the central system, is responsible for the
authorization of valid users, clearing the charging point, and
logging transactions, among other responsibilities. Relevant
standardization efforts in the domain of Near Field Commu-nication (NFC) or upcoming charging protocols and regula-
tions, such as the ISO 15118, which deals with vehicle-to-
grid communication, must be followed closely and adopted
in a timely way after official ratification.
Prototype Development Research Activities.: In order to
provide a proof-of-concept for the conceptualized P2P SCC,
all resulting design artifacts must be considered and an
eventual prototype implemented. The CrowdStrom service
portfolio is comprised of an interface in the form of a
web portal that consumers and providers use to register
and administer their data, mobile applications for two major
mobile operating systems (to ease reservations for charging
points and the initiation of a charging session), and an OCPP
central system, which is responsible for the communication
from and to a charging point. A prototype must be developed
for these three components that acknowledged the informa-
tion contained in the knowledge base (cf. Figure 2). The final
outcomes are individual applications – the mobile applica-
tions and server modules like the web portal backend and the
central system – that incorporate all findings of the previous
design research activities. Finally, all developed prototype
artifacts resemble the CrowdStrom service and provide a
framework to ensure that all intended functionalities and
requirements have been addressed.
Evaluation Research Activities.: The resulting prototype
must be evaluated to ensure that all required functionalities
are in place and working as specified. The evaluation also
provides feedback about the functioning of the prototypes in
order to identify shortcomings, flaws, and bugs. Hence, there
is a continual improvement cycle between development and
evaluation that is iterated until all requirements are covered
and working satisfactorily.
In summary, the research activities are influenced by the
setting within the EV infrastructure domain. Obviously, stan-
dardization and legal aspects of the solution are particularly
dependent on the setting, whereas considerations related to
the willingness to pay are more generic, as the outcomes
achieved can be transferred to other comparable scenarios.
Hence, all outcomes can be positioned on a continuum based
on how tightly the corresponding research activity is coupled
to the domain of EVs and the EV-charging infrastructure.
The resulting continuum, including the research activities, is
depicted in Figure 3.
B. External factors and their implications
Domain-specificity as a lens through which to study
P2P SCC services, as outlined in Section IV-A, is useful.
However, as we gained additional insights into the EV-
charging infrastructure domain, we still could not explain
all the specifics of the CrowdStrom P2P SCC that appear
to be beyond the domain specifics. A combination of two
aspects of CrowdStrom, market maturity [6] and whether
the service provides access to an individual resource or an
infrastructure of resources, appears to shift the service to a
special category of P2P SCC services.
Market Maturity.: The level of a market’s development
is a central external factor in introducing a new product or
technology into a market [6]. Although EVs are not new
to the market, the market for an EV-charging infrastruc-
ture is still young and developing, with various available
technologies—connector technologies, battery types, and
charging infrastructure protocols—each struggling to breach
its niche existence. The EV infrastructure’s current status
as a developing market provides an opportunity for a novel
service like CrowdStrom to enter the market. As many local
and regional power-supply companies have begun providing
EV-charging infrastructures, the market is fragmented into
several unconnected supply networks that are concentrated
around urban areas. Consequently, CrowdStrom, as a P2P
SCC service for an EV-charging infrastructure, must enter
direct competition with extant providers that operate in
urban areas. However, in the rural and suburban areas that
constitute the predominant part of the potential market,
CrowdStrom would take the role of an exclusive provider, as
these areas are not yet profitable for commercial providers.
This role of a predominantly exclusive service is not unique
to the EV charging domain. A similar market situation
exists around new P2P SCC services that offer 3D printing
services. Unlike prominent P2P SCC services like AIRBNB
and UBER, 3DHUBS offers a service that does not compete
with any other existing service.
Access to Infrastructure.: Market maturity alone is not
sufficient to describe the specifics of P2P SCC services like
CrowdStrom. Although P2P SCC services for printing are
also situated in a young market, they are still fundamentally
different from an EV-charging service. A broad and wide-
ranged (critical) infrastructure can be created by opening
private charging points for the general public. A private
charging point may have an important role in providing
energy for the owner’s EV, but it does not advance the
society as a whole, and neither does a 3D printing service.
However, when a network of private charging stations is
introduced, a single, private charging point becomes a part of
a valuable infrastructure that is relevant for the operation of a
whole society that has chosen electric mobility as a primary
mode of transportation. In the hierarchy of requirements
for the operation of the society, the need for a sustainable
mobility concept is clearly higher than the need for 3D
printing services. This is why Germany’s political agenda
includes developments in electric mobility and why the city
of Amsterdam introduces programs that imply the right of
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EV-specificGeneric
StandardizationSLegal AspectsAcceptanceWillingness-to-payWRoles … …
Figure 3: Continuum of EV-specific and generic constituents
its citizens to have access to a charging station [2].
