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Development of the young player

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Development of the young player Tomás Pereira Marco Jaques
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Page 1: Development of the young player

Development of the young

player

Tomás PereiraMarco Jaques

Page 2: Development of the young player

What kind of player do we want?

Performance factors by order of importance:

- Technical quality and decision taker

- Tactical quality (spaces occupation)

- Physical quality (oriented to the game)

Page 3: Development of the young player

Biggest problems in Norwegian football youth players

- Decision taking

- Game organization/understanding

Page 4: Development of the young player

Why?

- Decontextualized exercises (out of the game context)

- Exercises with a closed solution – the exercises only have 1 solution

- “Playstation coaches” – The kids need to make errors to understand the best solution

Page 5: Development of the young player

How to change that scenario?

Page 6: Development of the young player

How to improve?- Conditionated games with an objective

Why?- They are always playing (touching the ball)- It’s an exercise with multiple solutions, with different environments,

possibilities and efforts- They develop basic technical and tactical competences in a faster rythm

because they touch more times in the ball (without limitations)- They develop tactical and decisional competences because the exercises have

opposition- They develop physical competences associated to the game and not dissociated

to the game

Page 7: Development of the young player

How to build up a Training Plan

1) Starting point – Tactical objective Principle of the game

Offensive Principles – Progression, Offensive Cover, Mobility, Space Defensive Principles – Contention, Defensive Cover, Balance, Compactness

2) Maximum time in the task

3) The exercise should have a point system

4) The exercise should have opposition

5) The exercise should have 2 “Moments of the game” included (ex: Offensive Organization + Transition)

Page 8: Development of the young player

Example of motivational exercises

- Principles: Progression / Contention

- Dribble, Feints, Shot, Tackle, Defensive Position

- Opportunity to score a lot of goals

- Intensity: Maximum

Page 9: Development of the young player

Example of motivational exercises

- Principles: Progression / Contention

- Dribble, Feints, Shot, Tackle, Defensive Position

- Two “Moments of the Game” associated – Defend/Attack

- Intensity: Maximum

Page 10: Development of the young player

Example of motivational exercises

- Principles: Progression, Contention, Cover

- Decision taking in numeric situation

- Pass, Dribble, Shot, Tackle, Defensive Position

- Intensity: Maximum

Page 11: Development of the young player

What is wrong in terms of training organization?

- Waiting line with more than 4 kids (Too much time waiting)

- Too much time in the transition between the exercises

- Too much time lost in Instruction/Talking

- Exercises with the capacities isolated from the game - Physical – Run- Technical – Passing 2 on 2- Tactical – Moving without game and without ball

Page 12: Development of the young player

http://videos.sapo.pt/vThaOwMUHNQZLOQOVdz2

Page 13: Development of the young player

Out of the game context exercises versus In game context exercises

Passing Exercise – 2 on 2

Description: Pass to the colleague and go to the opposite line

2x1 Situation

Description: The ball starts in one atacker, he attacks the defender and then decides to pass or to dribble

Page 14: Development of the young player

Shooting Exercise

Description: Pass to the coach, the coach passes back and shoot to the goal.

1x1 Situation

Description: The ball starts in the atacker, he attacks the defender (the defender only can defend in the line – Passive), he dribbles the defender and shoot.

Out of the game context exercises versus In game context exercises

Page 15: Development of the young player

“Possession” Exercise – 8x8

Description: One team keeping the possession and the other trying to steal the ball. 2 touches.

“Possession” Exercise – 10x8 with Specific Positions

Description: Normal game, free touches; The objective of the blue team is to make 10 passes (for each 10 passes = 1 goal) and if they loose the ball they need to organize the block fast and to press the ball holder to avoid the opponent to score in one of the 3 goals. The objective of the yellow team is to steal the ball and to score in one of the 3 goals.

Out of the game context exercises versus In game context exercises

Page 16: Development of the young player

“Counter-Attack” Exercise – 3x3

Description: One team attacking and the other defending. If the attacking team score a goal, another team will come from the goal and they have to defend. Exercise with a good intensity.

“Counter-Attack” Exercise – GK+7x7+GK with Specific Positions

Description: Normal game, free touches; The only principle we should give to the players is: Attack always the central corridor. One team starts attacking and the objective is to score a goal as fast as possible. If that team loose the ball or score a goal they have to react fast because the defenders from the opponent team will pass the ball to the “transition zone” where will be the OMF and Wingers waiting for the ball to start the counter-attack in the opposite side.

Out of the game context exercises versus In game context exercises

Page 17: Development of the young player

Club Documents

7 Football

• Model of Play – 7 Football

• Exercises Book – 7 Football

• Teaching Sequence – 7 Football

• Weekly Microcycle

11 Football

• Model of Play – 11 Football

• Exercises Book – 11 Football

• Teaching Sequence – 11 Football

• Weekly Microcycle

Page 18: Development of the young player

Coaches Meetings

Page 19: Development of the young player

Takk for i dag


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