+ All Categories
Home > Design > Designing Exploding Websites (Euro IA 2009)

Designing Exploding Websites (Euro IA 2009)

Date post: 17-Aug-2014
Category:
Upload: peter-boersma
View: 9,264 times
Download: 8 times
Share this document with a friend
Description:
More and more, online information is scattered over multiple online channels and websites. At Info.nl, we have translated this development into our model of the Exploding Website. The model describes what strategic steps you need to take to define the right part of the service in the right context. We also redefined our methodology for user experience design based on the vision of the Exploding Website.
Popular Tags:
95
Designing for the Scattered Structures of Exploding Websites Iskander Smit Peter Boersma Euro IA 2009 - Copenhagen info. nl FULL SERVICE INTERNET AGENCY
Transcript
Page 1: Designing Exploding Websites (Euro IA 2009)

Designingfor the Scattered Structures

of Exploding Websites

Iskander SmitPeter Boersma

Euro IA 2009 - Copenhagen

info.nl FULL SERVICE INTERNET AGENCY

Page 2: Designing Exploding Websites (Euro IA 2009)
Page 3: Designing Exploding Websites (Euro IA 2009)
Page 4: Designing Exploding Websites (Euro IA 2009)
Page 5: Designing Exploding Websites (Euro IA 2009)

A short history ofExploding Websites

Page 6: Designing Exploding Websites (Euro IA 2009)

an online dialogue on the road to result

(Pro-active) support

The contextinfluences the route A product taillored

The whole is a rich experience

Model of Virtual Warmth

Page 7: Designing Exploding Websites (Euro IA 2009)

we live in a scattered environment

Page 8: Designing Exploding Websites (Euro IA 2009)

our behavior is changed

a custom digital life

continuous partial attention

pull back in our own social world

social exhibitionisme

a continuous conversation

Page 9: Designing Exploding Websites (Euro IA 2009)

the context models our world

Page 10: Designing Exploding Websites (Euro IA 2009)

attention

outsidewebsite

use

insidewebsite

applyorientation

Looking for the touchpoints

Page 11: Designing Exploding Websites (Euro IA 2009)

outsidewebsite

use

insidewebsite

applyorientation

Looking for the touchpoints

attention

Page 12: Designing Exploding Websites (Euro IA 2009)

“In the future websites will offer moveable services,

which can be placed on everywhere the customer

wishes.” Steve Rubel

Page 13: Designing Exploding Websites (Euro IA 2009)

model exploding website

Page 14: Designing Exploding Websites (Euro IA 2009)

mobile site exploding function

Page 15: Designing Exploding Websites (Euro IA 2009)

we live with our heads in the cloud

Page 16: Designing Exploding Websites (Euro IA 2009)

Tim O’Reilly

Devices will all have sensors. In the end it is about the services you create using these sensors.

Page 17: Designing Exploding Websites (Euro IA 2009)

create a system

Page 18: Designing Exploding Websites (Euro IA 2009)

attract

engage

convert

retain

manage the ecosystem

Page 19: Designing Exploding Websites (Euro IA 2009)

Strategies forExploding Websites

Page 20: Designing Exploding Websites (Euro IA 2009)

new strategies

David Armano, 2008

Page 21: Designing Exploding Websites (Euro IA 2009)

exploding strategy

match

1

brand promise

customer experience

Page 22: Designing Exploding Websites (Euro IA 2009)

exploding strategy

engage

2value

benefits

productpromise

offer

match

1

Page 23: Designing Exploding Websites (Euro IA 2009)

exploding strategy

match

1

engage

2

connect

3

context

devicesscenarios

touchpoints

Page 24: Designing Exploding Websites (Euro IA 2009)

exploding strategy

match

1

engage

2

connect

3script

4

planprogramme

architecture

Page 25: Designing Exploding Websites (Euro IA 2009)

exploding strategy

match

1

engage

2

connect

3script

4

measure

5

kpi

targets

metrics

Page 26: Designing Exploding Websites (Euro IA 2009)

exploding strategy

match

1

engage

2

connect

3script

4

measure

5

orchestrate

6

organisation

employees

partners

Page 27: Designing Exploding Websites (Euro IA 2009)

exploding strategy

match

1

engage

2

connect

3script

4

measure

5

orchestrate

6spread

7

continuousdevelopment

learn

improve

Page 28: Designing Exploding Websites (Euro IA 2009)

stakeholder radar

exploding strategy

match

1

engage

2

connect

3script

4

measure

5

orchestrate

6spread

7brand promise

customer experience

value

benefits

productpromise

context

devicesscenariosplan

kpi

targets

offer

programme

metrics

organisation

employees

partners

idealab

customer palette

product promise proposition

touchpoints

hotspot audit

interactive tubemap

programme plan

exploding architecture

architecture

dashboard

reports

organisation mapping

function profiles

exploding elements

affiliate contracts continuous

developmentlearn

improve

Page 29: Designing Exploding Websites (Euro IA 2009)

