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Designing For and With People

Date post: 14-Jun-2015
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Whether they are websites, town hall meetings, or customer service counters, designing interfaces to government to work for real people requires both deep empathy and acute analytic skills. This session dives into some of the ways that local governments are starting to integrate a user-centered approach to delivering services — and what becomes possible when they do so. Watch the video online: http://www.youtube.com/watch?v=ZbdzGoiVku8&index=53&list=PL65XgbSILalWFStqV0z0N9pvftstJ8AAh Get involved with Code for America: www.codeforamerica.org/action
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Page 1: Designing For and With People
Page 2: Designing For and With People

DESIGNING FOR AND WITH PEOPLE

JAY ANDERSON Citizen Experience Manager City of Colorado Springs !KAREN BOYD Citywide Communications Director City of Oakland !FRANCES BERRIMAN Senior Engineer and Designer Code for America !JESS MCMULLIN Principal Centre for Citizen Experience

Moderator: Cyd Harrell

Page 3: Designing For and With People

Start with needs.

• GDS Design Principle #1

CYD HARRELL, UX EVANGELIST | CODE FOR AMERICA | @CYDHARRELL

Page 4: Designing For and With People

Design with data.

• GDS Design Principle #3

CYD HARRELL, UX EVANGELIST | CODE FOR AMERICA | @CYDHARRELL

Page 5: Designing For and With People

Do the hard work to make it simple.

• GDS Design Principle #4

CYD HARRELL, UX EVANGELIST | CODE FOR AMERICA | @CYDHARRELL

Page 6: Designing For and With People

Understand what people need.

• USDS Digital Playbook, Play #1

CYD HARRELL, UX EVANGELIST | CODE FOR AMERICA | @CYDHARRELL

Page 7: Designing For and With People

Address the whole experience from start to finish.

• USDS Digital Playbook, Play #2

CYD HARRELL, UX EVANGELIST | CODE FOR AMERICA | @CYDHARRELL

Page 8: Designing For and With People

Make it simple and intuitive.

• USDS Digital Playbook, Play #3

CYD HARRELL, UX EVANGELIST | CODE FOR AMERICA | @CYDHARRELL

Page 9: Designing For and With People

THEY DO SEEM LIKE GOOD WORDS.

CYD HARRELL, UX EVANGELIST | CODE FOR AMERICA | @CYDHARRELL

Page 10: Designing For and With People

How do we actually integrate these principles and plays into software development in local government?

CYD HARRELL, UX EVANGELIST | CODE FOR AMERICA | @CYDHARRELL

Page 11: Designing For and With People

How do we actually DO THIS? !

CYD HARRELL, UX EVANGELIST | CODE FOR AMERICA | @CYDHARRELL

Page 12: Designing For and With People

Where do we start? !

CYD HARRELL, UX EVANGELIST | CODE FOR AMERICA | @CYDHARRELL

Page 13: Designing For and With People

How do we make the change last? !

CYD HARRELL, UX EVANGELIST | CODE FOR AMERICA | @CYDHARRELL

Page 14: Designing For and With People

@THE_JAY_CO

Jay Anderson, City of Colorado Springs

Page 15: Designing For and With People

@KARENBOYD @PHAE

Karen Boyd, City of Oakland Frances Berriman, Code for America

Page 16: Designing For and With People

@JESSMCMULLIN

Jess McMullin, Centre for Citizen Experience

Page 17: Designing For and With People

CYD HARRELL, UX EVANGELIST | CODE FOR AMERICA | @CYDHARRELL


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