Date post: | 12-Apr-2017 |
Category: |
Design |
Upload: | dan-gilmore |
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VRTGO VR DEVELOPER DAY 2016
Slideshare users, please check the ‘notes’ tab for my script for each slide; this presentation was designed with as a performance cue, so the info on the slides themselves is mostly visual.
EVE: VALKYRIE - CCP
UNITY ‘VR SAMPLES’
UNITY GUI SYSTEM IN VR UI
LEAPMOTION UI DEMO
PORTAL - VALVE
SIEMENS TRADESHOW EXPERIENCEMASTERS OF PIE
SIEMENS TRADESHOW EXPERIENCEMASTERS OF PIE
Fagerholt, Lorentzon (2009) "Beyond the HUD - User Interfaces for Increased Player Immersion in FPS Games"
WOLFENSTEIN 3D
DISHONORED – ARKANE STUDIOS
METRO 2033 – 4A GAMES
DEAD SPACE – VISCERAL GAMES
ALIEN ISOLATION – CREATIVE ASSEMBLY
DARKNET – E. McNEILL
MIRROR’S EDGE – EA DICE
Can you encode more information in to the world itself?