DesigningExploding Websites

Page 30: Designing Exploding Websites (Euro IA 2009)

Designing Exploding Websites

• Design Process (drafts)• What’s Different?• Tools

Page 31: Designing Exploding Websites (Euro IA 2009)

Design Process for Exploding Websites

Page 32: Designing Exploding Websites (Euro IA 2009)

Draft 1: Wabi-sabi

Page 33: Designing Exploding Websites (Euro IA 2009)

Wabi-sabi

“wabi”: limitations in design and unpredictable or changing usage conditions

“sabi”: imperfect reliability or limited mortality (comparable to rust)

Page 34: Designing Exploding Websites (Euro IA 2009)
Page 35: Designing Exploding Websites (Euro IA 2009)
Page 36: Designing Exploding Websites (Euro IA 2009)

Wabi-sabi for designing Exploding Websites

Page 37: Designing Exploding Websites (Euro IA 2009)

Draft 2: Rugby ball

Page 38: Designing Exploding Websites (Euro IA 2009)
Page 39: Designing Exploding Websites (Euro IA 2009)
Page 40: Designing Exploding Websites (Euro IA 2009)

Draft 3: Concept Map

Page 41: Designing Exploding Websites (Euro IA 2009)
Page 42: Designing Exploding Websites (Euro IA 2009)
Page 43: Designing Exploding Websites (Euro IA 2009)

(ahem)

Page 44: Designing Exploding Websites (Euro IA 2009)
Page 45: Designing Exploding Websites (Euro IA 2009)

Select valuable behaviour to

support

Model users

Page 46: Designing Exploding Websites (Euro IA 2009)

Write scenarios and scripts,and direct your scenes

Specify outcomesthat match users’ goals

Page 47: Designing Exploding Websites (Euro IA 2009)

Design adaptive components

Page 48: Designing Exploding Websites (Euro IA 2009)

Touchpoints

Contexts

Profiles

Page 49: Designing Exploding Websites (Euro IA 2009)

What’s different?

Page 50: Designing Exploding Websites (Euro IA 2009)

Multiple TouchpointsKnow the users’ attitude towards touchpoints perform user research into behaviour and expectations

The wide range of touchpoints means a wide target group model more personas and their touchpoint preferences

You need an optimal mix of touchpoints and functionalities develop use scenarios that are valuable for both business and customer

Page 51: Designing Exploding Websites (Euro IA 2009)

Multiple Contexts-of-UseConsider user flow, attention, and social context design variants in interaction style andtone-of-voice

Some touchpoints allow for the inclusion of social features define the effects on the social context

Page 52: Designing Exploding Websites (Euro IA 2009)

Context-rich ProfilesEach context-of-use calls for additional attributes to

be added to the visitor's profile track which touchpoints have been used when, for which functionality, and how

Knowledge about users allows your designs to adapt create interfaces that adapt their behaviour based on data from user profiles

Page 53: Designing Exploding Websites (Euro IA 2009)

Tools for designing Exploding Websites

Page 54: Designing Exploding Websites (Euro IA 2009)

Multiple Touchpoints

Multiple Contexts-of-Use

Context-rich Profiles

Page 55: Designing Exploding Websites (Euro IA 2009)

Web Analytics to quantify current user behaviour and discover opportunities for improvement

Page 56: Designing Exploding Websites (Euro IA 2009)

xx

xxxxx

xxxxx

Analysis of a funnel

xxxx

xxxx

x xx66,7%

0,09%

25%

register for game

play game finish game hire

75%

To hire XX people, we need Y times more registrants for the game (assuming we increase registration-to-play rate to 75%)

x

Page 57: Designing Exploding Websites (Euro IA 2009)

Create swimlanes (from workflow and service design practice) to document potential flows through multiple touchpoints

Page 58: Designing Exploding Websites (Euro IA 2009)
Page 59: Designing Exploding Websites (Euro IA 2009)
Page 60: Designing Exploding Websites (Euro IA 2009)

For quick ideas about vocabulary and attitudes, use Wordle (http://wordle.net)on user interview transcripts

Page 61: Designing Exploding Websites (Euro IA 2009)

When looking for corporate

information

When competing with others

When considering joining a company

Page 62: Designing Exploding Websites (Euro IA 2009)

Create concept maps and scenariosto explore all relationships between the objects that users encounter

Page 63: Designing Exploding Websites (Euro IA 2009)
Page 64: Designing Exploding Websites (Euro IA 2009)

Multiple-touchpoint scenarios

1. After a visit by Sales, the client receives an email with a confirmation (1), asking her to visit the portal to complete her contact data (2-4). She also checks her order and downloads a copy of the invoice (6-7).

2. Ed dignissim felis non orci laoreet sit amet ullamcorper ligula pulvinar.

3. Nulla fringilla euismod eros, rutrum facilisis nisi consequat.4. Nam sed neque vel purus gravida pellentesque ut sed urna.5. Maecenas nisi massa, fringilla sed tempus ac, suscipit at

nibh.

