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Developing For Kinect For Windows

Date post: 15-May-2015
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Kinect is a motion sensing input device by Microsoft for the Xbox 360 video game console and Windows PCs. Based around a webcam-style add-on peripheral for the Xbox 360 console, it enables users to control and interact with the Xbox 360 without the need to touch a game controller, through a natural user interface using gestures and spoken commands.Microsoft released Kinect software development kit for Windows 7 on June 16, 2011.This SDK will allow developers to write Kinecting apps in C++/CLI, C#, or Visual Basic .NET.
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Page 1: Developing For Kinect For Windows

Prashant TiwariWindows Platform Developer

Kinect For windows

KINECT For windows

Page 2: Developing For Kinect For Windows

What’s KINECTMotion Sensing input device by Microsoft for the Xbox 360 video game console and Windows PCs. Based around a webcam-style add-on peripheral for the Xbox 360 console, it enables users to control and interact with the Xbox 360 without the need to touch a game controller, through a natural user interface using gestures and spoken commands.Launched in North America on November 4, 2010, later Microsoft released Kinect software development kit for Windows 7 on June 16, 2011

Page 3: Developing For Kinect For Windows

Technology

Kinect For Windows

Page 4: Developing For Kinect For Windows

3D Depth Sensing Camera RGB Camera

Multi Array Microphone Motorized Tilt

Page 5: Developing For Kinect For Windows

• Kinect Depth Sensing Camera• The depth sensor consists of an infrared laser projector

combined with a monochrome CMOS sensor, which captures video data in 3D under any ambient light conditions

• Video stream is in VGA resolution (640 × 480 pixels) with 11-bit depth, which provides 2,048 levels of sensitivity.

• RGB Camera• The RGB video stream uses 8-bit VGA resolution (640 × 480

pixels) with a Bayer color filter

• Array of Microphone• The microphone array features four microphone capsules and

operates with each channel processing 16-bit audio at a sampling rate of 16 kHz

Page 6: Developing For Kinect For Windows

Infrared Feed From Kinect Depth Map From Kinect ( White is Near, Blue is Far)

Page 7: Developing For Kinect For Windows

RGB Camera Feed To Infrared Image

Page 8: Developing For Kinect For Windows

Features

M-God for Windows Phone

Page 9: Developing For Kinect For Windows

Notes

Kinect is capable of simultaneously tracking up to six people, including two active players for motion analysis with a feature extraction of 20 joints per player

It have precise voice recognition technology

Page 10: Developing For Kinect For Windows

Features

Motion Sensor

Skeletal Tracking

Facial Recognition

Voice Recognition

Page 11: Developing For Kinect For Windows

Development

Open KinectKinect for Windows SDK

Page 12: Developing For Kinect For Windows

Notes

Supports applications built with C++, C#, or Visual Basic by using Microsoft Visual Studio 2010.

The Kinect for Windows SDK version 1.5 offers seated skeletal and facial tracking, new tools, and advanced speech recognition capabilities.

Development of applications using the Kinect natural user interface.

Page 13: Developing For Kinect For Windows

• Seated mode skeletal tracking• Provides the ability to track users’ upper body (10-joint) and

overlook the lower body if not visible or relevant to application. In addition, enables the identification of user when sitting on a chair, couch or other inanimate object.

• Improved skeletal tracking• In near range, users who are seated or standing can be tracked

within 40 cm (16 inches) of sensor. Plus, the skeletal tracking engine is now faster, making better use of the CPU and scaling of computer resources. In addition, newly added joint orientation information for skeletons is ideal for avatar animation scenarios and simple pose detection.

• Face tracking capabilities• Makes it possible to fit a 3D mesh to users’ faces and track

their facial features and head position in real time using components from the Developer Toolkit.

Page 14: Developing For Kinect For Windows

Skeletal Tracking

Face Recognition

Voice Recognition

RGB Camera Feed

Depth Mapping

Infrared Camera Feed

Mode Distances

Page 15: Developing For Kinect For Windows
Page 16: Developing For Kinect For Windows

Thank you!

Prashant TiwariWindows Platform Developer


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