Date post: | 16-Jul-2015 |
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Digital Heritage Assets in Keys2Rome
Daniel Pletinckx
Visual Dimension bvba Belgium
Stan Verbeek
Allard Pierson Museum Netherlands
V-MUST is funded by the European Commission under the Community's Seventh Framework Programme, contract no. GA 270404.
The old museum
Bologna archaeological museum
The old museum
Bologna archaeological museum
3D Digital & Virtual Museums
• What does 3D offers to digital & virtual museums? – Digitise existing buildings, traces and objects
– Recreate and visualise the historical context – See evolution in time until today
– Digitally restore museum objects
– Explore virtual spaces – Put in online repositories (Europeana)
• Monuments & landscapes are essential part of digital & virtual museums • Provide better understanding of museum objects
• Provide a visual reference framework for 2 people out of 3
Virtual reconstruction
• We want to show and experience the past • We can’t reconstruct the past
• Available data is (extremely) insufficient
• We only have a partial knowledge of a certain period (many things don’t leave archaeological or historical traces)
• The effort to reconstruct the past requires a very large budget “Only Hollywood can reconstruct the past”
• We can show what we know of the past • We can combine sources from different disciplines • We can use the best experts to interpret these sources
• We need to make a consistent image of the past, so we need to fill in the missing parts
Sustainable historical reconstruction
• Reconstruction of • Buildings and man-made structures (immovable)
• Objects (movable) • Behaviour (immaterial)
• Landscape (nature, altered by man)
• Sustainable • Virtual reconstruction is a never ending story
• Concatenation of different high-end software packages => flexible
• Use of standards (.obj, Collada) and OpenSource software (Blender) • High-level documentation of process and data
• Transmedia approach
AdMotum @ Keys2Rome
AdMotum setup
Roman villa in Mook (Netherlands)
Roman villa of Mook-Plasmolen (Nijmegen, Netherlands)
Roman villa in Mook (Netherlands)
Roman villa of Mook-Plasmolen (Nijmegen, Netherlands)
Roman villa in Mook (Netherlands)
Landscape reconstruction of Roman villa of Mook-Plasmolen
Roman villa in Mook
From models (Valkhof museum) and drawings to a full building reconstruction
Roman villa in Mook
Entrance
Roman villa in Mook
Interior view
Roman villa in Mook
Interior view
Roman villa in Mook
Kitchen
Roman villa in Mook
Triclinum
Roman villa in Mook
Lararium
Roman villa in Karanis (Egypt)
Outdoors
Roman villa in Karanis
Indoors
3D Visual Artists in Digital Heritage
3D Visual Artists in Digital Heritage
Materials
• Mook • Inhouse specialist: Wim Hupperetz
• Publication: “Romeins Nijmegen boven het maaiveld”, Valkhof Museum
• External specialist: Lara Laken (murals)
• Karanis • Inhouse specialist: Branko van Oppen
• Publication: “Domestic Life at Karanis” – University of Michigan
• External specialist: Olaf Kaper
Virtual reconstruction of Cim (Mostar)
• Early Christian basilica (5th – 6th century) • Basilica and memoria
• Seat of a bishop • Excavated in 1970s
• Published in 1974, excavation log books available
• Archaeological park • Remains poorly preserved
• Silver & ivory objects disappeared in the 1992-1995 war
• Should be significant community
• Only one house excavated
Virtual reconstruction of Cim
Archaeological site of Cim (Mostar)
Virtual reconstruction of Cim
Archaeological site of Cim (Mostar)
Virtual reconstruction of Cim
Virtual reconstruction of Cim
Reconstruction drawing from original publication
Virtual reconstruction of Cim
First reconstruction by ETF team
Virtual reconstruction of Cim
First reconstruction by ETF team
Virtual reconstruction of Cim
Revised reconstruction by ETF team
Virtual reconstruction of Cim
Detailed terrain model
Virtual reconstruction of Cim
Real time reconstruction with terrain
Virtual reconstruction of Cim
Virtual reconstruction of Cim
Revised version with terrain
Virtual reconstruction of Cim
Revised version with terrain
Virtual reconstruction of Cim
Final version in night setting
Digital restoration
• Digital restoration is necessary for recontextualisation
• Digital restoration • can go further than physical restoration • can provide hypotheses or multiple alternatives
• can reveal aesthetics or the original object
• Documentation is very similar to virtual reconstruction
• Tools • Digital sculpting
• Restoration of material
Digital restoration for Cim basilica
Relics found in cache under the altar
Digital restoration for Cim basilica
Digitally restored relics from Cim basilica (lost in the 1992-1995 war)
Digital restoration for Cim basilica
Altar: excavated parts, logbook, reconstruction drawing (excavation publication)
Digital restoration for Cim basilica
Altar 3D digital restoration
Digital restoration for Cim basilica
Altarscreen 3D digital restoration - fragments
Digital restoration for Cim basilica
Altarscreen 3D digital restoration - hypotheses
Digital restoration for Cim basilica
Altarscreen 3D digital restoration
Digital restoration for Cim basilica
Altarscreen 3D digital restoration
Digital restoration for Cim basilica
Altarscreen 3D digital restoration
Digital restoration for Cim basilica
Final visualisation of the interior
Digital restoration for Cim basilica
Final visualisation of the interior
Digital restoration for Cim basilica
Peacock lintel
Digital restoration for Cim basilica
Peacock lintel – digital restoration DEMO PDF
Keys2Rome @ Sarajevo
Natural interaction implementation of Cim basilica in Keys2Rome exhibition
Keys2Rome @ Sarajevo
Natural interaction implementation of Cim basilica in Keys2Rome exhibition
NextGen Natural Interaction
Natural interaction implementation of Ename abbey interior (http://youtu.be/PmINQiptDYQ)
Documenting virtual reconstruction
• For different audiences • General public: blogs
• Cim basilica: http://worldwidemuseum.wordpress.com/ • Specialists: PDF
• Demo Cim basilica documentation
• Re-use and exchange • Documentation of process, data and context
• Sources • Source assessment • Correlation • Hypotheses
• Transmedia ready
• IPR
K2R in Bibliotheca Alexandrina
Bibliotheca Alexandrina
K2R in Bibliotheca Alexandrina
Greco-Roman Museum - Submerged Antiquities in Bibliotheca Alexandrina
K2R in Bibliotheca Alexandrina
Caesarion in Bibliotheca Alexandrina
Digital restoration for BA
Caesarion – digital restoration
Digital restoration for BA
Caesarion – digital restoration
Digital restoration for BA
Caesarion – digital restoration
Digital restoration for BA
Caesarion – scratch marks
Digital restoration for BA
Caesarion – digital restoration
Digital restoration for BA
Caesarion – digital restoration
Landscape simulation workflow
Conceptual model of reconstructed buildings and terrain features
Workflow
Top view map in Photoshop
Workflow
Separation of terrain types in layers in Photoshop
Workflow
Creation of height maps through painting in Photoshop
Workflow
Scaled height maps in Photoshop (16 bit TIFF)
Workflow
Terrain types and applied height map (Vue)
Workflow
Terrain without vegetation (Vue)
Workflow
Terrain with water and vegetation after population (Vue)
Workflow
Terrain with vegetation, buildings and (animated) objects (Collada)
4D visualisation: 1020-1730
Procedural landscape simulation in Vue (1730)