Page 65: Designing Exploding Websites (Euro IA 2009)

Scenario 1: First login

2 431

Email from Sales triggers first visitClient creates new password upon first login.On first visit, client is asked to confirm client data.Then taken to homepage. Likely to check order.Overview of order confirmations with option to download.Touchpoint selection (1=email, 2-7 = web, rest=widget)

desktopwidget

5

6

7

Page 66: Designing Exploding Websites (Euro IA 2009)

Specify interactive components that employ adaptive interfaces

Page 67: Designing Exploding Websites (Euro IA 2009)
Page 68: Designing Exploding Websites (Euro IA 2009)
Page 69: Designing Exploding Websites (Euro IA 2009)
Page 70: Designing Exploding Websites (Euro IA 2009)
Page 71: Designing Exploding Websites (Euro IA 2009)
Page 72: Designing Exploding Websites (Euro IA 2009)
Page 73: Designing Exploding Websites (Euro IA 2009)
Page 74: Designing Exploding Websites (Euro IA 2009)

Create personas based on motivation, (not market segments) and remember different contexts trigger different behaviours

Page 75: Designing Exploding Websites (Euro IA 2009)
Page 76: Designing Exploding Websites (Euro IA 2009)

reuse an existing profile on a social network site(e.g. Ning, Facebook Connect)

base profile on explicitly stated interests(e.g. for e-commerce sites)

use the profile of the content to enrich user profiles (e.g. using metadata for targeted bannering)

collect behaviour over several touchpoints(e.g. Facebook Beacon, and a profile-sharing program proposed by CMS producer «GX»)

enrich profiles with data from profiles of friends(e.g. Hyves, Facebook)

Page 77: Designing Exploding Websites (Euro IA 2009)
Page 78: Designing Exploding Websites (Euro IA 2009)

Cases with Exploding Websites

Page 79: Designing Exploding Websites (Euro IA 2009)

Case 1: Association of Public Libraries

The Dutch Association of Public Libraries (VOB)

- centrally controlled organization- with strong independent units- responsible for the quality of (online) service

Page 80: Designing Exploding Websites (Euro IA 2009)

Case 1: Association of Public Libraries

central, local and personalized portals, social networks

informational, functional, personal, community

wide range of personas, personalized portals, metrics on widget usage

Page 81: Designing Exploding Websites (Euro IA 2009)

Case 1: Association of Public Libraries

Strategy- bottom-up cooperation- development of component-based

tools- (not a top-down CMS and styleguide)

Page 82: Designing Exploding Websites (Euro IA 2009)

Case 1: Association of Public Libraries

Design - personas based on behaviour patterns and

touchpoint selections (not demographics)- sketches and storyboards

(allowed for informal co-operation with the client teams)

- rule-based designs for components(not just entire screens)

- a high level design of a central site and local sites(all composed of widgets and modules)

Page 83: Designing Exploding Websites (Euro IA 2009)
Page 84: Designing Exploding Websites (Euro IA 2009)
Page 85: Designing Exploding Websites (Euro IA 2009)
Page 86: Designing Exploding Websites (Euro IA 2009)
Page 87: Designing Exploding Websites (Euro IA 2009)
Page 88: Designing Exploding Websites (Euro IA 2009)

Case 1: Association of Public Libraries

Results - designs for a library of widgets- on users’ personalized portals- on users’ social network sites- widgets have social elements- first library went live Thursday!

collection of widgetsseries of widgets

Page 89: Designing Exploding Websites (Euro IA 2009)
Page 90: Designing Exploding Websites (Euro IA 2009)

Lessons Learned

Page 91: Designing Exploding Websites (Euro IA 2009)

Lessons learned: StrategyStrategy• Developing an exploding strategy is a great way

to transform the service into an effective service in new contexts

• Affiliations with partners are a logical step in an exploding strategy but not the easiest direction to take (or even envision) for a company

• You want to build beta versions of all the elements in the exploding website's ecosystem: do not release touchpoints individually (as client will try to make you do).

Page 92: Designing Exploding Websites (Euro IA 2009)

Lessons learned: DesignDesign• A collaborative design method employing

sketching and storyboards, combined with script-based deliverables seems to be the best way to develop a exploding system

• You need to switch from designing fixed structures and their interactive interfaces and start to design fragmented, impulse-driven experiences for multiple touchpoints

Page 93: Designing Exploding Websites (Euro IA 2009)

Select valuable behaviour to

support

Model users

Write scenarios and scripts,and direct your scenes

Specify outcomesthat match users’ goals

Design adaptive components

Touchpoints

Contexts

Profiles

Page 94: Designing Exploding Websites (Euro IA 2009)

Lessons Learned• Multiple Touchpoints

• Multiple Contexts-of-Use

• Context-rich Profiles

Page 95: Designing Exploding Websites (Euro IA 2009)

Thank you!

[email protected]@info.nl

info.nl FULL SERVICE INTERNET AGENCY


Recommended