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AIR STUDIOE i l e e n G . D i g a l | 5 8 3 371 | 2 014 | F i n n Wa r n o c k
INTRODUCTION 5
PART A: CONCEPTUALISATION
A .1 DESIGN FUTURING
A .2 DESIGN COMPUTATION
A .3 COMPOSITION/GENERATION
A .4 CONCLUSION
A .5 LEARNING OUTCOMES
A .6 APPENDIX - ALGORITHMIC SKETCHES
CONTENT
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INTRODUCTION
My name is Eileen Grace Digal, a third year, full-time Architecture student at the University of Melbourne. I was born in the Philippines, but have lived in Australia since a very young age. In high school I explored the possibilities of the Adobe Suite, using programs such as Photoshop and Illustrator. I also began university as an engineering student, so I am competent with AutoCAD and MatLab. In my first year of my Environments Undergrad, I learned to use Rhino to develop an idea for a lantern project. It was through that project that I was able to familiarise myself with the program. During that time I also dabbled into grasshopper, but only as a tool to create tabs and joints for my lantern design. I never really understood how powerful grasshopper actually was as a creative tool. My interest in Architecture began in high school. Like most teenagers, I wasn’t sure what I
wanted to do. I was on the path to pursue music when I had met a friend that was doing interior design. She introduced me to the world of ‘design’ and art. It was her influence that has helped me to find a passion for my life in Architecture. I’ve been told many times that the path I’ve now chosen is difficult, but through her mentoring and the support of others in my life, I always strive to do better and work harder. In an age where technology is beginning to thrive and grow faster than ever, Digital Architecture is becoming a basic necessity in the world of Design. Computers help designers and engineers realise a building even before it’s been built. No longer will we have to keep our ideas in our head, but now in a form that can be seen and understood by everyone. New forms, new techniques, new technologies are what will shape design of the future.
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