The combination of an immature market and a service
that provides access to an infrastructure defines what we
call a predominantly infrastructure-creating (PIC) P2P SCC
service. Figure 4 illustrates the introduction of a P2P SCC
service into a mature market with an existing infrastructure
and into an immature market with a limited or absent
infrastructure. In the first case the introduction of a P2P
SCC service can create additional infrastructure, although
the majority of peer-providers will challenge the existing
infrastructure. A good example is the traditional hotel in-
frastructure that was challenged by P2P SCC newcomers
like AIRBNB and HOMEAWAY, as additional infrastructure
was created by newcomers in areas where no hotel industry
was present (e.g., in remote areas). In the second case a
P2P SCC is introduced to a market like the EV-charging
infrastructure market that is less developed. In this case, the
majority of newly introduced peer-providers represent addi-
tional infrastructure, rather than competition to an existing
infrastructure.
These fundamentally different entry points have implica-
tions for the constituents of a P2P SCC service that are
unique to the type of service, cannot be explained by the
domain specifics, and are characteristic of the PIC P2P
SCC. The design of the CrowdStrom service demonstrates
these unique characteristics. We found the acceptance of
the P2P SCC service for EV-charging to be structurally
different from the acceptance of P2P SCC services that do
not belong to PIC P2P SCC services [16]. While value
for the money for the peer-user has been identified as
central to the success of traditional services, this aspect
plays a less significant role in the case of CrowdStrom,
as no established price structure exists for EV-charging.
Moreover, the legal environment is different for the PIC
P2P SCC [15]. Since many governments consider access to
infrastructure a basic right, the majority of popular services
like Uber and Airbnb are fighting against accusations of
unfair competition. This legal issue is absent in the case of
a PIC P2P SCC, as the introduction of a service of this kind
can fit into governments’ political agendas. An example is
the decision of a local government in Amsterdam to include
the provision of a public charging station into the set of
fundamental rights: every owner of an electric car has the
right to request a public charging station near his place of
residence [2].
V. DISCUSSION AND CONCLUSION
The establishment of an extensive EV-charging infrastruc-
ture is undeniably a worthwhile effort, especially in light
of the ongoing effort to increase the share of electricity
generated using renewable energy sources. Because of the
limited demand for EVs that results from limited access to
charging stations, investors have refrained from potentially
risky investments in the charging infrastructure, which leads
to a paradoxical situation where the potential EV buyer is
waiting for the charging infrastructure and potential investors
are waiting for more people to buy EVs. The CrowdStromproject contributes to overcome this situation by adopting
a crowdsourcing approach in the manner of the sharing
economy to design a P2P service for sharing private charging
stations.
During the conceptualization of the P2P SCC service
for an EV-charging infrastructure, we identify integral con-
stituents of the process of implementation. We showed that
the situation for services that seek to provide access to
infrastructure differs from that of conventional P2P SCC
services that provide access to or share a certain resource,
such as an apartment or a tool. A trait of PIC services that
differentiates them from typical P2P SCC services is that
PIC services address under-developed or even undeveloped
markets. Therefore, no other market players are challenged,
and there is no cannibalism among rival players. For in-
stance, in the aftermath of the rise of AIRBNB and UBER,
in addition to increased availability of (comparatively) inex-
pensive accommodations and taxi services, protests and legal
disputes came up and entire branches of the economy were
shaken up. Hence, PIC P2P SCC can be seen as the “bright
side” of the sharing economy, as the underlying motivation
is to enable access to a unique grid, rather than assaulting
an established industry.
As in all research, the presented work is not without
limitations, which suggest opportunities for future research.
First, we discussed an ongoing research object. Accordingly,
the three DSR cycles (relevance, design, rigor) are not yet
executed entirely and probably need to be extended by
further activities later. This does not lessen the value of
the presented research, as we were able to derive the first
characteristics for our service to be developed. While we
made good progress in analyzing the environment, we could
not yet execute any field tests (relevance). The construction
1593
Mature market / Infrastructure Immature market / Infrastructure
Before P2P SCC service introduction
After P2P SCC service introduction
New infrastructure
Competition
P2P SCC service provider
Figure 4: Introduction of P2P SCC service in the domain of infrastructures
of processes and IT artifacts started, but evaluation activities
did not (design). We tapped in to the knowledge base to
assist the design activities, but could not yet add additional
domain knowledge (rigor). Second, we discussed specific
properties assumed to be valid for a class of P2P services that
we called PIC. For the moment, however, these properties
were inferred from the CrowdStrom project only. Future
research therefore will have to investigate other PIC settings
in order to see if our observations hold true in those settings
as well. Third, taking the two limitations discussed before
together, executing the DSR cycles entirely and performing
cross-case replications will allow us to elevate the discussed
observations by theorizing on design outcomes and design
processes in P2P sharing services. Fourth, this paper does
not focus on the results of the research project and does not
provide a detailed overview over the projects progress. To
address this limitation, further research to identify the key
enablers and obstacles for our design vision is planned. As
this is a federally funded consortium research project, reports
with detailed descriptions of the progress accomplished in
the project are provided to the project sponsor on a regular
basis.
ACKNOWLEDGMENT
This paper has been written in the context of the research
project CrowdStrom4. The project is founded by the German
Federal Ministry of Education and Research (BMBF), pro-
motion sign 01FK13019E. We thank the project management
agency German Aerospace Center (PT-DLR).
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